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What we know about Legend of Zelda Wii prior to E3 2010

It's okay if they make the controls "less complicated" but a harder game would be nice. Where the bosses kick your arse and not the subbies
 

Masked Man

I said wow
GCX said:
Nintendo developed several techniques for Mario Galaxy that allowed them to use orchestrated music in very interactive ways aka almost like midi. There's no excuse for them not to use orchestra anymore.

I'm always impressed when the harp arpeggi that occur whenever you blast from a warp star are able to match the chords at any point in an orchestral piece, like Melty Molten Galaxy or Bowser Jr.'s Fiery Flotilla.
 

Easy_D

never left the stone age
Masked Man said:
I'm always impressed when the harp arpeggi that occur whenever you blast from a warp star are able to match the chords at any point in an orchestral piece, like Melty Molten Galaxy or Bowser Jr.'s Fiery Flotilla.
I like the blue blocks that you have step on to make them green, they also follow the music pretty nicely. I always make sure to hit them in the tempo of the music :lol
 
Dascu said:
I hope we get a good new villain.

Ganondorf could still be an amazing villian, it's just his plans have reduced into herpy-derp random acts of arseholeishness, and his motives are pretty much always 'just coz' and 'triforce of power bla bla bla'. They should write a decent plot where he actually does something more obviously evil than world domination. Have him kill Zelda or something.
 
Green Scar said:
Ganondorf could still be an amazing villian, it's just his plans have reduced into herpy-derp random acts of arseholeishness, and his motives are pretty much always 'just coz' and 'triforce of power bla bla bla'. They should write a decent plot where he actually does something more obviously evil than world domination. Have him kill Zelda or something.

*horror*

Then what would we call the games?

The Legend of Zelda Posthumously
 
Know what I want? An expanded Co-Op mode. Some sort of Wii/DS connectivity for a Tingle-Tuner type thing would be welcome. And at the very least, some sort of Co-Star mode like in SMG2. I think Nintendo knows now that their multiplayer games are their best sellers. And something non intrusive like these Co-Op modes probably wouldn't anger the purist fans.
 
Green Scar said:
Ganondorf could still be an amazing villian, it's just his plans have reduced into herpy-derp random acts of arseholeishness, and his motives are pretty much always 'just coz' and 'triforce of power bla bla bla'. They should write a decent plot where he actually does something more obviously evil than world domination. Have him kill Zelda or something.

i like how they made him cool and somewhat wise in wind waker then immediately took us back to a stupid idiot ganondorf in TP
 

upandaway

Member
Green Scar said:
Ganondorf could still be an amazing villian, it's just his plans have reduced into herpy-derp random acts of arseholeishness, and his motives are pretty much always 'just coz' and 'triforce of power bla bla bla'. They should write a decent plot where he actually does something more obviously evil than world domination. Have him kill Zelda or something.
I'm fine with a Ganon that is a good fight. His fights, in both WW and TP were horrible. It's one thing to be easy and boring, all bosses were like that (not you Stallord you're fine), but when they're also long with new form after new form, that's a killer.

Zelda gets thrown around as a story game all the time, but I'm certain that if they fix the combat, people will stop complaining about the story.
 
um his wind waker fight owned because he was like a fucking ninja and it was all raining and WOOSH

meanwhile his TP fight you have to go through one decent cool twist, then it's a boring-ass form, another boring-ass form, and then a lame way too easy form
 

Boney

Banned
EmCeeGramr said:
i like how they made him cool and somewhat wise in wind waker then immediately took us back to a stupid idiot ganondorf in TP
I didn't find TP Ganondorf that bad. Sure the whole I was controlling you so you can break me free part was pretty bad, but the rest of it works. He's just fucking pissed because he was there all alone and bored, and I don't blame him.
No yeah I can't think of anything good on retrospective.. you win again.
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
EmCeeGramr said:
um his wind waker fight owned because he was like a fucking ninja and it was all raining and WOOSH

meanwhile his TP fight you have to go through one decent cool twist, then it's a boring-ass form, another boring-ass form, and then a lame way too easy form

Yeah the Windwaker fight was fricken amazing. One of my favorite boss fights ever.
 
Green Scar said:
:lol It's in the first half an hour and all the PR for the game mentions it too.

It's even on the boxart :lol

In any case, while remembering the beautiful announcement of Twilight Princess, it is almost unbelievable that we will all have laid eyes on the new Legend of Zelda in less than a week. A potentially industry-changing game, as were the previous console installments of the series. While one can argue that Twilight Princess did not entirely live up to the Zelda name, it was a game more solid and well-designed than most games this generation. Seeing that Nintendo most likely has learned from its 'mistakes' and has listened to the fans, the announcement of the new Zelda, only the ring to that already gives me goosebumps, will be truly amazing.
 

Boney

Banned
EmCeeGramr said:
um his wind waker fight owned because he was like a fucking ninja and it was all raining and WOOSH

meanwhile his TP fight you have to go through one decent cool twist, then it's a boring-ass form, another boring-ass form, and then a lame way too easy form
Oh no! You don't shit on TP last fight. That, you don't.
You played tennis with Zelda
Awesome pig form combining wolf and regular link.
Horse fighting
And then the motherfucker just wouldn't go down and you beat him up with the fishing rod.

Sure it isn't as powerful as windwaker, because there you had a reason of fighting him instead of just because, but the fights and settings were still awesome.
 
I don't even remember what Wind Waker's last fight was like...I only remember it being easy. It was all about waiting for Zeldas command. It wasn't that epic either. OoT's last fight is too epic to ever be topped in the series. :O
 

Twig

Banned
uh if you want epic how about FUCKING MAJORA'S MASK WHERE THE GODDAMN MOON IS ABOUT TO EAT YOUR ASS LIKE A MOTHERFUCKING GIANT MOON THAT EATS BITCHES AND THE SKULL KID IS GOING MAD BALLS ON YOUR ASS AND YOU'RE LIKE OHHHHHHHHH FUCK I HAVE TO BEAT HIM OR THE MOON'S GONNA EAT ME

CAUSE THAT MOON

WAS GONNA EAT YOU
Boney said:
You played tennis with Zelda
That reminds me

FUCKING ZELDA WII BETTER NOT HAVE ANOTHER FUCKING TENNIS FOR THE FINAL BOSS YOU DUMB SHITS

and that is my inappropriately loud and vulgar outburst for the day
 

Boney

Banned
Twig said:
FUCKING ZELDA WII BETTER NOT HAVE ANOTHER FUCKING TENNIS FOR THE FINAL BOSS YOU DUMB SHITS

and that is my inappropriately loud and vulgar outburst for the day
Oh most definately, I wouldn't want it to come back, but I was ok with it for the last time, since it also had some other attack variations.
 

Vinci

Danish
I'd just like to say that I was playing the final Swordplay event, with the various levels, on Wii Sports Resort the other night - and yeah, that was fun as hell. It had been a while since I'd played it, but my parents had never tried it so I demoed it for them.

Good stuff, that game.
 

Easy_D

never left the stone age
Green Scar said:
Ganondorf could still be an amazing villian, it's just his plans have reduced into herpy-derp random acts of arseholeishness, and his motives are pretty much always 'just coz' and 'triforce of power bla bla bla'. They should write a decent plot where he actually does something more obviously evil than world domination. Have him kill Zelda or something.
While he didn't exactly kill her he did posess her corpse in Twilight Princess.

But Ganondorf in WW is good, he actually explains his motive!
 
Demon's Souls is very clearly taken off Zelda.

But Demon's Souls was considered a massive success for itself at ~300k and Wind Waker was considered a disappointment at ~3 million.

I dunno that "extreme difficulty" is necessarily the best business decision.

That said, I do hope Super Guide is in.
 

Danielsan

Member
DieNgamers said:
I don't even remember what Wind Waker's last fight was like...I only remember it being easy. It was all about waiting for Zeldas command. It wasn't that epic either. OoT's last fight is too epic to ever be topped in the series. :O
The setting of TWW's final fight was gorgeous and you stab Ganonorf in the face with your sword for crying out loud. How can you not remember that.
 
I can't diss any moment where you're chasing down Ganondorf on horseback as he launches balls of light that explode into armies of phantom horsemen. I mean, just no.
 
I think one of the points of Wind Waker was that its Link was not the Hero of Time. He was a kid whose sister got kidnapped who got wrapped up in a huge quest and, before he knew it, he was staring down the most powerful man in history with a sword pointed at him.

The Ganondorf fight in Wind Waker was more epic that way. Link was overwhelmed and Zelda, who basically set off the entire quest, was attempting to provide aid. And even with the two of them, they had to basically trick and distract Ganondorf to win.

It was not as epic as SINGLE GUY DEFEATS GIANT MONSTER PIG GANON, but it fit the tone of the game well.

camineet said:
How many copies sold of Twilight Princess on Wii & GameCube, combined?
I want to say five million, but I might be wrong.
 

Dascu

Member
ShockingAlberto said:
I think one of the points of Wind Waker was that its Link was not the Hero of Time. He was a kid whose sister got kidnapped who got wrapped up in a huge quest and, before he knew it, he was staring down the most powerful man in history with a sword pointed at him.

The Ganondorf fight in Wind Waker was more epic that way. Link was overwhelmed and Zelda, who basically set off the entire quest, was attempting to provide aid. And even with the two of them, they had to basically trick and distract Ganondorf to win.

It was not as epic as SINGLE GUY DEFEATS GIANT MONSTER PIG GANON, but it fit the tone of the game well.
You could've just said: Wind Waker rocks.
 

Danielsan

Member
Dascu said:
You could've just said: Wind Waker rocks.
Wind Waker does rock. Too bad they shipped it unfinished.
I wish they'd re-release the game for the Wii with widescreen support plus the missing dungeons and minus the triforce hunt that ruined the game. It would probably be my favourite Zelda.
 

The Technomancer

card-carrying scientician
Boney said:
Oh no! You don't shit on TP last fight. That, you don't.
You played tennis with Zelda
Awesome pig form combining wolf and regular link.
Horse fighting
And then the motherfucker just wouldn't go down and you beat him up with the fishing rod.

Sure it isn't as powerful as windwaker, because there you had a reason of fighting him instead of just because, but the fights and settings were still awesome.
:lol I switched to the fishing rod accidentally cause I was trying to pull out bombs, see if they were of any use. (I was just screwing around) It was hilarious when I realized that the fishing rod made that battle even more of a joke then it was...
 

Boney

Banned
ShockingAlberto said:
I want to say five million, but I might be wrong.
It's the second best selling Zelda after Ocarina. I think it's higher, around 7 million maybe a bit less.
 

Kunan

Member
Skiesofwonder said:
Legend of Zelda in First-Person View.

It's happening.

Bet on it.

I think third person view with swinging sword girl as a detached 1:1 is more likely.


I agree with the windwaker is awesome train. Hopefully the new game has loot and secrets on a level between windwaker and the minish cap. So much more fun than TP's lookin for rupees in caves.
 
I think part of the problem with modern Zelda is that there's a fundamental disconnect between what the development team sees as a reward and what gamers do.

I think Nintendo believes the act itself, the enjoyment of going through a cave, is the reward. And if you get a heart piece or rupees at the end, so much the better. Alternatively, people playing the game think "Slogging through this cave must lead to an awesome reward, like new armor!" and then get 500 rupees they can not carry.
 

Danielsan

Member
ShockingAlberto said:
I think part of the problem with modern Zelda is that there's a fundamental disconnect between what the development team sees as a reward and what gamers do.

I think Nintendo believes the act itself, the enjoyment of going through a cave, is the reward. And if you get a heart piece or rupees at the end, so much the better. Alternatively, people playing the game think "Slogging through this cave must lead to an awesome reward, like new armor!" and then get 500 rupees they can not carry.
I would have been cool with the rupee rewards if I could actually spend them on cool stuff.
In TP I walked around with a bag full of rupees the entire game because there was jack shit to spend it on.
 
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