QoL changes seem really positive to be fair, and I'm glad they're still making an effort to refine the game. Not sure about the reworked first ninja encounter though, while there is an immediate spike in difficulty upon encountering him, it also services the rest of the game as a learning opportunity. Neko mode gamers probably complained. Respect to all who died dozens of times to beat him, your death count wasn't in vain!
Also, we have an OT to discuss the game:
Wanted: Dead is what happens when Ninja Gaiden meets Cyberpunk. Wanted: Dead is a new hybrid slasher/shooter from the makers of Ninja Gaiden and Dead or Alive. The game follows a week in life of the Zombie Unit, an elite Hong Kong police squad on a mission to uncover a major corporate...
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