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Why wasn't Destiny's voice talent advertised?

Dinklage made me more interested in this game and then I found out Reddick was in it too but then I found out how horrible the dialog was.

I found out all the other people were in it after I double checked to make sure that it was Reddick that I was hearing
 

Squishy3

Member
Yes. They stole from voice actors to do that. You figured it out.



Anyways, is the gun dealer not one of the friends from the Drew Carey Show?

Edit: It's not. I thought it was this entire time.

Edit edit: Oh my gawd my titan vanguard is the undercover cop from Oz who got hooked on drugs! Crazy.
What he means is that there's no reason the NPCs couldn't have been voiced by people who strictly do voice work and save money instead of spending more money for the celebrities that they did get.
 
There's no way they paid for that many well known actors and didn't gut this game to pieces.

I'm interested in seeing the game they really wanted to release. I wonder if the Season Pass content will be any of the stuff they cut.
 

Overboost

Member
stormare was also in Jurassic Park 2 and Armageddon
Also 144 other things! He's a prolific actor with a wonderfully creepy vibe. Never forget his legendary Seinfeld cameo as "Slippery Pete": https://www.youtube.com/watch?v=z2bsRaBH-Os
Perhaps the lack of their voices in the game indicates we're going to get some legit narrative DLC in the future ...
We know plenty of story DLC is on the way. I can't imagine they didn't record plenty of deeper dialogue with that 10-year content plan. So, again... tell the fans that Lt. Daniels, Mal, and Maggie are in the game! I have to imagine plenty of people wrote the game off as a "Halo MMO" and may have skipped out on the alpha and/or beta as a result. So many people had no idea what to expect or care about until the game was playable. I know I certainly had zero hype until I played it, and I almost didn't bother.
 

Ghazi

Member
We know plenty of story DLC is on the way. I can't imagine they didn't record plenty of deeper dialogue with that 10-year content plan. So, again... tell the fans that Lt. Daniels, Mal, and Maggie are in the game! I have to imagine plenty of people wrote the game off as a "Halo MMO" and may have skipped out on the alpha and/or beta as a result. So many people had no idea what to expect or care about until the game was playable. I know I certainly had zero hype until I played it, and I almost didn't bother.
The 10 year plan is for the franchise, not Destiny 1. It'd be really weird and jarring if everyone was suddenly talking and becoming story important with the DLC.
 
Because it was phoned in. They wasted their money on getting actors that I immediately recognized to read 3-6 uninspired, tired, emotionless lines. Blah.
 
The 10 year plan (or whatever it is) in no way excuses the...excuse...of a story and character that we got in Destiny. At all.

It's like people who say "wait for Batman vs Superman" when people complain about how dull and unmotivated Superman was in Man of Steel.
 
The 10 year plan (or whatever it is) in no way excuses the...excuse...of a story and character that we got in Destiny. At all.

It's like people who say "wait for Batman vs Superman" when people complain about how dull and unmotivated Superman was in Man of Steel.

i've seen a few people say this before. comparing man of steel to destiny is insulting to man of steel IMO.
 

T.O.P

Banned
Because everytime someone started talking i was praying for a way to skip the dialogue

And i can't even stand Dinklage voice after this game
 

JaseC

gave away the keys to the kingdom.
Dude this game is so bizarre. I would love to read a documentary on the development of this game, something that digs deep into the reasons behind some of the stuff they did.

The gulf between what Bungie envisioned for Destiny -- even late into development, it seems -- and what people ultimately got would be ripe for "The Final Hours of Destiny". All the Doritos Pope jokes in the world can't take away from the fact that the work Keighley puts into the series is nothing short of fantastic.
 

Sayers

Member
The gulf between what Bungie envisioned for Destiny -- even late into development, it seems -- and what people ultimately got would be ripe for "The Final Hours of Destiny". All the Doritos Pope jokes in the world can't take away from the fact that the work Keighley puts into the series is nothing short of fantastic.

That's probably not a story they want told.
 

McLovin

Member
Guardian, I need some thingies from those things over there.
-finish mission-
Ghost: that thing you just did should make whoever happy.
 

Nose Master

Member
Why draw more attention to the non-existent story? Why they bothered getting talented actors/actresses to phone in a handful of lines, though? Who knows?
 

-griffy-

Banned
Guardian, I need some thingies from those things over there.
-finish mission-
Ghost: that thing you just did should make whoever happy.

It's almost like they are aware how stupidly brief the patrol mission setups are sometimes. "Guardian, we're gonna need some tech from this area. I'll want...actually your ghost can fill you in on the details."

*Go on to receive no further details from your ghost*
 

-griffy-

Banned
Nah man, press the Touch Pad and you'll see the objective details in the upper left. Dinklebell doesn't say it out loud, but we're supposed to assume the info's coming from him.

You still aren't given any context for anything though. It's just "Get these items off this enemy." We don't know what the items are exactly, why that enemy has them, and why the quest giver wants the item. You might gleam a scant bit of info from a grimoire card, maybe, but it is hilarious how it seems to be literally the absolute bare minimum of effort in designing "missions" for you to do.
 
No, more like it was a pleasant surprise hearing and recognizing people I knew.

Ooooh, I'm sorry. I thought you were talking about the story, not the voice talent. My mistake.

It's almost like they are aware how stupidly brief the patrol mission setups are sometimes. "Guardian, we're gonna need some tech from this area. I'll want...actually your ghost can fill you in on the details."

*Go on to receive no further details from your ghost*

HA--that's the most smh-worthy of them all. I even think she has a sigh in there, like, "fuck it, I'm not even gonna try. Talk to your ghost."
 

Not a Jellyfish

but I am a sheep
Because I didn't know voice acting was something to advertise?

Look at the type of game it is, I have been playing it and loving it but I doubt it would have sold more copies if they advertised who gave their voice to the project.

Just not a big selling point for a video game.
 

BeforeU

Oft hope is born when all is forlorn.
How is this even a question is beyond my understanding. First they waste money in hiring well known hollywood personalities and give them few forgettable lines to speak and then you ask why this pointless act wasn't promoted?
 

DiscoJer

Member
I would guess because most of those actors aren't very well known?

The only one I know is that Fillon guy, because this place has a crush on him, but I wouldn't recognize him if I saw his face, much less heard his voice.
 
Because it just shines a spotlight on how badly they botched the story. "Hey, here's a list of your favorite voice actors! Good luck finding them, they've each got a half-dozen lines they mutter to you as you pass in the tower."
 

TGO

Hype Train conductor. Works harder than it steams.
I don't know, looks like some good actors but I actually cancelled my pre-order after hearing the narrator.
Sounded like Bungie did it themselves, badly.
 

SeaCarrot

Banned
These guys are actors though, not voice actors.. Why not hire people that know how to make an impact without being seen? Waste of mooolah.
 

PaulloDEC

Member
I can't believe people are still perpetuating the idea that Dinklage sounding dull was the result of poor acting/disinterest/jet-lag/gypsy curse, rather than specific direction from Bungie. As if they're all maniacs who'd allow their lead talent to give a crappy performance and do absolutely nothing about it.

But yeah, huge shame the talent had so little to work with. I still enjoyed hearing actors like Fillion, Nighy and Reddick, though.
 
It's weird...Black Ops did Gary Oldman I believe, for one of the characters, and it was so freaking well done. I did not know that was Gary Oldman. But when I found out, I was literally awestruck.

Going into Destiny, my reaction was 'Hey it's Tyrion! Haha funny ;)'. Then...it like...went downhill from there. 'Don't call me little light' 'MAYBE I SHOULD CALL YOU BORING CHARACTER.' That's probably the writers fault, though...
 

teraMEL0S

Member
There's literally nothing memorable about the games story. I feel like you do more of the same thing over and over to where you don't care about anything other than how shitty the engram drops are.
 

SkylineRKR

Member
This game has awful voice acting. I guess a lot of it has been cut, you don't hire those actors for such minor NPC's or perhaps they did it for free because its so unremarkable.
 

ryseing

Member
I would guess because most of those actors aren't very well known?

The only one I know is that Fillon guy, because this place has a crush on him, but I wouldn't recognize him if I saw his face, much less heard his voice.

Eh, they're fairly notable if you follow Hollywood. Dinklage is an Emmy winner, TWD is the biggest show on cable, and Stormare just had a great guest spot on Arrow.
 

Overboost

Member
Peter Stromare should have been the ghost.
This would have been creepy and awesome. Not sure it would work with the current script though.

Honestly, Nathan Fillion as Ghost would've been the best fit for a talking robot since Stephen Merchant in Portal 2. Missed opportunity. He nails his lines as the Hunter Vanguard, few though they might be. Great delivery on his patrol mission dialogue, and that one line when you walk past him in the Tower...

"Hey, uh.... take me with you."
 
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