Drensch said:Crap and hypocrisy abound:
Funny. The market controls that Nintendo implemented managed to build quite a few companies into giants-Konami, EA, Namco, Capcom on and on. That's what reversed the crash. I'd expect that far more companies were making money than the constant stream of developers dropping out of business now.
Eye toy mimics a toy more than a gaming product. What are these stillborn innovations? And suppose there are so called stillborn innovations, at least they are trying something new.
All anybody seems to look forward to on Ps2 and Xbox is the next Halo, Gta, Gt, Madden, Splinter cell 3 etc.
You can't honestly believe that.
What does that mean, "Moving forward"? Does it mean 5 sequels a system? Or media center crap? Explain.
Belfast said:Eyetoy? I admit, it is a little gimmicky and still has a ways to go, IMO, to become something legitimate, but its a little piece of where the industry as a whole could be headed. I highly doubt the DS "touch" sensibility will survive past its current incarnation and even if it does, it will stay within the portable realm. However, the technology the Eyetoy takes advantage of has been something predicted with the industry to eventually become a legitimate way of controlling games in future consoles. The tech is primitive at this point and uses only a basic webcam, but the intention is there.
Amir0x said:I don't understand why anyone would want Nintendo to fail anyway.
Nintendo succeeded/failing has no effect on you playing games.
Minotauro said:Yes it does. It would mean I only need to buy two consoles next generation instead of three. Seriously, buying a Nintendo console strickly for Nintendo games is getting tiresome.
Catchpenny said:One console is cheaper than two.
naz said:Come on now what has nintendo done to you people that you just can't ignore it?
I hear:
I outgrew Nintendo
Nintendo is not Relevant
I hate Nintendo's Minigame Revolution
Monk said:Not they are not.
OoT= boring
MP= boring
Mario64= boring
Pikmin=... ok i will give you that.
radioheadrule83 said:The only reason I could see anyone wanting them to fail is if they wanted to play Nintendo games on other consoles.
PC Gaijin said:You forgot: created the most annoying fanboys on the face of the planet. Really, that's my only beef with Nintendo.
All anybody seems to look forward to is sequel XYZ? From a mainstream point of view, you may be right, but from a real "gamer's" point of view, there are tons of things to look forward to, like the Nippon Ichi SRPGs, ICO and Wanda and the Colossus, Katamari Damacy, Shin Megami Tensei games, and so on. These aren't series that the mainstream is known to look forward to, but there's enough variety for actual gamers in general and a literal plethora of new games/franchises to go around. Hell, when we see GTA 10 in 15-20 years, you might have a point. But Nintendo, with few exceptions, continues to pull from the same franchises it established like 20 years ago.
I won't dispute that, then again the release stuff like Syphon Filter and their sports games. However to claim that Nintendo is negligably better, that's nuts.Yes, Sony's stable of games is getting much better. Sony doesn't develop too many of its own games, but a lot of its 2nd party/close 3rd party friends do, and they publish them. Stuff like R&C/Jak/ICO/Ape Escape/etc. are proof enough for me that Sony has come a long way.
And moving forward means, well, moving forward. It means ACTUAL TECHNOLOGICAL PROGRESSION and a tendency to change with the times and recognize changes in the consumer base. MS forged ahead with Xbox Live and a lot of horsepower under the hood. A capable developer can create something golden out of this combination, the fact is that many just haven't.
Pure marketing speak, just like :I'm tired of their "we're not competing with Sony and MS, but we really are" kind of attitude. They act like their doing all fine and dandy as they are and then they have Reggie up there doing the song-and-dance on how much Revolution is going to crush the competition. I mean, WTF?
Sony's PSP isn't a half-baked idea and, complications or not, it shows their intentions to push the portable market farther than has ever gone before.
PC Gaijin said:You forgot: created the most annoying fanboys on the face of the planet. Really, that's my only beef with Nintendo.
adam20 said:Nintendo needs new management. Those 95 year old geezers are losing it. They used to make some trully decent games. These days I'd be weary to touch anything they made recently with the exception of mario sunshine and paper mario 2. Seems like perhaps the only real fun games they made in a long while. That is if paper mario 2 is even fun to begin with.
that's is more true than people wants to believe.Chrono said:From this thread I'd say easily the 'Nintendo haters' are more annoying really.![]()
etiolate said:Perhaps the media and fans could keep the game industry from turning into the music industry, keep it from becoming just another pop culture sewage dump.... but I think they'd rather just laugh and be lazy.
I'm just gonna enjoy them as long as I can and when they are gone I will stop gaming.
Dram said:sure you will
I'm willing to accept this current direction, provided that we still do get occasional nuggets of brilliance aside from the crap. Look at Katamari Damacy, for example. Who'd have thought that we'd see that game here in the US? I certainly never thought I'd see Mad Maestro or Mister Mosquito here either, but it happened (and Eidos took quite a hit on that experiment). I can take the good with the bad, and the in-between.
etiolate said:The anti-nintendo people post more than the supposed evil fanboys. Most of those fanboys have been run off or beaten into submission. The anti-nintendo sentiment being based on fanboys is a fantasy world of the past. The general makeup of the board is A: A lot of Sega refugees still holding on to the 16 bit battles, B: PC gamers who don't even understand what console gaming is about and C: Playstation Gen people who love their Square and Kojima. Throw in the people who just like to pile on and you got most of the board.
It's not a Nintendo audience. The wishing for 3rd party or failure for Nintendo is bad due to the fact there is no game company hardware maker, but they'll just ignore it. They will pretend not to care that much about a hobby they spend so much time around. They may be bothered by what EA is doing or what happened to POP2, but don't count on them to try to stop it. Perhaps the media and fans could keep the game industry from turning into the music industry, keep it from becoming just another pop culture sewage dump.... but I think they'd rather just laugh and be lazy.
Sho Nuff said:Nintendo can die because they make too many ports, not enough cool new shit, and their portables are too behind-the-times conservative in terms of raw power.
Plus their hardcore fans scare me.
(Runs away and leaves thread)
DJPS2 said:Hell, yes.
Well... Nintendo created them to so it still works.Chrono said:From this thread I'd say easily the 'Nintendo haters' are more annoying really.![]()
Belfast said:Sony's PSP isn't a half-baked idea and, complications or not, it shows their intentions to push the portable market farther than has ever gone before.
Catchpenny said:Oh, give me a break. By the same reasoning, DS touch sensibility is the early incarnation of a virtual reality setup that allows you to directly interact with objects, grabbing them with your hand and feeling the texture.
Spike said:How exactly? By offering games that fall between the PS1/PS2 level of graphics? Games that could just as easily be offered on the PS2?
Panajev2001a said:Can you play PlayStation 2 games on the go ?
Are those games all quick and straight ports of PlayStation 2 games ?
Is the PSP just limited to playing games ?
How about bitching for all the GBA games which required you to buy the GBA or the GB Player even though they could have been easily made for GameCube ?
Spike said:No, but these aren't exactly PS2-level games.![]()
No, they could be done better on the PS2.
No, and now, neither is the GBA.
Actually, I have. I've never liked the idea of portable systems.
Drensch said:I'd say catchpenny addressed the double standard on the Ds.
More double standards for Nintendo. Nintendo using franchises is a bad thing. There have been 7 Super Mario games in 20+ years. Jak/Rachet/GT/ GTA etc have managed 3 or so separate sequels in 5 years, yep, Nintendo relies on their IP more than anyone. There are far more egregious milkers of IP than Nintendo. And I think you also hold 3rd parties to a different standard. Nintendo themselves have created several great new games/ip this generation: Animal Drossing*, Pikmin, Eternal Darkness etc. And there have been great 3rd party games too: VJ, Namco Rpgs, Crystal Chronicles. Not as many as Ps2, that isn't really the point.
I won't dispute that, then again the release stuff like Syphon Filter and their sports games. However to claim that Nintendo is negligably better, that's nuts.
Double standard. The Cube and Ds aren't moves forward? The wavebird isn't a move forward? The psp isn't some sort of innovation, it's more silicon. That's been happening forever. The Xbox is a lot of expensive components thrown together, that somehow makes it a progression? I can see Xbox live as a program that is a well done. How are any of Nintendo's tech any differnt than what Sony or MS have done? Casing color?
Pure marketing speak, just like :
Panajev2001a said:Okay then, we cannot really agree on any middle ground then.
XS+ said:nor do I think their approach is healthy for our industry.
it's pretty obvious they want Visual over gameplay, and sadly visual is where the industry's going.SantaCruZer said:Their approach is different from Microsoft and Sonys, but how is variation a bad thing? Or do you want 3 consoles that does exactly the same thing. What is the point in that again?
monkeyrun said:it's pretty obvious they want Visual over gameplay, and sadly visual is where the industry's going.
Belfast said:Do you feel the texture?
Do you grab things with your hand?
Or is it a stylus and a touchscreen which has been around on PDAs for ages and used in ATMs, grocery store checkout lanes, and information kiosks for at least 10 years now?
SantaCruZer said:Their approach is different from Microsoft and Sonys, but how is variation a bad thing? Or do you want 3 consoles that does exactly the same thing. What is the point in that again?
XS+ said:As long as they're not leading, I don't care. Leaders are followed -- which is why the Xbox is strongly modeled off the PS2. I don't want to play the type of games Nintendo puts out, hence I'm glad that they no longer occupy a spot at the forefront.
Catchpenny said:No. Could you do that with a touch screen eventually? Sure, if you had some gloves to hook into the hardware that would provide you with some sort of feedback.
Uh, yes? Not with your whole hand, but you can grab objects on the screen with your finger and "carry" them about.
Whereas Sony invented the first ever webcam!
If Eyetoy is the future and the DS a gimmick, why have there only been about half a dozen games or so for Eyetoy in a year? Why isn't Sony supporting Eyetoy to the extent that Nintendo is supporting the DS? Why are third parties throwing far more support behind the DS? Why are there nothing but mini-games for Eyetoy, whereas you can control much deeper games with the DS, even without using the d-pad?
Sure, the Eyetoy is an add-on, but it's an add-on to what will likely be the most popular system ever. Analog control received universal industry and consumer support when it was added to the PSOne midway through its life. If the Eyetoy were really such a promising device, it would receive similar support.
actually if you read DS's spec carefully you'll see that touchscreen is NOT the only extra on the system. There's wireless, WiFi, Voice input, it is up to developers to make use of them.Belfast said:I didn't say it was the future, but it *could* be. Right now it sure isn't much more than a gimmick, but I can't see the DS becoming the standard for future control AT ALL. Later iterations of the Eyetoy could be the future, that's what I'm getting at. And even if it looks like a webcam and can even be used like one with the right software, the Eyetoy's primary function is NOT to act as a webcam. Compared to the touchscreen AND the eyetoy, standard controller input is still the best. Besides, the DS relies on the touchscreen as the lynchpin of its appeal. The eyetoy is merely an accessory. But you can really only cite the eyetoy in Sony's history. Nintendo has had more and multiple egregious failures and gimmicks over the years. And the DS relies almost solely on mini-games so far, which is really sad when that's the best you can say about a system. VIVA LA MINIGAME REVOLUCION!
Also, dragging something with a stylus is NOT grabbing it with your hand. Its about the equivalent of dragging and dropping something on your PC desktop with a mouse.
Monk said:Not they are not.
OoT= boring
MP= boring
Mario64= boring
Pikmin=... ok i will give you that.