anothertech
Member
Wow after reading all that, we really know nothing do we.
What GAF insider rumors?
Ok, now it's much clearer. Thanks.
Seems interesting. I just hope they can make the console significantly more powerful than the PS4, but that's just wishfull thinking. we'll be lucky to get something as powerful as the XONE.
Yeah, this seems like a good thread in which to point out that Iwata never said that NX was "not a hybrid." When he was asked point-blank about this, he said (as quoted, but not emphasized, in the OP):
"Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. ... Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment."
This is a brilliant piece of deflection that succeeds at not actually answering the question, while making it seem as if the question has been answered, but leaving all of your options open.
Note that he didn't respond with a rundown of the pros and cons here of leaving "portable" and "home" as separate machines versus combining them, but shifted to talking about "form factors" in the sense that Apple has iPads of multiple sizes and powers. Nintendo could release an NX that (I am spitballing here) is a tablet that docks with your TV, but then release said tablet in multiple form factors a la iPad, and this would be totally accurate.
And then to top it all off, Iwata closes by saying, hey, maybe we WILL only have one device if that's what consumers want.
I'm not saying it's definitely a hybrid, but this statement is held up as prima facie evidence that there is a "home NX" and a "portable NX" and never the twain shall meet, which is certainly also possible, but this does not prove it.
There were actually a few others, namely the next handheld having a resolution that's "higher than you'd expect, lower than you'd hope" & Matt saying that Nintendo's ditching the Wii brand.The NDAs have NDAs.
They need a 3DS replacement sometime in the next couple of years...
Nintendo has repeatedly said they aren't doing this.
It's even in the OP. It was pretty much Iwata saying that such a single-device hybrid wasn't in their cards right now (this is especially so in the first quote), but could be if the market calls for one. They probably were in the planning stages of the NX Platform at the time of those quotes.Disagree.
Read the OP, that's not what they're planning on doing.My concern is this whole merging handheld and console into one system. I fear that it will be a jack of all trades, master of none. As a console, it wouldn't be too powerfull otherwise it would be too expensive/have crappy battery life while in handheld mode, and vice versa as a handheld.
It's even in the OP.
The keyword is "in the future", as in it's not in their plans at the moment. This quote in particular makes it pretty damn clear that a hybrid isn't in their plans right now.I do not think that the quote in the OP says what you think it says, as I said above.
Satoru Iwata said:What we mean by integrating platforms is not integrating handhelds devices and home consoles to make only one machine.
The keyword is "in the future", as in it's not in their plans at the moment.
Me said:Nintendo could release an NX that (I am spitballing here) is a tablet that docks with your TV, but then release said tablet in multiple form factors a la iPad, and this would be totally accurate.
But the point is that, as referenced in the quote mentioned, it's not in their plans at the current time. That doesn't rule out a separate hybrid form factor in the future, like you said, but that depends on if the market calls for one.I mean, we're both reading the same thread, but I guess I can quote myself?
But the point is that, as referenced in the quote mentioned, it's not in their plans at the current time.
Why would they try to sell a console and portable when they sell one that does both....to not have a single *form factor*, in the sense that the 3DS currently has three *form factors*. One or more of NX's various *form factors* could be used as both portable and home game machines, and this would still be accurate.
Because if they sell one that does both, you either end up with an underpowered console or an overpowered handheld with shit battery. It's just not viable right now. Plus certain form factors are popular in certain regions. Consoles are bigger in the West, while Japan prefers their handhelds (though the West doesn't mind handhelds).Why would they try to sell a console and portable when they sell one that does both.
Nintendo are absolutely watertight this time around.
Sorry I totally messed up what I was trying to say. Why would they sell one that does both and just a console and just a portable. You can't do all 3 cause the one that does both would be the only one selling. Closest thing I think they would do is do a console and a portable but the portable has a video out and is compatible with controllers that you have to buy separately.Because if they sell one that does both, you either end up with an underpowered console or an overpowered handheld with shit battery. It's just not viable right now. Plus certain form factors are popular in certain regions. Consoles are bigger in the West, while Japan prefers their handhelds (though the West doesn't mind handhelds).
It's remarkable that there haven't been any leaks. We got leaks on the Wii U and 3DS from what I remember.Nintendo are absolutely watertight this time around.
It's remarkable that there haven't been any leaks. We got leaks on the Wii U and 3DS from what I remember.
Wow after reading all that, we really know nothing do we.
Nintendo are absolutely watertight this time around.
What I can say is, certainly, within Nintendo the fact that our development environment for our home console is different from the development environment for our portable system is certainly an area of stress or challenge for the development teams. So as we move forward, we're going to look at what we can do to unify the two development environments.
So, particularly with digital downloads now and the idea that you're downloading the right to play a game, that opens up the ability to have multiple platform digital downloads where you can download on one and download on another. Certainly from a development standpoint there is some challenge to it, because if you have two devices that have different specs and you're being told to design in a way that the game runs on both devices, then that can be challenging for the developer—but if you have a more unified development environment and you're able to make one game that runs on both systems instead of having to make a game for each system, that's an area of opportunity for us.
Excellent thread, thanks. What concerns me about this unified development is that we will end up with dumbed down, lowest common denominator designs. Products and services that have to be simplified so it can fit into this blinkered, short sighted view of what hand held gaming is, and can be. Everything changes too fast for a home console to be handicapped in this way.
I had a good laugh at the assertion that Nintendo will be working to avoid software droughts. The fact that they're looking at porting software from handheld to fill gaps in the console schedule strikes me as potentially cannibalistic. Though Monster Hunter 3 worked out great, right?
Potential for region free is a pleasant surprise.
I hadn't considered this before, but reading ALL of that.
It feels like we're getting a streaming service.
That can't be possible though...they don't have the infrastructure...right.
"industry leading chips"
lol I just know this phrase is gonna come back to haunt us all mostly by drive by trolls
The most interesting thing is the statement about absorbing the Wii U architecture. They're not going PPC again, as that's a dead route, and the only thing that'd give them enough power to handle BC for that would be x86. I don't think they'd go Intel, so probably AMD. But what then happens with the handheld? I'd assume that'd have to be x86 too, but I'm not sure amd has anything at such a low wattage anymore.
That's why I don't think Nintendo's gonna go x86. ARM seems much more likely since it scales up better than x86 scales down.The most interesting thing is the statement about absorbing the Wii U architecture. They're not going PPC again, as that's a dead route, and the only thing that'd give them enough power to handle BC for that would be x86. I don't think they'd go Intel, so probably AMD. But what then happens with the handheld? I'd assume that'd have to be x86 too, but I'm not sure amd has anything at such a low wattage anymore.
I think they'll go ARM too. If it's good enough for Apple it's good enough for Nintendo.That's why I don't think Nintendo's gonna go x86. ARM seems much more likely since it scales up better than x86 scales down.
Exactly. I know there's an x86 Android phone in existence, but I think Intel subsidized most of the costs for that phone. Not to mention the fact that, to my knowledge, they had to dim the brightness across the board just to get a decent battery life.I think they'll go ARM too. If it's good enough for Apple it's good enough for Nintendo.
It's the only reasonable option if handheld is in the equation.
Hence my point.Nintendo is also used-to using ARM, they've used ARM CPUs quite a bit
They could always do hardware refreshes every 2-3 years with the promise of each device being supported for at least 5 years.This whole "Apple/Android" approach has me thinking that starting with NX and going forward, backwards compatibility will be standard. Basically when the NX2 comes out in another 6-7 years, all the previous NX games will be able to run on it. Similar to when you purchase a new Iphone or IPhad, you can still play the older games released years prior.
Is this possible with a unified approach or is the home console scene a totally different beast to where this is not possible?
This whole "Apple/Android" approach has me thinking that starting with NX and going forward, backwards compatibility will be standard. Basically when the NX2 comes out in another 6-7 years, all the previous NX games will be able to run on it. Similar to when you purchase a new Iphone or IPhad, you can still play the older games released years prior.
Is this possible with a unified approach or is the home console scene a totally different beast to where this is not possible?
Hence my point.
They could always do hardware refreshes every 2-3 years with the promise of each device being supported for at least 5 years.
Nintendo's biggest issue as mentioned by Iwata in that particular quote (cut above) is supporting more than one platform without running into resource issues. But they need to support at least home consoles and handhelds since the former is the main market in the West and the latter the main market in Japan. I expect NX to solve this from both sides, the development environment is being unified so resources can be used on both form factors, and NX can be released in the form factor the market is asking for, i.e. NX home console in the West and NX handheld in Japan."Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. ... Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment."
This is a brilliant piece of deflection that succeeds at not actually answering the question, while making it seem as if the question has been answered, but leaving all of your options open.
But they'll probably release both everywhere regardless since there definitely is a handheld market in the West (if the 3DS is any indication) while Japan still has some interest in Nintendo consoles.Nintendo's biggest issue as mentioned by Iwata in that particular quote (cut above) is supporting more than one platform without running into resource issues. But they need to support at least home consoles and handhelds since the former is the main market in the West and the latter the main market in Japan. I expect NX to solve this from both sides, the development environment is being unified so resources can be used on both form factors, and NX can be released in the form factor the market is asking for, i.e. NX home console in the West and NX handheld in Japan.
Nintendo's biggest issue as mentioned by Iwata in that particular quote (cut above) is supporting more than one platform without running into resource issues. But they need to support at least home consoles and handhelds since the former is the main market in the West and the latter the main market in Japan. I expect NX to solve this from both sides, the development environment is being unified so resources can be used on both form factors, and NX can be released in the form factor the market is asking for, i.e. NX home console in the West and NX handheld in Japan.
They'll eventually do that, but I think the release timing will fully depend on what first impression marketing wants to cause. Releasing both form factors at once in the West will instantly earn the system a "weak power" power image, after all "the console can't possibly pack that much power if it's also available in handheld form". Likewise in Japan it may be better to start with the handheld as that's the market where Nintendo actually is dominating and has relatively good third party support. Nintendo's main interest will be to sell as many consoles as possible in the West and as many handheld as possible in Japan.But they'll probably release both everywhere regardless since there definitely is a handheld market in the West (if the 3DS is any indication) while Japan still has some interest in Nintendo consoles.
| CPU | N-way SIMD ALUs | flops/clock | remarks |
|-----------------------|------------------|-------------|------------------------------------------------|
| IBM PowerPC 750CL | 2-way | 1.51 | g++ 4.6, paired-singles via autovectorization |
| AMD Bobcat | 2-way | 1.47 | clang++ 3.4, SSE2 via intrinsics |
| Intel Sandy Bridge | 8-way | 9.04 | clang++ 3.6, AVX256 via generic vectors |
| Intel Ivy Bridge | 8-way | 9.09 | clang++ 3.6, AVX256 via generic vectors |
| Intel Haswell | 8-way | 9.56 | clang++ 3.6, AVX256 + FMA3 via generic vectors |
| Intel Xeon Phi (KNC) | 16-way | 6.62 | icpc 14.0.4, MIC via intrinsics |
| iMX53 Cortex-A8 | 2-way | 2.23 | clang++ 3.5, NEON via inline asm |
| RK3368 Cortex-A53 | 2-way | 2.40 | clang++ 3.5, A32* NEON via inline asm |
| AppliedMicro X-Gene 1 | 2-way | 2.71 | clang++ 3.5, A64 NEON via generic vectors |
| Apple A7 | 4-way | 11.07 | apple clang++ 7.0.0, A64 NEON via intrinsics |
| Apple A8 | 4-way | 12.19 | apple clang++ 7.0.0, A64 NEON via intrinsics |
| Apple A9 | 4-way | 16.79 | apple clang++ 7.x.x, A64 NEON via intrinsics |
* A32 in aarch64; i.e. ARMv8 running 32-bit code
| CPU | compiler | ticks* |
|-----------------------------|---------------|---------|
| AMD Bobcat | g++-4.6.4 | 47.49 |
| iMX53 Cortex-A8 | g++-4.9.2 | 55.67 |
| Intel Ivy Bridge | g++-4.8.2 | 27.42 |
| AppliedMicro X-Gene 1 | g++-4.9.1 | 47.06 |
| RK3368 Cortex-A53 (A32) | g++-4.9.3 | 49.26 |
* duration x CPU_GHz
I wouldn't say release them all at once, but rather release the form factor that's more popular in a specific region first, then release the other form factor not too long afterwards.They'll eventually do that, but I think the release timing will fully depend on what first impression marketing wants to cause. Releasing both form factors at once in the West will instantly earn the system a "weak power" power image, after all "the console can't possibly pack that much power if it's also available in handheld form". Likewise in Japan it may be better to start with the handheld as that's the market where Nintendo actually is dominating and has relatively good third party support. Nintendo's main interest will be to sell as many consoles as possible in the West and as many handheld as possible in Japan.