Nightengale
Member
Who's the producer if I may ask?
Kentaro Motomura,also produced Soul Sacrifice.
Who's the producer if I may ask?
No, they didn't!Sony marketed Killzone 1 as a Halo killer. Kinda sort marketed Legend of Dragoon as an FF killer back in the day as well. Both failed miserably.
I think the PS3 generation, in general, was difficult, even on the Western front. Bear in mind that from over a dozen studios, you only have two in Japan. You just had a lot of studios that overcame it in the West, and were successful to varying degrees. In regards to Japan Studio, it was a combination of things; poor communication and the mismanagement of resources. I think there is an interview with Allan Becker out there, the current head, which would give you more insight on this than I could provide. That's the man who had to go there and change things. It's a much better time now than it's been in the last decade however. There's been years of effort invested already. I think what I would really emphasise is that it's not just about smaller projects. There will be AAA projects from them on the PS4. You just have to be a little patient.
I understood this as more of a press thing, rather than a Sony thing.
The one on dragon quest came true
And apparently there's another, not dq11
So that's nice
I missed the brawler, Sega/Sony, Sega/capcom ones
Any links?
If I break down what I know of certain upcoming titles in terms of genres:
4 RPGs (this includes the announced Bloodborne)
3 TPS (this includes The Order and Uncharted 4)
3 Horror (this includes Until Dawn)
3 Action/Adventure (all unannounced, one will be the GOW shake-up)
3 Platformers (includes LBP3 and Tearaway)
1 Arcade racer (unannounced)
1 Stealth (unannounced)
1 Brawler (unannounced - think like that old PS1 game Fighting Force)
1 Fighter (unannounced)
If I say this is some of what's coming for you in the next two years:
Bloodborne
The Order: 1886
Uncharted 4
Until Dawn
The Last Guardian
Gran Turismo
Sly 5
Sony Bend Project
Guerilla Hybrid project
Sony/Sega project
Sony/Capcom project
Never heard of the Legaia series. Gonna track them used on Amazon now. Wild arms was a fun series. Dark cloud, was ehhh.
I said that there'll be more DQ, that doesn't exclude DQXI. It just means there are plans beyond just getting one title.And apparently there's another, not dq11
Nothing to add. And I've never said Sony is helping them, or that its exclusive to my recollection.Verendus do you have any new Informations about the FF7 Remake? The last time you saw it, it was in the planning stages. And you also said that Sony Japan would help out on that game (PS4 Exclusive)
You say 3 platformers including LBP and Tearaway. Then you say Sly 5, which is obviously coming based on logic. Did you just forget Ratchet or was Sly a cruel Red Herring?I said that there'll be more DQ, that doesn't exclude DQXI. It just means there are plans beyond just getting one title.
Nothing to add. And I've never said Sony is helping them, or that its exclusive to my recollection.
I said that there'll be more DQ, that doesn't exclude DQXI. It just means there are plans beyond just getting one title.
Nothing to add. And I've never said Sony is helping them, or that its exclusive to my recollection.
I said that there'll be more DQ, that doesn't exclude DQXI. It just means there are plans beyond just getting one title.
Is there any particular reason why the folks at SCEJ don't have a few small teams or even some sub-contracted devs making modestly budgeted JRPGs like Wild Arms and Arc the Lad for the PS Vita?
The system seems to sell relatively well over there and with PS4 crossbuy you could help to maybe bring some folks to the PS4 without a major investment in development, especially since these are series that have never been massive budget projects anyway.
It seems like it would just be a smart move to create a more diverse catalog, keep Vita sales robust, help boost PS4 sales a bit, maintain the market presence of some IPs, and take advantage of what seems to be an under served market segment.
Is there any particular reason why the folks at SCEJ don't have a few small teams or even some sub-contracted devs making modestly budgeted JRPGs like Wild Arms and Arc the Lad for the PS Vita?
What game is this?![]()
Here ya go
Not enough generic 20 to 40 year old white guys to base it around.
Seriously though, it pisses me off that I haven't seen a Wild Arms games in a long time. Either way Sony's first party studios is more like a movie company now. You got your AAA cinematic experiences and first party indie looking experiences.
Then their are the games they make in the same genre to attempt to compete with some other thing.
Sony Pictures has more variety in what they have been backing then first party games.
That's me though, I know they have some other stuff, just nothing I get excited about usually. Like the Hardware usually.
What game is this?
Because JRPGs apart from Final Fantasy are not big sellers (anymore?). Most of those franchises were bottom tier anyway when it comes to JRPGs. I remember liking Wild Arms though, but Legend of Dragoon and Dark Cloud in particular were snoozefests. Never played Arc the Lad.
PD - racing simNot enough generic 20 to 40 year old white guys to base it around.
Seriously though, it pisses me off that I haven't seen a Wild Arms games in a long time. Either way Sony's first party studios is more like a movie company now. You got your AAA cinematic experiences and first party indie looking experiences.
Then their are the games they make in the same genre to attempt to compete with some other thing.
Sony Pictures has more variety in what they have been backing then first party games.
That's me though, I know they have some other stuff, just nothing I get excited about usually. Like the Hardware usually.
I think their customes prefer uncharted and killzone type games over rpg
The part you bolded is what they care about really.What?
I guess that's it. The variety in that list is mostly dominated by platformers and shooters.Off the top of my head. They have a large variety of games, maybe just not your cup of tea.
That was needed, sure.Moral of the story: I have no idea what the fuck you're talking about other than being wrong.
5 teams focus primarily on platformers (4 being 2nd party/published) & 3 on action adventure 3rd person shooters out of 18 studios. Nintendo has been relying on the exact same franchises every single generation and Microsoft's last 3-4 years relied on 3 franchises. Sony might not make games you like, but they are by far the team with the most variety. So yes, it is needed to state that you're wrong. Or should they be all exactly diverse with each genre having exactly 2 of each? You have absolutely no viable argument or a sensible point here.The part you bolded is what they care about really.
I guess that's it. The variety in that list is mostly dominated by platformers and shooters.
That was needed, sure.
Damn Verendus promised us so many Megatons...
Final Fantasy 7 Remake
Big Secret JRPG from Sony Japan
New Brawler for the Ps4
Sega/Sony Game Exclusive
Sega/Capcom Game Exclusive
if they all turn out to be true, he will be a Legend !
The part you bolded is what they care about really.
I guess that's it. The variety in that list is mostly dominated by platformers and shooters.
That was needed, sure.
FF7 remake: sells 2m units, below expectations. Most hardcore gamers were born around when ff7 came out.
Secret jrpg: 80/100 game due to developers my having the talent, experience and vision to make one that can really shake things up. 1.5m sales, and Sony never makes another one.
Brawler: because playstation battle royale worked out so well? 77/100, sells like junk, on ps+ six months after release. Again, a lack of talent and vision (or unwilling to straight up copy smash).
Sega/Sony game: very mixed output from sega. Not hopeful.
Sega/capcom: same.
Sony needs to get their existing franchises up to scratch quality wise. Let killzone die, since gamers aren't that interested. Push more mid-budget titles on the ps4, like some srpgs, puzzle games, etc that can be made relatively cheaply. Redistribute talent to kill mediocre franchises and invest in volume of tightly budgeted 86/100 titles, many dlc. Use the storefront better and the ps4 feed. Etc, etc.
Seriously, they are so, so slow with making these changes and some of their investment in games really confuses me. They make so many 2m games, they either need to make those with less money or invest it to make 5m games. Their online and digital platform is likewise incredibly sluggish in execution speed and poor in execution quality. They need to speed it up.
www.Twitter.com/neogafshitpostsFF7 remake: sells 2m units, below expectations. Most hardcore gamers were born around when ff7 came out.
Secret jrpg: 80/100 game due to developers my having the talent, experience and vision to make one that can really shake things up. 1.5m sales, and Sony never makes another one.
Brawler: because playstation battle royale worked out so well? 77/100, sells like junk, on ps+ six months after release. Again, a lack of talent and vision (or unwilling to straight up copy smash).
Sega/Sony game: very mixed output from sega. Not hopeful.
Sega/capcom: same.
Sony needs to get their existing franchises up to scratch quality wise. Let killzone die, since gamers aren't that interested. Push more mid-budget titles on the ps4, like some srpgs, puzzle games, etc that can be made relatively cheaply. Redistribute talent to kill mediocre franchises and invest in volume of tightly budgeted 86/100 titles, many dlc. Use the storefront better and the ps4 feed. Etc, etc.
Seriously, they are so, so slow with making these changes and some of their investment in games really confuses me. They make so many 2m games, they either need to make those with less money or invest it to make 5m games. Their online and digital platform is likewise incredibly sluggish in execution speed and poor in execution quality. They need to speed it up.
FF7 remake: sells 2m units, below expectations. Most hardcore gamers were born around when ff7 came out.
So youre saying, only hardcore FF7 Fans from 1997 would buy a Remake? What about the new Generation of FF Fans who always heard about this legendary game but never played it? What about the people who missed this game during that time, and now want to give it a try ?
Just trough the hype alone, this game would sell a ton of copies
Secret jrpg: 80/100 game due to developers my having the talent, experience and vision to make one that can really shake things up. 1.5m sales, and Sony never makes another one.
Yeah Verendus also said that. Its Sonys last attempt to try out such a game. Hopefully it will be good (saleswise and qualitywise)
But i think Sony Japan has enough Talent to create such a big Game. Maybe they can get some help from other Studios (Like Fromsoftware)
Brawler: because playstation battle royale worked out so well? 77/100, sells like junk, on ps+ six months after release. Again, a lack of talent and vision (or unwilling to straight up copy smash).
PS All Stars had the potential, but didnt get enough attention from Sony. That Game had too many flaws and was sent to die...Maybe they learnt from their mistakes.
If a talented Studio takes care of it, and Sony provides a good character rooster (Crash,Spyro) it can be a success this time !
That's only because that's all Sony offered. They dropped a LOT of series that were on the PS2, that made it a well rounded system, when the PS3 launched.
I've always disliked that about Sony. Many of the series that made me a fan of the PS2 just disappeared. Hell Legend of Legaia, Legend of Dragoon, Arc the Lad and the Dark Cloud series were some of my favorites series on the PS2. The bulk of my collection on the PS2 are RPGs or games similar to them and those listed were included. Those series along with the Suikoden series from Konami are what are responsible for removing Final Fantasy from the position it once held with me prior to Final Fantasy 13. The only one I didn't really get into was the Wild Arms series.
He talked a few times about these games. Even these days
http://www.neogaf.com/forum/showpost.php?p=134071082&postcount=1066
http://www.neogaf.com/forum/showpost.php?p=134075783&postcount=1125
This. It's all Sony's fault.
For PS2, they had a ton of series available (& much more than RPG's):
Ape Escape 2 & 3
PaRappa The Rapper 2
Fantavision
Jak & Daxter
ICO
Shadow of the Colossus
Dark Cloud 1 & 2
Arc the Lad games
Primal
Syphon Filter
Wild Arms
The Mark of Kri
I can go on & on. What happened to those IP's?
Brawler: because playstation battle royale worked out so well? 77/100, sells like junk, on ps+ six months after release. Again, a lack of talent and vision (or unwilling to straight up copy smash).
Because their first party studio's have no talent and japan studio cant keep up with the generation.
Don't games like Bravely Default prove you don't have to make jrpgs have $100 million dollar budgets with ultra graphics to be successful? Why can't they make jrpgs of say, PS2 quality except maybe in 1080p? Why do they have to sink so many extra dollars in super textures/modeling/etc
I'd be more than happy to play a slew of new PS2-quality jrpgs
Who did Star Ocean back in the day?
Past gen we didn't have first party JRPG either GAF. Or yes? Folklore maybe?
Wait for Guerilla Games RPG !!!
Past gen we didn't have first party JRPG either GAF. Or yes? Folklore maybe?
Well White Knight Chronicles were published and funded by Sony.
I really think if Sony put together a team with a 100 million dollar budget and made a high budget, incredible looking JRPG it would sell very well.
Well White Knight Chronicles were published and funded by Sony.
White Knight Chronicles had a lot of potential if only Sony stuck with it, the first games laid the groundwork and they could've tightened up and expanded on it.