Do you think going multiplatform impacts the prestige/stature of Sony first party games?

Yes.

Prestige/Stature is a social construct and the truth is that the effect is real. Exclusives often garner greater attention and coverage among a sea of games even if fundamentally they may not be that different to a similar multiplatform game.
 
Yes.

Prestige/Stature is a social construct and the truth is that the effect is real. Exclusives often garner greater attention and coverage among a sea of games even if fundamentally they may not be that different to a similar multiplatform game.
That might be true for some people and games, but it can also be meaningless. Most people dont pay much attention to exclusive content because they know: 1. Who cares to begin with. 2. Having exclusives doesnt mean good products. It can mean exclusive junk.

The key reason why exclusive first party games can get more attention is simply because of the big 3 marketing them to death.

But in reality, most of the biggest selling and played games like COD, FIFA, Minecraft, Fortnite, Roblox, GTA etc... get the best sales and attention from gamers. And you can play these on console, PC and even smartphones.
 
Exclusives often garner greater attention and coverage among a sea of games even if fundamentally they may not be that different to a similar multiplatform game.
True but for them to truly matter they can't release one title per year. And normalizing porting means exclusivity is merely seen as timed exclusivity, even when nothing has been announced.
At that point nobody cares, or at least mostly fanboys.

As said in another thread, I've literally unplugged my PS5 Pro now. I don't use it and needed the HDMI port. Last year I only played Astrobot. I still have high hopes for Intergalactic and Saros though so I'll plug it in eventually. But if I play 20-30 games per year and 1 title is from Sony then the harsh reality is that their software output is a parenthesis.
For me that's what impacts the prestige/stature of not just Sony's games but PlayStation at large. They need to sort that out. And fast.
 
That might be true for some people and games, but it can also be meaningless. Most people dont pay much attention to exclusive content because they know: 1. Who cares to begin with. 2. Having exclusives doesnt mean good products. It can mean exclusive junk.
To answer the question of point 1: The 100s of thousands who seek out exclusives.
I find it bizarre how on this forum there is this constant talk of PS5 and lack of games yet PS5 gets every major game release ever. Outside of Nintendo games it pretty much gets everything. Why do you think that sentiment exists? Because people give greater prestige/stature to exclusive releases.

The key reason why exclusive first party games can get more attention is simply because of the big 3 marketing them to death.
Disagree on that. There can be very little marketing and people would be talking about said exclusives because people seem to care about it. They will mention it in forums like this.
But in reality, most of the biggest selling and played games like COD, FIFA, Minecraft, Fortnite, Roblox, GTA etc... get the best sales and attention from gamers. And you can play these on console, PC and even smartphones
I'm not saying multiplatform games can't be successful and the best selling. I'm talking about Prestige/Stature as in the thread title. Nobody is denying that a multiplatform game sells more being on more platforms. I will give you an example, Hellblade 2 is a pretty mediocre game yet it garners prestige/stature among a low number of platform fans. It doesn't need massive sales to earn that "prestige/stature", sales are not what we're referring to here.
 
To answer the question of point 1: The 100s of thousands who seek out exclusives.
I find it bizarre how on this forum there is this constant talk of PS5 and lack of games yet PS5 gets every major game release ever. Outside of Nintendo games it pretty much gets everything. Why do you think that sentiment exists? Because people give greater prestige/stature to exclusive releases.


Disagree on that. There can be very little marketing and people would be talking about said exclusives because people seem to care about it. They will mention it in forums like this.

I'm not saying multiplatform games can't be successful and the best selling. I'm talking about Prestige/Stature as in the thread title. Nobody is denying that a multiplatform game sells more being on more platforms. I will give you an example, Hellblade 2 is a pretty mediocre game yet it garners prestige/stature among a low number of platform fans. It doesn't need massive sales to earn that "prestige/stature", sales are not what we're referring to here.
We can agree or disagree on stuff and that's cool.

For Hellblade 2 and prestige pts, it's got to be so low it's a non-factor. If anyone is propping up a platform of choice and prestige proudness due to Hellblade 2 they got issues. I dont think things like that sway people that much except for the hardcore Ninja Theory fan, but in general whose got a good system at a good price and where's all the gamers going to be for the big popular games. Just my opinion of course.

If exclusives were that important then game forums would be flooded with Wii talk and the gazillion crazy exclusive games it had over 360 and PS3, or PC talk because it has more exclusive games than all consoles combined. And it's not all $5 indie trash. But it's got most third party heavy hitters, most Sony and MS heavy hitters and then you add in all the rest. PC should have the most attention from gamers now, but on all the major game forums it's still console heavy attention.
 
We can agree or disagree on stuff and that's cool.

For Hellblade 2 and prestige pts, it's got to be so low it's a non-factor. If anyone is propping up a platform of choice and prestige proudness due to Hellblade 2 they got issues. I dont think things like that sway people that much except for the hardcore Ninja Theory fan, but in general whose got a good system at a good price and where's all the gamers going to be for the big popular games. Just my opinion of course.

If exclusives were that important then game forums would be flooded with Wii talk and the gazillion crazy exclusive games it had over 360 and PS3, or PC talk because it has more exclusive games than all consoles combined. And it's not all $5 indie trash. But it's got most third party heavy hitters, most Sony and MS heavy hitters and then you add in all the rest. PC should have the most attention from gamers now, but on all the major game forums it's still console heavy attention.
In the grand scheme of things yes exclusives are not that important financially but we're not talking financially here. We're talking about a particular games prestige/stature being affected by exclusivity.
But it's got most third party heavy hitters, most Sony and MS heavy hitters and then you add in all the rest. PC should have the most attention from gamers now, but on all the major game forums it's still console heavy attention.
The problem is that it gets them years late. So while people are playing and talking about the GOTY Astrobot or DS2 what attention would that platform be getting?

When GTA6 comes to console first what attention would it be getting? That's why there is console heavy attention in forums like this. How important these bubbles are to game sales in the grand scheme of things is another matter but I hope you at least get why the attention is the way it is and it's due to those exclusives and the warring among platforms, which gets those exclusives even more attention and stature.
 
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I think it does devalue the games to be honest.

Not for me, but for those that are really invested in the platform.

When games release on steam and dont perform well, that has to erode the thought process that these games are actually the "masterpieces" sony fans think they are with every release.

The PC crowd just isnt resonating the same way with them and thus they dont seem as important.

Its a tough balance for sony but I think the damage has already been done and its only getting worse.

Just look at games like God of war ragnarok and the high metacritic scores. That game didnt deserve those scores but there are so many sony fans that are 25 to 40 years old reviewing games that they were naturally wrapped up in that hype. Its their favourite platform too.

Times are changing, people are realising these reviewers cant be trusted for any game. Not anyone like kind of funny or xbox era or push square. Easy allies etc.

As user reviews become more prevelant and steam concurrent etc that can drive an end users excitement over a review.

" there's 300k people playing helldivers 2, I gotta get it on pc and join in"

Plenty will buy on ps still but I think its definitely damaging the perception.of the console. Just look at Gaf this year. Lots of disappointment from sonys fanbase and others.
 
Just look at games like God of war ragnarok and the high metacritic scores. That game didnt deserve those scores but there are so many sony fans that are 25 to 40 years old reviewing games that they were naturally wrapped up in that hype. Its their favourite platform too.
Burnie Burns Conspiracy GIF by Rooster Teeth
 
I think it does devalue the games to be honest.

Not for me, but for those that are really invested in the platform.

When games release on steam and dont perform well, that has to erode the thought process that these games are actually the "masterpieces" sony fans think they are with every release.

The PC crowd just isnt resonating the same way with them and thus they dont seem as important.

Its a tough balance for sony but I think the damage has already been done and its only getting worse.

Just look at games like God of war ragnarok and the high metacritic scores. That game didnt deserve those scores but there are so many sony fans that are 25 to 40 years old reviewing games that they were naturally wrapped up in that hype. Its their favourite platform too.

Times are changing, people are realising these reviewers cant be trusted for any game. Not anyone like kind of funny or xbox era or push square. Easy allies etc.

As user reviews become more prevelant and steam concurrent etc that can drive an end users excitement over a review.

" there's 300k people playing helldivers 2, I gotta get it on pc and join in"

Plenty will buy on ps still but I think its definitely damaging the perception.of the console. Just look at Gaf this year. Lots of disappointment from sonys fanbase and others.
To be fair for the overall discussion on GAF, there are numerous factors when it comes to Sony's strategy. It really comes down to how much someone cares about each topic and what side of the fence they're on when it comes to ports:

Financials: Effect on Sony's PS gaming part only, vs overall gaming division combined

Branding: Effect on core Sony gamers, vs overall pool of gamers

I didnt give it too much thought on the above topics, so there's surely more variables but even just two topics and two choices, you can technically have tons of different outcomes.

Two quick examples I can think of where expanding/walling it off:

Apple went from walled garden to open to some PC/Android support expanding their reach. Worked like a charm. Looking back, all the execs long time ago are probably kicking themselves why they didnt try it sooner. It wasnt only till 20 or so years ago they spread their wings.

Krispy Kreme. I saw an article KK was sold in some US McDonalds. And recently they axed the deal as I think KK thought it was a costly bum deal. Ok, seems like a smart move to thin out and make it more exclusive right?

Oh wait, KK are sold in gas stations and about 3 weeks ago I saw them sold at Costco again where that big booth gets set up twice a year and you can buy a box of 15 for only $10. So I guess these distribution points are OK. I buy a pack myself sometimes and plow through it like a pig! That KK demo station has probably been going on for a decade. Sounds odd to me. Why sell at Costco for cheap? Probably because they want to make some sales or get people to visit a location. Well, who knows how many converts their are to go to a KK store, but that hasnt happened to me. Ive visted one KK location 25 years ago when they first got hyped up and expanded everywhere with giant lines. Never been back since. I'll never be a KK customer at a store, BUT they still got me to buy their donuts at a Costco. So better than getting $0 off me.
 
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When games release on steam and dont perform well, that has to erode the thought process that these games are actually the "masterpieces" sony fans think they are with every release.

The PC crowd just isnt resonating the same way with them and thus they dont seem as important.
You're exaggerating this. Fans can definitely be insecure but games from Sony comes late to PC. And that affects everything.

Sales are always low on late releases, there is no hype left, story might've been spoiled, port quality from outside studios may vary, reviews often go low from frustration over some change or just coming out so late or having some login.

It's always like that.

Look at Helldivers 2 instead. Day 1 on PC, great port, great reception, sold more on PC than PS.

If Intergalactic was day 1 on PC I can guarantee that it would sell well and get high review scores.

But it'll arrive late. Prediction: 2 years later, will have some port issue or psn login and get 75-80% scores, and will sell maybe 3M max, compared to 15M+ on PS5 and 93+ on Metacritic.

Edit: Day 1 on PC as standard would likely double or triple PC sales from more hype and reaching more people and areas where PC is big.

Consequence is lower sales on console, possibly less consoles sold. But I think the current port strategy is already disruptive enough, it's not like people who rather play on PC will buy a console to play one game per year 1-2 years earlier.
 
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Just look at games like God of war ragnarok and the high metacritic scores. That game didnt deserve those scores but there are so many sony fans that are 25 to 40 years old reviewing games that they were naturally wrapped up in that hype. Its their favourite platform too.
Crazy talk. Got to love the alternate reality and revisionist history regarding GoW and trying hard to paint that franchise as undeservedly successful. GoW:Ragnarok has very favourable user reviews on Steam when it released there year(s) later when wasn't "wrapped up in that hype" anymore and it also has favourable user reviews on metacritic. They don't differ that much from the critics.
If you want a proper example look at something like Forza motorsport user reviews (on steam and metacritic but especially on steam) vs critics. How are you trying to accuse reviewers of bias with a "favorite platform" and being "Sony fans" using other games? Especially when you have Stevivor out there and countless other extremes. GoW Ragnarok is a well reviewed game in general, the user reviews show that and agree with the critics.
 
What's the point of multiple consoles or having a gaming INDUSTRY without competition to breed quality and innovation? Do you know what an industry is?

I don't understand. Are you suggesting the gaming industry doesn't exist without exclusive games tied to one platform?

That assumes exclusives are the only thing keeping gaming alive, but that's not entirely true anymore.

Gaming revenue from sales and in game purchases are what keeps the industry alive.

Times are changing. In the past, exclusive games were needed for competition. Nintendo, Sony and long ago Sega needed to create exclusive killer apps to sell hardware.

Now the gaming industry is evolving beyond the "box wars" model.
Now it's about ecosystems, creation, access, and social engagement.

It's not dying — it's shifting.
And in that shift, there's still plenty of room for innovation in game design and creative domination. Nintendo wouldn't start making slop if they released a few of their games on PC.

There is room for multi platform games AND exclusives. Would a great game be great if devs didn't sprinkle their magic in it? Would Nintendo games have that special touch without nintendo magic?

Yes. Why would Nintendo lose that magic if they released their games on other platforms?

Would companies strive to give us the best products possible with no competition?

Yes, but there would still be competition.

What light will they see?

Increased sales by enlarging their player base.

People like you have this jealousy towards things you can't have without realizing the gaming industry is an INDUSTRY.

Jealousy? Lol. What? Nothing is stopping me buying any console or game.

You keep using the word "industry" as if exclusive games are the only thing keeping the gaming business alive. That's no longer the case.
 
Imo a game being on multiple platforms should not affect it's prestige nor perceived quality, that's console warrior behavior and it's sad. A good game is a good game.

There is exclusivity shit in all parts of life. And one big reason for it is prestige so I think to call all of it console warriors behavior is a little bit shortsighted.
 
of course 100%, its like if mario gone multi platform, why would I buy an underpowered POS like the switch 2 when I can just play it on my PC? the only reason to buy a switch 2 is for exclusive
Exactly. Exclusive games are bad because it forces consumers to buy overpriced, outdated devices.
 
There won't be any platforms or an industry with this option…
The industry wouldn't entirely disappear even as a worst case scenario with PC at the very least as a platform. Particularly with a push for some PC hardware to have more a console-like ease of use.

Even with games being more platform neutral we'd still see people buy their favorite hardware because of familiarity or hardware features alone. The latter part alone might help usher in more innovation to sway people over to their device. Or multiple devices. Imagine a world swapping easily swapping between any game on any device whether playing natively or streaming from something else. The gaming landscape has already changed and it's not done yet. I'm just sick of barriers blocking pro-consumer choices that's propped up by console warring.
 
Of course it does. Sony porting their exclusives to other platforms is the reason I stopped playing video games. It makes their games that much less attractive and appealing to me. The day Sony announces that they no longer will be releasing their exclusives on other platforms, is the day I get back into playing video games.
 
There are other factors affecting that prestige/stature you are talking about. DEI hirings, focus on GaaS, woke writting and poorly paced games with more lines on their script than on their code.

Imo a game being on multiple platforms should not affect it's prestige nor perceived quality, that's console warrior behavior and it's sad. A good game is a good game.
WTF does DEI hirings have to do with anything?
 
The games? No. The platform? 100% yes.

Xbox's Play Anywhere devalued the platform for a ton of people, and there really isn't any reason for the majority of people to own a Xbox console if they have a gaming PC (there are always exceptions me being one of them as I own both but I would say for 90% of people if you have a capable gaming pc a Xbox is absolutely pointless).

Sony so far has released their titles anywhere from 1-3 years from release. This has already devalued the platform because a lot of people are willing to wait. If they choose to go day and date then it will only devalue the platform more. Now so far this has only applied to live service which should absolutely be the decision 100% of the time.

There will always be people that just prefer a platform and see no value lost no matter what happens though.

My opinion is that PlayStation should continue what they are currently doing. Release their live service titles everywhere (including Xbox while they exist), and release their single player titles on PC once the majority of console sales have been sold but I'm also the guy that misses when every platform was unique and has reasons to own them (5th through 7th generations in particular).
 
Depends. It lets them go toe to toe with the best games in the world. Sometimes they hold their own, sometimes they don't. If they let Gran Turismo go to Steam it instantly has to compete with Forza, Assetto Corsa, LeMans etc. Whereas on PlayStation it just gets to beat up on need for speed.
 
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