Why Did Mario Stop Being About the Platforming?

Do The Mario

Unconfirmed Member
The recent screens of Mario in NBA Street have pushed me over the edge!

The Nes has three stellar Mario Platformers
The Snes had Two Stellar Mario Platformers
The N64 has One Stellar Platformer
The GC had one good Platformer

Why oh why do we get several Mario brand dairy products these days and so little Platforming action?

Back in the day when he was about the Platforming he had his own TV show, Rulers, Wallpaper, Cereal, PJ’s, alarm clocks, plush dolls you NAME IT!

We could also argue that the Nintendo consoles with more Mario Platformers on them sell better, anyway I think I am flogging a dead horse because I doubt Nintendo are going to refrain from suckling Mario’s teat until it’s dry!

Now if the GC had a series of Mario Platformers on it might be in a better position this gen!

sad5qp.gif
 
I think Mario is pretty irrelevent to a consoles success nowadays. But I agree with ya, less Mario guest starring and more Mario platform games.
 
i like mario the brand much less than i liked the mario the platform game character. when mario's platform games were great, it was hard to complain about his extracurricular activities. but now, after sunshine, and with spinoffs spawning apace, mario as a character seems pointless and faintly odious. he's been swallowed up by his hobbies. it's like jordan playing baseball.
 
Someone got rough sales figures for the Nes, Snes, N64 and GC? I want to make a graph!

I have tried searching but it’s teh hard!
 
I remember reading an interview or something that said Miyamoto realises the declining appeal of Mario and how people used to say "ah!" when a new Mario title was released, now they say "oh", and I hope he's doing something about that. Mario 128 better be fucking great, if it even exists.
 
Grubdog said:
I remember reading an interview or something that said Miyamoto realises the declining appeal of Mario and how people used to say "ah!" when a new Mario title was released, now they say "oh", and I hope he's doing something about that. Mario 128 better be fucking great, if it even exists.

Probably end up some kind of Mario karaoke game.
 
The thing that has always amazed me about mario is no matter how he's drawn he looks like a dumbass lol. A short fat Italian guy with a moustache and a big nose (reminds me of Ron Jeremy :lol), and no offense to anyone that fits this description but it shouldn't be able to be pulled off. Look at Nintendo's other big franchise Zelda. There have been 5+ incarnations of link and he's looked anywhere from a total kid to a complete badass. Mario looks the freaking same everytime and i think i've made my view on him rather clear lol. No matter how many times i think about it it remains a total anamoly to me. Well to each their own i guess.
 
Do The Mario said:
Someone got rough sales figures for the Nes, Snes, N64 and GC? I want to make a graph!

I have tried searching but it’s teh hard!

We've had this in about 15 million threads now:

NES 62m
SNES 49m
N64 32m
GC 17m
 
I played through Lost Levels about a week ago. That game is just sadistic in its design, and more often than not it's pure genius. The thing's barely dated at all from a gameplay perspective, because it's "tighter" than anything around.

Level 3-1 of the Lost Levels has to be one of the most ingenious designs ever.
 
It's a graph!
It has pretty colors!
The dog has a penis on his head and boy he doesn't look happy!

This is something we can all put our faith in.
 
TekunoRobby said:
It's a graph!
It has pretty colors!
The dog has a penis on his head and boy he doesn't look happy!

I beleive this news.
If you used the rule

Number of Mario Platformers X 23.542 you get rough console sales figures, fuck the N64!!!

Now if Nintendo’s next console had 4 NEW Mario Platformers on it would sell over 80 million!
 
Do The Mario said:
If you used the rule

Number of Mario Platformers X 23.542 you get rough console sales figures, fuck the N64!!!

Now if Nintendo’s next console had 4 NEW Mario Platformers on it would sell over 80 million!


Erm...

I seriously hope you don't have a job where IQ is important :-P
 
Oh Broshnat that was all done in jest.

On a more serious note I'd kill to have four brand new Mario platformers. Sunshine was ok, good fun game but I want Mario excellence and Mario platforming. The DS brings me new hope with a new traditional Mario game plus the port of the genius Mairo 64 so atleast they seem dedicated on that front. The new Mario 128 seems to be a sequel to Mario 64 and remains firmly routed in that vein of platforming (something that Sunshine rarely acheived).
 
TekunoRobby said:
Oh Broshnat that was all done in jest.

On a more serious note I'd kill to have four brand new Mario platformers. Sunshine was ok, good fun game but I want Mario excellence and Mario platforming. The DS brings me new hope with a new traditional Mario game plus the port of the genius Mairo 64 so atleast they seem dedicated on that front. The new Mario 128 seems to be a sequel to Mario 64 and remains firmly routed in that vein of platforming (something that Sunshine rarely acheived).

I think he knows!

I am also excited about the next gen Nintendo consoles, especially if they have a healthy number of Mario Platformers. The DS looks like it’s on the right track with that peach Platformer and new 2D Mario.
 
I played some old school retro Donkey Kong the other day, had some great fun and just wished Mario games had the charm that they had in the old days.

Super Mario World (SNES) is by far my favourite Mario game and all that I pray for in Mario 128 is that it slightly resembles this game with a 3D experience not some crap like doing virtua chores (ie. spraying mud with water, mowing grass etc.).

128mario




-SB
 
Yeah SMW was the shit; I hope there are some wacky theme worlds in the next Mario game like Choco Island! Sure beats the hell out of Mario’s tropical vacation!

Shiggy must have taken home bad coke and watched too much weekend at bernies or something when he came up with “Super Mario Sunshine”. As opposed to the good coke he was taking when he came up with giant mushrooms, Turtles and flower power!
 
I'm sorry Mario is too busy participating in other various activities like basketball, go karting and tennis to be in two or three platformers every generation.

And soon he's off for his next vacation...

MarioFishin.jpg


MARIO FISHIN'! MADE IN COLLABORATION WITH NAMCO, THIS AMAZING TITLE WILL CONTAIN EIGHT UNIQUE MODES, OVER 18 DIFFERENT LAKES SET IN THE MUSHROOM KINGDOM AND WILL FEATURE ALL YOUR FAVORITE CHARACTERS EACH WITH HIS/HER OWN UNIQUE FISHING STYLE/FISHING MOVES!

PRE-ORDER YOUR COPY TODAY! (Comes out March 5, 2007 for Revolution)
 
They could do huge business if they would release a polished Mario platformer. SMS did incredibly well for having such a homogeneous feel. I would even venture that it could sell systems outside the current core audience - not on a GTA:VC or Halo 2 level, but it can pull a lot more weight than it does. A proper Mario title shouldn't do less than 2.5 million in N.A. (outside of bundles).

As far as using the brand goes, it was pretty apparent that they were going to start doing this more and more as games like KAR and 4 Swords were announced. The Mario world is rich with characters and settings, and it's just a lot easier to use intellectual property that's already there than to design something completely new.
 
The number of Mario platform games per gen has decreased because it takes more time to create games these days. Would you rather have 1 good Mario game per gen or 4 rushed, watered down ones?
 
D-X said:
The number of Mario platform games per gen has decreased because it takes more time to create games these days. Would you rather have 1 good Mario game per gen or 4 rushed, watered down ones?

They can make 2d ones, for all I care.
 
D-X said:
The number of Mario platform games per gen has decreased because it takes more time to create games these days. Would you rather have 1 good Mario game per gen or 4 rushed, watered down ones?


How Many Quality?

GTA games came out this gen?
MGS games came out this gen?
Halo games came out this gen?
Zelda games are coming out this gen?
Resident Evil games cam out this gen?
GT games came out this gen?
Splinter Cells games came this gen?



You are wrong; there is plenty of time to make at least two good squeals in one Gen!
 
Lol!!

The point does stand though that Nintendo could easily release a hell of a lot more mario games.

Another way to look at it:

Super Mario Bros 1985
Super Mario Bros 2 1987 (I think)
Super Mario Bros 3 1988
Super Mario World 1990
Yoshi's Story 1995
Super Mario 64 1996
Mario Sunshine 2002

Why the 6-year gap from Mario 64 to sunshine, when they pulled Mario Bros 3, Mario Land and Mario World out within 3 years?

I too am looking forward to the future. I hope Mario 128 is a real return to form. And Mario Bros on DS looks like being a great original.

I dunno, I've said it before but if we get RE4, Zelda, Mario 128 and a proper GC Pokemon game all this year, that could turn the fortunes of the GC right around. I find it hard to see though, everyone is basically declaring it as dead, Nintendo is spouting the Revolution, but in all honesty a proper Mario 64 sequel, new Zelda and real Pokemon game could really boost GC success, especially in Japan.

But back to the point at hand- Nintendo needs LOTS MORE proper Mario games.
 
Broshnat said:
I dunno, I've said it before but if we get RE4, Zelda, Mario 128 and a proper GC Pokemon game all this year, that could turn the fortunes of the GC right around.

I don't believe this is true at all (Cube = All But Dead), but it certainly will help Nintendo keep its good name (Especially if Revolution is b/w compatible!).
 
Unison said:
I don't believe this is true at all (Cube = All But Dead), but it certainly will help Nintendo keep its good name (Especially if Revolution is b/w compatible!).

So many Australian retailers have dropped the cube that it will not matter down under, however with the cheap price of the console in the US and Jap markets the console might
Fly off the shelves with a few big releases.

Like Ani said his gamestop already has over 4 pages of Zelda pre orders, now I doubt the GC get all those games but with its cheap prices you would be crazy not to buy one!
 
Unison said:
I don't believe this is true at all (Cube = All But Dead), but it certainly will help Nintendo keep its good name (Especially if Revolution is b/w compatible!).


Well I dunno myself. It all depends. I'm expecting big things from RE4, but maybe I'm just being silly. I guess Zelda will primarily appeal to existing GC owners, but should boost sales a bit.

The unknowns are Mario 128 and Pokemon. If Mario 128 is awesome then it could attract some new people (old fans of the series) and would generally boost the Cube's profile etc.

If Pokemon is what it could be, it could do wonders in Japan especially.

Don't forget the GB had slowed right down in 96 when Pokemon was released and single-handedly turned everything around. Then similar games rode of the back of the succss- DQ Monsters, Yugioh etc sold well and it hit the West and boosted GB sales from around 70 million upto 118 million. Like a 2nd coming almost.

I'm not saying the same will happen with the cube, the talk of Revolution doesn't bode well for that as I say, but with a low price and the potential for at least 3 huge games coming this year (as well as a number of other solid titles- Kirby, Mario Baseball, what's the deal with Animal Crossing 2??, maybe games making use of DS interactivity and riding of the back of it's success), I dunno- could be interesting anyway.

I reckon 2005 is the year of Nintendo anyway. They are releasing too much great stuff for it not to be :D
 
Unison said:
I don't believe this is true at all (Cube = All But Dead), but it certainly will help Nintendo keep its good name (Especially if Revolution is b/w compatible!).

Yeah, unfortunately there's nothing Nintendo can do to recapture the first/second slot in these console wars. It's essentially over.
 
Broshnat said:
Why the 6-year gap from Mario 64 to sunshine, when they pulled Mario Bros 3, Mario Land and Mario World out within 3 years?

Maybe because the 2D games don't take nearly as much time as the 3D ones? On top of that, I think the success and status of Mario 64 increased expectations for a new Mario game to insane levels, thus we get Mario 128 being in production forever.
 
I am sure I will have an amazing time on my Cube this year, but so much of gaming is about what's "cool" that I don't expect Nintendo will ever be #1 again. Quality simply isn't an issue to most people. Nintendo will almost definitely remain profitable (how could they not with their business models?!?), but they will be marginalized in the industry even further, I suspect.
 
Broshnat said:
Animal Crossing 2??,

Oh yeah Animal Crossing 2! I doubt we will ever see it in Australia, but I am a major fan of the first game it’s only a few steps away from absolute greatness!

Any news??
 
Do The Mario said:
How Many Quality?

GTA games came out this gen?
MGS games came out this gen?
Halo games came out this gen?
Zelda games are coming out this gen?
Resident Evil games cam out this gen?
GT games came out this gen?
Splinter Cells games came this gen?



You are wrong; there is plenty of time to make at least two good squeals in one Gen!

Good point. Well if 128 makes it out on GC then that'll make 2 games this gen - equalling MGS, Zelda (not counting N64 ports), Resident evil (does remake count?), splinter cell (didn't the 2nd one have different developers?[clutching at straws]) and Halo.

Maybe it's because the franchise has been going so long that Nintendo feel they have more to lose - Mario 64 is a tough act to follow. If 128 really is going to be the true sequal they need to do something pretty special. Or maybe development takes longer because ideas are running out? With newer franchises there are more ideas that havent been explored and possibly a greater level of enthusiasm from the developers.
 
Mario128 needs to have more blocks, lots of blocks. Hidden blocks, blocks you can destroy, all kind of blocks. It needs blocks.
 
mumu said:
Mario128 needs to have more blocks, lots of blocks. Hidden blocks, blocks you can destroy, all kind of blocks. It needs blocks.


IAWTP. It also needs to make less sense than Sunshine did.
 
ge-man said:
Maybe because the 2D games don't take nearly as much time as the 3D ones? On top of that, I think the success and status of Mario 64 increased expectations for a new Mario game to insane levels, thus we get Mario 128 being in production forever.


Well I just hope they spring Mario 128 on us soon and it's a proper sequel to Mario 64. Good old pure platforming. No gimmicks. I quite enjoyed Sunshine, but it definitely wasn't Mario 64 2. More like Yoshi's Island or something i guess, a kind of side-story.

I felt the same with Wind Waker, I know it had Ganon in it etc, but Ocarina of Time is just the classic Zelda. Good vs Evil. Link and Zelda vs Ganon. Hyrule. Horses.

I enjoyed Wind Waker, but I'm much more excited about the new Zelda. Darker, more brooding.

Same with Mario. The Water pack was different, the setting was a change, but let's get back to traditional Mario. Proper platforming, without the hovering. Mario should do what it does best. I kinda see the idea of updating it to make it more modern, and some of the things are good. The game world in sunshine was more interactive than in 64, the rope-swinging, swimming was better etc. But to be honest, I would rather not have semi-realistic worlds, and go back to block and platforms. Rotating floors, gaps to navigate, a feeling of skill in making the jump etc. I hope it's great...
 
ge-man said:
Maybe because the 2D games don't take nearly as much time as the 3D ones? On top of that, I think the success and status of Mario 64 increased expectations for a new Mario game to insane levels, thus we get Mario 128 being in production forever.

I don’t see the logic in this theory; I posted a fairly comprehensive list of absolute “gem” games from this gen with three or two installments. Nintendo could have easily produced two Mario games by now.

True Mario fans also don’t consider Mario 64 to be the pinnacle of Mario games, so I doubt there is any “pressure” to make the next 3D installment better. Even if there was they kind of fucked up with sunshine.
 
Sunshine did have those mini-levels where your backpack gets stolen, which shows that they could have made a great Mario game if they really wanted to.
 
D-X said:
Good point. Well if 128 makes it out on GC then that'll make 2 games this gen - equalling MGS, Zelda (not counting N64 ports), Resident evil (does remake count?), splinter cell (didn't the 2nd one have different developers?[clutching at straws]) and Halo.

Maybe it's because the franchise has been going so long that Nintendo feel they have more to lose - Mario 64 is a tough act to follow. If 128 really is going to be the true sequal they need to do something pretty special. Or maybe development takes longer because ideas are running out? With newer franchises there are more ideas that havent been explored and possibly a greater level of enthusiasm from the developers.


Good Work!

I am not patronizing it’s just good to see a junior member replying and discussing things!

However I must say if they are “running out of Ideas” they must not be trying very hard, I could think of tons of stuff that could make a great Mario game. There Ideas seem to focus on “what sport/activity” will Mario participate in next?
 
Do The Mario said:
I don’t see the logic in this theory; I posted a fairly comprehensive list of absolute “gem” games from this gen with three or two installments. Nintendo could have easily produced two Mario games by now.

True Mario fans also don’t consider Mario 64 to be the pinnacle of Mario games, so I doubt there is any “pressure” to make the next 3D installment better. Even if there was they kind of fucked up with sunshine.

No, I do think there is a lot of pressure, otherwise I don't think people would be that disappointed with SMS. On top of that, EAD doesn't just make Mario--they have Zelda and Pikmin to think about as well as other smaller projects like Animal Crossing and DS games just recently. You're oversimplfying how much work EAD actually does these days.
 
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