TEH-CJ said:1. The ps2 had some strenghts over the xbox in terms of graphics
It's true. You'd need a graphic guru to remember and explain what it was but the PS2 can do something or other better than an xbox.ninfando1989 said:WTF?
JCBossman said:I like to see Sony have the Balls to take the losses that MS did last gen.Come on Sony $399 80gb PS3 this fall, I "Might" even get one.
Grayman said:It's true. You'd need a graphic guru to remember and explain what it was but the PS2 can do something or other better than an xbox.
ninfando1989 said:WTF?
Deku said:I would argue that's precisely what is wrong. The false economies Microsoft created really hurt Sony in their long term strategic planning and positioning. They could have won this race easily by putting out a $300 PS3 with a modest spec increase over the PS2, hae the console be HD/SD compatible, with a focus towards inclusiveness of all gamers. They basically signed over most of the market to Nintendo in their attempt to win in the technical category.
Hindsight is 20/20 but it could be argued the PS3 failed to meet Sony's objectives the minute they decided to fight the 360 head on.
waitGrayman said:It's true. You'd need a graphic guru to remember and explain what it was but the PS2 can do something or other better than an xbox.
edramBarnolde said:In short, sparks.
Grayman said:PSX played CDs
PS2 played dvds
These things don't cost exceptionally more money so the system should do them. Built in soundtracks, may as well play music as well, same thing for net browsers and shit. those things are basically free if the system does everything a current gen system has to.
ninfando1989 said:WTF?
Sol.. said:false economies?
Silver briefcases?
DiatribeEQ said:Except for the fact that the PSP is a 2nd place success in the world of handhelds. Sure, it's not doing as well as the DS, but c'mon...it's the freaking DS. Still, every month, the PSP does extremely well worldwide, has sold FAR more than the PS3 has since the PS3 was released and will probably end up selling 2-3x (or more) than what the PS3 will ever sell.
What Sony is pretty much doing is sticking in the game long enough to stay relevant in the customers eyes and get the PS4 out with it (hopefully) being a system that returns back to it's roots of being just a game machine and nothing more than that.
Agent Icebeezy said:When you begin to play a money game, you are basically falling into Microsoft's hands.
What did they do that added cost that wasn't a fringe benefit? a harddrive and networking were needed for fast loading, online games, Digital distro games, and demos. Blu-ray is needed for what sony envisions future games as.DiatribeEQ said:Except that the ability to play CDs or DVD's was a 'fringe benefit' of the medium it was stored on. Unless they took the route of Nintendo and cripled the system, on the PS1 it was CD based and could naturally play CDs. Same with the PS2 since it was DVD based and could play DVD's as a result.
In the end, I don't want a multi-media IP TV DO-CRAP-I-DON'T-WANT-TO-DO other than playing my games. Does it have internal storage for custom sound tracks? fine, that might help me enjoy my GAMING experience that much better. Do I want it to steam my porn from my PC and watch it through my console? Why? That's what I got a PC for, eh?
The PS1 and PS2 excelled because they were touted as a game machine 1st and foremost and anything else, 2nd. They were built to be that and that alone. Anything extra it could do as a result was an added bonus. With the PS3, they wanted it to be a Do-All, Be-All machine. They aimed for the Sun and shot the price of the machine through the roof as a result.
Just give me a freaking game machine next time, Sony! Keep that price without REASONABLE points and you just might have another number 1 system again. Till then? Enjoy 3rd, because that's all you're going to be this generation.
toxk_02 said:I realize this $399 price is (potentially) coming a year after launch, unlike the 1.5 months with the iPhone, but a $200 cut only 1 year in is unprecedented - do we see Sony toss a bone to early adopters if the holiday price comes or just "thanks for the loyal support"?
toxk_02 said:I'm curious, if the 40gb PS3 for $399 this holiday rumor is true, where does that put the early adopters? I know it's been shown with the 360 recalls that videogamers are very brand loyal, however this past week with the iPhone $200 cut early buyers were pissed.
I realize this $399 price is (potentially) coming a year after launch, unlike the 1.5 months with the iPhone, but a $200 cut only 1 year in is unprecedented - do we see Sony toss a bone to early adopters if the holiday price comes or just "thanks for the loyal support"?
I almost did already over the fake drop and the blu ray deal.Speevy said:If the PS3 drops price this year, I'm going to kill myself for buying one so soon.
You bought the hype. Sony has been speaking out of both sides of their mouths: Is the future downloadable content or is it effin huge game assets that can only be stored on media the size of the Library of Congress? The most important task when designing a piece of hardware is to define realistic goals. Sony defined their goal when building the PS3 as a machine that could do everything, that could perform well whether future games are small downloadable character pieces or ginormous Hollywood epics. By providing their designers with no restraints they delivered a product that does everything well, that will probably forever be revered by tech wonks as the most forward-looking game machine yet produced, ... and is a failure in the marketplace. BECAUSE IT'S UNREALISTIC.Grayman said:What did they do that added cost that wasn't a fringe benefit? a harddrive and networking were needed for fast loading, online games, Digital distro games, and demos. Blu-ray is needed for what sony envisions future games as.
Now how did media playing add to the consumer cost of the PS3 again?
Well, if it's solely about simultaneously accessible disc space, something goofy like multiple DVD drives would be cheaper than Blu-ray for quite some time. And open up some new possibilities of its own.Grayman said:What did they do that added cost that wasn't a fringe benefit? a harddrive and networking were needed for fast loading, online games, Digital distro games, and demos. Blu-ray is needed for what sony envisions future games as.
Now how did media playing add to the consumer cost of the PS3 again?
beermonkey@tehbias said:120 million PS2s out there. 3.6 million copies of MGS3: Snake Eater.
Do the math.
Sho_Nuff82 said:From this thread I've learned:
- No one liked the PS2 the first year it came out. In fact most people thought it was DOA until GTA 3 came out.
- The 360 is selling worse than the Xbox despite selling...more.
- The PS3 is selling better than the PS2 despite selling...less.
- Sony won back to back generations and sold nearly 250 million consoles on the strength of its first party lineup
- The PS2 is more powerful than the GCN and Xbox
- 3rd parties have already begun shifting resources towards PS3, making it the lead platform for most of their efforts in 2008 and beyond
- The PSP is in worse shape than the PS3, despite having 5-6x the userbase and turning a profit on every unit sold
- GT5 will outsell the LTD of every PS2, GCN, Xbox, 360, Wii, PSP, and PS3 game released since 2004 in the timeframe of June-December 2008
- Alan Wake and Halo Wars will sell over 3 million copies...EACH
What will I learn tomorrow? Good night everyone.
Speevy said:I think Barnole's continued insistence on PS3=>360 ports is because the Xbox 360 seems like a cinch to develop for, and if you have the PS3 game already done and in good shape, what could actually go wrong?
Barnolde said:Pretty much.
Company x needs to make a PC, PS3 and 360 game. They start on 360 and do PC as well, but they have to redo the entire thing for PS3, making it a late port (fucks up marketing, publishing, quarterly nonsense and so on) and it also is worse; framerate issues among other things.
Company y needs to make a PC, PS3 and 360 game. They start on PS3, make the game as they see fit (actually using PS3's hardware to boot!), then from there, they can do the PC and 360 ports without having to redo the entire friggin game. Everyone wins.
360 was lead platform for a while because it was out longer, they had the dev kits longer and began work on games before really having a grasp with PS3.
But if they have to do a PS3 port anyway, why make it harder, more expensive and more time consuming than it has to be?
Barnolde said:Pretty much.
Company x needs to make a PC, PS3 and 360 game. They start on 360 and do PC as well, but they have to redo the entire thing for PS3, making it a late port (fucks up marketing, publishing, quarterly nonsense and so on) and it also is worse; framerate issues among other things.
Company y needs to make a PC, PS3 and 360 game. They start on PS3, make the game as they see fit (actually using PS3's hardware to boot!), then from there, they can do the PC and 360 ports without having to redo the entire friggin game. Everyone wins.
360 was lead platform for a while because it was out longer, they had the dev kits longer and began work on games before really having a grasp with PS3.
But if they have to do a PS3 port anyway, why make it harder, more expensive and more time consuming than it has to be?
g35twinturbo said:QFMFT
it makes sense, I was trying to expain this concept to friend@ another forum.
JCBossman said:One good reason, when you are developing a game, you don't wanna fight the hardware, thats why so much most likely 95%+ asset creation and early level work is done on a PC, this is for all games (even if they never see a PC release) so ALL console games are ports from the PC anyway.
TEH-CJ said:1. The ps2 had some strenghts over the xbox in terms of graphics
2. It was the 1st party games that destroyed the competetion
3." I'm a microsoft fanboy through and through " tell me why anyone here will take your post seriously then ?
Deputy Moonman said:About the PS2 having better graphics- I don't agree.
And as for the fanboy thing, I just figured I would go ahead and say that I'm a fanboy, instead of posting and then having everyone say that I'm a fanboy anyway. I don't know if I really count as a true fanboy. Fanboys blindly defend whatever they are a fan of regardless of what the truth may be. I realize that the PS3 has its positives (blue ray discs hold more data, blue ray player by itself is really expensive, PS3 is "said" to be more powerful, etc.), but I just hate Sony. I stand by what I said earlier. I really want the PS3 to fail and it has nothing to do with whether the PS3 or the 360 is better. No offense to the people who own a PS3.
davepoobond said:you blew my mind good sir
i never would have thought that people would work on pcs to create things for games
Agent Icebeezy said:No it doesn't. Platforms in last place don't get games lead on them for starters. Second, I'm sure that 10-12 million for the average 3rd party developers goes a lot further on the 360 than it does 10-12 million on the PS3. This industry is a business and as long as the 360 tie ratio stays stupid high, the games will be lead on the 360.
My point is they NEED a PS3 SKU and will so more in the future.
Because now it takes X+2 months for both 360 and PC versions. There's no magic "push button to port." Developers budget the time for how long they think it'll take, and it's clear they've been rather off in judging the "port to PS3" time frame. If they want to release everything on time, they only need a better grasp of the overall time frames involved. They tend to release 360 first to hit those profits first, rather than waiting on the PS3 version.Speevy said:What if a game takes X months to finish on 360, X+2 months to finish on PS3.
How does it make any less sense to finish it first for the PS3?
JCBossman said:what happens if you spend all your time getting to work flawlessly on the PS3 and run out of time/money to get it in that condition on the 360?
Why bother with a PS3 edition for most games if most can't even sell enough on the platform to justify the cost of getting up to speed and staying competent with dealing with PS3's very unique complexity? Unless you're a Madden or other big seller, what's the point of pressing a disc for PS3?Barnolde said:Pretty much.
Company x needs to make a PC, PS3 and 360 game. They start on 360 and do PC as well, but they have to redo the entire thing for PS3, making it a late port (fucks up marketing, publishing, quarterly nonsense and so on) and it also is worse; framerate issues among other things.
Company y needs to make a PC, PS3 and 360 game. They start on PS3, make the game as they see fit (actually using PS3's hardware to boot!), then from there, they can do the PC and 360 ports without having to redo the entire friggin game. Everyone wins.
360 was lead platform for a while because it was out longer, they had the dev kits longer and began work on games before really having a grasp with PS3.
But if they have to do a PS3 port anyway, why make it harder, more expensive and more time consuming than it has to be?
Speevy said:I think Barnole's continued insistence on PS3=>360 ports is because the Xbox 360 seems like a cinch to develop for, and if you have the PS3 game already done and in good shape, what could actually go wrong?
Sho_Nuff82 said:From this thread I've learned:
- No one liked the PS2 the first year it came out. In fact most people thought it was DOA until GTA 3 came out.
- The 360 is selling worse than the Xbox despite selling...more.
- The PS3 is selling better than the PS2 despite selling...less.
- Sony won back to back generations and sold nearly 250 million consoles on the strength of its first party lineup
- The PS2 is more powerful than the GCN and Xbox
- 3rd parties have already begun shifting resources towards PS3, making it the lead platform for most of their efforts in 2008 and beyond
- The PSP is in worse shape than the PS3, despite having 5-6x the userbase and turning a profit on every unit sold
- GT5 will outsell the LTD of every PS2, GCN, Xbox, 360, Wii, PSP, and PS3 game released since 2004 in the timeframe of June-December 2008
- Alan Wake and Halo Wars will sell over 3 million copies...EACH
What will I learn tomorrow? Good night everyone.
MightyHedgehog said:all about momentum. .