The Gamestop article that detailed Quantum Break coming to PC also mentioned Gears of War 4 and Scalebound coming to PC.
They later said it was a mistake and edited it.

The Gamestop article that detailed Quantum Break coming to PC also mentioned Gears of War 4 and Scalebound coming to PC.
They later said it was a mistake and edited it.
Fortunately, I have a pretty good rig that is just under recommended specs here (980 instead of 980 Ti), so I won't have to ditch my Xbox One per se; just need to buy the game on Steam instead![]()
It's coming to Windows 10 Store...not Steam. Sorry to give you the news. lol.
Nothing until QB.
Not really. Thought about selling my XB1 a couple of times but I'll wait it out. Don't want to miss out on QB.
Goddamn, Microsoft is publishing eleven games on PC in 2016. ELEVEN.
I wouldn't go that far just yet.
There's no reason they CAN'T put their games on Steam with Windows 10 and Xbox Live as the requirements. Someone recently mentioned that a Fable Legends survey had a question about Steam, so I'd say MS is well aware there is a big consumer preference there and they are weighing their options.
And if it ultimately means that MS loses like 30% of the sale but still gets a MAU then don't they win any way?
Truth, but at the same time those pre-ordering the XB1 version gets a redeem code to the Windows 10 Store version...and not a choice between W10 and Steam. I know of the survey. I'm just saying and you know why that wouldn't be a wise decision on microsoft's part. Also Gigantic devs saying that their game isn't going to Steam and KI being W10 store only (because that's how you get cross-buy) and we already know FL is coming to W10 doesn't leave credence to it coming to Steam outside of the obvious. So I believe it's safe to say that it won't come to Steam.
BUT I do understand where you are coming from.
I don't currently own a xb1 but I gotta admit this game was the single biggest reason for me to get one.
Now I don't have to feel bad when others are getting down because I will 2.
And despite all the damage control replies, this speaks volumes about xb direction and MS plan for the brand this gen.
Got it. I still think that having Live as the requirement for a Steam purchase would allow you to register the digital license and enable the benefits of cross buy.
I believe they'll start all this off by trying to push the Windows Store first and see what kind of traction they're getting. I wouldn't be surprised if they test a title or two on Steam eventually.
Both the CEO and Spencer laid all of this out early last year. They both said the vision was to allow Xbox gamers to play their games on any Windows 10 device they want. Frankly, I'm surprised it took them this long.
I see where you are coming from but I think that's more work right now than it is worth. Remember they do want this to be easy for someone to use. I have to buy the game, and then register it on Xbox live? Even though I know what you are saying, that's more technical debt than it's worth when they have their own platform on the same platform that Steam is on. It would be like if the iPhone would have a Game Center game for a game on their phone that included a "Xbox Store" that made someone have to login to their Game Center stuff. I know, not the best example but you get my point. I know we don't disagree but just saying. Too much work for little gain when you are trying to build something (and the Windows Store is shit for the most part, right now).
The console model has always been driven by cheap plug and play hardware and exclusive software. But you need both to make a successful platform! Not sure it works without both.
Microsoft has to know lack of true exclusives will hurt hardware sales and probably don't care! Obviously the low install base and slow sales of Ones has made Microsoft rethink their strategy. Why create and sell expensive hardware to drive software when they can make more money selling software everywhere.
No way they come out and say it, but from my perspective this change in strategy looks like the first of many steps in which we see Microsoft backing away from dedicated x-box hardware.
Wouldn't surprise me at all to see them slowly re-position x-box to a software/service brand over the next 5-10 years.
By 'surprise' I mean the move away from selling hardware. Not sure I see how the x-box home console hardware and brand help them anymore. Why hassle selling x-boxes when you can just sell your software to everyone? Why not just go 3rd party?
I'm not ditching mine yet, but if Forza Horizon comes to PC and the Scalebound rumors are true then I'll definitely consider it.
They won't stop selling hardware and we'll be getting at least one more console generation. Just because they're publishing games on Xbox One and PC doesn't mean they're dumping the Xbox brand, it just means they are finally doing what they should have done 5 years ago and bring Microsoft published games to both the Xbox platform and PC.
They won't stop selling hardware and we'll be getting at least one more console generation. Just because they're publishing games on Xbox One and PC doesn't mean they're dumping the Xbox brand, it just means they are finally doing what they should have done 5 years ago and bring Microsoft published games to both the Xbox platform and PC.
What makes you so sure they will stop there?
Stop where?
Why stop at making their software for only x-box and windows 10?
By the same logic that brought them to make x-box games on PC, they might as well make their software available to the most consumers possible.
By 'surprise' I mean the move away from selling hardware. Not sure I see how the x-box home console hardware and brand help them anymore. Why hassle selling x-boxes when you can just sell your software to everyone? Why not just go 3rd party?
Because they are 2 platforms they own and they make the absolute most money on a sale by selling on those platforms. Retail sales are one thing but pushing content on their platforms allows them to make more money. They don't face the 30% loss of publishing it in other marketplaces like Steam.
They will without a doubt selling the game on GMG, Amazon, Gamesplanet, etc. THe 30% argument doesn't work. They, just like Ubisoft and EA, will sell the game on a crapload of online marketplaces and they will forfeit 30% to do so. This "oh they aren't putting it on steam because 30%" doesn't make sense, and it never did.
Because they are 2 platforms they own and they make the absolute most money on a sale by selling on those platforms. Retail sales are one thing but pushing content on their platforms allows them to make more money. They don't face the 30% loss of publishing it in other marketplaces like Steam.
Microsoft has to know lack of true exclusives will hurt hardware sales and probably don't care! Obviously the low install base and slow sales of Ones has made Microsoft rethink their strategy. Why create and sell expensive hardware to drive software when they can make more money selling software everywhere.
No way they come out and say it, but from my perspective this change in strategy looks like the first of many steps in which we see Microsoft backing away from dedicated x-box hardware.
Wouldn't surprise me at all to see them slowly re-position x-box to a software/service brand over the next 5-10 years.
Scalebound on pc would make me so happy, would save me ~$300 next year. Not to mention smooth 60fps. Hope it was a "mistake".
I'll be sure to pick up quantum break on pc as well.
Oh, i'm not arguing or defense at all man. Just stating other thoughts I have. lol.
They're saving Halo and Forza for Windows Phone.Has anyone mentioned the Forza games in here? They are my personal reason for owning the XB1 now that KI is on PC. Forza Horizon 2 at 120fps or 4k 60fps, using my G27 wheel, makes my brain explode.
Has anyone mentioned the Forza games in here? They are my personal reason for owning the XB1 now that KI is on PC. Forza Horizon 2 at 120fps or 4k 60fps, using my G27 wheel, makes my brain explode.
They will without a doubt selling the game on GMG, Amazon, Gamesplanet, etc. THe 30% argument doesn't work. They, just like Ubisoft and EA, will sell the game on a crapload of online marketplaces and they will forfeit 30% to do so. This "oh they aren't putting it on steam because 30%" doesn't make sense, and it never did.
They're saving Halo and Forza for Windows Phone.
MS seems to always be in a losing situation. they don't bring their games to PC, they're alienating their fanbase; they bring their games over to PC, they're dropping out of the console race.
ya'll shut up.
LOOL man Windows Phone is in worst situation than Xbox, tbh both brands are on the way out but WP is WAY WORSE.
Why sell a system you could get maybe $200 on when you can buy the game for the Xbox and get the PC version for free? $150 net is not worth it...just keep the Xbox and build the PC. Or, give the Xbox to a friend and be the coolest dude ever.
Because this thread is not about rational decision-making, it's about overreacting. Get your ducks in a row, son.
An avatar quoted reply would have been enough for that particular gem.Xbox brand is on the way out even though they've doubled down on Xbox across Windows platforms?
Okay.
Xbox brand is on the way out even though they've doubled down on Xbox across Windows platforms?
Okay.
Xbox as a Microsoft manufactured console was good as dead as soon as the TV & Kinect stuff fell through. sure they can keep it alive but why would MS continue to spend money on hardware when they can get more of a return on Windows 10 licences with hardware they don't have to manufacture their self?
I think Xbox will live on as a platform for STB , TV sticks & so on.