What is Valve working on these days?

That's an interesting thing.

If/when HL3 happens, what's to say it will conclude the series? Obviously EP2 doesn't end in a very satisfying way for an end of a story, but HL1 and 2 kind of do similar things. They suspend Gordon's life, but they don't conclude anything relating to the world really.

Even though I think if there is a HL3, it'll be the last one, I don't know that I'd expect an actual conclusion to the series.

Yeah, both of those ended with G-Man taking/"hiring" you, so will 3 end the same or will you manage to free yourself from him? And then there's the Combine. Like, I have more confidence in the Combine plot ending (Borealis will help you with that probably). The G-Man? Dunno.
 
But wasn't Half-Life bought by them from Sierra when it was beginning the development?
At least that what I've hears years before, but I ain't sure it's true.

Half-Life is how Valve started. it is wholly and completely their own development. It was Gabe's first project after leaving Microsoft (where, among other things, he ported Doom to Windows 3.1).
 
I really want HL3.

Just the other day, totally out of the blue, I started thinking about it. Like a craving for a food, it just sounded really good. That classic Valve quality. The HL sounds and atmosphere were like this sweet aroma that I remember and I want to taste it all again.

Mmmm... I'm hungry for some Half Life.
 
Valve are weird. They've released a bunch of games, however they only have one original series created by them which is Half Life.

Everything else they have made was originally created by someone else who was then bought by Valve or Valve bought the rights.

They're a very odd company.

Ricochet is OG init
 
Valve are weird. They've released a bunch of games, however they only have one original series created by them which is Half Life.

Everything else they have made was originally created by someone else who was then bought by Valve or Valve bought the rights.

They're a very odd company.
This is true....well except Portal....the portal gameplay was not, but the portal universe is all Valve
 
This is true....well except Portal....the portal gameplay was not, but the portal universe is all Valve

Technically they still hired Kim Swift and company to make Portal 1. Tying it to Half Life 2 was valve, but it is still Kim Swift and her teams game. It is like arguing that Counter Strike was originally a valve developed title.
 
This is true....well except Portal....the portal gameplay was not, but the portal universe is all Valve
A lot of the gameplay is Valve too. Hell, most of it is, all but portals more or less.
Technically they still hired Kim Swift and company to make Portal 1. Tying it to Half Life 2 was valve, but it is still Kim Swift and her teams game.
... Yeah, no. You should really try Narbacular Drop. It's kind of awful. And the only thing the two games share are portals. But the way they utilised portals was intriguing and fresh, thusly Valve hired the students, and with this intriguing concept, they developed a full game, a fleshed out story and a proper IP.
And seeing how there were more Valve-staffers involved than there were newly hired students, it's 'more' Valve than Kim & co.
 
The reason Portal turned out the way it is wasn't just because of DigiPen, come on. Valve could have given them free reign and would have been a different game.
 
Source 2 and Left 4 Dead 3. Known facts, innit

It's unofficially confirmed, yeah. We've got L4D3 stubs in the Source 2 stuff for Dota, we saw slides from a Source 2 presentation with L4D content on them, and L4D3 showed up on that internal project manager/tracker software.
 
(unfounded speculation incoming)

I think Valve is still a very ambitious company, and maybe even more ambitious than they've been before, just not in the way that Half-Life fans want. There's no doubt in my mind that Valve is working on a lot of other stuff aside from just hats and F2P. They do seem really interested in multiplayer and user-created content, but I absolutely don't think that's all they're doing now. The problem is that I think the other projects they're working on are probably really speculative, out-there things that they find more exciting than Half-Life 3, but that have a much longer road to being commercial products.

I was recently at a talk by Michael Abrash (he said it was the same talk he gave at Oculus Connect). He was extremely enthusiastic about VR and its possibilities, and he has a really ambitious view of what it could accomplish. Between the talk and his blog posts, I get the sense that he's really passionate about making something that will fundamentally change the world. I didn't ask him anything about Valve, and this is entirely me putting words in his mouth. But I feel like if I asked him about Half-Life 3 and he replied honestly, he would say "Half-Life 3? Sounds boring, why would I want to work on that? I want to create a real-life Metaverse."

Now I'm not suggesting that everyone at Valve is obsessed with VR, but I bet Valve has other projects that are similarly ambitious pie-in-the-sky endeavors. My guess is that anyone at Valve who doesn't find DOTA 2 or CS:GO exciting probably has something else that they think is much more exciting than Half-Life 3, and that they're working on it, but that we won't hear about for years if at all.
 
Seriously people.

Portal 1 would have been nothing without Valve Writers, Voice Actors and Game Designers.

Who expected Glados to be one of the best video game characters of that year? That was all Valve.

Portal 1 without Valve already exists and no one remembers it or even brings it up really in comparison to Portal.
 
They are busy doing small stuff to make sure I have a bad experience seeing an 'updating Steam' bar every time I open it.
 
Without steam, what has Valve done significant in the past 10 years? Made 1 popular game on PC.

Steam box, steam controller, and looks it has OUYA momentum.
 
They haven't spoke about anything since... what it was? February with the Valve Dev Days?
Not a word about Steam OS, hardware partnerships for Steam Machines, Source2 or even new games announcements (yeah new games lol). I understand that lots of this stuff is still under huge works but hey at least two words on a random interview saying that everything is going smoothly or a "expect something in 2015"...

Too busy making those MOBA money?
 
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I still just don't see the market for steam machines.

Gamers who don't care about PC gaming and the extra bells and whistles that come with a custom built PC will get a console.

Gamers who care about PC gaming and the extra bells and whistles will build a PC.

Who are steam machines for?

As for the question, I'm sure we'll hear stuff in conjunction with source 2
 
Waiting to spring some huge announcement I guess. Or not.

The radio silence does get frustrating, though, especially when we know L4D3 and the like are coming.

I worry Steam Machines/Controllers/OS are causing a lot more problems than they expected.
 
In my bathroom.

I guess they haven't made enough progress to talk about Steam OS or steambox so they're staying quiet.
 
I still just don't see the market for steam machines.

Gamers who don't care about PC gaming and the extra bells and whistles that come with a custom built PC will get a console.

Gamers who care about PC gaming and the extra bells and whistles will build a PC.

Who are steam machines for?

As for the question, I'm sure we'll hear stuff in conjunction with source 2

Steam Machines are merely a trojan horse for SteamOS, it's meant for people who would like pc performance in a pre set box without the hassle of building an huge pc tower.
 
Steam's seen some pretty big updates in the last couple months. If the various leaks are anything to go by, they're working on Source Engine 2 and Left 4 Dead 3.
 
regarding SteamOS/Machines/Controller:

- got announced too early
- what they announced and released for beta were half-baked at best
- Valve Time

And Source 2 has been stealth launched with Dota worskhop.
 
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