It's how they'll get people to "upgrade" without any funtional gameplay improvements. This isn't faith in Nintendo on my part, it's cynicsm.bgassassin said:You're a good one because I'm expecting none of that.
Yes, because we all see how well that's working that's working for Motion+ and PS Move, right?walking fiend said:were did you get that? regardless, it won't have a good psychological effect, people don't know how it really costs, they think to themselves they are forced to pay for something they already own (even if they know it is only 12 dollar). I believe Nintendo giving away remote+ bundled with major games would be the best idea.
Nothing, except for comments from Vigil that basically confirm that it's not a significant leap over current consoles and, therefore, the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version.EloquentM said:No info on the latest dev kits yet eh?
bgassassin said:So far I feel Upad is a step backward. When we first hear the rumors I was hoping the screen would be like a shell that improved Wiimotes would connect into. Both would have 1:1 motion. And the layout for the two Wiimotes would have been similar to what we see with the Upad just with the home button being on the mote with the d-pad. Then tweak the underside some so it could have two buttons like the Nunchuk.
EloquentM said:No info on the latest dev kits yet eh?
BurntPork said:the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version.
Move is totally different:Yes, because we all see how well that's working that's working for Motion+ and PS Move, right?
Vigil doesn't have the latest devkit though. At least not at the time the interview was made, iirc.BurntPork said:Yes, because we all see how well that's working that's working for Motion+ and PS Move, right?
I don't have a link, But $30 for the two is definitely WAY too much. That's 20% of the retail cost of a Wii right now, and your estimates add another $5 for the Wheel, which is obviously too much for a plastic shell, along with creating a few oddites when trying to find out how much Wii Remote+ costs over the standard Remote.
Nothing, except for comments from Vigil that basically confirm that it's not a significant leap over current consoles and, therefore, the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version.
DaSorcerer7 said:I think you should re-read the interview, because they never correlated to "power" or lack thereof as being the reason for a straight port. I think that just conjecture on your part to be honest.
BurntPork said:Yes, because we all see how well that's working that's working for Motion+ and PS Move, right?
I don't have a link, But $30 for the two is definitely WAY too much. That's 20% of the retail cost of a Wii right now, and your estimates add another $5 for the Wheel, which is obviously too much for a plastic shell, along with creating a few oddites when trying to find out how much Wii Remote+ costs over the standard Remote.
Nothing, except for comments from Vigil that basically confirm that it's not a significant leap over current consoles and, therefore, the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version[/B].
BurntPork said:Nothing, except for comments from Vigil that basically confirm that it's not a significant leap over current consoles and, therefore, the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version.
He said that both builds will have the same graphics.Shikamaru Ninja said:Aren't we short-changing the PS3 here? Outside of the exclusive Uncharteds/Motorstorms that blow away anything on 360. Some of the ports are finally looking better on PS3 as well. (Castlevania).
Fair enough, but the rest of my post holds true.DaSorcerer7 said:I think you should re-read the interview, because they never correlated to "power" or lack thereof as being the reason for a straight port. I think that just conjecture on your part to be honest.
lol "loose"Easy_D said:Basically, no one knows anything and speculating is dumb.
Edit: I just found out about one of the Wii U Launch titles!
![]()
lunchwithyuzo said:The bundled Wii U Wiimote+ setup will probably be improved somehow. Like rechargable batteries, wireless nunchuck or something. I also expect an improved Balance Board for Wii Fit U, though you'll still be able to use the old one if you want.
Thank you. Thank you for your post as well burntpork. It's rather difficult to quote to people in the mobile browser app.lwilliams3 said:Here are some quotes that Vigil stated about them:
"[Wii U] will be at least as powerful [as PS3] if not more but honestly we don't really know because the hardware has been changing a lot,"
"We just got the generation two dev kits and there's no release date for the Wii U so we don't know how long the hardware development process is going to go on for, when they're going to stop and what they're ultimately going to be happy with. So it has provided some instability when working on it."
Donald added: "When we got the new kits there were some things in the old build that wouldn't work with the new hardware and we had to wait for updates. So it's been a little tricky in that regard."
http://www1.computerandvideogames.c...opment-has-been-a-little-tricky-admits-vigil/
BurntPork said:But fine, I'll correct myself. The new kits are on par with PS3. This upsets me, since it means that Nintendo is insulting us by using an underclocked RV730. I'll wait for it to hit $200 used if they charge more than $250 for that bullshit.
My definition of "on par" includes "slightly more powerful."lwilliams3 said:Selective reading? Vigil said that it was on par with 360/PS3 at minimum. They haven't figured out how much more it is because they just got the new kits and they are still a bit unstable.
BurntPork said:My definition of "on par" includes "slightly more powerful."
BurntPork said:Yes, because we all see how well that's working that's working for Motion+ and PS Move, right?
I don't have a link, But $30 for the two is definitely WAY too much. That's 20% of the retail cost of a Wii right now, and your estimates add another $5 for the Wheel, which is obviously too much for a plastic shell, along with creating a few oddites when trying to find out how much Wii Remote+ costs over the standard Remote.
Nothing, except for comments from Vigil that basically confirm that it's not a significant leap over current consoles and, therefore, the Wii U version of Darksiders 2 will be completely identical to the PS3 and 360 versions, rather than the PC version.
We all are. Some of us expect it to be a graphical powerhouse, some of us expect it to be a decent leap forward. Some of us except the bare minimum.BurntPork said:lol "loose"
I'm not concluding anything. They said that it's on par with PS3 ("on par" and "equal" are two different things). For now, it's best to expect that and hope for more.
lwilliams3 said:Selective reading? Vigil said that it was on par with 360/PS3 at minimum. They haven't figured out how much more it is because they just got the new kits and they are still a bit unstable.
This likely makes you the world's worst person to play golf with.BurntPork said:My definition of "on par" includes "slightly more powerful."
lunchwithyuzo said:It's how they'll get people to "upgrade" without any funtional gameplay improvements. This isn't faith in Nintendo on my part, it's cynicsm.![]()
lwilliams3 said:While that would have been interesting (and Nintendo may have actually experimented with doing something like that), the form factor may probably be a bit cumbersome to not look intimidating and feel comfortable to hold.
PdotMichael said:It's still sad...
That and ignoring the fact that other sources say it's half a generation ahead of the current ones. That's a pretty nice improvement. If it turns out to be true, that is.DaSorcerer7 said:no, what's sad is the lack of reading comprehension around here.
I laughed harder at this than I should have.ShockingAlberto said:This likely makes you the world's worst person to play golf with.
OG_Original Gamer said:I would agree if there wasn't the possibility of 1 gig-1.5gigs of memory, even fhough I doubt the publisher would spend the money to allow them to increase texture resolution. Most ports will probably just have WiiU controller functionality.
Yup :/DaSorcerer7 said:no, what's sad is the lack of reading comprehension around here.
walking fiend said:were did you get that? regardless, it won't have a good psychological effect, people don't know how it really costs, they think to themselves they are forced to pay for something they already own (even if they know it is only 12 dollar). I believe Nintendo giving away remote+ bundled with major games would be the best idea.
All we know is that DSiWare has a filesize limit somewhere around 20MB, and the ceiling for 3DS download games is substantially higher than WiiWare (42MB).artwalknoon said:Do we know anything about the business side of the dsi shop or the 3ds eshop? File size limits, sales thresholds or the like?
Not if nintendo themselves require it from the beginning. I don't see why Nintendo shouldn't do this. It will be a completely illogical situation if Nintendo bundles the Wiimote plus, but doesn't make it mandatory for playing all their games.No it wouldn't. If the controller doesn't come in the box then no one will develop any games for wii mote plus outside of Nintendo making some mini games or maybe Wii Sports sequel.
If they require devs to use it, we end up with less games. Devs don't like putting more work into ports than they need to.walking fiend said:Not if nintendo themselves require it from the beginning. I don't see why Nintendo shouldn't do this. It will be a completely illogical situation if Nintendo bundles the Wiimote plus, but doesn't make it mandatory for playing all their games.
The point is that making sure their games, all of them, require M+ will have the same effect. If they don't do this, then they didn't want to replace normal remote with M+ from the beginning, and so they won't bundle a M+ anyway.
they won't require them; they don't require every game for 3DS to have 3D, but developers do this anyway.BurntPork said:If they require devs to use it, we end up with less games. Devs don't like putting more work into ports than they need to.
Who said it can't produce graphics that are significantly better? Vigil is porting a current build of the game built on the PS3/Xbox 360 to Wii U. They aren't working from the ground up making Darksiders 2 for Wii U, so your assumptions are baseless.BurntPork said:I laughed harder at this than I should have.
Either way, the point is that I consider it "on par" if it can't produce graphics that are significantly and undeniably better. Get it?
Doesn't mean it won't run at a higher resolution at a higher framerate either. Just that it has the exact same assets.NateDrake said:Who said it can't produce graphics that are significantly better? Vigil is porting a current build of the game built on the PS3/Xbox 360 to Wii U. They aren't working from the ground up making Darksiders 2 for Wii U, so your assumptions are baseless.
Thank you sir. I've been reading this argument between Burntpork and whoever, and i was waiting for someone to point this out. The game is being ported, why would it or should it look better.NateDrake said:Who said it can't produce graphics that are significantly better? Vigil is porting a current build of the game built on the PS3/Xbox 360 to Wii U. They aren't working from the ground up making Darksiders 2 for Wii U, so your assumptions are baseless.
NateDrake said:Who said it can't produce graphics that are significantly better? Vigil is porting a current build of the game built on the PS3/Xbox 360 to Wii U. They aren't working from the ground up making Darksiders 2 for Wii U, so your assumptions are baseless.
bgassassin said:LOL. Yeah. The bone doesn't have to be that big either.
This made me go back and look at Killer Freaks. I guess I'm just easily impressed, but with all things considered (small development window and underpowered hardware) KFfOS looks pretty good to me.
http://www.youtube.com/watch?v=p99ghcy450E
Also I just realized (or forgot) that they had Ghost Recon playable on the floor.
http://www.youtube.com/watch?v=3M1RiibBowM
I'm pretty sure it'll be a firm middle ground. The WiiU will probably be Dreamcast level compared to PS4. Good enough for me. Not like anyone bought a Wii for the graphical capabilities anyway.artwalknoon said:Well at minimum we'll be getting games that look like ps3 and 360 games which is the standard in console gaming so wii u games will all look pretty good aside from shovelware.
In relation to all the debate about the wii u's graphics hasn't it been pretty well established that the best we can expect from next-gen will be something comparable to today's top line pcs and that Nintendo is shooting for something under this so we can pretty much expect the best wii u games to look like today's mid range pcs?
At the end of the day, in most consumers' eyes (meaning not Gaf) the graphics of the wii u will look a lot like the ps3/360's and probably a lot like the ps4/720's. That's my opinion at least.
Easy_D said:I'm pretty sure it'll be a firm middle ground. The WiiU will probably be Dreamcast level compared to PS4. Good enough for me. Not like anyone bought a Wii for the graphical capabilities anyway.
Err, sorry, but what specifically implies they won't succeed?amtentori said:well... given Nintendo's PR about trying to get the traditional gamers with the wii U...
(seems like they won't succeed, based on current speculation , dev quotes, etc)
Nothing.AceBandage said:Err, sorry, but what specifically implies they won't succeed?
We have current speculation of it being fairly more powerful than current gen and developers saying it's a great system...
BoboBrazil said:In my experience with consoles, it's typically computers that take a year or two to catch up to new consoles(non nintendo) and their capabilities. I still believe it will be that way with the upcoming next geneneration consoles from Microsoft and Sony.
amtentori said:well... given Nintendo's PR about trying to get the traditional gamers with the wii U...
(seems like they won't succeed, based on current speculation , dev quotes, etc)
AceBandage said:Err, sorry, but what specifically implies they won't succeed?
We have current speculation of it being fairly more powerful than current gen and developers saying it's a great system...