Western Localisation Of Tokyo Mirage Sessions #FE Features Costume And Age Changes

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You'd think they'd want to avoid alienating fans since it was such a massive bomb in Japan, but I guess you can't equate Nintendo with logical thought.
 
It was, Nintendo Life for whatever reason misread the statement. And the changes simply don't fit what Atlus has done in the past while they perfectly fit what Nintendo has done.

Here's the dungeon that they refer to in the OP

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:lol I would have never notice that. The whole censorship sucks but frankly the age nor outfit changes doesn't bother me. I am more curiously why Nintendo seems to hate binkins...
 
Who cares. These small little insignificant changes isn't gonna make the game turn to shit.
If they're such "small insignificant things", why bother to change them in the first place?

I'm just upset that Nintendo considers swimsuits as being too much for us to handle, hence all of these edits. We're not talking just outfit designs either, a story dungeon is having its theme changed to reflect this. Nintendo could have easily...EASILY, kept everything intact and released it as a T-rated title. There's nothing in the Japanese release that would increase the rating higher than that, even considering the multiple regions Nintendo is releasing this game in. It's relatively tame, hence why so many (myself included) are frustrated that Nintendo still felt the need to alter/change things. It's just unnecessary. It's even worse that we're not getting additional DLC because of it (hot spring).

I'm still planning on purchasing the game at release, but it's not without a bit of regret over what Nintendo felt they needed to do. While a large number of people might not be angry over the changes/alterations #FE (the target audience for this release is relatively small, after all), it does set a worrying precedent over future Nintendo titles. While I wouldn't advise boycotting #FE over it (although you're entitled to, if you so wish), don't settle and take an "if it doesn't personally bother me, it's fine" approach. The next Nintendo title you're looking forward to, you might not be so lucky.

What I find the largest issue with, isn't so much what Nintendo removed (although I will miss the additional DLC), it's that Nintendo felt the need to act at all.
 
I've seen a few of that channels videos and it has an interesting focus on showcasing how games change in different regions....there's just a certain creep factor behind some videos.

Kinda funny that the Japanese version of Nioh is censored after looking at it on there. It's not that unusual for Japanese versions of their own games to have less gore though, I guess.
 
Some of the things are questionable, but I can't blame them for not localizing the DLC. Taking into account the small amount of units this is going to move, I don't even want to think of the financial no-event that the DLC would be.

I can't seem to find the interview right now, but Siliconera did an interview with NISA a few years ago and they pointed out that Hyperdimension Neptunia had an absolutely insane DLC attach rate (over 50%). While the so-called otaku market in the west might not be huge, they're pretty dedicated to the games they buy. You'll see that they tend to have a much higher completion rate than your average AAA game as well. So it would make complete sense to localize that DLC.
 
This is so disappointing. It just baffles me that they thought this censorship was necessary (even removing DLC) when they're already increasing character ages and not even dubbing the game. Just how many 10-year-olds do they expect to be buying this?

Anyways, I don't plan on picking this up any more. Perhaps I'll get it used once there's a 5.5.1 exploit and I can restore the game.
 
"...Rather than the type of underwear that 17 year old girls typically wear."

Wow, That's a lot of pretty creepy undertones he's managed to cram into a single sentence.

I mean, fine. Comment on the spats. It's changed, it warrants a level of discussion (not outrage, because they're undergarments, but I digress).

But then that last line took it into straight up, flat out creepsville. Like, what the fuck was he thinking?
 
Changes were expected, and not at all surprising. But to go and change a thematic dungeons design is crossing such a ridiculous line. Not to mention them even having a new Japanese line(s) recorded to accommodate further changes. It's simply a new low in localization.

As someone who has actually played that game, you're still getting most of your anime cleavage. Tsubasa still looks like below in her Carnage form and the booty is still in her transformation sequence.



But if you have issue with any changes? Yeah, you probably should've been prepared for disappointment, given recent Nintendo titles.

You are absolutely missing the point if you think it's about wanting cleavage.
 
Whos this censorship for? The minimal amount of fans buying this game aren't the type typically offended by this type of stuff. I could understand if it were a title that appealed to a wide demographic but this? This game is a niche title in an already niche genre on a niche console. It just feels like they're censoring certain things to appease a demographic who likely won't even bother to play the game but in case they happen to look at the game they'll be protecting their butts from any potential outrage.
 
What do you mean by this? Nintendo is still publishing the game. #FE probably isn't one that Atlus would have wanted to publish or even create on their own.

I'm not saying they should have dumped the entire project on Atlus, I'm saying they should have framed it more as an Atlus thing. Atlus releases stuff like this all the time and everyone is fine with it. They did a good job with recognizing Atlus in the last Nintendo Direct, but if you just followed Atlus and not Nintendo you might not even know this game exists. I know Nintendo is the publisher but there's not even a tweet or anything on Atlus' end, which you'd think would be a good way to reach the audience for a game like this. The game is made by Atlus and makes use of Atlus IP but Nintendo keeps a white knuckled grip on the game.

If NoA/NoE had concerns about certain content in this game, leaning on Atlus could resolve a lot. They didn't even think this would be an appropriate time to put Atlus' logo on the front of the box because they want people to look at this and think 'Nintendo' first. It's not a thing they have to do, but even Activision has the courtesy to let people know who made the latest CoD.
 
If I recall, Nintendo seemed to be prepared for the game to be Rated M. I guess once they saw there was a way to reduce it to T they asked Atlus to do some changes. I personally don't mind, since so far it just seems like an outfit change and a minor age change.

If that's the case then I don't really have a problem with it. I'm just glad we're getting a chance to play the game and yes, my pre-order will remain intact.
 
I'm not saying they should have dumped the entire project on Atlus, I'm saying they should have framed it more as an Atlus thing. Atlus releases stuff like this all the time and everyone is fine with it. They did a good job with recognizing Atlus in the last Nintendo Direct, but if you just followed Atlus and not Nintendo you might not even know this game exists. I know Nintendo is the publisher but there's not even a tweet or anything on Atlus' end, which you'd think would be a good way to reach the audience for a game like this. The game is made by Atlus and makes use of Atlus IP but Nintendo keeps a white knuckled grip on the game.

If NoA/NoE had concerns about certain content in this game, leaning on Atlus could resolve a lot. They didn't even think this would be an appropriate time to put Atlus' logo on the front of the box because they want people to look at this and think 'Nintendo' first. It's not a thing they have to do, but even Activision has the courtesy to let people know who made the latest CoD.

Well, I'm thinking of it more from a logistical standpoint. Atlus isn't going to do Nintendo's job of marketing the game and doing the PR for Nintendo, that wasn't part of their business partnership. Nintendo is keeping a firm grip on it because, well, it's technically under their ownership. They're the ones who paid for it and will suffer or succeed based on its performance. Atlus did the brunt of the work on the development end, but they're not going to be the ons publicizing it, just like many other different publisher and developer partnerships.

I think if one follows Atlus, they are a lot more likely to know about the existence of #FE compared to those who follow Nintendo. #FE is exactly in the wheelhouse for that fanbase and, honestly, I think Nintendo needs to lean a lot harder on the Fire Emblem connection to get their fans to know about it. We already see NoA doing that with the recent trailer, with them actually expanding "#FE" into "Fire Emblem" right in the English trailer when that wasn't done at all in the Japanese ones.
 
I think if one follows Atlus, they are a lot more likely to know about the existence of #FE compared to those who follow Nintendo. #FE is exactly in the wheelhouse for that fanbase and, honestly, I think Nintendo needs to lean a lot harder on the Fire Emblem connection to get their fans to know about it. We already see NoA doing that with the recent trailer, with them actually expanding "#FE" into "Fire Emblem" right in the English trailer when that wasn't done at all in the Japanese ones.

This is where I think they hit the wall though, I'm not sure flashing "Fire Emblem" in the trailer is really gonna convince anyone who isn't already on board for everything else in this game. The setting, gameplay, tone, etc is all wildly different.

I'm also not suggesting Atlus take over the marketing for this game. I don't know what I'm saying to make you think I'm speaking in absolutes. It's not like it's unprecedented for a dev to have some mild social media or promo presence for a game. Nintendo has a partnership with Atlus, why not make use of it? That's all I'm getting at.
 
Changes were expected, and not at all surprising. But to go and change a thematic dungeons design is crossing such a ridiculous line. Not to mention them even having a new Japanese line(s) recorded to accommodate further changes. It's simply a new low in localization.

You are absolutely missing the point if you think it's about wanting cleavage.

The dungeon's theme is intact, according to what I've played and the other poster who actually played the game.

So perhaps you should explain the point. The only issue I currently have is the lack of the Hot Springs DLC.
 
This is where I think they hit the wall though, I'm not sure flashing "Fire Emblem" in the trailer is really gonna convince anyone who isn't already on board for everything else in this game. The setting, gameplay, tone, etc is all wildly different.

I'm also not suggesting Atlus take over the marketing for this game. I don't know what I'm saying to make you think I'm speaking in absolutes. It's not like it's unprecedented for a dev to have some mild social media or promo presence for a game. Nintendo has a partnership with Atlus, why not make use of it? That's all I'm getting at.

I see what you mean, but do you think it was actually Nintendo preventing Atlus from promoting it on their end, or just that Atlus didn't want to do the additional work to do so? 'Cause what I'm saying is I think it's the latter; I'm not sure Nintendo was preventing Atlus from publicizing the game on their own side. Atlus does have a listing for it on atlusnet.jp, but I'm just saying this because I think Nintendo asking Atlus to do extra promo work for them would also mean more money being exchanged, which they wouldn't necessarily want to do.

For the first point, I think from following this game really closely ever since it was announced, there just isn't that much that can be done to entice the audience you might be alluding to. Atlus fans know about it and Fire Emblem enthusiasts know about it. The game at its core will be appealing to a VERY limited audience, and that's why it sold poorly even in Japan, and why even Nintendo knows they won't be getting a large audience because it's not dubbed. Promoting the game to a wide swathe of people was already a non-factor when we're talking about a Japanese subs-only Wii U exclusive JRPG about idols and the Japanese entertainment industry.
 
I've mentioned this before, but editing the content in this way doesn't somehow let Nintendo off the hook for allowing this sort of stuff to exist on their console anyway. The original intentions of the creators still exist. And they did not intend for it to be changed.

If you want to play the real version of this game, the way the creators wanted it, you have to play the Japanese version. Simple as that.
 
I've mentioned this before, but editing the content in this way doesn't somehow let Nintendo off the hook for allowing this sort of stuff to exist on their console anyway. The original intentions of the creators still exist. And they did not intend for it to be changed.

If you want to play the real version of this game, the way the creators wanted it, you have to play the Japanese version. Simple as that.

Ok but I can't really do that since the consoles are region locked and even if they weren't my Japanese is not good enough at this point to understand the dialogue and story. I'd have to wait for Wii U emulation with a subtitle patch which isn't happening soon I'd guess, so I'll just have to deal with these unnecessary changes.
 
So confirmation of things already confirmed from trailers and speculation based on rumors with no confirmation yet. The news is disappointing in general and fuck NoA and all of that, but nothing new here really as far as i can tell.
 
So confirmation of things already confirmed from trailers and speculation based on rumors with no confirmation yet. The news is disappointing in general and fuck NoA and all of that, but nothing new here really as far as i can tell.

The age change and underwear replacement was only confirmed through the PAX demo this recent localization discussion is based on. The "no Hot Springs DLC" might as well just be confirmed already, based on everything else that leak got right.
 
"You don't understand, they're taking away my barely-pubescent girls in bikinis!"

In Fire Emblem Fates, oddly enough, the characters still have their default underwear, including girls in bra and panties (which can be seen in the now almost useless body accessory screen), but bikinis apparently were a big no, no and were all removed from the game.
 
idk man if she's 18 now that's fucked up

ah, the two fans who have their panties in a twist over having their panties messed with

I hate to say it, but that's exactly what I mean. The demographic that want this game ARE the ones who will make a fuss over that. If this were, say, Splatoon, any griping would be a tiny tiny niche. Here it's pretty much the majority of the potential buyers.

The dungeon's theme is intact, according to what I've played and the other poster who actually played the game.

I assume the 'theme' change here means that clothing the character more means taking away from the blatant gravure references. Personally, I wouldn't lose sleep over it, but I could see why it'd irk some people, especially the demographic into the game.
 
I hate to say it, but that's exactly what I mean. The demographic that want this game ARE the ones who will make a fuss over that.
Are they though? :/ cus it seemed like the localisation changes had literally 0 negative effect on Fates' sales. I feel like there is a certain amount of people who are either not putting their money where their mouth is, or were never planning on putting their money down in the first place.

I guess this is more niche though.
 
Are they though? :/ cus it seemed like the localisation changes had literally 0 negative effect on Fates' sales. I feel like there is a certain amount of people who are either not putting their money where their mouth is, or were never planning on putting their money down in the first place.

I guess this is more niche though.

Stuff like that is also a fraction of FE's content. I think it's a lot more prevalent in a game based around idol culture.
 
Are they though? :/ cus it seemed like the localisation changes had literally 0 negative effect on Fates' sales. I feel like there is a certain amount of people who are either not putting their money where their mouth is, or were never planning on putting their money down in the first place.

I guess this is more niche though.

This is not Fire Emblem proper. This is a spin-off about the idol industry. It's a niche within a niche within a niche. The people that like that kind of pandering ARE the fanbase.
 
I don't get who this is for.

The game is Japanese to the max. No one who would have been offended by anime fanservice was ever going to purchase this game anyway. And removing or minimizing it clearly is a negative for hardcore JRPG fans, aka the only people who care about this game or even know it exists.
 
I hate to say it, but that's exactly what I mean. The demographic that want this game ARE the ones who will make a fuss over that. If this were, say, Splatoon, any griping would be a tiny tiny niche. Here it's pretty much the majority of the potential buyers.



I assume the 'theme' change here means that clothing the character more means taking away from the blatant gravure references. Personally, I wouldn't lose sleep over it, but I could see why it'd irk some people, especially the demographic into the game.

Correct. Having played the original, it's pretty annoying as it reduces the impact and intent of the scenario in this part of the story.
 
I don't get who this is for.

The game is Japanese to the max. No one who would have been offended by anime fanservice was ever going to purchase this game anyway. And removing or minimizing it clearly is a negative for hardcore JRPG fans, aka the only people who care about this game or even know it exists.

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Are they though? :/ cus it seemed like the localisation changes had literally 0 negative effect on Fates' sales. I feel like there is a certain amount of people who are either not putting their money where their mouth is, or were never planning on putting their money down in the first place.

I guess this is more niche though.

Absolutely. "More niche" compared to Fire Emblem regarding #FE is a huge understatement. In context, #FE sold less than 10% of what Fire Emblem Fates (both versions) did at launch.

#FE is the definition of a niche game with an extremely limited audience. What Nintendo is doing with these localization changes is directly influencing the people who are the ones to pay attention to this kind of stuff; the ones who are going to be buying the game. Fire Emblem is too big a franchise for these kinds of localization changes to matter much, but it's an entirely different matter with #FE, and why this discussion goes back to a lot of confusion regarding this.


I don't think that's what that user is saying. What they're saying is entirely valid, actually. Who do you think the target audience for #FE is for, in the wake of all this?
 
Are you sure? Haven't seen most of the replies here, but in other sites a majority of the comments I've seen are people outraged or disappointed.
He's saying they aren't offended by the content that is being censored.
 
You know, I am starting to buy into the conspiracy theory that they order all these changes to drive localization costs up.
Anyways, I don't think the sales will be affected too much by any of this, just because it's a Nintendo game. The fans don't seem to mind nearly as much as other niche JRPG fans.
 
Unneeded as the changes were, I feel reactions to this are melodramatic and overblown. But if you're going to make a fuss about not having your anime panties, please do so without harassing innocent Atlus and Nintendo employees.
 
I don't think that's what that user is saying. What they're saying is entirely valid, actually. Who do you think the target audience for #FE is for, in the wake of all this?

I'm making fun of the people feeling the need to remove things "for the greater good".
 
I'm making fun of the people feeling the need to remove things "for the greater good".

Ah, gotcha. Well, if anything, it'd at least be cool to hear elaboration on the reason behind these changes.

From the SMT audience, to the FE audience, to the "anti-anime" audience, to the "anti-censorship" audience... they've really done a job at alienating a bunch of sides with this weird project from the start.
 
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