What is Valve working on these days?

StuBurns

Banned
f) Trying to muster enthusiasm from anybody to work on Half-Life 3, a game that at this point will probably cost a small fortune to make given then steadily increasing costs of game development and Valve's shifted focus to F2P.
I'd never really thought about this till now, but HL3 would absolutely require notable outsourcing at this point. Asset wise, to hold up to next-gen, Valve simply don't have the internal bandwidth to build it.

Money isn't an issue, but talent might well be if they're unwilling to share the workload with outside teams.
 

TI82

Banned
Intriguing... Perhaps Stars of Blood indeed is alive and kicking still? If so, I'd be very glad. The aesthetics of the concepts looked incredible.

Yeah, I'm not a "super fan" so I couldn't spot them as that art immediately. Do you have a link? I can see if they look familiar enough from my memory. It was about 8-12 different busts of some various characters. Female/Male, white/asian/black, old/young, etc
 
SjhulGo.png

:p

Will never see the light of day anyway ;)

I'll be a little surprised if L4D3 skips 2015.

Yeah me too. That would mean defo no HL3 in '16....

I play either TF2, CS: GO or Dota 2 like five or six days a week, so I know that they still Make Games, but I'd kill for something new. Plus, the updates for each have been pretty skimpy this year. Particularly CS: GO, which I thought they'd really draw a lot of staff to since it's been such a runaway success but the updates feel as if there are three or four people working on the game.

That surprised me as well. Last time at Cologne a pro gamer said 5 people are working on it. For the 2nd most played game on Steam? lol Surely if they want to move it to Source 2 at least more people are needed?

So, they're working on something, it's just hard to see what that is. Porting everything to Source 2? Left 4 Dead 3? SteamOS? They've been worryingly quiet on the Steam Machines / Controller front.

It's been 6 months since a proper heads up. Not encouraging.

Currently they're adding Oracle to Dota:

They have three more heroes left after this one so in about three more years they might start on a new project.

lol

Well, Erik Johnson said they're going to work on original heroes eventually.

I don't think it's exclusively revolving around HL3, although obviously that's the key title. Valve have given some mixed messaging in regards to where they see their development going, and the longer we go without hearing anything about new titles, the more the doubt will grow I think. That's not disregarding their multiplayer software, but there's no doubt that despite some crossover, the core audience of Half-Life or Portal is different than the core audiences for CS/TF/DotA.

I think really it's the sense of unknowing that causes the more vocal complaints. The absurd allusions to HL3 despite their decision not to formally acknowledge it at all. The hints at Source 2, but to what end? Is it positioning to revolutionize the FPS genre as the previous Half-Life entries did? Or is it just going to improve scalability in Dota 2 and renderer in TF2?

I understand the rational behind the secrecy, but I think it's backfired. You can't talk about HL3 via a Ricochet sequel euphemism, then also believe no one can be frustrated by the anticipation for a game since it's not announced.

Secrecy is something this industry holds strangely dear, I'd I've never understood it. Considering they take so much from the Hollywood model, this is something they've taken the opposite stance on, and I think to its detriment. As soon as a producer is attached to a film script, a project is announced, it gets an IMDB page, everything is public. As soon as they're ready to fix a release date, it's public, and it can be years away. Around the launch of The Orange Box, Valve said a HL3 would take eight to ten years. There's nothing wrong with that. This year, Richard Linklater released Boyhood, after more then twelve years in the making, and people swooned all over it. Terry Malick's Tree of Life was in various stages of development for thirty years, and it's a masterpiece. There's nothing wrong with spending a decade on HL3, and more importantly, there's nothing wrong with letting people know that, even if you don't have anything to show when you tell them.

It's the unknowing that creates this doubt and negativity. If Valve just said "We're working on L4D3 and HL3 on Source 2, we'll show them if and when we're ready", obviously you'd still see a bunch of 'showmetherecipts.gif' posts, but at least they wouldn't be actively causing the frustration surrounding the mystery. And more importantly, if they're not, announce it. You have half the fanbase pointing to vague AMA statements and years old podcasts as proof, you have the other half pointing at vague quotes about the death of single player and where staff are most valuable versus potential player hours.

No one really knows what they're doing, and I don't understand how that benefits Valve or their fans.

Good post.

Their "communication" and silence is worse than Valve Time.
 

Omega

Banned
id laugh if they just like threw half life 3 up on steam one day and didnt even announce the game like that would be the best way to defeat these stupid half life 3 confirmed memes

im hoping for a stealth release of HL3.

they could get away with it. once everyone realized it was out they would buy it anyway
 

pelican

Member
Anyone else think SteamOS is kinda finished?

There has been little traction on games moving to Linux and MS have announced Win 10/dx12. I would be surprised if MS repeats the Win 8 errors.

Steam Machines? Over priced mini itx builds.
 

Qassim

Member
Do they even make new games anymore? Or is it just Steam updates, TF2 updates, and DOTA 2 updates.

It's hard to say. 2014 is the only year since 2002 that they haven't released a game.

I think a year off is okay and we shouldn't jump to conclusions that they don't make new games anymore based off one year.
 

patapuf

Member
CSGO
DOTA2
TF2

Source 2
L4D3

SteamOS
Steam features

It's quite a lot of a company of 360 or so people.

Yeah, when you look at how many people big publishers use to make even one AAA game it's pretty obvious why some things just take time at valve.
 

Drkirby

Corporate Apologist
Currently they're adding Oracle to Dota:

B2cZN4tCQAAFeuw.png


They have three more heroes left after this one so in about three more years they might start on a new project.

I actually hope this year they will put a brand new hero out for their Chinese New Year event. We should get Winter Wvyvern this Christmas (They have been sitting on the voice recordings for a year now), and no on really wants Zet.
 

fedexpeon

Banned
Valve doesn't need to make games or create new IP anymore.
They are now in the software as a service industry, just providing and building up their Stream platform+future OS.
 

Trouble

Banned
I'd wager DOTA crap almost exclusively. Maybe a CCG in the works as well. Basically the Valve everyone wants them to be has been dead for a couple of years.
 

Drkirby

Corporate Apologist
I'd wager DOTA crap almost exclusively. Maybe a CCG in the works as well. Basically the Valve everyone wants them to be has been dead for a couple of years.

Dota, TF2, and CSGo all account for less then 1/4th of their staff (By some measures its likely 50 people between the 3 games at this point), there is a huge portion of the company that is very intrested in some unannounced stuff.
 

Maniac

Banned
Yeah, I'm not a "super fan" so I couldn't spot them as that art immediately. Do you have a link? I can see if they look familiar enough from my memory. It was about 8-12 different busts of some various characters. Female/Male, white/asian/black, old/young, etc

Uh, one is here - It's a video from when it was believed to be called Stars of Barathrum, you can find a lot more info by googling Valve SOB Concept Art. And around the 1:30 mark there are some faces that may sound like what you saw. Do see the entire video though, there's some really nice art in there.
edit: beaten by ashecitism :(
Damn you. :p
Anyone else think SteamOS is kinda finished?

There has been little traction on games moving to Linux and MS have announced Win 10/dx12. I would be surprised if MS repeats the Win 8 errors.

Steam Machines? Over priced mini itx builds.

They've moved the entirety of SteamOS to Debian instead of Ubuntu. And that shit takes time. To quote a wise man; These things... They take time.
 
Dota, TF2, and CSGo all account for less then 1/4th of their staff (By some measures its likely 50 people between the 3 games at this point), there is a huge portion of the company that is very intrested in some unannounced stuff.

Mind you that according to jshackles the biggest group is ...wait for it... customer service!
 

TI82

Banned
Uh, one is here - It's a video from when it was believed to be called Stars of Barathrum, you can find a lot more info by googling Valve SOB Concept Art. And around the 1:30 mark there are some faces that may sound like what you saw. Do see the entire video though, there's some really nice art in there.
edit: beaten by ashecitism :(
Damn you. :p

They've moved the entirety of SteamOS to Debian instead of Ubuntu. And that shit takes time. To quote a wise man; These things... They take time.

Stuff at 1:34 looks familiar but I dont think they were all deformed like that. Might be remembering wrong though
 

Trouble

Banned
Mind you that according to jshackles the biggest group is ...wait for it... customer service!

I was going to say, well less than half of Valve's staff is game devs.

They've moved the entirety of SteamOS to Debian instead of Ubuntu. And that shit takes time. To quote a wise man; These things... They take time.

Less than you think. Ubuntu is actually based off Debian, under the hood there is not a lot of difference. Each version of Ubuntu is forked from a stable snapshot of Debian.
 
Why are people saying they moved SteamOS from Ubuntu to Debian? When the "beta" came out last year it was already based on Debian.
 
Honestly, whenever the fuck the next morsel of half-life comes out I am confident it will be spectacular. They have earned my faith in that regard, because they've never let me down so far. Until then, I'm happy with them doing all of the other exceptional things they do.
 

Drkirby

Corporate Apologist
Mind you that according to jshackles the biggest group is ...wait for it... customer service!

I think thats because they more or less have to all do some customer service. Likely its something like "All people not working on X, must do CS for 1 hour a week"

You know, the worse thing about the whole Half Life 3 thing is Valve likely can't even outsource a spin off or side game anymore until they put out a proper game, there was several Half Life projects that were being worked on by other companies that all managed to fall though.
 
So many edgy comments here. Anyway, they are working on maintaining their current services and games and developing new ones. The problem, I feel, is that Valve may be understaffed for the amount of big projects they have on their plate. In addition to providing content and new features for games like Dota, TF2 and CS:GO and working on expanding Steam and adding features to it, they have the delayed Steam Machines, the delayed Controller, Steam OS, Source 2 and (logic dictates) at least a couple of games in various stages of development. I assume that they're not hurting for cash so these all seem like an overwhelming undertaking for such a small company.

This is certainly a possibility. I mean iirc a now ex-Valve said the SteamOS project consisted of 3 people. 3 people. For an OS. Same goes for vogl which is supposed to be very important to this initiative. And then we have 5 people working on GO, the 2nd most popular game on Steam.

I mean. Yeah....
 

mechphree

Member
I'm sure valve is working on a few of their main titles (HL3, Portal 3 , L4D3) but they are just extremely quiet. They refuse to release any information on anything unless it's a solid definite it's going to come out. People also seem to forget valve isn't always slow at making games. When L4D2 dropped, a lot of people were surprised it came after the first one.

Also as others have stated, I think they are porting or have been working on making their new games on Source 2.0. Valve is always about trying to revolutionize game mechanics and what not. To be honest though, I am surprised L4D3 hasn't at least even been announced. This adds speculation because it makes you wonder if it's even in a playable state. I have a strange feeling Valve may try a new "orange box" thing and release all the heavy hitters inside their.
 

enzo_gt

tagged by Blackace
I don't think it's exclusively revolving around HL3, although obviously that's the key title. Valve have given some mixed messaging in regards to where they see their development going, and the longer we go without hearing anything about new titles, the more the doubt will grow I think. That's not disregarding their multiplayer software, but there's no doubt that despite some crossover, the core audience of Half-Life or Portal is different than the core audiences for CS/TF/DotA.

I think really it's the sense of unknowing that causes the more vocal complaints. The absurd allusions to HL3 despite their decision not to formally acknowledge it at all. The hints at Source 2, but to what end? Is it positioning to revolutionize the FPS genre as the previous Half-Life entries did? Or is it just going to improve scalability in Dota 2 and renderer in TF2?

I understand the rational behind the secrecy, but I think it's backfired. You can't talk about HL3 via a Ricochet sequel euphemism, then also believe no one can be frustrated by the anticipation for a game since it's not announced.

Secrecy is something this industry holds strangely dear, I'd I've never understood it. Considering they take so much from the Hollywood model, this is something they've taken the opposite stance on, and I think to its detriment. As soon as a producer is attached to a film script, a project is announced, it gets an IMDB page, everything is public. As soon as they're ready to fix a release date, it's public, and it can be years away. Around the launch of The Orange Box, Valve said a HL3 would take eight to ten years. There's nothing wrong with that. This year, Richard Linklater released Boyhood, after more then twelve years in the making, and people swooned all over it. Terry Malick's Tree of Life was in various stages of development for thirty years, and it's a masterpiece. There's nothing wrong with spending a decade on HL3, and more importantly, there's nothing wrong with letting people know that, even if you don't have anything to show when you tell them.

It's the unknowing that creates this doubt and negativity. If Valve just said "We're working on L4D3 and HL3 on Source 2, we'll show them if and when we're ready", obviously you'd still see a bunch of 'showmetherecipts.gif' posts, but at least they wouldn't be actively causing the frustration surrounding the mystery. And more importantly, if they're not, announce it. You have half the fanbase pointing to vague AMA statements and years old podcasts as proof, you have the other half pointing at vague quotes about the death of single player and where staff are most valuable versus potential player hours.

No one really knows what they're doing, and I don't understand how that benefits Valve or their fans.
This is a good post.

While I think being too open/not secret enough can actually be a detriment to a game's hype, Valve will almost never find themselves in that scenario because of the strength of their brand alone.

I don't even think HL3 is a focus, or that they care. It's to the point where it might be better off as a myth than a game that cannot break free of expectations that they also helped catalyze.
 

Drkirby

Corporate Apologist
This is certainly a possibility. I mean iirc a now ex-Valve said the SteamOS project consisted of 3 people. 3 people. For an OS. Same goes for vogl which is supposed to be very important to this initiative. And then we have 5 people working on GO, the 2nd most popular game on Steam.

I mean. Yeah....

Dota has like a Dozen people.

I just assume the art staff is mostly "freelance" and isn't counted in these numbers. There has to be like 2 or 3 big projects sucking people in, like the main Dota team shrunk a huge amount after mid 2013 (So I think a lot of those guys must be working on Source 2)
 

mechphree

Member
This is a good post.

While I think being too open/not secret enough can actually be a detriment to a game's hype, Valve will almost never find themselves in that scenario because of the strength of their brand alone.

I don't even think HL3 is a focus, or that they care. It's to the point where it might be better off as a myth than a game that cannot break free of expectations that they also helped catalyze.

To me, I feel like Valve works very similar like Apple when it comes to releases. Apple doesn't tease anything or say what they are working on. Yet when Apple does announce a new product, it's usually able to be brought two weeks later. At this point I feel like Valve just announcing they are working on HL3 would do no good. They would have to announce it and give a date when it's coming out or have it come out I'mmediately after announcement.

The lack of info makes me wonder that HL3 is probably in development hell though. I think L4D3 is much farther along the line then it
 

EGM1966

Member
Mostly, they don't work on Half Life 3. Mostly.

Sorry been playing way too much Alien Isolation. I'm beginning to think I live in that world.
 

Creaking

He touched the black heart of a mod
-Hats
-Left 4 Dead 3
-Hats
-DotA2
-Hats
-Source 2
-CS: GO Hats
-Finding ways to use the giant pile of money they have, like maybe wiping Gaben's ass with it or creating a literal moneyhat.
-Hats
-Hats
-Hats

-HALF-LIFE 3
now with hats

Don't be silly, they have the community making all the hats now.
 

TI82

Banned
I will say there was about half a floor that I wasn't allowed to go in and when we passed by it looked like some big wigs were discussing something. They were also in the process of expanding their office though so maybe that? Dunno.
 

Creaking

He touched the black heart of a mod
I will say there was about half a floor that I wasn't allowed to go in and when we passed by it looked like some big wigs were discussing something. They were also in the process of expanding their office though so maybe that? Dunno.

You should have been a good little Freeman and found some air ducts to crouch-walk through. And then eavesdrop!
 
This is certainly a possibility. I mean iirc a now ex-Valve said the SteamOS project consisted of 3 people. 3 people. For an OS. Same goes for vogl which is supposed to be very important to this initiative. And then we have 5 people working on GO, the 2nd most popular game on Steam.

I mean. Yeah....

It makes you wonder what the rest of them are working on.
 

MRORANGE

Member
Honestly Valve have just gone f2p, after spending years buying out dev teams for l4d and portal they realized they might try and milk the community to create content for there own games like how they did with Steam. Any creativity with valve died when they shipped HL2.
 
So many edgy comments here. Anyway, they are working on maintaining their current services and games and developing new ones. The problem, I feel, is that Valve may be understaffed for the amount of big projects they have on their plate. In addition to providing content and new features for games like Dota, TF2 and CS:GO and working on expanding Steam and adding features to it, they have the delayed Steam Machines, the delayed Controller, Steam OS, Source 2 and (logic dictates) at least a couple of games in various stages of development. I assume that they're not hurting for cash so these all seem like an overwhelming undertaking for such a small company.

An important thing to remember is that 30-40 percent of Valve staff only works on Steam. The developer side is relatively small, only a couple hundred at best. While those couple hundred people could, theoretically, produce HL3, my understanding is that there's only small pockets of support to returning to the AAA space at Valve, not nearly enough to get everyone on board (which they would absolutely need). This would either sacrifice a lot of the resources devoted to CS, TF2, DOTA, etc (which they don't want to do), or require them to do a staff up (ditto).

Valve employees are generally not very keen on the idea of going back to the death march crunch cycle of AAA game development. I don't blame them, either.

/edit: the "There's only five people working on CS!!!" comments are really overblown. There may be five people who are dedicated to CS:GO but I assure you the number of individual contributors is much greater.
 

Acinixys

Member
I'd wager DOTA crap almost exclusively. Maybe a CCG in the works as well. Basically the Valve everyone wants them to be has been dead for a couple of years.

Insiders have said that DOTAs core team is tiny

So i doubt it

All they do is release chests once a month anyway

Also why would they even care to announce shit?

The only people who gain is the customers, seeing as Valve is still privately owned and has no stock market listing
 

baterism

Member
CSGO, TF2, and DOTA2 seem like games that need constant supports.

Apart from that and running Steam, I believe L4D3. I BELIEVE.
 
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