Hcoregamer00
The 'H' stands for hentai.
ixix said:. . . There was a parade?
Well, there are people out there hoping that this game would sell well.
My post was injecting some reality into this hope.
ixix said:. . . There was a parade?
neight said:Yea let's just wait for the sales numbers come out for usa(and whatever sega may say about europe).
neight said:And let's not expect the game to sell 100 million okay. I swear some of you have this perverse elitist fascination with branding every other game an underappreciated gem that only the upper echelons of the gaming caste appreciate.
Oh for crying out loud this thread has thousands of replies.Hcoregamer00 said:I wouldn't even say that, most "hardcore gamers" in this forum seems to be ignoring this game. The elitist gaming caste seems to be enjoying other games.
Hcoregamer00 said:Well, there are people out there hoping that this game would sell well.
My post was injecting some reality into this hope.
neight said:Well then that's how we'll know the game did poorly won't we?
ixix said:Every discussion or mention of sales for this game that I have seen from its Japanese release through to this very thread has been couched in phrasing ranging from dire to apocalyptic.
If there yet remain in this world those with hopes flying high, their optimism is perhaps more to be admired than extinguished.
neight said:Oh for crying out loud this thread has thousands of replies.
neight said:Oh for crying out loud this thread has thousands of replies.
I don't have high expectations at all. Just stop being so damn doom and gloom already about the almighty videogame that never had a chance. Just wait for the npd which should give us an idea of how this game will do in the long run in america. I think as long as this game sells around 500-600k worldwide is a good number for this game.Hcoregamer00 said:You should temper expectations if you expect Valkyria to show up on the top ten with games like LBP, Resistance 2, Dead Space, Call of Duty: World at War and Gears of War 2 competing for those same dollars.
Pachael said:I'm part of the 'bomba' parade but I'll be disappointed if not surprised if it shows that the game doesn't sell well. (whereas Iron Man sells a million)
Like I articulated before, the problems are: Low shipment numbers, Crowded release schedule, fairly niche genre, and lack of Sega marketing or push. As for the latter, I hear there's a new Sonic game with werehogs.
neight said:I don't have high expectations at all. Just stop being so damn doom and gloom already about the almighty videogame that never had a chance. Just wait for the npd which should give us an idea of how this game will do in the long run in america. I think as long as this game sells around 500-600k worldwide is a decent number.
There are 3 important theme pieces in this game. Main Theme, Succeeded Wish and this Valkyria Awakening. I put a little mythical colour in Valkyria Awakening and also included a few classical music expressions to give the feel of a fighting woman. Its showy music because its used for a scene where Valkyria is on a destructive rampage. The musicians enjoyed performing this piece, so the recording was fun as well.
Chairman Yang said:I just bought this game
And I don't even have a PS3 yet
I said it before and I will say it again, Valkyria has some of Sakimoto's best compositions.
Show this guy your love for his soundtrack and buy the OST.
Just like their last game.vag 2.0 said:I have to say, whether it flopped or not sales-wise, this game has a very enthusiastic group of fans who are really enamored with it.
vag 2.0 said:I have to say, whether it flopped or not sales-wise, this game has a very enthusiastic group of fans who are really enamored with it. I'd say that is a bigger achievement.
thanks for the link, I had been planning to and forgot about it.
haha Edit: Wait, were you meaning how fanboys move from one game to the next or were talking about Skies of Arcadia?Dice said:Just like their last game.
vag 2.0 said:I have to say, whether it flopped or not sales-wise, this game has a very enthusiastic group of fans who are really enamored with it. I'd say that is a bigger achievement.
neight said:After playing halfway through this game it is a good game but it in no way is a freakin' masterpiece. At least with all the Okami enthusiasm that game deserved all the hype.
They didn't make Okami, that was Clover Studios (RIP and/or good luck in new life as Platinum Games)neight said:At least with all the Okami enthusiasm that game deserved all the hype.
I was talking about SoA, as the same thing happened to it.Edit: Wait, were you meaning how fanboys move from one game to the next or were talking about Skies of Arcadia?
Chairman Yang said:I just bought this game
And I don't even have a PS3 yet
Err, I know that. But at least Okami had satisfactory sales according to Capcom(something like 400k each on ps2 and wii).Dice said:They didn't make Okami, that was Clover Studios (RIP and/or good luck in new life as Platinum Games)
I'm really confused as to why Okami entered the discussion.neight said:Err, I know that. But at least Okami had satisfactory sales according to Capcom(something like 400k each on ps2 and wii).
Comparing fanboy hype of 'underappreciated gems'. Although Okami did go on to be well appreciated according to its sales.Dice said:I'm really confused as to why Okami entered the discussion.
klee123 said:Well despite all the negative sales talks, at least one thing is true. Sega and Sony is keen enough on the IP to make an Anime out of it.
If you guys also wanna support the devs more, buy every single DLC for VC when it comes out next year.
neight said:Comparing fanboy hype of 'underappreciated gems'. Although Okami did go on to be well appreciated according to its sales.
Once again you're making things up to keep padding up your fascination with 'wronged by the masses' games. It was an internal management decision(although I do realize the mediocre sales of most Clover games was a factor). If anything blame it on God Hand that was their last game they made before shutting down.Hcoregamer00 said:Yes, but you also forget that it was Okami that got a good development team closed. The sales total is good, but it was too little too late.
http://ir.capcom.co.jp/english/news/html/e061012a.htmlReason for the Dissolution:
Clover Studio Co., Ltd. has met the goal of developing unique and creative original home video game software, however, in view of promoting a business strategy that concentrates management resources on a selected business to enhance the efficiency of the development power of the entire Capcom group, the dissolution of Clover Studio Co., Ltd. has been raised and passed at a Board of Directors' meeting.
neight said:Once again you're making things up to keep padding up your fascination with 'wronged by the masses' games. It was an internal management decision. If anything blame it on God Hand that was their last game they made before shutting down.
gantz85 said:(1) Book presentation is decent, but the different tabs and the separate loadings are bwah.
If you realize its appeal isn't broad then why don't you realize that Sega's expectations for the game may be to sell around 400k worldwide which it very well can.Hcoregamer00 said:Wow, I never interpreted my posts in that manner.
I don't have disdain for the casual gamers, nor do I believe in some sort of hierarchy within gaming that places people over another. Nothing irritates me more that jumping into a wii thread seeing a moron post crap about how the sky is falling and that this influx of casual gaming will destroy the world. I do not make an absurd distinction between "non-gamers" and people who play games to a certain degree. I hold no tribal loyalties to any form of irrational labeling that puts people into various classes of gaming.
I said it before and I said it again, Valkyria Chronicles is a niche game, and it will sell to a niche audience. There is no "wronged by the masses," because the game inherently puts it at a strong sales disadvantage. Acknowledging that a game wont sell well justifies my viewpoint that this game will inherently be limited to a small group of people.
ixix said:The menu you have to bring up to change tabs still utterly baffles me. The inability to choose the tabs from the book is incredibly odd.
neight said:If you realize it's a niche game then why don't you realize that Sega's expectations for the game is to sell around ~400k worldwide which it very well can.
gantz85 said:It's still not good enough. Sometimes the game feels like it's on a serious shoe-string budget.
I edited in 'may be'. 400k to recoup the costs for this game may not be enough for other developers since publishers take their share but Sega is both the developer and the publisher for this game.Hcoregamer00 said:Where is your proof in your assertion that they expect to sell 400,000 copies?
The game costs 11 million to make (or so it was stated earlier in this thread), by spreading the costs and making another game using this engine 400k for VC is feasible. The problem is that we don't know Sega's expectations. Does Sega expect to recoup costs with just one game? Do they intend to recoup it by using the game engine to make another Valkyria game? To answer these questions will lead to Sega's expectations.
Err I don't think things work like that. The costs of developing the engine on the first game still has to be made back on that first game.If Sega is already starting development of another VC game, then 400,000 is a very realistic goal because the engine would be recycled and the added costs of a new game would be far less.
Deciding on what kind of game to do and what kind of appeal it'll have and their expectations is called a business decision.Sega's expectations are not whether it is niche or not, but on expectations on how they want to recoup the costs of development.
Hcoregamer00 said:Which is funny because you can also argue that Valkyria Chronicles is the most expensive Strategy RPG to date.
neight said:Deciding on what kind of game to do and what kind of appeal it'll have and their expectations is called a business decision.
gantz85 said:Perhaps, but we know we can take into account engine development and etc.
There are parts of it that are great, like the music, some aspects of the presentation (sketch + watercolor come-to-life scenes or the reversal) but man.. still raw.
Hcoregamer00 said:They have many avenues to do so, and this business decision was done before the game came out and it is evolving depending on how sales are going. Depending on sales they will have to evolve the master plan regarding this franchise.
ixix said:Master plan?
We're talking about Sega here.
klee123 said:I wouldn't be surprised if the devs use the Engine to make a new Sakura Taisen.
klee123 said:I wouldn't be surprised if the devs use the Engine to make a new Sakura Taisen.
Pachael said:They've already borrowed a lot from the last one. That said, don't expect it, I think the franchise died with ST5.
You can. Use L2 or R2.ixix said:The menu you have to bring up to change tabs still utterly baffles me. The inability to choose the tabs from the book is incredibly odd.
U K Narayan said:You can. Use L2 or R2.
You've got to be kidding me.Hcoregamer00 said:NO WAY, ARE YOU SERIOUS?
I played this game for 34 hours and I never noticed this.
Edit: Holy Shit, I just tried it and it works.
U K Narayan said:You can. Use L2 or R2.
U K Narayan said:You've got to be kidding me.
Amazing.
Anyway, I have 47-hours clocked in.
I have yet to complete. After I finish that, it's on to Chapter 15 -- unless I lack the funding to upgrade everything. If I don't, then it's some two hours of skirmishing, THEN Chapter 15.REPORT: Flower of The Battlefield
ixix said:Boy is my face red.
Hcoregamer00 said:NO WAY, ARE YOU SERIOUS?
I played this game for 34 hours and I never noticed this.
Edit: Holy Shit, I just tried it and it works.