Hero of Legend
Member
You lost me. Sorry. ;___;
Well a Nabbit made of pixels must have a square hole.
You lost me. Sorry. ;___;
Maybe Kimishima wants some strong leadership with 3rd party relations, remember Kimishima worked in NA too and knows what is going on over here
Well a Nabbit made of pixels must have a square hole.
Wait so Rosti (or anyone who knows), can we still expect something? Was there a timeframe given that is still current?
Wait so Rosti (or anyone who knows), can we still expect something? Was there a timeframe given that is still current?
Wut?
A game being 'Indie' has no baring whatsoever on whether it can run at a given framerate or resolution.
Secondly, you've missed the entire point of the post you are replying to. The point is; games consoles don't a fixed resolution/fps set by the manufacturer (unless it's hardware with a screen, of course). It makes no sense.
It was a random survey filler question, nothing more.
Can't Sony/MS/Nintendo add a condition e.g. minimum 60fps target for all games on their machines? It's a genuine question.
He needed to the leave the company because they cut the job completly. Don't need it anyway.
I bet he was the one pretending Nintendo gives a shit while pitching Wii U to the likes of Bethesda.If he worked for NA, this would mean he worked with the western third parties primarily I would think.
However, I am skeptical that his leaving means much. I doubt decisions about whether to moneyhat or make strong ties with third parties were left up to someone at NOA. Most likely NCL directed the bigger company-effecting decisions and he carried them out. This is just speculation based on what I have read about NCL and NOA, though.
Yeah, the only reason that I wonder about lpDDR4 is that I have yet to find any mass production 3200 Mbps parts from the major manufacturers (Samsung, Micron). I'm sure it is more expensive, but Samsung offer lpDDR4 (and 3) in multi-die packages that may make for a cleaner PCB as well. I'm assuming a 128-bit bus tops and if they go with a decent HBM pool, possibly even another 64-bitter. I'm not taking for granted that Nintendo even opt for 8 GB parity, but your thoughts are always welcome.
Yeah, doesn't Wide I/O 2 necessitate TSVs w/ the SoC? That sounds a bit pricey to me
I'm thinking for something which has 2/3 the die area of Xbox One, they will get something close to 2/3 the power draw if they are using a similar GPU and RAM setup. Of course, ARM will save them on some of that, but how much vs the already small Jaguar cores? I've read that A57 is kinda power hungry at 28nm.
My thinking is that Nintendo want to drastically differentiate themselves like they did with Wii. With Wii U, they drifted more towards a middle grounds and it didn't pay off. An ultrathin console that can actually get some current gen ports might be able to turn some heads.
Maybe something like Bonaire Pro? It's got an identical core config to Xbox One and is 160mm2. Slap on the ARM cores, south bridge, Trust Zone etc, and pair w/ one pool of HBM 1 or downclocked HBM2 (for more capacity). Appropriate bandwidth for such a card seems to hover around 100 GB/s. Only problem is power draw: 85 watts@1 Ghz. Shave off some for the (4?) GDDR5 chips and some more if they clock around 800 Mhz. That still won't give them a slim form factor, but who knows? Maybe I'm off in predicting that...
I get the feeling HBM would just not be cheap enough at least for another year while IHVs deal with their next wave of high-margin GPUs that are relatively low volume compared to console.
We know how costly the 32MB SRAM is on Durango, but if they were "smart", they'd make it a part of the cache hierarchy not unlike Crystalwell to avoid mandatory buffer management. Hard to say if AMD can design it well.
MT employs regular ARM cores(off the shelf). I hope Nintendo takes a page out of Apples book and use some form of custom cores. The A9 chips in the lates iPhones are flying.
Nintendo have a third option - take an off-the-shelf core and significantly improve upon it, AMD A1100-style - 3rd level cache, (LP)DDR4, etc.
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.
He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.
https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024
So uh, that sounds like it could be a bit of a shakeup.
A true megaton. How he still had a job after the third party debacles of the N64, GameCube, Wii and Wii U is beyond me.
Interesting for sure, but we shouldn't make this one person into a scapegoat. There were many (frequently discussed) factors in play when it came to third party support.
This is huge.
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.
He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.
https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024
So uh, that sounds like it could be a bit of a shakeup.
Didn't Darksiders 2 have screen tearing? I don't think VSync is enforced on all games.Of course they could if they want. For example all games on Wii/WiiU runs with vsync.
Didn't Darksiders 2 have screen tearing? I don't think VSync is enforced on all games.
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.
He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.
https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024
So uh, that sounds like it could be a bit of a shakeup.
Whatever problems Nintendo is having with third parties is probably not his fault.
Whatever problems Nintendo is having with third parties is probably not his fault.
Yup.
Can't send a soldier into the battlefield with a pop gun.
While I'm not sure what Mr. Okimoto's situation was exactly and am not downplaying the complicated problems Nintendo has with third parties, it's a fair question to ask, what did he accomplish during those 15 years as someone who was being paid to apparently maintain relations with third parties in the west? We always default to discussing folks like Reggie but there are many other people working at NOA and until now Mr. Okimoto has flown under the radar. I've been told that NOA has more power in certain situations than a lot of people assume and are not just a simple drone for NCL as is often assumed, in some cases they even reject direction from NCL. All I'm going to say.
Yup.
Can't send a soldier into the battlefield with a pop gun.
Not possible cause this game is made for NX but modified to be released on Steam earlier cause sadly I'm not able to wait til NX and need to release this game soon.
But the Steam version will see some updates and grow, grow and grow AND you can create levels to use in several modes and share them with NX players too!
The PC version will run on slower PCs too - I modified it that way.
NX Version will be different in many kinds - and cause of the controls you will be able to use 8 different colors instead of 4... which opens possibilities to completely different pictures and modes for NX Version.
Is this news to anyone and can it be confirmed as legitimate? Apparently this indie dev BplusGames is working on an NX game called Puzzle Box Setup and it's now also on Steam Greenlight. It's been posted by some sites.
This is what he has to say on the dev Facebook page about why the updated game it's not coming to the 3DS...
Cross-platform support? And is he referring to the supposed scrollwheels on the controller?
Dang, thank you. I searched using the specific keywords and nothing showed. I'm also clearly bad at sifting through these types of threads.Scroll back. its already been discussed to death.
I don't know what this would mean for actual architecture, but I personally wouldn't be surprised if the handheld NX ended up being the flagship of the whole platform, with the console as merely a box running on beefed-up handheld architecture. It makes perfect sense looking at where Nintendo's strengths and the strengths of Japanese developers lie today. Does anybody have ideas on what that would mean for speculating the actual chips Nintendo could possibly use?
I wouldn't exactly say that Zelda U, TP HD, Paper Mario, Star Fox Zero, #FE, and Pokken Tournament are filler titles. That's a substantial Nintendo lineup, period. Much less for a dying console in its last year.
Can't Sony/MS/Nintendo add a condition e.g. minimum 60fps target for all games on their machines? It's a genuine question.
Sony f*cked up the PS3, MS kinda did with the mishaps of the XOne initially. Fresh gen, fresh start.
Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...
Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...
No matter what Nintendo does, NX home console derivate will struggle to get above 20mn LTD unless it really comes with a surprisingly good concept.
Sure, they could.
But it would be suicidal with some third parties. It just doesn't happen and for good reason. For example it's technically possible to run every XBox one game that has come out so far at 60fps, but if MS enforced a rule that they had to be at that framerate, then we'd be seeing sub HD resolutions from some games just to meet that standard.
Rösti;193355768 said:Bureaucracy. Still waiting though. I can tell however that my actions lead to something positive.
That's what most assume at the moment, as in : that is why we are assuming ARM as a CPU instead of X86 like PS4 and Xone. It's also what Iwata hinted at during the investors briefings.
But which one of those are inhouse developed flagship titles that can carry a console and generate sales?
Zelda U: EAD, Q4 2016 most likely
#FE: Atlus (already out in japan, bombed)
TP HD: port, done by Tantalus
Star fox zero: platinum
Pokken: Bandai Namco
Paper Mario: unannounced, port or not? Q4 2016? We don't know.
It's a decent line-up for a console in it's last year. Of these only Pokken and zelda (in the west) might sell consoles.
Going from PS2 dominating and breaking records to PS3 struggling with X360 is f*cking up in my opinion. Same as Nintendo going from Wii to Wii U is f*cking up.Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...
No matter what Nintendo does, NX home console derivate will struggle to get above 20mn LTD unless it really comes with a surprisingly good concept.
probably all of them will do well aside from #fe. the system is going to do a sharp nosedive this year and nintendo will discount remaining stock after nx launches to get rid of it. moving systems at this point means fuck all since the point of that is to move software. expanding a userbase is a goal in the first 2-3 years of a platform's life. i mean, it's always important, but at a certain point, you should have a solid base to sell things.
And Bitch, please (couldn't let that phrase pass with that Username):
If you are so damn certain about the sales potential of a system not even officially announced, please share some technical details, because you obviously have a way to see the future.
Some winning lottery numbers would be fine, too.
This is the development of Nintendo's home console sales, steadily declining, with Wii being what you might call an anomaly.
The Wii and its motion control concept was something special indeed. And all I say is that Nintendo needs to come with another "special" again to exseed Gamecube's LTD numbers.
What I am also pointing out is that we should keep our expectations in balance when it comes to NX' potential (only refering to the home console derivate of course.)
Yeah, it's graph time. Now, what do you think did fellow analysts (and most of the gamers) predict how the PS3/X360/Wii gen was going to be?*GRAPH TIME*
Good writing and good points.if you look at the 7th generation, you'll notice that no hardware manufacturer ever sold as much hardware as they did then. there was no other time when software moved more than it did then. transition to this gen, and everyone is doing worse. only one hardware manufacturer will have one platform that seems like it will be steady or exceed their previous platform, but they're still reaching fewer consumers worldwide overall. everyone's power diminished.
it's not enough to look at numbers. context is important. i also don't think iit was motion controls that attracted people to the wii i mean, yes, they did, but motion controls didn't attract people to the ps3 with the sixaxis or the move. what people saw was something that was accessible, relatively inexpensive, and had value outside of video games (as an exercise tool or a family bonding activity or what have you). those are the kinds of concepts nintendo and other hardware manufacturers need to consider in developing platforms.
Y
Look, i'm not saying it's going to sell like hotcakes, but i'm also not typing that it will or won't.
Good writing and good points.
Personally I think the audience that people tend to dub "casual gamers" used to be part of every major platform, also giving rise to PS1 and PS2 relative to their precursors/opponents. Wii expanded it some more, but the audience was lost when the Wii was underserved after the initial years. No new platform took serious effort to recapture that audience, reducing the reach of the overall home console market to around 4th gen level.
This is the development of Nintendo's home console sales, steadily declining, with Wii being what you might call an anomaly.
The Wii and its motion control concept was something special indeed. And all I say is that Nintendo needs to come with another "special" again to exseed Gamecube's LTD numbers.
What I am also pointing out is that we should keep our expectations in balance when it comes to NX' potential (only refering to the home console derivate of course.)
Good writing and good points.
Personally I think the audience that people tend to dub "casual gamers" used to be part of every major platform, also giving rise to PS1 and PS2 relative to their precursors/opponents. Wii expanded it some more, but the audience was lost when the Wii was underserved after the initial years. No new platform took serious effort to recapture that audience, reducing the reach of the overall home console market to around 4th gen level.
The problem is, that 'casual' audience hasn't stopped gaming, if anything that market has exploded to far greater numbers than we saw in the 7th gen, it's just that they've gone to mobile gaming.
So unless the NX is easier to use than a buttonless touch screen, has cheaper games than 'free' that can be downloaded in seconds, have access to all other media that exists accessible with less hassle than downloading an app, can be a better way of communicating with the rest of the world than something that was primarily designed for that function, as well as being even more portable and socially acceptable for the average person's life than their phone is, then it's not getting that audience back.
The Wii didn't 'lose' the casual audience. It was simply taken by a better competing hardware manufacturer, just not a console making one.
Much as the Wii took the original 'casual' audience from the PS2 infact. And Nintendo aren't ever getting them back, anymore than Sony is, and I'm including even if VR does take off.
The new 'casual' audience that does exist, are the COD, FIFA/Madden, Minecraft and GTA players, and other than that, there's just the enthusiast market being perfectly served by the other consoles and PC. If they can't get them, then they can only really hope to not have too great a decline from their current audience, because they sure as hell wouldn't be generating new sales from anywhere else by out competing Apple and Samsung.
Have you a chart of their handheld sales? I think since they are hinting that the software libraries might overlap in some way then that would give good insight into their decision.