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What we know so far about the Nintendo NX with sources

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jmizzal

Member
Maybe Kimishima wants some strong leadership with 3rd party relations, remember Kimishima worked in NA too and knows what is going on over here
 
Maybe Kimishima wants some strong leadership with 3rd party relations, remember Kimishima worked in NA too and knows what is going on over here

CZP8VQiWwAE15QS.jpg
 

TLZ

Banned
Wut?

A game being 'Indie' has no baring whatsoever on whether it can run at a given framerate or resolution.

Secondly, you've missed the entire point of the post you are replying to. The point is; games consoles don't a fixed resolution/fps set by the manufacturer (unless it's hardware with a screen, of course). It makes no sense.

It was a random survey filler question, nothing more.

Can't Sony/MS/Nintendo add a condition e.g. minimum 60fps target for all games on their machines? It's a genuine question.
 
If he worked for NA, this would mean he worked with the western third parties primarily I would think.

However, I am skeptical that his leaving means much. I doubt decisions about whether to moneyhat or make strong ties with third parties were left up to someone at NOA. Most likely NCL directed the bigger company-effecting decisions and he carried them out. This is just speculation based on what I have read about NCL and NOA, though.
I bet he was the one pretending Nintendo gives a shit while pitching Wii U to the likes of Bethesda.
 

Thraktor

Member
Yeah, the only reason that I wonder about lpDDR4 is that I have yet to find any mass production 3200 Mbps parts from the major manufacturers (Samsung, Micron). I'm sure it is more expensive, but Samsung offer lpDDR4 (and 3) in multi-die packages that may make for a cleaner PCB as well. I'm assuming a 128-bit bus tops and if they go with a decent HBM pool, possibly even another 64-bitter. I'm not taking for granted that Nintendo even opt for 8 GB parity, but your thoughts are always welcome.

It's tricky to speculate specifics like bus widths, capacities, etc, without mind reading or crystal balls, but I suppose 8GB just seems like the default just because it's the same capacity as the other consoles. Perhaps 6GB is more likely? The Wii U had a decent bit of RAM for its performance level, though.

Yeah, doesn't Wide I/O 2 necessitate TSVs w/ the SoC? That sounds a bit pricey to me

That's the intended design, but as far as I know it can also use a 2.5D technique, like HBM or the Wii U's MCM. Not cheap, but FCRAM probably wasn't compared to the alternatives.

I'm thinking for something which has 2/3 the die area of Xbox One, they will get something close to 2/3 the power draw if they are using a similar GPU and RAM setup. Of course, ARM will save them on some of that, but how much vs the already small Jaguar cores? I've read that A57 is kinda power hungry at 28nm.

A57 is power hungry for a mobile part at 28nm, it wouldn't be a problem in an actively cooled environment like a home console.

My thinking is that Nintendo want to drastically differentiate themselves like they did with Wii. With Wii U, they drifted more towards a middle grounds and it didn't pay off. An ultrathin console that can actually get some current gen ports might be able to turn some heads.

Maybe something like Bonaire Pro? It's got an identical core config to Xbox One and is 160mm2. Slap on the ARM cores, south bridge, Trust Zone etc, and pair w/ one pool of HBM 1 or downclocked HBM2 (for more capacity). Appropriate bandwidth for such a card seems to hover around 100 GB/s. Only problem is power draw: 85 watts@1 Ghz. Shave off some for the (4?) GDDR5 chips and some more if they clock around 800 Mhz. That still won't give them a slim form factor, but who knows? Maybe I'm off in predicting that...

I don't see Nintendo going as heavily low-power as they did with the Wii U. They've surely realised that it didn't earn them any sales, and simply limited their hardware design unnecessarily. (I think there was even a quote from Iwata/Miyamoto/Takeda to this extent?) I don't expect NX to be chugging down electricity, but something closer to 70-80W during gameplay might be realistic.

Bonaire seems like a reasonable base, it was already a relatively mature die when design work likely started at the end of 2014. (Keep in mind that 85W is the TDP, not typical power draw, and it's for the full card with GDDR5 and a core clock of 1GHz, so more reasonable clocks and a different memory architecture would see a real-world draw quite a bit south of that.) There are 14 CUs on the full die, so either you can disable 2 to improve yields (like on XBox One) or just use the full amount (as 28nm yields are far better than they were in 2013). With a core clock of 700MHz, you'd be looking at about 1.1Tflops for 12 CUs, or 1.25Tflops with all 14 CUs. More than enough to put them in the "ballpark" of XBO or PS4.

I get the feeling HBM would just not be cheap enough at least for another year while IHVs deal with their next wave of high-margin GPUs that are relatively low volume compared to console.

I suppose my logic would be that HBM1 won't be used at all on AMD and nVidia's new cards this year, and SK Hynix still has a factory or two all kitted out to produce 1GB 128GB/s HBM1 stacks, which they may be willing to let go relatively cheap to save them from having to re-tool for HBM2. Nintendo would start purchasing for the NX at pretty much exactly the same time as AMD start dialing down their orders for Fury.

Not that I necessarily believe that we'll see HBM in the NX, but if Nintendo does go the split memory route (which historically they have), then their only options seem to be SRAM or HBM, which means they're pretty much stuck between a rock and an expensive place.

We know how costly the 32MB SRAM is on Durango, but if they were "smart", they'd make it a part of the cache hierarchy not unlike Crystalwell to avoid mandatory buffer management. Hard to say if AMD can design it well. ;)

That would be fascinating, but as you say implementing something like that isn't trivial, and if AMD had the expertise they'd probably already be using it in their APUs.

Unless, of course, they partnered with a long-time Nintendo collaborator with a particular expertise in big eDRAM caches (including off-die).
Good luck to Nintendo getting an AMD APU to interface with an IBM L3 cache and memory controller chip...

MT employs regular ARM cores(off the shelf). I hope Nintendo takes a page out of Apples book and use some form of custom cores. The A9 chips in the lates iPhones are flying.

Apple competes with Intel in terms of the amount of R&D it pours into those chips (which tells when you look at Blu's LBSQ benchmarks earlier on in the thread). Not really something Nintendo could afford to compete with. There are third-party custom ARM cores they could theoretically use (Qualcomm's Kyro, AMD's K12), but none of them look to be ready for use in NX.

Nintendo have a third option - take an off-the-shelf core and significantly improve upon it, AMD A1100-style - 3rd level cache, (LP)DDR4, etc.

That's a more realistic option, taking an existing core and adapting it to their use-case, by altering the cache layout, or changing the configuration of ALUs (particularly FP or SIMD). A few relatively simple changes could improve performance significantly once you decide "let's make a processor specifically for games".
 

AmyS

Member
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.

He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.

https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024

So uh, that sounds like it could be a bit of a shakeup.

A true megaton. How he still had a job after the third party debacles of the N64, GameCube, Wii and Wii U is beyond me.

Interesting for sure, but we shouldn't make this one person into a scapegoat. There were many (frequently discussed) factors in play when it came to third party support.

This is huge.


Well, this does indeed seem pretty significant.
 

KingSnake

The Birthday Skeleton
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.

He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.

https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024

So uh, that sounds like it could be a bit of a shakeup.

Oh, no. Who's going to negotiate now all those legacy FIFA on Wii?
 

RedSwirl

Junior Member
I don't know where this discussion has gone but I see people talking hardware specs and such.

I don't know what this would mean for actual architecture, but I personally wouldn't be surprised if the handheld NX ended up being the flagship of the whole platform, with the console as merely a box running on beefed-up handheld architecture. It makes perfect sense looking at where Nintendo's strengths and the strengths of Japanese developers lie today. Does anybody have ideas on what that would mean for speculating the actual chips Nintendo could possibly use?
 
Kinda maybe NX related (more of a "future Nintendo in general" thing), but, Emily Rogers says Nintendo's old developer relations manager has apparently left the company.

He worked for them since 1991 and was in charge of 3rd party relations for... GameCube, Wii, and Wii U.

https://twitter.com/Emi1yRogers/status/692109981559185409
https://twitter.com/Emi1yRogers/status/692113883004289024

So uh, that sounds like it could be a bit of a shakeup.

Seems like Mr. Okimoto was asleep at the wheel, good riddance. Hopefully Damon Baker or whoever replaces him does a much better job than he did over the last 15 years.
 
Whatever problems Nintendo is having with third parties is probably not his fault.

Yup.

Can't send a soldier into the battlefield with a pop gun.

While I'm not sure what Mr. Okimoto's situation was exactly and am not downplaying the complicated problems Nintendo has with third parties, it's a fair question to ask, what did he accomplish during those 15 years as someone who was being paid to apparently maintain relations with third parties in the west? We always default to discussing folks like Reggie but there are many other people working at NOA and until now Mr. Okimoto has flown under the radar. I've been told that NOA has more power in certain situations than a lot of people assume and are not just a simple drone for NCL as is often assumed, in some cases they even reject direction from NCL. All I'm going to say.
 

AniHawk

Member
While I'm not sure what Mr. Okimoto's situation was exactly and am not downplaying the complicated problems Nintendo has with third parties, it's a fair question to ask, what did he accomplish during those 15 years as someone who was being paid to apparently maintain relations with third parties in the west? We always default to discussing folks like Reggie but there are many other people working at NOA and until now Mr. Okimoto has flown under the radar. I've been told that NOA has more power in certain situations than a lot of people assume and are not just a simple drone for NCL as is often assumed, in some cases they even reject direction from NCL. All I'm going to say.

in my only correspondence with him, it was over an issue with technical support. i don't think the acquisitions guy is the one worrying about such things, but i could be wrong. it seemed like he was more in charge of managing existing accounts/relations than seeking new ones. i would assume that would be a different job.
 

AzaK

Member
Yup.

Can't send a soldier into the battlefield with a pop gun.

Or with his hands tied behind his back, tied to a string that ends in Japan.

"Hey this Minecraft game looks good, lets..." "NO!"
"Hey, western gamers need more power..." "NO!"
"Hey they want a Metr" "NO!"
 
Is this news to anyone and can it be confirmed as legitimate? Apparently this indie dev BplusGames is working on an NX game called Puzzle Box Setup and it's now also on Steam Greenlight. It's been posted by some sites.

This is what he has to say on the dev Facebook page about why the updated game it's not coming to the 3DS...

Not possible cause this game is made for NX but modified to be released on Steam earlier cause sadly I'm not able to wait til NX and need to release this game soon.

But the Steam version will see some updates and grow, grow and grow AND you can create levels to use in several modes and share them with NX players too!

The PC version will run on slower PCs too - I modified it that way.

NX Version will be different in many kinds - and cause of the controls you will be able to use 8 different colors instead of 4... which opens possibilities to completely different pictures and modes for NX Version.

Cross-platform support? And is he referring to the supposed scrollwheels on the controller?
 

Hermii

Member
Is this news to anyone and can it be confirmed as legitimate? Apparently this indie dev BplusGames is working on an NX game called Puzzle Box Setup and it's now also on Steam Greenlight. It's been posted by some sites.

This is what he has to say on the dev Facebook page about why the updated game it's not coming to the 3DS...



Cross-platform support? And is he referring to the supposed scrollwheels on the controller?

Scroll back. its already been discussed to death.
 

E-phonk

Banned
I don't know what this would mean for actual architecture, but I personally wouldn't be surprised if the handheld NX ended up being the flagship of the whole platform, with the console as merely a box running on beefed-up handheld architecture. It makes perfect sense looking at where Nintendo's strengths and the strengths of Japanese developers lie today. Does anybody have ideas on what that would mean for speculating the actual chips Nintendo could possibly use?

That's what most assume at the moment, as in : that is why we are assuming ARM as a CPU instead of X86 like PS4 and Xone. It's also what Iwata hinted at during the investors briefings.

I wouldn't exactly say that Zelda U, TP HD, Paper Mario, Star Fox Zero, #FE, and Pokken Tournament are filler titles. That's a substantial Nintendo lineup, period. Much less for a dying console in its last year.

But which one of those are inhouse developed flagship titles that can carry a console and generate sales?

Zelda U: EAD, Q4 2016 most likely
#FE: Atlus (already out in japan, bombed)
TP HD: port, done by Tantalus
Star fox zero: platinum
Pokken: Bandai Namco
Paper Mario: unannounced, port or not? Q4 2016? We don't know.

It's a decent line-up for a console in it's last year. Of these only Pokken and zelda (in the west) might sell consoles.
 

The_Lump

Banned
Can't Sony/MS/Nintendo add a condition e.g. minimum 60fps target for all games on their machines? It's a genuine question.

Sure, they could.

But it would be suicidal with some third parties. It just doesn't happen and for good reason. For example it's technically possible to run every XBox one game that has come out so far at 60fps, but if MS enforced a rule that they had to be at that framerate, then we'd be seeing sub HD resolutions from some games just to meet that standard.
 
Sony f*cked up the PS3, MS kinda did with the mishaps of the XOne initially. Fresh gen, fresh start.

Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...

No matter what Nintendo does, NX home console derivate will struggle to get above 20mn LTD unless it really comes with a surprisingly good concept.
 

E-phonk

Banned
Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...

Sony fucked up... and recovered. The way they turned around the PS3 is quite an amazing achievement.
 

antonz

Member
Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...

No matter what Nintendo does, NX home console derivate will struggle to get above 20mn LTD unless it really comes with a surprisingly good concept.

Sony fucked up in a way that was recoverable. They priced themselves out of being competitive. Prices drop over time and as they did they became competitive. They remained within the power ranges etc. of the 360 and as such didn't get punished. If they had been super expensive and required special handling to a significant degree the PS3 would have been dead to developers.

Nintendo needs to embrace the industry and play nice with it. That will go a long way to correcting long time issues. You cannot be a renegade and expect everyone to play nice if going renegade imposes a million complications.
 

TLZ

Banned
Sure, they could.

But it would be suicidal with some third parties. It just doesn't happen and for good reason. For example it's technically possible to run every XBox one game that has come out so far at 60fps, but if MS enforced a rule that they had to be at that framerate, then we'd be seeing sub HD resolutions from some games just to meet that standard.

Hmm. A very good indication of inferior hardware then. I would've happily spent a $100-150 more for better hardware and gaming value instead of wasting it on kinect (Xbox case obviously). I wouldn't go spending a lot more for high end PC though for the best experience. I'm happy with the $500-600 range for a very capable console, especially considering inflation, these prices aren't much. Anyway enough of my rambling.

Thanks for answering :)
 

KingSnake

The Birthday Skeleton
Rösti;193355768 said:
Bureaucracy. Still waiting though. I can tell however that my actions lead to something positive.

Bureaucracy is such a burden in our society, wherever you turn you meet it. Even on GAF.
 

AniHawk

Member
That's what most assume at the moment, as in : that is why we are assuming ARM as a CPU instead of X86 like PS4 and Xone. It's also what Iwata hinted at during the investors briefings.



But which one of those are inhouse developed flagship titles that can carry a console and generate sales?

Zelda U: EAD, Q4 2016 most likely
#FE: Atlus (already out in japan, bombed)
TP HD: port, done by Tantalus
Star fox zero: platinum
Pokken: Bandai Namco
Paper Mario: unannounced, port or not? Q4 2016? We don't know.

It's a decent line-up for a console in it's last year. Of these only Pokken and zelda (in the west) might sell consoles.

probably all of them will do well aside from #fe. the system is going to do a sharp nosedive this year and nintendo will discount remaining stock after nx launches to get rid of it. moving systems at this point means fuck all since the point of that is to move software. expanding a userbase is a goal in the first 2-3 years of a platform's life. i mean, it's always important, but at a certain point, you should have a solid base to sell things.
 
Just curious, if Sony "f*cked up" with PS3 which sold ~85mn LTD, what does this mean for Nintendo consoles in general, with Wii being Nintendos best selling console ever (~100mn) and NES #2 with ~60mn LTD? Just sayin...

No matter what Nintendo does, NX home console derivate will struggle to get above 20mn LTD unless it really comes with a surprisingly good concept.
Going from PS2 dominating and breaking records to PS3 struggling with X360 is f*cking up in my opinion. Same as Nintendo going from Wii to Wii U is f*cking up.
Overpriced, more exotic hardware *ahem*Cell*ahem* and initially being a trojan horse for brute forcing BluRay is kinda f*cking up, no?

Not being underpowered and Sony taking massive financial hits made it recover. You know, devs were like "Dude, HD dev is expensive! Gotta get our stuff out on as much platforms as possible!", Wii kinda didn't fit that strategy. Same with Wii U, not powerful enough for demanding AAA games and having exotic hardware.

And Bitch, please (couldn't let that phrase pass with that Username):
If you are so damn certain about the sales potential of a system not even officially announced, please share some technical details, because you obviously have a way to see the future.
Some winning lottery numbers would be fine, too.
 

E-phonk

Banned
probably all of them will do well aside from #fe. the system is going to do a sharp nosedive this year and nintendo will discount remaining stock after nx launches to get rid of it. moving systems at this point means fuck all since the point of that is to move software. expanding a userbase is a goal in the first 2-3 years of a platform's life. i mean, it's always important, but at a certain point, you should have a solid base to sell things.

I agree, I meant generate new hardware sales.
These titles are definitly being made to please the current WiiU owners, instead of attracting new ones.
 
And Bitch, please (couldn't let that phrase pass with that Username):
If you are so damn certain about the sales potential of a system not even officially announced, please share some technical details, because you obviously have a way to see the future.
Some winning lottery numbers would be fine, too.

screenshot01-15-16at0v7s2y.png


This is the development of Nintendo's home console sales, steadily declining, with Wii being what you might call an anomaly.

The Wii and its motion control concept was something special indeed. And all I say is that Nintendo needs to come with another "special" again to exseed Gamecube's LTD numbers.

What I am also pointing out is that we should keep our expectations in balance when it comes to NX' potential (only refering to the home console derivate of course.)
 

AniHawk

Member
This is the development of Nintendo's home console sales, steadily declining, with Wii being what you might call an anomaly.

The Wii and its motion control concept was something special indeed. And all I say is that Nintendo needs to come with another "special" again to exseed Gamecube's LTD numbers.

What I am also pointing out is that we should keep our expectations in balance when it comes to NX' potential (only refering to the home console derivate of course.)

the anomaly argument is really poor since it acts like nintendo consoles are part of some sort of mathematical equation that isn't influenced by outside forces. am i to reason that the 3ds is some sort of anomaly as well, since it's not part of nintendo's ever-increasing handheld system sales from the game boy to the ds? or do we accept that there are other factors that lead to a result?

if you look at the 7th generation, you'll notice that no hardware manufacturer ever sold as much hardware as they did then. there was no other time when software moved more than it did then. transition to this gen, and everyone is doing worse. only one hardware manufacturer will have one platform that seems like it will be steady or exceed their previous platform, but they're still reaching fewer consumers worldwide overall. everyone's power diminished.

it's not enough to look at numbers. context is important. i also don't think iit was motion controls that attracted people to the wii i mean, yes, they did, but motion controls didn't attract people to the ps3 with the sixaxis or the move. what people saw was something that was accessible, relatively inexpensive, and had value outside of video games (as an exercise tool or a family bonding activity or what have you). those are the kinds of concepts nintendo and other hardware manufacturers need to consider in developing platforms.
 
*GRAPH TIME*
Yeah, it's graph time. Now, what do you think did fellow analysts (and most of the gamers) predict how the PS3/X360/Wii gen was going to be?

Can a graph tell you the future about customer interest, what's going to be THE lightning in a bottle, or just simple coincidence, that could very well change any potential outcome? Does your graph factor the general growth, that the market has experienced since the NES?

And how does this graph tell you all that about something that we all know basically only one thing, that it exists? How does this graph handle the potential shake up in traditional console cycles, if that's what Nintendo is possibly trying to do, according to that patent.

If a graph shows decline with past hardware, but also the very exception to that, i'd say it's impossible to even say that it "will" anything.
Look, i'm not saying it's going to sell like hotcakes, but i'm also not typing that it will or won't.
 

Datschge

Member
if you look at the 7th generation, you'll notice that no hardware manufacturer ever sold as much hardware as they did then. there was no other time when software moved more than it did then. transition to this gen, and everyone is doing worse. only one hardware manufacturer will have one platform that seems like it will be steady or exceed their previous platform, but they're still reaching fewer consumers worldwide overall. everyone's power diminished.

it's not enough to look at numbers. context is important. i also don't think iit was motion controls that attracted people to the wii i mean, yes, they did, but motion controls didn't attract people to the ps3 with the sixaxis or the move. what people saw was something that was accessible, relatively inexpensive, and had value outside of video games (as an exercise tool or a family bonding activity or what have you). those are the kinds of concepts nintendo and other hardware manufacturers need to consider in developing platforms.
Good writing and good points.

Personally I think the audience that people tend to dub "casual gamers" used to be part of every major platform, also giving rise to PS1 and PS2 relative to their precursors/opponents. Wii expanded it some more, but the audience was lost when the Wii was underserved after the initial years. No new platform took serious effort to recapture that audience, reducing the reach of the overall home console market to around 4th gen level.
 
Y
Look, i'm not saying it's going to sell like hotcakes, but i'm also not typing that it will or won't.

We're actually on the same side,I think. Just trying to put things into perspective here. Given the market environment when the NX releases ($299 console competitors, trend to mobile gaming, maybe even VR) it will have a hard time without question. So, in order to surpass Gamecube sales-wise, Nintendo really needs to come up with some clever stuff, like they did with Wii. If they fail to deliver that (e.g. by still relying too much on the sales power of their very own IPs or weak value for money), NX will be in deep trouble.
 
Good writing and good points.

Personally I think the audience that people tend to dub "casual gamers" used to be part of every major platform, also giving rise to PS1 and PS2 relative to their precursors/opponents. Wii expanded it some more, but the audience was lost when the Wii was underserved after the initial years. No new platform took serious effort to recapture that audience, reducing the reach of the overall home console market to around 4th gen level.

Not to mention mobile devices stole away the casual audience through generally having a lot more use outside of just gaming and mobile gaming being both pick-up-and-play and simple to use due to pure touch and basic motion controls. But those same aspects are also what basically cripples mobile gaming in terms of being able to ascend beyond that incredibly cheap simplicity (due to the needs of mobile devices crippling their processing potential and crippling their control versatility), and mobile-compatible controllers are a niche that no mobile developer would ever risk catering to exclusively.

That being said, the problem with modern gaming consoles when it comes to a casual audience is that the current 'standard' of controller is incomprehensible to anyone who isn't familiar with a gaming controller, a problem the Wii tried to mitigate with quite a bit of success. Say what you will about motion controls, but well-designed motion controls are extremely intuitive to virtually anyone, and that's a big part of why the Wii caught on, and probably a big part of why casual gamers might find VR far more approachable than regular core gaming. Let's be frank, more games need to have extremely basic optional tutorials on hand to teach non-gamers control conventions in certain genres. Sure, core gamers will find them extremely patronizing, but for those who'd like to enjoy a core game but aren't really familiar with them, it goes a long way. But that won't fix the problem of the dualshock setup being extremely unintuitive to anyone who hasn't really picked one up before.
 

SuperHans

Member
screenshot01-15-16at0v7s2y.png


This is the development of Nintendo's home console sales, steadily declining, with Wii being what you might call an anomaly.

The Wii and its motion control concept was something special indeed. And all I say is that Nintendo needs to come with another "special" again to exseed Gamecube's LTD numbers.

What I am also pointing out is that we should keep our expectations in balance when it comes to NX' potential (only refering to the home console derivate of course.)

Have you a chart of their handheld sales? I think since they are hinting that the software libraries might overlap in some way then that would give good insight into their decision.
 
Good writing and good points.

Personally I think the audience that people tend to dub "casual gamers" used to be part of every major platform, also giving rise to PS1 and PS2 relative to their precursors/opponents. Wii expanded it some more, but the audience was lost when the Wii was underserved after the initial years. No new platform took serious effort to recapture that audience, reducing the reach of the overall home console market to around 4th gen level.

The problem is, that 'casual' audience hasn't stopped gaming, if anything that market has exploded to far greater numbers than we saw in the 7th gen, it's just that they've gone to mobile gaming.

So unless the NX is easier to use than a buttonless touch screen, has cheaper games than 'free' that can be downloaded in seconds, have access to all other media that exists accessible with less hassle than downloading an app, can be a better way of communicating with the rest of the world than something that was primarily designed for that function, as well as being even more portable and socially acceptable for the average person's life than their phone is, then it's not getting that audience back.

The Wii didn't 'lose' the casual audience. It was simply taken by a better competing hardware manufacturer, just not a console making one.

Much as the Wii took the original 'casual' audience from the PS2 infact. And Nintendo aren't ever getting them back, anymore than Sony is, and I'm including even if VR does take off.

The new 'casual' audience that does exist, are the COD, FIFA/Madden, Minecraft and GTA players, and other than that, there's just the enthusiast market being perfectly served by the other consoles and PC. If they can't get them, then they can only really hope to not have too great a decline from their current audience, because they sure as hell wouldn't be generating new sales from anywhere else by out competing Apple and Samsung.
 

Eddie Nash

Neo Member
The problem is, that 'casual' audience hasn't stopped gaming, if anything that market has exploded to far greater numbers than we saw in the 7th gen, it's just that they've gone to mobile gaming.

So unless the NX is easier to use than a buttonless touch screen, has cheaper games than 'free' that can be downloaded in seconds, have access to all other media that exists accessible with less hassle than downloading an app, can be a better way of communicating with the rest of the world than something that was primarily designed for that function, as well as being even more portable and socially acceptable for the average person's life than their phone is, then it's not getting that audience back.

The Wii didn't 'lose' the casual audience. It was simply taken by a better competing hardware manufacturer, just not a console making one.

Much as the Wii took the original 'casual' audience from the PS2 infact. And Nintendo aren't ever getting them back, anymore than Sony is, and I'm including even if VR does take off.

The new 'casual' audience that does exist, are the COD, FIFA/Madden, Minecraft and GTA players, and other than that, there's just the enthusiast market being perfectly served by the other consoles and PC. If they can't get them, then they can only really hope to not have too great a decline from their current audience, because they sure as hell wouldn't be generating new sales from anywhere else by out competing Apple and Samsung.

Whatever the NX ends up being, I just know myself well enough to say that I'll buy it at launch, unless:

1) It's digital only (I'm not saying it will be)
2) Its controller doesn't include physical face buttons, unless it's Tactus enabled (again, I'm not saying it won't include physical face buttons)

I say this because no matter what people say about the console or Nintendo's current lack of 3rd party support, I still want my fix of Nintendo's games, like Zelda, Smash, Mario, DK and even Metroid, hopefully.
That said, I still hope Nintendo recovers 3rd party support, at least to some extent. I also hope their inevitable new "gimmick" is fun to play with, like Wii's motion controls.
 
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