VGLeaks: First look as Durango XDK (always connected, kinect required, must install)

So we have three posiibilities IMO:

  1. The leaked specs are basically correct, MS is now fab'ing the APUs and near final kits are due soon.
  2. The leaked docs are false, MS has been working on something higher end all along, hence the 7970 in the alpha.
  3. The specs were real, they changed them and will release in 2014.

Concise and to the point. I like it.

I'm stuck between scenario 1 and 2, believing one, but not completely sold yet. Won't be crushed if it turns out true, though I would likely game more on my PS4, then I would on my Next-Box.
 
Concise and to the point. I like it.

I'm stuck between scenario 1 and 2, believing one, but not completely sold yet. Won't be crushed if it turns out true, though I would likely game more on my PS4, then I would on my Next-Box.

I'm a big fan of Occam's Razor.

http://en.wikipedia.org/wiki/Occam's_razor

Bertrand Russell said:
Whenever possible, substitute constructions out of known entities for inferences to unknown entities
 
You have to understand these things are fluid. Leadbetter, himself, before the conference, in a email we were having, was unaware of the 8 GB of RAM upgrade. An internal developer I have been talking to at SCEE was unaware. You can't blame me for being adamant on the point. GAF itself imploded with 8 GB GDDR5 -_-.

That was certainly an interesting edit of what I said. =)
 
Not to stir the pot...but I will. Didn't Stevep (or something close to that) Have a post between himself and Thuway describing next gen specs, wherein Thuway was wrong about many things.

Nobody's word is gospel here.
 
You have to understand these things are fluid. Leadbetter, himself, before the conference, in a email we were having, was unaware of the 8 GB of RAM upgrade. An internal developer I have been talking to at SCEE was unaware. You can't blame me for being adamant on the point. GAF itself imploded with 8 GB GDDR5 -_-.

But it doesn't apply to Microsoft I guess?
 
Don't be childish, you were being so good in this thread. Leadbetter has his bias, as we all do, he just makes the mistake of editorializing in tech face-off articles. His reputation and DF's reputation are at stake with the leaks, he is sure to multi-source his info. I trust anyone with something on the line over some anonymous forum poster any day of the week.

I was only having a bit of fun, and only because of how often some of you like to unfairly criticize or accuse the guy. =p

Also I don't think DF have anything on the line TBH, they were wrong with the leaks in one of the recently released platforms. Don't remember if it was the 3DS, PSV, or Wii-U, but nothing would change if they were wrong with the PS4 or Durango.

When sony changed to gddr 5 how did they know what MS had?

They probably didn't actually know, but the rumors have been consistent enough for Sony to take notice.

But it doesn't apply to Microsoft I guess?

The memory change in the PS4 is probaby very similar to the memory change we saw with the 360. The only reason why Sony were able to include 8GBs of memory in the PS4 is likely because the dev kits were already equipped to handle that much memory, even if they originally planned to have 4GBs in the retail unit. This same thing happened in the 360 when they went from 256MB of memory to 512MB.

We won't be seeing any kind of similar changes with Durango.
 
Please don't take things out of context. 7970 is probably there to emulate missing DMEs and missing eSRAM.

I remember reading something about a PS4 devkit using a 7950 with custom firmware (probably to disable some CUs and have custom clocks), so perhaps they did something similar for a Nextbox's devkit. Like mentioned before, the 7900 series was released first and by that time it was already set in stone that both MS and Sony were going for a GCN-based GPU.
 
So we have three posiibilities IMO:

  1. The leaked specs are basically correct, MS is now fab'ing the APUs and near final kits are due soon.
  2. The leaked docs are false, MS has been working on something higher end all along, hence the 7970 in the alpha.
  3. The specs were real, they changed them and will release in 2014.

HWinfo.com has both Thebe and Kryptos as 2013 products since Oct 8, 2012
 
But it doesn't apply to Microsoft I guess?

Adding more RAM does not have the same consequences as changing the CPU/GPU or changing the type of RAM. Or making any changes to the architecture for that matter. People really need to stop equating a change in RAM module sizes to making a last minute GPU change as if they're both equally likely. Because they're not. I'll admit that stranger things have happened in this industry but to latch on to such a notion is only setting yourself up for disappointment.

You cant fit a 7970 in a console man...the card is huge and I bought mine for $400. Not to mention thepower draw and the heat

Just another fantasyland rumor paraded around by people who are having an extra difficult time accepting the leaks.
 
Maybe it is just me but these features sound terrible to me. No disc reading, always on, built in Kinect. What is next forced online access and thus forced subscription to xbox live which is also getting price increase?
 
The rumoured date was April so I guess so. More importantly why? I can only make an educated guess that Microsoft want to do a lot of live demos of games and features, and maybe they are not ready just yet.

Yep. Annoying as the delay is, better to delay than have a poor unveiling.
 
The rumoured date was April so I guess so. More importantly why? I can only make an educated guess that Microsoft want to do a lot of live demos of games and features, and maybe they are not ready just yet.

That's what I'm thinking as well. Still disappointing if true.

Maybe it is just me but these features sound terrible to me. No disc reading, always on, built in Kinect. What is next forced online access and thus forced subscription to xbox live which is also getting price increase?

PS4 is also going to be always online and I honestly wouldn't be surprised if installs were required for them as well. IIRC during the PS4 reveal they already announced that we'll be able to play our games while they install, they just didn't mention being a requirement. If both are using blu-ray drives, they both may go with this method to work around the drive speed issues.

Also while I agree that Kinect required to work sucks, that doesn't mean you have to use it to use the machine or games.

Edit:

Oh my, two whole months to endure the current madness ? I think I'll go on a Neogaf blackout...

It's not like the madness would stop after the reveal. If anything, it'll just provide more ammo for the warriors. =p
 
Paul Thurott says on twitter the xbox announcement has been pushed back a month. :/

Edit: Beat

Well if they want the ability to say "running on actual Xbox 720 hardware..", then it has to be running on the beta kits with the real APU. If hey are having issues getting the kit to 3rd parties, then they would have to wait or not show much.
 
If the delay for the reveal is true then I can't see it being anything more than what the 360 had. Can't see the point of showing much so close to E3.
 
Delaying an event at this point doesn't seem like a good thing at all. How long can it possibly take to "fake" a demonstration. They did it with Kinect so I don't see why they are shy of getting their feet wet now.

Maybe they realized what they have isn't enough.
 

Oh I understand Occam's Razor, but the fundamental assumption here is that the leaked documents are correct. They either are, or they are not (and they can be correct to varying degrees). Assuming that they are is no fewer assumptions in any way than assuming that they are not (correct) you just believe there is more evidence to support them.

Regardless, I understand from your previous contributions to this thread where you stand. I've only said I'm not 100% in agreement with you yet.

I could be wrong, and will lose no sleep over it, so we can leave it at that. No winners or losers today, just different opinions. And seriously, we don't even differ that much here.
 
"Kinect, start next-gen."



Unveil the console a couple of weeks before E3, and then do the full unveiling there. It could happen.

The 360 reveal was pretty barebones outside of a 5 second glimpse of the 360 itself. They could do that again, but I feel it would be pointless.
 
It's not like the madness would stop after the reveal. If anything, it'll just provide more ammo for the warriors. =p

I'd rather have a good old console war with live ammo than the current battle of speculation, rumor and crazy exagerations. ;)
 
Delaying an event at this point doesn't seem like a good thing at all. How long can it possibly take to "fake" a demonstration. They did it with Kinect so I don't see why they are shy of getting their feet wet now.

Maybe they realized what they have isn't enough.

If anything they realized their brand is so embedded into the game at this point that they don't have to show a controller in February.

Is anyone here really going to lose interest in the next Xbox because they're pulling back the curtain in May instead?
 
I'm really happy that it's always online, ought to cripple its sales considerably. Now I just hope its specs arent much worse than the ps4 so that we can get better quality games.
 
The rumoured date was April so I guess so. More importantly why? I can only make an educated guess that Microsoft want to do a lot of live demos of games and features, and maybe they are not ready just yet.

I still think that they are balancing "giving Sony this time to parade around alone" with "wanting to announce with the least amount of time to release". I really believe MS just wants to announce as late as possible so that they can better carry the excitement and momentum into the release.
 
That's what I'm thinking as well. Still disappointing if true.



PS4 is also going to be always online and I honestly wouldn't be surprised if installs were required for them as well. IIRC during the PS4 reveal they already announced that we'll be able to play our games while they install, they just didn't mention being a requirement. If both are using blu-ray drives, they both may go with this method to work around the drive speed issues.

Also while I agree that Kinect required to work sucks, that doesn't mean you have to use it to use the machine or games.

Edit:



It's not like the madness would stop after the reveal. If anything, it'll just provide more ammo for the warriors. =p



yea both machines are going to have very similar requirements and features so all the hate toward Durango right now will be tempered as people realize it is just NEXT GEN and the future of gaming


I'm really happy that it's always online, ought to cripple its sales considerably. .



GTFO :lol

BTW what was said by bkilian on B3D regarding always online
responding to the suggestion that... "games are not playable when offline"

I didn't say that. What I said is that to me, "always online" means that I can design a game that requires a connection, and not worry that I'm splitting my userbase. My extrapolation from that is that most, if not all, games will use this functionality in some way.

Edit: A side effect of this would be that the console maker, who cannot tell if a game is going to use the connection or not (well, he could if it were spelled out in a manifest or something, but let's not quibble), probably has to be safe and require the connection be up at all times.

Everyone keeps talking about it as if it's a DRM thing, but I think that's the least of the functionality here
.

I'm not talking about multiplayer. I'm talking about leveraging the huge, cost effective compute abilities of the cloud providers to enhance your gameplay, even single player gameplay. For instance, in SimCity, the servers keep track of your whole region, even if you're playing single player. In the upcoming Planetary Annihilation, it looks like even single player games use server calculation for pathfinding etc. These are simple examples, but I could easily see it being used to simulate all the NPCs in skyrim, for instance, allowing the console to concentrate on just making sure the few you're currently talking to are even more realistic. You could even share the NPC simulation among multiple clients, cloning them only when they've actually met the player and had their state changed by him/her, and even then, many players would put an NPC into basically the same state, and that, again could be shared computing.

I'm really interested in seeing how this shakes out in the end, it could phenomenally improve AI and world scope.

I think you'll find a lot of games are moving in the "online only" direction made recently famous by Sim City. I hope to see offline single-player games as well, but if a developer can rely on always having the cloud available, they'll find ways to integrate it into the game experience, even for single player.

I don't think so. I'd be very surprised if both companies don't go this direction. In which case it comes down to how easy to use and reliable your cloud APIs are. Sony does not have a lot of experience in this area, but their Gaikai purchase indicates they want to get that experience. Wouldn't take much to extend the current Gaikai model to a generic cloud computing infrastructure.
 
Oh I understand Occam's Razor, but the fundamental assumption here is that the leaked documents are correct. They either are, or they are not (and they can be correct to varying degrees). Assuming that they are is no fewer assumptions in any way than assuming that they are not (correct) you just believe there is more evidence to support them.

Regardless, I understand from your previous contributions to this thread where you stand. I've only said I'm not 100% in agreement with you yet.

I could be wrong, and will lose no sleep over it, so we can leave it at that. No winners or losers today, just different opinions. And seriously, we don't even differ that much here.

I can be as wrong as anyone. I'm on record now, we can all laugh at my logic and conclusions in two months ;)
 
I am very much aware of that. I was comparing 7770 (rumored Durango GPU equivalent) against 7970 in a devkit (also a closed environment). It's true that there is probably much more overhead in a devkit then in a final console (devkit being development environment), but I very much doubt that the overhead is so great that it would require 2.6 extra TFLOPS.

Didn't the PS3 devkits have dual dual (SLI) Geforce 6800 Ultras back in the day leading to MGS4 and the like?
 
I honestly feel like Microsoft are going to suprise some people with the 720. I just feel people are jumping to conclusions too quickly in regards to the leaked specs and people acting like the PS4 is like twice as powerful as the 720 or something, well i doubt that greatly.
If the PS4 was so much better then why did Sony feel the need to double its ram to 'match Microsofts console' as EDGE put it?, also i'm sorry but there would of been internal leaks and people being paid off etc from both companys over the development years and both Sony and Microsoft will of known where both consoles were power wise imo, its the reason why the 2 main consoles are always pretty close power wise every gen.
I expect Microsoft to blow us away when they show the console and games for the first time, Microsoft may have a slightly deluded viewpoint in terms of kinect but they know what they are doing, they are not stupid.
 
Except that the PS4 is not banking on exotic power in the same way as the PS2/PS3, it's just that unusually Microsoft is coming in to this next gen relatively under powered, especially compared to console generational jumps of the past. Neither console is using super high end parts (with the exception of PS4's 8GB GDDR5), it's just the PS4 is being a little bit more bold within the confines of (I'd imagine) a this time more affordable budget.

The Nextbox is probably going for a cheaper entry point, or coming in with lesser specs to offset the costs of including Kinect 2 with each console.

No its the usual 8-10x power jump we usualy get, its just that this time there has been a lot longer between gens, 8 years compared to the usual 5 years.
 
I'm really happy that it's always online, ought to cripple its sales considerably. Now I just hope its specs arent much worse than the ps4 so that we can get better quality games.

Bad joke, right?

Didn't the PS3 devkits have dual dual (SLI) Geforce 6800 Ultras back in the day leading to MGS4 and the like?

Yeah, there's even an early MGS4 video around the net, which demonstrated the game running on these early dev kits.
 
I'm really happy that it's always online, ought to cripple its sales considerably.
Did you actually read the info in post one?

"Always connected" can be good or bad depending on what it actually means. Having a console that's always connected so that it can download updates, patches, demos etc. while it's off (in its low power state mode) is great for gamers. That's what the document in post one says, but that's also all it says: -

The console will be ready instantly when users want to play, and will always maintain a network connection so that console software and games are always current. With this "Always On, Always Connected" design, users will quickly and easily enjoy their connected experiences with no waiting for the console to restart or install updates.
Nowhere does it say that the console MUST be connected to the Internet in order for it to function, or in order for you to launch a game. That's a rumour, but it could be true, it could be false, it could simply be a misunderstanding of what "always connected" means - we just don't know.

RetroStu said:
I expect Microsoft to blow us away when they show the console and games for the first time, Microsoft may have a slightly deluded viewpoint in terms of kinect but they know what they are doing, they are not stupid.
They took a big risk with Kinect, but I don't think they're "deluded". 1 in 3 Xbox 360 owners has one. All they have to do is get the balance right in terms of their target market and they'll have a console that lives up to the "Wii U" name better than the Wii U does. Focussing largely on the hardcore - or at least making sure that they're well catered for - is a good strategy at launch, because they're the people that are likely to pay £300+ for a system that only has a handful of games available for it - that's why Sony are saying what they're saying with the PS4 - but they both need to have a console that appeals to all gamers to succeed and Kinect is a big part of that.
 
Delaying an event at this point doesn't seem like a good thing at all. How long can it possibly take to "fake" a demonstration. They did it with Kinect so I don't see why they are shy of getting their feet wet now.

Maybe they realized what they have isn't enough.

They would have actually had to announce an event to have delayed an event, though.

BTW what was said by bkilian on B3D regarding always online

Oh well, one less negative rumor.
 
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