Odnetnin said:if by ninjas you mean more NG.. then no.
More fun please.
Ninja Gaiden was fun.

Odnetnin said:if by ninjas you mean more NG.. then no.
More fun please.
Mrbob said:I expect a bigger leap from this gen to next gen than there was from the Playstation to Playstation 2 era.
XS+ said:Unless HD becomes a standard medium next generation, you will definitely NOT see a leap comparable to the gulf dividing the Playstation from the Playstation 2.
fugimax said:There's a reason Xbox2 has a big hunk of RAM to go with the VPU that perfectly fits a 720p frame.
gohepcat said:I'm actually a little surprised by this. I would assume that 1080P would be pretty easy to pull off and be the target. I mean, top end graphics cards and do 1200x1600 no sweat already.
Kanbee-san said:Baby steps before you walk. 480P still isnt in all households yet, let alone 720p.
Gregory said:I bet it`s not in more than 2-3% homes. Plus in Europe I`m not sure if it`s even available.
This HDTV stuff is still years away until mainstream.
Odnetnin said:if by ninjas you mean more NG.. then no.
Future said:----------
Nintendo is right when it says the industry cannot live on hardware spec upgrades alone
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I think it can. I'm not sure THEY can though. With 3 hardware manufacturers, they gotta put something unique on the table to get people to notice. Especially after this gen and M$'s success.
I think we've almost reached a limit to how much "new" stuff can actually be added to hardware. We've probably maxed out the number and types of buttons being added to controllers. We have nice 3d control in analogue sticks and precise movement in optional mice. The only other thing possible are probably touch screens, which are probably unnecessary.
Rhindle said:There's not much point in supporting 1080p, since it will be several years before an appreciable number of households have 1080i sets, let alone 1080p. My guess is that all new machines will be aiming to support 720p for all games. That will be one of the main selling points - "next gen HD graphics out of the box."
doncale said:Nintendo is right when it says the industry cannot live on hardware spec upgrades alone.
gohepcat said:It's not so much of an issue with availability, it should essentally be free by next gen.
I would fully expect 1080p or 720p with 8xAA in all games. I mean for christ sake, you can do 720p in some games now. Your're telling me in 5 years all they are going to be able to do is 720p in all games?
Johnny Nighttrain said:well, i heard that the rumor about there being multiple versions of the system is indeed true. PC games are thrown into the mix too.
so im guessing that that the upgraded model will do have full force windows everything. as far as media and all that stuff goes. wireless, all that good stuff. internet, and well, supposedly PC games too.
and of course, a console game only version that still does all the media stuff.
thorns said:We should look at what do games demand in terms of controls and develop the game/controls hand in hand, and NOT come up with something new and shove it down everybody's throat as innovative.
thorns said:Not to mention innovation is NOT limited to controls as Nintendo will have you to believe, it can be in many other areas such as Physics, AI (very under utilized right now due to CPU limitations, and probably next gen also due to "human" limitations (i.e. not enough resources spent on AI)), very expansive and interactive game worlds.
gofreak said:To provide another anecdote - I remember when my mother used to play the NES and SNES from time to time. She's never touched any of my current systems.
tahrikmili said:Doing 720p with DX8 shaders, shitty textures and shitty models is one thing, doing it with DX9+ shaders, high res textures and millions of polygons is another. And of course, doing it at 1080p is something else entirely.
tahrikmili said:Is your mother even a distant member of any of Nintendo's target markets?
I will not argue against the fact that the input interfaces are somewhat clunky, hell, in most console games I still wish I had a mouse, but solving it doesn't exactly require rocket science.. Most games out there that are difficult to handle with current gen controllers are the ones that need a mouse.
Just give us a goddamn mouse.
gofreak said:And I'm not talking about controllers being "unsuitable" for certain types of games. I'm saying that for the unintiated they are far too complicated and subsequently offputting.
gofreak said:No, my mother is touching 60, she certainly never had anything like a videogame as a kid. She played them when we got them as kids. Being honest, she HAS tried my Gamecube and Xbox, but simply couldn't grasp the controls. She probably could if she spent some more time with them, but it's not hard to see why she might be discouraged. The modern controller is far too inaccessible for the non-gamer imo.
And I'm not talking about controllers being "unsuitable" for certain types of games. I'm saying that for the unintiated they are far too complicated and subsequently offputting. Think about it - we went from one d-pad and two buttons to multiple analog sticks, 10+ buttons all over the controller, etc. We take it for granted because we built up our experience over multiple, increasingly complex iterations of controller, but newcomers don't have the benefit of that.
And before anyone jumps on me about this, I'm taking about making games more accessible (not simple or "dumb").
And yes, taking eyetoy as an example and its "throwaway games" is fine, but eyetoy isn't the end for that kind of technology. It's only the beginning and could be widely applied to most or all types of game in the future, in tandem with other technology.
gohepcat said:Is it really? Have you ever looked at benchmarks between 1024x768 and 1280x1024. It's not the biggest difference in the world. If you can do 720p then 1080p is not going to break your neck.
Pug said:Che LIVE may not be unique as such but the way MS package the system have set it up and run it, is. This type of "unique" option is where I think gaming should be going, yeah something like Eye Toy is a neat job but its throw away gaming, great fun for the family granny and grandad but its certaintly isn't going to move console gaming forward like something like LIVE can/ has done.
Che said:The fact that MS made the move first (although it was too early) doesn't make them a pioneer.
f_elz said:still, its one of the first successful type of online gaming services in a while on the console front.
Online gaming was second. CQC in MGS3 was the biggest innovationtahrikmili said:I think XBOX Live is the definitive leap of this generation. Online enabled console gaming was the innovation of this generation and I doubt the next generation will be able to beat that, especially considering they are somewhat backwards in some ways (no HDD, etc.) Graphics-wise, I don't expect miracles. As games start to be coded for HDTV resolutions, the huge leap in hardware will become much less significant as consoles meet the next PC gaming demon that is bandwidth/fillrate..
Che said:Live isn't a unique feature. Even a monkey could think of Live considering online gaming already exists in the PC gaming for years. The fact that MS made the move first (although it was too early) doesn't make them a pioneer. The online gaming would have eventually be embended in the consoles the next gen. And btw didn't DC went online first? Don't tell me by Live being unique you mean just the sound communication and other details...
tahrikmili said:You are a certified dumbfuck.
Che said:Live isn't a unique feature. Even a monkey could think of Live considering online gaming already exists in the PC gaming for years. The fact that MS made the move first (although it was too early) doesn't make them a pioneer. The online gaming would have eventually be embended in the consoles the next gen. And btw didn't DC went online first? Don't tell me by Live being unique you mean just the sound communication and other details...
ManDudeChild said:No, Saturn did ... but Xbox was the first to really push online console gaming. That's the point. It isn't that they did it, it's HOW they did it. Much like Sony's online plans, online gaming in past systems has no infrastructure. It was just thrown out there, with each game closed off from the next. Xbox Live offers a hub if you will, turns it into a community. That is the push, and that's what will propel online gaming in the future. That's where the innovation comes from. The constant support, the amount of features, the fact that it isn't just thrown out there as a gimmick.
DarienA said:WTH? How was Live made too early? The DC might have gone online first, and we can actually go back all the way into the 8bit realm if you want to find any form of online gaming, HOWEVER, Live was the first (for consoles) unified hub gaming network that combined a core set of functionality with a unified interface allowing much easier use for console gamers. THAT makes them a pioneer in that regard. No...Seganet does not = Live.
gofreak said:The infrastructure vs infrastructure-less argument isn't clear cut. There are advantages and disadvantages to both, from different perspectives (consumer, publisher, platform maker etc.). But the infrastructured approach did make Xbox Live unique, for sure.
MomoPufflet said:How about Nintendo and Sony show us what is so mind-blowingly orgasmic and innovative about their next consoles before putting Microsoft under the microscope, sound good? Or better yet how about we wait for some actual playables of said orgasmic innovation.