shuyin_ said:
That sucks... i just searched what engine Brink and Prey 2 use... they both use id Tech 4, Doom 3's engine... lol
AFAIK, they have modified that engine to hell and back. Same think Treyarch and Infinity Ward have been doing. Just because the base is an old engine, it doesn't mean it can't look much better with some fixes.
Hell, the Unreal Engine went from this (1998):
To this (1999):
To this (2003):
To this (2003):
To this (2007):
To this (2011):
To this: (2011 but realistically feasible by very late 2012 I guess):
(not the best pic, but you know what I'm talking about).
Personally can't wait for whatever we might be getting even 2 years from now
As for it being very expensive.. the stuff you see in the 2007 pic (UT3) was probably as expensive to make as it's now the 2011 stuff, and 2011 looks leaps better. Software and hardware improves, helping artist get their results faster. And things will keep becoming easier to make in the future too, so things will just keep improving (plus, many things that makes games look better like higher resolution, antialiasing, better lighting, etc..) just require more powerful hardware, not hundreds of hours spent on assets

They only need to be developed once, and that's it.