Morrigan Stark
Arrogant Smirk
Explain?Ilúvatar;116680478 said:After reading some of her E3 livetweets, I don't think we should act like that is a good thing.
Explain?Ilúvatar;116680478 said:After reading some of her E3 livetweets, I don't think we should act like that is a good thing.
The fact is, when the Japanese watch anime, they see themselves... not a bunch of white people running around. If you actually knew any Japanese people, you'd probably know this.
What I dislike about the new Lara is the central premise that she needed a motivation to be a bad ass in the first place.
There are plenty of (male, obviously) bad ass characters that are just dropped into a game without a second thought as to why they can do what they do without breaking a sweat.
Lara used to be one of them. But, unusually, female.
Its sort of irksome that when rebooting the series someone felt the need to justify her bad assness, because she obviously couldn't just be like that off her own bat.
EDIT:
Its not like the upcoming Halo remake is going to feature a prologue of master chief being bullied at school, having an absentee father, and a deep-seated inferiority complex to justify his motivations in the games, is it?
-snip-
And that's why the vast majority of video game characters are awful. One dimensional 'badasses', male or female...
And that's why the vast majority of video game characters are awful. One dimensional 'badasses', male or female, don't regularly make for very interesting characters. Male video game characters who have no depth and whose only motivation for being a bad ass is to fuck shit up and not need a motivation isn't male empowerment against female protagonists like Lara displaying emotion and attempting to have depth. I'd like to see more male protagonists, just as I'd like to see more female protagonists, have depth and feel like humans.
It shouldn't be about what gender is best idolized, but instead about making really good characters. If that's at the expense of a female character appearing weak and not a badass, than so be it. I'd hate to see a trend of game developers going down a checklist of do's and dont's on how to best represent a gender.
The problem is that you cannot walk up to a developer, to their face, and tell them "You should have had a *insert difference here* lead." It's a complaint brought up without a path to a solution. (Which would most likely include recruiting more under-represented groups into the industry, or by showing that an under-served market niche exists.)Not fair to whom? People are fine with proper character-editors. They are not critized here. The topic is games with strictly white male leads. I guess you missed the point on purpose.
It is funny that esp you mention that. We had very recently the discussion about AC Unity and the female representation. A very common complaint was, that the criticism was directed to specifically for such a general problem. Now we have the opposite. Both stances have in common that they don't wish a discussion.
What I dislike about the new Lara is the central premise that she needed a motivation to be a bad ass in the first place.
There are plenty of (male, obviously) bad ass characters that are just dropped into a game without a second thought as to why they can do what they do without breaking a sweat.
Lara used to be one of them. But, unusually, female.
Its sort of irksome that when rebooting the series someone felt the need to justify her bad assness, because she obviously couldn't just be like that off the bat.
I think Core's Lara was basically like Drake. When we pick up on their story they'r already confident in what they're doing. And those games did try to touch on the inexperienced Lara (The Last Revelation and Chronicles).
The reboot is a 15 hour game but Lara as a character is pretty much fully evolved after an hour.Once she kills her first deer and first human, you really don't see much change after that. She freaks out over both and then just goes about doing it like it's nothing. And there really isn't much else to her character in terms of development after that.
The complaints about the New Lara character I don't understand. I believe if the writers kept her as a one dimentional total badass (I'd argue the new Lara is still a badass) we'd hear complaining that she is an shallow female character. So in this case the writers gave her origin story a more human and realistic response to encountering tragedy, fear, injury and self preservation and suddenly she's weak?
I love the depth of character they gave her and really enjoyed her growth and tenacity throughout the game. I never saw her as weak, but saw her as a real human attempting to survive a truly horrific scenario.
I sometimes wonder if people would still complain about the character had the quote "You'll want to protect her" never been uttered.
I don't like nu-Lara not because she has vulnerable moments or has a fleshed out backstory or whatever. I don't like her because her actual origin story is complete crap. The idea itself is fine, but the execution fell very flat. I'm not saying that makes anything sexist, mind you. Just that the story sucks and her personality is boring as all hell. She's not a "problematic" character, but that doesn't make her a good one.
The fact that she's portrayed as being more human is probably what helps her most. Her story might be terrible but it's a step in the right direction.
I kinda agree. I'm not commending the story they've given her, but I'm more respectful that they've attempted to even flesh her out and did it quite unconventional.
It could definitely be better.
I'll admit i very nearly fell into this line of thinking. The bolded is what drives me to continue to talk about it whenever i get the opportunity. It is a topic that almost always gets closed up quickly. We can easily have a 50 page discussion on GAF about the representation of women in games, and the industry. But when it comes to the issue of race in the same sphere of discussion, you'd be lucky to see half that level of discourse. Why is this?
But in the reality where the vast majority of vidoegame narratives are at the same level as porn films are, why not use a non straight white male character as your paperthin cypher?
because Lara Croft's name comes with a wallet attached
I had to look up Aiden Pierce because I have no idea who he is
Yeah, that's the problem. I do know more than a few Japanese people and frankly the complete substitution of caucasian like features for authentic Japanese/Asian like features being as accepted wholly as it is in most anime/manga highly disturbing to me and to more than a few them as well. The people that constantly try to argue this point to the unanointed and and un-brainwashed often times get told that they're a little bit crazy.
Also to those people saying that the movie industry is exactly the same and are only producing movies with white male leads, it seems you missed that Disney released a film called Maleficient with a strong female lead character.
Moviebob also took a closer look if you are interested, I leave the link here. (I May Have Been Wrong About Maleficent - Moviebob, The Escapist) (The link contains spoilers though so if you haven't seen it yet but want to I advise you don't read it yet)
And now look what a lot of cash they made with it in just a half month.
The industry is mostly comprised of white dudes and most people who play and buy video games are white dudes...
Point me to any studies done on what the 'typical' Japanese face looks like. I'd say that, especially in Japan, there are a ton of different types of faces--many of them have what you might consider to be more Caucasian-like features.
Because then you have white dudes writing for black females. And then, you end up with that black woman from Deus Ex: Human Revolution. And then, the devs are called racists/sexists.
I don't see the reboot as trying to justify Lara's skills, more of an attempt to give an idea of how she became that badass we know. By doing the reboot, they've shown how Lara, like so many of us, has had to grow into her power, it wasn't given to her, she made it happen. Thus, she's more human.
Here's the thing I've heard this argument before too and to be honest it came down to someone trying to convince me that someone I would never in a million years confuse with a white person was Japanese with "caucasian like" features. Of course my next question is (if there are truly caucasian like Japanese people) Why would you help popularize an idealized self-image of a feature set that was anomalous and conveniently attributed to another group of people unless you truly didn't like yourself?
I'm going to say its because there is no active movement for it. There is obviously a very active community for women and they are getting a ton of attention with a bit of progress. Women make up 50% of this world so they are much more common in storytelling.
For many decades, America pretended we, black people, didn't exist. We weren't anywhere in the media. And while I've never seen a push for better black representation, I hear a lot of celebration for when it does happen.
Lee from TWD was great. He deserved all the praise he got. I believe once the feminist stuff calms down, we should move onto minority representation. Someone has to be our Anita and take the I-swear-it's-not-racist death and lynching threats for us, and then we can start pushing for a movement...?
Because then you have white dudes writing for black females. And then, you end up with that black woman from Deus Ex: Human Revolution. And then, the devs are called racists/sexists.
Because cultural ideals aren't automatically identical to cultural norms?
It also strikes me as arrogant (and vaguely offensive) to assume that finding pale skin, large, luminous eyes and small noses attractive, and deliberately exaggerating those attributes in art, means that Japanese people are filled with self-loathing and secretly yearn to be white.
Start your own gaming studio filled with femanazis, then you can write a story about how a group of women of mixed race and sexual preference save the world from a group of heterosexual, white males that aim to keep women in the kitchen for all of eternity.
Talk about first world problems....
Start your own gaming studio filled with femanazis, then you can write a story about how a group of women of mixed race and sexual preference save the world from a group of heterosexual, white males that aim to keep women in the kitchen for all of eternity.
Talk about first world problems....
Which I think sort of proves my point. "Dude from wash_doges" could have just as easily been "Chick from wash_doges".
There are a lot of cultures where those features are held in ideal for better or worse, korea, china, countries in africa. The lighter skinned with smaller more caucasian features are held up as examples of the most beautiful. So much so in many countries like korea people bleach their skin. Doesn't make it right...but it makes it something to consider
We need a new Perfect Dark to save women.
MetroidTransistor
Child of Light
Contrast
Borderlands 2
Remember Me
I never understood this line, myself.
Edit: Well crap, I wrote out a few paragraphs above about not really being emotionally attached to the avatar I was playing, so if anything I'm protecting myself, and why would I want myself to die so I'd have start a level again bla bla bla...
Then I remembered playing through The Walking Dead and actually caring about Lee, so that kinda threw my argument out the window. I suppose it comes down to how good the writing is, and as Tomb Raider's story and dialog was nothing special, the need to protect Laura really meant nothing, at least to me.
"She is literally turned into a cornered animal," Rosenberg said. "It's a huge step in her evolution: she's forced to either fight back or die."
so rpg who almost always have female characters are only 26%
uh-uh
Yeah, that's the problem. Here are some comparison images that lend to this topic:
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Talk about first world problems.
It's so weird that this is some kind of a bullet point.During treehouse it was mentioned that 'more than half' of the playable characters in Hyrule Warriors are female.
The way I see it, is that the developer is saying she had to "push" Lara Croft into that direction because it is expected from the dominant group aka "white male gamers" to protect a woman in video games or it is generally expected. The issue is the way she justifies the change not the change it self in my opinion (because granted I have never been a fan of Tomb Raider so I cannot comment whether I would have liked that change or not). Personally I am all into going from bad-ass-attitude to feeling vulnerable and vice versa because I believe it explores more depth of the persona you are playing.
In that respect, if Shepard was only I-don't-take-shit-from-anyone would have bored me to death. I still think Lara Croft regardless is one of the most empowering female lead characters but I think making her as vulnerable as that would transition better for a sequel.
It's so weird that this is some kind of a bullet point.
Start your own gaming studio filled with femanazis, then you can write a story about how a group of women of mixed race and sexual preference save the world from a group of heterosexual, white males that aim to keep women in the kitchen for all of eternity.
Talk about first world problems....
That's not a very realistic way of looking at it though. The alternative is that she isn't pushed into it, and there's nothing approaching realistic character development. Traumatic events change people. She could've crumbled, but she's a bad-ass as you say. I think people are over analysing things. The gamer is playing as Lara Croft. Males can play as female characters and vice versa.
"When people play Lara, they don't really project themselves into the character,"
"They're more like I want to protect her. There's this sort of dynamic of I'm going to this adventure with her and trying to protect her".
"She's definitely the hero but you're kind of like her helper. When you see her have to face these challenges, you start to root for her in a way that you might not root for a male character."
"Those scavengers will try to rape her".
"She is literally turned into a cornered animal. It's a huge step in her evolution: she's forced to either fight back or die."
The same reason why female lead movies usually suck, they are usually involving intense action and violence.. Being caused by a 100 pound beautiful chick.. It's just not believable to me.. Not to mention the poorly choreographed fight scenes.
That movie with Jolie, Salt, was actually the best action movie with a female lead that I've ever seen. It was believable and also a great story with a huge budget.
If game studios start releasing shit like Charlie's Angels (great example of why action films need actual female leads that can fight, or at least make it look believable in screen) then those games won't sell well.
As to why most male leads are white? I have no idea.. It's not like it's only american studios putting out games with white protagonists.
I mean look at anime, it's a Japanese cartoon.. Yet most characters look Caucasian with spiky hair. Blondes, blue eyes, with no asian attributes.
I feel for the female gamers, but at the same time.. If they are offended due to the lack of female leads, just imagine when something in the story feels misogynistic/sexist.. It will open up another argument.
Personally, as misogynistic as Rockstar may seem in it's games, I believe they would make the best game with a female lead.
But like I said, there will be heavy criticism if she isn't this virgin princess or some thing to that effect..
I mean look at the whole mgs thing.. (Spoiler? Ahead) when they shove a bomb in that chicks vagina and possibly raped her.. The internet had a titty attack.. It's a fucking fake story.
For the record, I love women, and would love to see more video games and movies involving female leads.. But none or that Hollywood unrealistic shit.. One girl army with uninspired stories. I have a daughter, two sisters, a mom and countless female aunts and cousins.. So I feel for them.. But let's not just adjust character genders and race just to make a few people happy.
If you want a game to be a certain way, go make one.
Btw, GTA has had more than just white protagonists. (CJ, Francisco Lopez, Franklin, etc)
Even call of duty, you play as an African American in a few of them.
That brings up another point.. Remember when cod added females to the mp? Ign had a big article titled "how do we feel about stabbing females?" Or something to that effect. It was ridiculous.. You put girls in the game and when they see them getting stabbed or killed they catch sissy fits? Come on
Tldr: as long as the story fits, and is believable, a female dog can be the lead as far as I care. You can't just switch genders.. Imagine 24 starring Jackeline Bauer.. Shit would've been canceled in the first season.
Prepared for the backlash.. It will just help further prove why games are in the state they are today. Some people are too sensitive.
Who cares what color or gender the lead is if the story fits and is a great game to play?
If the story doesn't fit a female lead, why do it?
The same reason why female lead movies usually suck, they are usually involving intense action and violence.. Being caused by a 100 pound beautiful chick.. It's just not believable to me.. Not to mention the poorly choreographed fight scenes.
That movie with Jolie, Salt, was actually the best action movie with a female lead that I've ever seen. It was believable and also a great story with a huge budget.
If game studios start releasing shit like Charlie's Angels (great example of why action films need actual female leads that can fight, or at least make it look believable in screen) then those games won't sell well.
As to why most male leads are white? I have no idea.. It's not like it's only american studios putting out games with white protagonists.
I mean look at anime, it's a Japanese cartoon.. Yet most characters look Caucasian with spiky hair. Blondes, blue eyes, with no asian attributes.
I feel for the female gamers, but at the same time.. If they are offended due to the lack of female leads, just imagine when something in the story feels misogynistic/sexist.. It will open up another argument.
Personally, as misogynistic as Rockstar may seem in it's games, I believe they would make the best game with a female lead.
But like I said, there will be heavy criticism if she isn't this virgin princess or some thing to that effect..
I mean look at the whole mgs thing.. (Spoiler? Ahead) when they shove a bomb in that chicks vagina and possibly raped her.. The internet had a titty attack.. It's a fucking fake story.
For the record, I love women, and would love to see more video games and movies involving female leads.. But none or that Hollywood unrealistic shit.. One girl army with uninspired stories. I have a daughter, two sisters, a mom and countless female aunts and cousins.. So I feel for them.. But let's not just adjust character genders and race just to make a few people happy.
If you want a game to be a certain way, go make one.
Btw, GTA has had more than just white protagonists. (CJ, Francisco Lopez, Franklin, etc)
Even call of duty, you play as an African American in a few of them.
That brings up another point.. Remember when cod added females to the mp? Ign had a big article titled "how do we feel about stabbing females?" Or something to that effect. It was ridiculous.. You put girls in the game and when they see them getting stabbed or killed they catch sissy fits? Come on
Tldr: as long as the story fits, and is believable, a female dog can be the lead as far as I care. You can't just switch genders.. Imagine 24 starring Jackeline Bauer.. Shit would've been canceled in the first season.
Prepared for the backlash.. It will just help further prove why games are in the state they are today. Some people are too sensitive.
Who cares what color or gender the lead is if the story fits and is a great game to play?
But that story fails when she starts mowing down bad guys (experienced mercenaries vs a lonely girl that never killed a human being before) left and right several minutes into the game. And in original games (by Core) her power was never "given to her" - her love for adventuring came from an airplane crash and being stranded in Himalayas. After that she become interested in archeology and could afford being mentored by a famous archaeologist Werner Von Croy (who "died" during one of their adventures by being reckless and neglecting writings on one of the artifacts). That was a much more natural background than what the reboot offers.