sono
Gold Member
Pretty amazing that we have this sort of detail 10 months from launch ...
Does this add weight to the suggestion that its bait,or is it a big deal to change now?
Pretty amazing that we have this sort of detail 10 months from launch ...
I am actually somewhat interested in multimedia capabilities of both platforms. Games on them will be more dev-budget limited than processing power limited, and if you think the state of AAA games is bad just wait until those console roll out. It's to be a bloody cesspool.Not again...
Ps3 isn't a ferrari from an engineering standpoint either, it'll come with a big hdd supposedly, it has plenty of ram, it won't be some insane one track mind machine.
It'll be able to function as a browser and media center just fine with this much ram.
Ps4 looks well balanced so far, xbox looks like all eggs in the kinect/non gaming service basket.
When buying a gaming machine the first thing a gamer will look for is games and how it plays games, I really don't care about what some soccer mom wants or what MS or anyone else thinks they can scam those people into buying.
Soccer moms aren't who supported the birth and growth of gaming, anyone who makes anything gaming related had best keep that in mind.
Personally I think they can have consoles that are 10x Durango / Orbis easily within 3-4 years.
Personally I think they can have consoles that are 10x Durango / Orbis easily within 3-4 years.
Are all Sony fanboys this dumb as much as you want to believe ps4 is about equal to the 720. But that won't stop Sony fan boys though.
That's a very interesting article, a lot of information on optimizations that have been made. I've been on a train for the last three hours, has any serious effort been put toward discussing the body of the article or have we spent 27 pages bickering over what we already knew (the whole 1.2 TFLOPS vs. 1.8 TFLOPS issue)?
That site is garbage, even http://www.videocardbenchmark.net/high_end_gpus.html is better for single gpus and even that is only to be used as a very rough chart that you use to decide which gpus you want to look up in more detail with proper benchmarks on a proper benchmark site that uses updated drivers for their older gpus and lists frametimes and minimum fps and a variety of resolutions.
Seriously, don't use the one he linked.
It will be unbearable if I have to boot up my Durango and scroll through 10,000 Live ads in a nice little clusterfuck of a Windows 8 offshoot. I can see it now, millions of animated tiles with streaming commercials coming at you like a game of Star Fox.
"Play Game" will be in size 2 font at the bottom left corner of the screen, but you must first buy 15 microtransactions before it appears.
Upon each boot.
Personally I think they can have consoles that are 10x Durango / Orbis easily within 3-4 years.
So, now that we know xbox 720 will be so far weaker than PS4
Maybe not necessarily better value for money, but the same value for money, or roughly the same value for money. Just less money (and comparable less value).
Think any other higher end car, a good Mercedes or BMW can get you within a reasonable margin of a Ferrari. Why pay that extra money for the extra performance a Ferrari might give you, while at the same time you can throw your groceries in the back of your M5.
if the console GPUs are really going to be this weak I wonder if in 2 - 3 years we will start seeing a transition back to games being developed for PC and ported to consoles and more PC exclusives, because by that time PC hardware will completely dominate what the next gen consoles are turning out to be
And Durango will probably be the lead on most multiplats again anyway, so it won't be an issue. Kind of disappointing that the most powerful platform doesn't get the lead though. Maybe that will change throughout the generation.
That's a very interesting article, a lot of information on optimizations that have been made. I've been on a train for the last three hours, has any serious effort been put toward discussing the body of the article or have we spent 27 pages bickering over what we already knew (the whole 1.2 TFLOPS vs. 1.8 TFLOPS issue)?
Orbis will likely be the lead platform since the architectures are so similar and it's easy to work with. It's much easier to port down and it winds up having better results for all platforms.And Durango will probably be the lead on most multiplats again anyway, so it won't be an issue. Kind of disappointing that the most powerful platform doesn't get the lead though. Maybe that will change throughout the generation.
It's not going to be a 7770. There is esram, DMEs, 2 extra shader cores, and no Directx API overhead, unless you believe in whatever Lottes wrote.
Assumptions everywhere!And Durango will probably be the lead on most multiplats again anyway, so it won't be an issue. Kind of disappointing that the most powerful platform doesn't get the lead though. Maybe that will change throughout the generation.
Struck down again? There is some magic sauce. *wink* *wink*The only question is how much of a performance boost will ESRAM provide, as the PS4 won't also have an DirectX API overhead. The 2 extra shaders compared to the 7770 are offset by the lower clocks.
Not again...
Ps3 isn't a ferrari from an engineering standpoint either, it'll come with a big hdd supposedly, it has plenty of ram, it won't be some insane one track mind machine.
It'll be able to function as a browser and media center just fine with this much ram.
Ps4 looks well balanced so far, xbox looks like all eggs in the kinect/non gaming service basket.
When buying a gaming machine the first thing a gamer will look for is games and how it plays games, I really don't care about what some soccer mom wants or what MS or anyone else thinks they can scam those people into buying.
Soccer moms aren't who supported the birth and growth of gaming, anyone who makes anything gaming related had best keep that in mind.
if the console GPUs are really going to be this weak I wonder if in 2 - 3 years we will start seeing a transition back to games being developed for PC and ported to consoles and more PC exclusives, because by that time PC hardware will completely dominate what the next gen consoles are turning out to be
That's a very interesting article, a lot of information on optimizations that have been made. I've been on a train for the last three hours, has any serious effort been put toward discussing the body of the article or have we spent 27 pages bickering over what we already knew (the whole 1.2 TFLOPS vs. 1.8 TFLOPS issue)?
So, now that we know xbox 720 will be so far weaker than PS4, how is MS expecting to market it and sell it ?
Strange stuff, they must have all the exclusive games in the world to make sales this time around
Are all Sony fanboys this dumb as much as you want to believe ps4 is about equal to the 720. But that won't stop Sony fan boys though.
It seems like the biggest thing was the confirmation of 360 having 16 ROPs vs Orbis' 32 ROPs.
Call it what ever car you want, for all I care, you may name the PS4 a BMW hatchback. That is not the point. The point is there is always a cheaper car that performs at least on the same value for money ratio as that car.
Sony seems to be choosing 4GB GDDR5 and a better (bigger) GPU, that costs extra money.
For the sake of argument lets assume MS doesn't incorporate Kinect in every SKU sold these are the scenario's:
1) 720 is cheaper than PS4.
2) 720 equals the price of PS4 because MS is asking a premium/want's less of a loss upfront.
3) 720 equals the price of PS4 because Sony is willing to take a bigger loss
1 is possible: if 720 performs 30% less, but costs 30% less there is a market for it. And it could easily have a bunch of software features that make it worthwhile for consumers, like tons of apps.
2 is possible, MS could easily 'gamble' that their brand and ecosystem, apps, is worth a premium.
3 doubtful, Sony isn't in the financial position to aggressively subsidize their consoles as past days.
1 and 2 are the ways the 720 will be sold, or tried to be sold.
And Durango will probably be the lead on most multiplats again anyway, so it won't be an issue. Kind of disappointing that the most powerful platform doesn't get the lead though. Maybe that will change throughout the generation.
Speculating on what Thurott hinted with regards to "multiple devices" (if at all true), then where would that place what we are currently seeing? Would this be the weaker or the stronger one? Just brain storming speculation, is it at all possible that Microsoft might have concocted an architecture who's games scale depending on the hardware used (similar to PC)? Dev's could target the stronger hardware but said game would auto-scale down to the weaker one (lower res, less effects etc...).
Thurotte knows less about next generation consoles than the average gaffer.
Personally I think they can have consoles that are 10x Durango / Orbis easily within 3-4 years.
snip because it's a long post.
Read back from render targets without performing a resolve (in certain cases)
On paper perhaps but the differences may become less of a noticeable issue with actual software to run. And I the gap, no matter which way you cut it is not "far".
I think both Sony and MS want to go back to 5 year console cycle.
This is just so sad.
Kinect is going to be in the box so the rest of your 'analysis' is pointless.
Except Thurott actually has insider information that we wouldn't.
So we had to put up with an 8 year generation (if Durango launches in Fall) and we get this shit? And it's possible the bad specs are due to Kinect being in the box? Are you fucking kidding me?
MS will have to show some great games to convince me to put up with vastly inferior graphics for another 8 years.
Hey can you comment on the Vertex and triangle rate? You originally said Durango would be a bit better than the 1.6 billion per sec listed in the Orbis article. This posting says Durango is the same.
I think both Sony and MS want to go back to 5 year console cycle.
Wasn't he the one who believed that Xbox10 will come out in late 2012?
Can we have a comparison between the supposed Durango's vs. Orbis' fillrate?
Yeah, I do think you underestimate how much people love so called 'natural user interfaces' and you seem to neglect the fact that MS has that much more room to implement various features and assume that all of them will be of no value to you or anyone on this board. It's like when 360 launched and Sony fans were ridiculing stuff like messaging, voice chat and achievements as unnecessary and not crucial.You were saying the value would come from being able to carry the groceries (i.e functionality the ps4 wouldn't be able to do , which it can since it's not an exotic oneminded design), now you change your reasoning to pricing?
And yes, it has been said before that ms will have to price it lower...
If they don't go with a kinect pack in they can do that, else they are really betting the farm on people having no concept of value or loving kinect.
I hope you don't mind me actively disliking kinect, that's my only bias here.
Wasn't he the one who believed that Xbox10 will come out in late 2012?
scar tissue said:So we had to put up with an 8 year generation (if Durango launches in Fall) and we get this shit? And it's possible the bad specs are due to Kinect being in the box? Are you fucking kidding me?
MS will have to show some great games to convince me to put up with vastly inferior graphics for another 8 years.
Durango is half empty and Orbis is half full.
Next Gen sounds boring with only Sony putting out visually mindblowing titles...
Considering how much they spend researching and developing the hardware do you think it would be wise to get back to a shorter cycle?
I for one would approve something like that if the prices are right.
This is a rumor it confirms nothing......