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Wasteland 2 |OT| Explode 'em like a Blood Sausage

Zukuu

Banned
I'm roughly 20-30 hours in and I feel like I lose the urge to play further. Might have to do with, that I played and finished Fallout 1 again not very long ago, but I don't really feel like I can immerse myself into the world. Just doesn't seem appealing to me. The combat is also very shallow and it boils down to the same tactic again and again the whole time. Leveling the party also feels like it doesn't belong into a "real" RPG really. Weapon skill +3 non-combat skills. My whole 4 man squad (don't play with NPCs) is build like that and it's efficient, but also becomes very boring. I don't feel happy when I level up, because nothing ever really changes. I dunno, maybe I need a break, but I'm thinking more and more about just dropping the game altogether. There is just no draw for me somehow. Maybe I'll play Lichdom for a while and see if I feel like coming back.
 

yarden24

Member
You're welcome! I was trying everything, running back and forth and even started lobbing grenades at the entrance to that shortcut he mentions because I didn't have high enough Brute Force to get in, haha.



Took me 100 hours easily! I returned to a lot of settlements to see the aftermath of many choices though, as well as trying to see if unique items I picked up would be of use to various people around the place, so that probably accounts for a big chunk.

And thanks to vague/poor description in the logbook, spent forever looking for the
Sierra Madre stash
in Damonta, literally combed every inch of the place, only to find it somewhere else entirely.

Loved it, felt so much like Fallout 2, and didn't want it to end. Started a new game right away. My ending slides seemed ok, but this time round I chose Highpool instead of Ag Centre and the reactivity doesn't seem to register right from the off.

Favourite aspect has got to be reading item descriptions and then it clicks - ah yes I should bring this back to X - and then be rewarded for it.

holy shit 100 hours? that's more the double what i played! and I tried to do every quest i could find, though i likely missed some, admittedly i didn't try and give all the toaster items to people, didn't seem all that worth the trouble.

what ending did you get? is there a way that
nobody dies from the nuke?
 

BeesEight

Member
I'm at 35 hours and I'm not even halfway through.

Though, I sometimes leave the game running while I wander off to do other things so there's that.
 

Nete

Member
Mannerites are hilarious. Its like a crossover between
Judge Dredd and Demolition Man
. A continuous deth.

And seeing how enemies and damage scale in
California
, I'm not sure if I've been doing the right thing running away from all the random encounters for pure laziness. Maybe I will miss that extra XP.
 

yarden24

Member
Mannerites are hilarious. Its like a crossover between
Judge Dredd and Demolition Man
. A continuous deth.

And seeing how enemies and damage scale in
California
, I'm not sure if I've been doing the right thing running away from all the random encounters for pure laziness. Maybe I will miss that extra XP.

I ran from every single fighting encounter i could, and I by the end i was overpowered as hell, you'll be fine.
 

Moff

Member
I just disarmed
the nuke in silo 7
and the NPC near the temple who is supposed to join me doesnt seem to care, is there anything I need to do?

I also had another bug earlier that didnt allow me to save and one that didnt initiate dialogue with npcs you could talk to.
 

danthefan

Member
Finding this game really difficult. In
Ag Center, have to save some guys in a greenhouse
, miss more than I hit no matter what the % given is with all weapons, am basically always nearly out of ammo, don't have any money. Followed a guide for making my chars so they should be reasonable enough.
 

Sinatar

Official GAF Bottom Feeder
Man I love all the flavor text on everything in the game, the writing is hilarious on some of this stuff.

15197125488_78fb7a2fd2_b.jpg
 

Dr.Acula

Banned
Hollywood/Bastion of Faith? I advise you to do the Hollywood quests before going to BOF

I'm still in AZ, I guess it really shows that they only beta'd the first area.

Still, seems like inXile are committed to the game. I don't regret starting the game now, I have encountered a lot of bugs, but I fully support those people waiting.
 

CushVA

Member
Question about the Prison in Arizona

How do I fix the robot near the turrets? I have a track from an Octotron but can't use it. Is it the wrong type of track?
 

Dresden

Member
Mannerites are hilarious. Its like a crossover between
Judge Dredd and Demolition Man
. A continuous deth.

And seeing how enemies and damage scale in
California
, I'm not sure if I've been doing the right thing running away from all the random encounters for pure laziness. Maybe I will miss that extra XP.

There's so much mandatory combat that I don't miss the extra battles/xp at all. Game would be damn near unplayable if I didn't invest in Outdoorsman.
 
In Griffith:

so I just killed
Malediction Mayweather
in self defence because he wanted me to do a thing I did not want to do.
Also because I am an atheist, fuck that dude.

Did I break anything in game now?

I killed the
McDade
dude as I entered through the back door as well.
 
I save scum like a mad man when travelling on the otherworld. Go for 5 or so seconds, save, go, save, avoid random encounter, go, save, fail to avoid random encounter, load :p They're really only useful when you're starting out as you can get good weapons long before you have the scrap to do so.
 

Almighty

Member
There's so much mandatory combat that I don't miss the extra battles/xp at all. Game would be damn near unplayable if I didn't invest in Outdoorsman.

It is pretty bad. I didn't invest in it because I figured I could handle a few random encounters, but my god the encounter rate too high and the encounters are all pretty much the same. In any future playthrough I will consider Outdoorsman to be one of the essential skills for the party like perception.
 
I just disarmed
the nuke in silo 7
and the NPC near the temple who is supposed to join me doesnt seem to care, is there anything I need to do?

I also had another bug earlier that didnt allow me to save and one that didnt initiate dialogue with npcs you could talk to.

I think you have to have a high enough Charisma level to recruit him. I had the same issue but I only have 1 character with high Charisma.
 

Moff

Member
I think you have to have a high enough Charisma level to recruit him. I had the same issue but I only have 1 character with high Charisma.

yep, that was it. many companions have a charisma requirement and I wont dump any of the very rare attribute points in that useless stat just for them.
 

Dr.Acula

Banned
I think you have to have a high enough Charisma level to recruit him. I had the same issue but I only have 1 character with high Charisma.

Hmm, so that's what that is. I would at least like him to react if I didn't have high enough charisma. The encounter feels "unfinished" with him just standing there.
 

Sanctuary

Member
If the comment about leadership is true, what is the point of charisma since it increased your leadership radius?

The chance to hit bonus. I also don't know if the rogue reduction is global or not, it's just what I've read elsewhere. Would be easy enough to verify.
 

Denton

Member
OK!

45 hours in. Just arrived in LA.

Had zero crashes and zero discernable bugs so far. All quests I got were finished successfully.
Brokered peace between RSM and Rangers. Killed Diamondback militia guys. Dismantled the nuke.

The game is huuuuuge. But fun. It is 0:46 AM and I have to go to sleep since I get up early for work. I do want to keep playing though.
 

Sanctuary

Member
I just picked up an item that broke the fourth wall.

It's not. I just did a quick test and it looks like it just goes off the highest leadership.

By "global" I didn't mean it was a combined leadership score. I just meant that they didn't have to be within the radius you see when you target the "leadership" icon when in combat of whichever character is giving the leadership bonus. Is that what you just tested? If so, then it seems like that makes CHA slightly more useful in that regard.

OK!

45 hours in. Just arrived in LA.

Had zero crashes and zero discernable bugs so far. All quests I got were finished successfully.
Brokered peace between RSM and Rangers. Killed Diamondback militia guys. Dismantled the nuke.

The game is huuuuuge. But fun. It is 0:46 AM and I have to go to sleep since I get up early for work. I do want to keep playing though.

Game has so much that feels like it's still in beta form, yet for some inexplicable reason, I can't stop playing. Probably because a) Aside from Dark Souls 2, there hasn't been much for me to care about this year (until Oct/Nov!) and b) it's still a great game despite all of its shortcomings.

Strangely, this game feels more like the old Shadowrun game to me than the current games. The combat is quite X-COM "lite" though. Unless I've just been missing something with my 45+ hours.
In fact, I'm not sure what I am going to do after I finish this. Either play on Supreme Jerk, or play X-COM.
 
I'm really tempted to start over with all rangers high in intelligence points so I always have more points to spend with every lvl up. I don't understand why each skills requires 2 skills to increase.
 

Denton

Member
Question about the Prison in Arizona

How do I fix the robot near the turrets? I have a track from an Octotron but can't use it. Is it the wrong type of track?

The track is special one and can be found in Damonta warehouse.
In the end I didn't even need it to resolve it peacefully though.
 

Almighty

Member
By "global" I didn't mean it was a combined leadership score. I just meant that they didn't have to be within the radius you see when you target the "leadership" icon when in combat of whichever character is giving the leadership bonus. Is that what you just tested? If so, then it seems like that makes CHA slightly more useful in that regard.

My mistake.

Though I just ran a little test and your are right. Leadership's effect on followers going rouge is global and not tied to the radius you get from Charisma.
 

BeauRoger

Unconfirmed Member
Im not sure if i should go to Damonta or Darwin's village first, which has the higher difficulty level? I just finished the rail nomad quest line, and it turns out i did it way too late, the enemies presented no challenge. I'd like to avoid that this time.
 

Almighty

Member
Im not sure if i should go to Damonta or Darwin's village first, which has the higher difficulty level? I just finished the rail nomad quest line, and it turns out i did it way too late, the enemies presented no challenge. I'd like to avoid that this time.

Damonta is the tougher of the two in my opinion, I found Darwin to be pretty easy.
 

batfax

Member
If you play your cards right, you barely have combat in Darwin. Damonta has SO MUCH combat it's ridiculous.

Well, I've finally completed the game. I think I'm going to need to wait for a patch and re-watch the ending though... some stuff it said I definitely didn't do. Like saying the Topekans were all dead when I got a peaceful resolution in Rail Nomad. Other than that, I was blissfully unaware of most glitches I see people complaining about. Really glad I backed this thing and hopefully I can do another playthrough soon so I can change my choices around and go to a settlement or two that I completely missed but were mentioned in the ending.
 

willooi

Member
holy shit 100 hours? that's more the double what i played! and I tried to do every quest i could find, though i likely missed some, admittedly i didn't try and give all the toaster items to people, didn't seem all that worth the trouble.

what ending did you get? is there a way that
nobody dies from the nuke?

I started investing heavily in toaster repair points once I realised that you can get unique items that make quests completely different, or receive special weapons. Giving a certain something to the trader in California who deals only via a bucket yielded the best weapon for one of my characters.

Hmm my ending was that *massive spoilers obviously*
I sacrificed one of my members to prevent Vargas doing it, to which he commends you, and everyone else made it out alive. I did notice that if you talk to Mercaptain at the chopper before arming the nuke, and have Kiss Ass 10, you have the option to just bail out haha... but that surely must've meant Vargas died, didn't end up picking that option. So it seems like at least someone has to go, but I'm gonna try and max out speech skills this time round to see if there's any other possibility
 

Sanctuary

Member
Damonta is the tougher of the two in my opinion, I found Darwin to be pretty easy.

I guess it depends on what level you go there, but I found Darwin to be ridiculously easy. Damonta isn't necessarily difficult either aside from maybe one fight, but nothing in Darwin should really even be able to hit you.

I'm really tempted to start over with all rangers high in intelligence points so I always have more points to spend with every lvl up. I don't understand why each skills requires 2 skills to increase.

The skills cost more than 2 points after rank 3 and more again after 6 I think, but it's a waste having more than three custom characters with higher than 8 INT ( or a single with 10 in case you don't grab Rose). By the time you hit level 20, you can have a weapon skill maxed and two non combat skills almost maxed. Some non combat skills are vastly superior to others too
lock picking, safe cracking, computer science, medic and weaponsmithing (*but you get a character that already has it to start and can just increase it on them until later...)
while others are decidedly useful in specific situations
toaster, mechanic repair, perception and surgeon
. Demolition is kind of useful on whoever you might Perception have on, but hardly required. The "Ass" skills barely come into play at higher ranks than 6 and you can easily get two of them at 6 on a single character.

There are also items and manuals that give you up to +2 in a skill, so going beyond rank 8 is risky at best. On my first game I went 4/8/8/10, on my restart I went 8/8/8/1. The melee character with 1 INT really struggles for the first 10 or so levels, but I'll eventually have 10 Brawling, 6 Perception, 8 Demolition and points to spare for whatever else well before the game is over. The main reason to avoid going over 8 INT if you can help it is so you can have 12 initiative and 9-10 AP to start.

Aside from the extremely rare cases, most non combat skills also don't require higher than 6-7 to get at least a 61% chance of success before you reach the halfway point of the game.
 

Uriah

Member
Slight spoilers about the canyon of the titan

Does it matter if my monk escort dies? Because he seems to dive headfirst into combat . . .
 

Sanctuary

Member
Slight spoilers about the canyon of the titan

Does it matter if my monk escort dies? Because he seems to dive headfirst into combat . . .

Not at all. Well, you will
get into more random battles against raiders without the escort, but that's it. It also doubles the cost of your "tribute", but it's really a non issue, because what you need is all over the place. And a head's up about that too; it's not just located in the first map, so if you're having problems finding what you need, just go to the next area, there will be more.
 
I've come across numerous suggestions that Titan is a dud. Don't know if you've tried attacking them but I'd be surprised if there's actually any teeth behind their mutually assured destruction threat. Haven't finished that quest myself, however.

You're right. Turns out I underestimated this game again.

My journey continues!
 

nbthedude

Member
Ok stuck again:

I completed Highland first then went to A.G. tower and got the repeater. But the quest keeps telling me to "hook up both repeaters." I can't hook the one in A.G. because it's destroyed and when I go to Highland and click on the radio tower at the top of the elevator damn thing it says it seems to be working properly.


The game is giving me no prompts to do anything else so I'm not sure where to go.
 

Dr.Acula

Banned
I'm trying to add an attribute point to a ranger who's reached lvl 20 but it's red and doesn't give me the option -what up with that?
 

Almighty

Member
I guess it depends on what level you go there, but I found Darwin to be ridiculously easy. Damonta isn't necessarily difficult either aside from maybe one fight, but nothing in Darwin should really even be able to hit you.

I guess I should of gone into more detail, but yeah with my 3 ARs and 1 Sniper I was never touched in Darwin. The hardest thing was the skill check to get past the gate. So yeah walk through the park easy in my experience, but I have only done it with that set up so can't speak for any other possible builds.
 

batfax

Member
Ok stuck again:

I completed Highland first then went to A.G. tower and got the repeater. But the quest keeps telling me to "hook up both repeaters." I can't hook the one in A.G. because it's destroyed and when I go to Highland and click on the radio tower at the top of the elevator damn thing it says it seems to be working properly.


The game is giving me no prompts to do anything else so I'm not sure where to go.

Did you actually use a repeater on the Highpool tower or just look at it?



I'm trying to add an attribute point to a ranger who's reached lvl 20 but it's red and doesn't give me the option -what up with that?

Do they have anything lowering that stat? Like a status effect or item? Make sure to heal that or unequip the item first.
 

Begaria

Member
*narrows eyes*

One synth at
Whittier
, huh? Fuck you game.

*reloads save*

I ain't goin' there for awhile, holy shit.
 
Man I love all the flavor text on everything in the game, the writing is hilarious on some of this stuff.

15197125488_78fb7a2fd2_b.jpg

Oh my god they brought that back? Fuck yes, I loved examining items and weapons in the original Fallout games just because they usually had some great descriptions that either had awesome pop culture references or were just really funny.
 

nbthedude

Member
Did you actually use a repeater on the Highpool tower or just look at it?





Do they have anything lowering that stat? Like a status effect or item? Make sure to heal that or unequip the item first.

How do I do that? It says quest item in my inventory and when I look at the tower it says something like "it is working normally."
 

batfax

Member
Try putting it in your hotbar, then click it, then click the tower. I think there's a more reasonable way, but I ended up just putting quest items on my hotbar after a while.
 
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