It'd be strange to see a console launch in March.
3ds and dsi launched March/april, so if there's a Handheld, maybe it'd fit there.
Wii and wii u are Nov/dec releases, hence why I'm hoping for nov 2016!
It'd be strange to see a console launch in March.
I guess. Just throwing it out there since NX console might not make 2017 and Nintendo has launched hardware in march beforeIt'd be strange to see a console launch in March.
Let's be honest, the handheld is gonna be doing most of the selling if the sales pattern is anything to go by. Not to mention that the 3DS is starting to show its age. If anything, it should be important that the NX Handheld is a hit. And I wouldn't be shocked if Nintendo makes the NX Handheld the flagship NX device to ensure that.3ds and dsi launched March/april, so if there's a Handheld, maybe it'd fit there.
Wii and wii u are Nov/dec releases, hence why I'm hoping for nov 2016!
What about the handheld?I'm expecting Nintendo to announce, or confirm AMD is behind the home console silicon. If we're lucky, we may get some minimal spec info. Which would probably be limited to code names for the CPU and GPU.
I'm expecting Nintendo to announce, or confirm AMD is behind the home console silicon. If we're lucky, we may get some minimal spec info. Which would probably be limited to code names for the CPU and GPU.
The popular theory was to have the same game scale up or down depending on whichever NX device is being used to play the game in question. So if you were to play Ace Attorney on the NX Console, the game would be upscaled to 1080p with improved textures, effects, & maybe improved framerate.Question: a lot of the discussion on the dual handheld/console with shared library idea has focused on whether console games will scale down. As someone who has been more focused on/more a fan of the handheld library, I have a reverse question: what about games that are traditionally handheld?
Would Capcom be able to release an Ace Attorney or Level 5 a Professor Layton game that would look just fine on a handheld but a blurry mess on a console and expect to receive a good reception? I'm worried that the resources needed to make a game look good on console could seriously damage series like Ace Attorney, Fire Emblem (of the top-down portable style), top-down Zelda (a la the fantastic Link Between Worlds, the best Zelda game, period), and others. If companies know they need to churn out graphics that would impress on a 1080p screen, will they just give up making delightful handheld titles because it'll be too expensive and time-consuming to be profitable?
Question: a lot of the discussion on the dual handheld/console with shared library idea has focused on whether console games will scale down. As someone who has been more focused on/more a fan of the handheld library, I have a reverse question: what about games that are traditionally handheld?
Would Capcom be able to release an Ace Attorney or Level 5 a Professor Layton game that would look just fine on a handheld but a blurry mess on a console and expect to receive a good reception? I'm worried that the resources needed to make a game look good on console could seriously damage series like Ace Attorney, Fire Emblem (of the top-down portable style), top-down Zelda (a la the fantastic Link Between Worlds, the best Zelda game, period), and others. If companies know they need to churn out graphics that would impress on a 1080p screen, will they just give up making delightful handheld titles because it'll be too expensive and time-consuming to be profitable to make them look good on the console?
I meanQuestion: a lot of the discussion on the dual handheld/console with shared library idea has focused on whether console games will scale down. As someone who has been more focused on/more a fan of the handheld library, I have a reverse question: what about games that are traditionally handheld?
Would Capcom be able to release an Ace Attorney or Level 5 a Professor Layton game that would look just fine on a handheld but a blurry mess on a console and expect to receive a good reception? I'm worried that the resources needed to make a game look good on console could seriously damage series like Ace Attorney, Fire Emblem (of the top-down portable style), top-down Zelda (a la the fantastic Link Between Worlds, the best Zelda game, period), and others. If companies know they need to churn out graphics that would impress on a 1080p screen, will they just give up making delightful handheld titles because it'll be too expensive and time-consuming to be profitable to make them look good on the console?
Question: a lot of the discussion on the dual handheld/console with shared library idea has focused on whether console games will scale down. As someone who has been more focused on/more a fan of the handheld library, I have a reverse question: what about games that are traditionally handheld?
Would Capcom be able to release an Ace Attorney or Level 5 a Professor Layton game that would look just fine on a handheld but a blurry mess on a console and expect to receive a good reception? I'm worried that the resources needed to make a game look good on console could seriously damage series like Ace Attorney, Fire Emblem (of the top-down portable style), top-down Zelda (a la the fantastic Link Between Worlds, the best Zelda game, period), and others. If companies know they need to churn out graphics that would impress on a 1080p screen, will they just give up making delightful handheld titles because it'll be too expensive and time-consuming to be profitable to make them look good on the console?
Question: a lot of the discussion on the dual handheld/console with shared library idea has focused on whether console games will scale down. As someone who has been more focused on/more a fan of the handheld library, I have a reverse question: what about games that are traditionally handheld?
Would Capcom be able to release an Ace Attorney or Level 5 a Professor Layton game that would look just fine on a handheld but a blurry mess on a console and expect to receive a good reception? I'm worried that the resources needed to make a game look good on console could seriously damage series like Ace Attorney, Fire Emblem (of the top-down portable style), top-down Zelda (a la the fantastic Link Between Worlds, the best Zelda game, period), and others. If companies know they need to churn out graphics that would impress on a 1080p screen, will they just give up making delightful handheld titles because it'll be too expensive and time-consuming to be profitable to make them look good on the console?
The launch is planned this then no it wont be earlyBut look at the dates. It'd be way too soon for us to get stuff on that level.
It really has more to do with costs. Granted, the NX Handheld will likely sell more regardless, but the NX Console still has to sell decently as its own device as well to help push the platform as a whole. And it can't do that if it's too expensive to the point where Sony & Microsoft could easily undercut the NX Console with a strategic price cut. This is why most of us are expecting the NX Platform to be slightly below the Xbox One to maintain an affordable price tag (probably around $249-$299). Basically, Nintendo isn't in a position where they can charge a premium price for the NX Console.I get that most people expect that Nintendo will release a low(er) powered console again, but is there really a market for such a system? Nintendo said with the Wii that they were trying to be more like a Toyota and not everyone needs a 'BMW.'
But it seems to me that the market that is fine with a lowered power system and doesn't care too much about graphics will be perfectly happy with a handheld system or mobile.. This isn't like in early 2000 where handheld and console games were distinct. Nowadays, the difference isn't that big.
It really has more to do with costs. Granted, the NX Handheld will likely sell more regardless, but the NX Console still has to sell decently as its own device as well to help push the platform as a whole. And it can't do that if it's too expensive to the point where Sony & Microsoft could easily undercut the NX Console with a strategic price cut. This is why most of us are expecting the NX Platform to be slightly below the Xbox One to maintain an affordable price tag (probably around $249-$299). Basically, Nintendo isn't in a position where they can charge a premium price for the NX Console.
They need to be lower, hence why I put $249 as the low-end just in case Sony & Microsoft do a price drop during the holidays. I was under the impression that the PS4 & XB1 currently cost $349.Why would they have to be less powerful than the Xbox One to achieve the same price the Xbox One could realistically be at by the time of NX release?
They need to be lower, hence why I put $249 as the low-end just in case Sony & Microsoft do a price drop during the holidays. I was under the impression that the PS4 & XB1 currently cost $349.
But my point is that they need to be able to mark down the price of the NX Console just in case the competition does any price cuts during the holidays. Hard to do that if the specs on the inside are on the expensive side. And if the NX Console isn't supposed to be out until sometime in 2017, Nintendo has plenty of time to study the moves of Sony & Microsoft.I think they need to be affordable, not necessarily lower, and you also put $299 which is possible in the next 9-10 months. My thing is why would they HAVE to be weaker to achieve the same price in the same span of time that's the part that doesn't make sense to me.
They need to be lower, hence why I put $249 as the low-end just in case Sony & Microsoft do a price drop during the holidays. I was under the impression that the PS4 & XB1 currently cost $349.
Let me guess:
CPU codenamed N
GPU codenamed X
Still, they should be able to achieve parity in power and keep the same price point as the other two.But my point is that they need to be able to mark down the price of the NX Console just in case the competition does any price cuts during the holidays. Hard to do that if the specs on the inside are on the expensive side. And if the NX Console isn't supposed to be out until sometime in 2017, Nintendo has plenty of time to study the moves of Sony & Microsoft.
The system has to have value. I don't think $299 is a problem if the system has an attractive feature alongside being competitive in several other areas. Being low cost is probably going to work against Nintendo.
Just like how Sony & Microsoft can easily undercut the NX Console & use their more-established libraries as a weapon against Nintendo. Nintendo can't afford to charge too much for the NX Console, much like how they can't afford to charge too much for the NX Handheld. $299 should be the maximum for the former, & $199 should be the maximum for the latter.The system has to have value. I don't think $299 is a problem if the system has an attractive feature alongside being competitive in several other areas. Being low cost is probably going to work against Nintendo.
Just like how Sony & Microsoft can easily undercut the NX Console & use their more-established libraries as a weapon against Nintendo. Nintendo can't afford to charge too much for the NX Console, much like how they can't afford to charge too much for the NX Handheld. $299 should be the maximum for the former, & $199 should be the maximum for the latter.
$349 for the NX Console is literally begging for Sony & Microsoft to undercut said NX Console with a price cut. Granted, the NX Handheld will likely sell more regardless, but the NX Console should be able to pull its weight regardless. And while you may be willing to pay $349, many others may not feel the same way (especially not for a Nintendo console at the moment).350 for a good machine with a nice catch and launch killer app is the sweet spot forme. And if this unified architecture means all nintendo games, or 90%, run in this machine, I'm already applying for bankruptcy.
350 for a good machine with a nice catch and launch killer app is the sweet spot forme. And if this unified architecture means all nintendo games, or 90%, run in this machine, I'm already applying for bankruptcy.
We need Ideaman here.
I think Nintendo learnt the hard way that there is a limit for the price they can ask when they were forced to cut down the price for both 3ds and Wii U shortly after launch. I don't see them adventuring over $300 ever again. At least not for the main SKU. At most maybe provide a premium SKU, but I kind of doubt that.
Spill the beans lolmmh...
HE HAS RETURNED!!!!!!!mmh...
Thank you.mmh...
mmh...
$349 for the NX Console is literally begging for Sony & Microsoft to undercut said NX Console with a price cut. Granted, the NX Handheld will likely sell more regardless, but the NX Console should be able to pull its weight regardless. And while you may be willing to pay $349, many others may not feel the same way (especially not for a Nintendo console at the moment).
Win an early PR battle, have an early games library that justifies the purchase, and they could probably sell a good system at $399.
Why would Sony need to undercut a newly released console with zero install based and new unproved concept by lowering the price of the 2nd fastest selling console of all time? It's insulting for the brand and a bad business decision not to wait what NX is and how the market react to it.$349 for the NX Console is literally begging for Sony & Microsoft to undercut said NX Console with a price cut. Granted, the NX Handheld will likely sell more regardless, but the NX Console should be able to pull its weight regardless. And while you may be willing to pay $349, many others may not feel the same way (especially not for a Nintendo console at the moment).
Shoot us with your knowledge!
That's the problem, they probably can't. They charged $250 for the 3DS & $350 for the Wii U, & look how both of those turned out. As KingSnake said, I doubt that Nintendo will venture past $300 this time for the NX Console. Likewise for the NX Handheld, though it'd be $200 in that case.Price is important for sure, but it is not the only important factor. If Nintendo can convince people that their machine is worth the extra cost, than a bit of a price gap shouldn't matter all that much.
They need to win a damn PR war, not just a PR battle. It's not only about the console and the game, it's also about the whole ecosystem. For a premium price it needs to be perceived as the cool thing to buy in entire communities of friends. Cool games could make it a second console to have, but for a premium price it needs to be more than that. It needs to also beat PSN and Xbox live in popularity and that's the tough ear to fight.
Not even speaking of the real possibility that the most popular 3rd party games won't be again on board.
I'm not sure if they'd do the lite NX OS emulation for PS4, PC, & smartphones. But you have a point with the rest.Consider a scenario where the industry's old running AAA franchises such as GTA and Battlefield don't make it into Nintendo's NX library, but a new branch of AAA repertoire, coming from studios who mainly do mobile, will indeed be on board because of a particular feature really appealing about this system?
A shared OS is Nintendo's take on Apple's business model. How do we know that such OS is bound to Nintendo hardware? Maybe a PS4,PC, Android and iOS app will emulate a lite version of such OS and you can actually play some specially developed eShop Nintendo games across all your devices. That way the new DeNA partnership will also land on NX devices. Pokemon GO at portable NX launch? I can keep playing the same game on my phone while commuting? Sign me up.
Such scenario is indeed possible and would thrive even without your best GTA and the yearly usual franchises.
I actually kinda do since I also don't believe we'll be getting a new home console this year that would play this supposed version.
Consider a scenario where the industry's old running AAA franchises such as GTA and Battlefield don't make it into Nintendo's NX library, but a new branch of AAA repertoire, coming from studios who mainly do mobile, will indeed be on board because of a particular feature really appealing about this system?
A shared OS is Nintendo's take on Apple's business model. How do we know that such OS is bound to Nintendo hardware? Maybe a PS4,PC, Android and iOS app will emulate a lite version of such OS and you can actually play some specially developed eShop Nintendo games across all your devices. That way the new DeNA partnership will also land on NX devices. Pokemon GO at portable NX launch? I can keep playing the same game on my phone while commuting? Sign me up.
Such scenario is indeed possible and would thrive even without your best GTA and the yearly usual franchises.
I'm not sure if they'd do the lite NX OS emulation for PS4, PC, & smartphones. But you have a point with the rest.
Consider a scenario where the industry's old running AAA franchises such as GTA and Battlefield don't make it into Nintendo's NX library, but a new branch of AAA repertoire, coming from studios who mainly do mobile, will indeed be on board because of a particular feature really appealing about this system?
A shared OS is Nintendo's take on Apple's business model. How do we know that such OS is bound to Nintendo hardware? Maybe a PS4,PC, Android and iOS app will emulate a lite version of such OS and you can actually play some specially developed eShop Nintendo games across all your devices. That way the new DeNA partnership will also land on NX devices. Pokemon GO at portable NX launch? I can keep playing the same game on my phone while commuting? Sign me up.
Such scenario is indeed possible and would thrive even without your best GTA and the yearly usual franchises.
But I'd honestly wouldn't expect a "To whom it may concern" message this early. Maybe we'll get one later on, but now seems a bit too soon. Remember, overhyping leads to disappointment. And & have a bad feeling that this investors' meeting is getting a bit too overhyped in this thread. I get that you guys are hungry for info, I'm with you on that. But we shouldn't blindly hype up any random Nintendo event in the hope for NX Platform news.NX existing was already made public a bit less than a year ago. Wii U and 3DS made their existence known via these "to whom it may concern" press releases. Despite not revealing any details about NX, Nintendo has announced that a new platform called NX is in development with further details TBA this year. This in a way takes the place of these generic press releases we got for 3DS and "Wii-successor."
mmh...
https://gyazo.com/dd939c82200d6867c248ab50c5e5a2d0
Well this confirms PPC is def out because we all know that their old cpu architecture def was not "modern" LOL
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