I watched two interesting Amiibo-related interviews yesterday, and it got me thinking about how Nintendo could potentially gain back a respectable amount of third party support for the NX.
The first interview is from IGN, where Sean Valesco (from Yacht Club Games) reveals how the Shovel Knight Amiibo came about:
http://youtu.be/gkdBnGNmlFU
The second is from Gameexplain, where Damon Baker (from NOA) explains the development of the Shovel Knight amiibo from Nintendo's side:
https://youtube.com/watch?v=N6hteiJaQ14
They are both very informative interviews and well worth a watch, but Damon Baker said something in particular that I want to emphasize:
Amiibo has passed 21 million units sold last October, so it's safe to say that Nintendo's venture into the toy-to-life market has been a success. Well what if Nintendo took that success, and offered it as a service to help other third party developers try their hand in the toy-to-life market via Amiibo? Imagine Final Fantasy XV launching alongside a FF Amiibo lineup, Fallout 5 with a pip-boy Amiibo, A new rayman/rabbids game with a Rayman Amiibo lineup, Assassin's Creed with an Amiibo, a new Tomb Raider with a Lara Croft Amiibo, Street Figther V with an Amiibo lineup, etc.
Assuming NX is easier to port to than the WiiU, a third party developer could potentially use little resources to pull out a port that A. would be playable on a home and portable console (assuming the rumors are true) B. have the extra incentive of toy-to-life exposure/profits, and C. the extra exposure from potential Amiibo support in Nintendo titles going forward.
Now I'm not saying that Amiibo would suddenly have EA bringing back their sports titles or Rockstar bringing over the next GTA, but the Amiibo incentive could be used to win back some of the third-party developers that have slowly started to pull away from Nintendo after being burned one to many times before.
Opinions?
Edit: I'm currently posting from my phone so I apologize for any typos.