With Quantum Break going PC who is ditching the X1 in favor of a new rig?

The Gamestop article that detailed Quantum Break coming to PC also mentioned Gears of War 4 and Scalebound coming to PC.

They later said it was a mistake and edited it.

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As someone who had a PS3 and then a PS4 and just recently built a PC I'm pretty happy about finally not missing out on MS exclusives any more (and also finally being able to play at 60fps).
 
Fortunately, I have a pretty good rig that is just under recommended specs here (980 instead of 980 Ti), so I won't have to ditch my Xbox One per se; just need to buy the game on Steam instead :)

It's coming to Windows 10 Store...not Steam. Sorry to give you the news. lol.
 
It's coming to Windows 10 Store...not Steam. Sorry to give you the news. lol.

I wouldn't go that far just yet.

There's no reason they CAN'T put their games on Steam with Windows 10 and Xbox Live as the requirements. Someone recently mentioned that a Fable Legends survey had a question about Steam, so I'd say MS is well aware there is a big consumer preference there and they are weighing their options.

And if it ultimately means that MS loses like 30% of the sale but still gets a MAU then don't they win any way?
 
I don't currently own a xb1 but I gotta admit this game was the single biggest reason for me to get one.

Now I don't have to feel bad when others are getting down because I will 2.

And despite all the damage control replies, this speaks volumes about xb direction and MS plan for the brand this gen.
 
I wouldn't go that far just yet.

There's no reason they CAN'T put their games on Steam with Windows 10 and Xbox Live as the requirements. Someone recently mentioned that a Fable Legends survey had a question about Steam, so I'd say MS is well aware there is a big consumer preference there and they are weighing their options.

And if it ultimately means that MS loses like 30% of the sale but still gets a MAU then don't they win any way?

Truth, but at the same time those pre-ordering the XB1 version gets a redeem code to the Windows 10 Store version...and not a choice between W10 and Steam. I know of the survey. I'm just saying and you know why that wouldn't be a wise decision on microsoft's part. Also Gigantic devs saying that their game isn't going to Steam and KI being W10 store only (because that's how you get cross-buy) and we already know FL is coming to W10 doesn't leave credence to it coming to Steam outside of the obvious. So I believe it's safe to say that it won't come to Steam.

BUT I do understand where you are coming from.
 
Truth, but at the same time those pre-ordering the XB1 version gets a redeem code to the Windows 10 Store version...and not a choice between W10 and Steam. I know of the survey. I'm just saying and you know why that wouldn't be a wise decision on microsoft's part. Also Gigantic devs saying that their game isn't going to Steam and KI being W10 store only (because that's how you get cross-buy) and we already know FL is coming to W10 doesn't leave credence to it coming to Steam outside of the obvious. So I believe it's safe to say that it won't come to Steam.

BUT I do understand where you are coming from.

Got it. I still think that having Live as the requirement for a Steam purchase would allow you to register the digital license and enable the benefits of cross buy.

I believe they'll start all this off by trying to push the Windows Store first and see what kind of traction they're getting. I wouldn't be surprised if they test a title or two on Steam eventually.

I don't currently own a xb1 but I gotta admit this game was the single biggest reason for me to get one.

Now I don't have to feel bad when others are getting down because I will 2.

And despite all the damage control replies, this speaks volumes about xb direction and MS plan for the brand this gen.

Both the CEO and Spencer laid all of this out early last year. They both said the vision was to allow Xbox gamers to play their games on any Windows 10 device they want. Frankly, I'm surprised it took them this long.
 
Got it. I still think that having Live as the requirement for a Steam purchase would allow you to register the digital license and enable the benefits of cross buy.

I believe they'll start all this off by trying to push the Windows Store first and see what kind of traction they're getting. I wouldn't be surprised if they test a title or two on Steam eventually.



Both the CEO and Spencer laid all of this out early last year. They both said the vision was to allow Xbox gamers to play their games on any Windows 10 device they want. Frankly, I'm surprised it took them this long.

I see where you are coming from but I think that's more work right now than it is worth. Remember they do want this to be easy for someone to use. I have to buy the game, and then register it on Xbox live? Even though I know what you are saying, that's more technical debt than it's worth when they have their own platform on the same platform that Steam is on. It would be like if the iPhone would have a Game Center game for a game on their phone that included a "Xbox Store" that made someone have to login to their Game Center stuff. I know, not the best example but you get my point. I know we don't disagree but just saying. Too much work for little gain when you are trying to build something (and the Windows Store is shit for the most part, right now).
 
The console model has always been driven by cheap plug and play hardware and exclusive software. But you need both to make a successful platform! Not sure it works without both.

Microsoft has to know lack of true exclusives will hurt hardware sales and probably don't care! Obviously the low install base and slow sales of Ones has made Microsoft rethink their strategy. Why create and sell expensive hardware to drive software when they can make more money selling software everywhere.

No way they come out and say it, but from my perspective this change in strategy looks like the first of many steps in which we see Microsoft backing away from dedicated x-box hardware.

Wouldn't surprise me at all to see them slowly re-position x-box to a software/service brand over the next 5-10 years.
 
I see where you are coming from but I think that's more work right now than it is worth. Remember they do want this to be easy for someone to use. I have to buy the game, and then register it on Xbox live? Even though I know what you are saying, that's more technical debt than it's worth when they have their own platform on the same platform that Steam is on. It would be like if the iPhone would have a Game Center game for a game on their phone that included a "Xbox Store" that made someone have to login to their Game Center stuff. I know, not the best example but you get my point. I know we don't disagree but just saying. Too much work for little gain when you are trying to build something (and the Windows Store is shit for the most part, right now).

I mean, Ubisoft is doing it on Steam now is what I keep coming back to in my head. I've heard it's a bit of a pain, but that's always been the case with Uplay. I'm sure MS and Steam could work something out with a better integration where it's more seamless, especially since the Xbox stuff is OS level, like just connecting your Steam account to the Xbox Live account once and you're set while it just works in the background.

I keep hearing people say the Windows Store is shit, but I just don't feel the same. Lacking in content? Sure, but that will improve over time. Usable? I think it's easy to browse and buy stuff, but maybe people have run into issues I haven't yet.

The console model has always been driven by cheap plug and play hardware and exclusive software. But you need both to make a successful platform! Not sure it works without both.

Microsoft has to know lack of true exclusives will hurt hardware sales and probably don't care! Obviously the low install base and slow sales of Ones has made Microsoft rethink their strategy. Why create and sell expensive hardware to drive software when they can make more money selling software everywhere.

No way they come out and say it, but from my perspective this change in strategy looks like the first of many steps in which we see Microsoft backing away from dedicated x-box hardware.

Wouldn't surprise me at all to see them slowly re-position x-box to a software/service brand over the next 5-10 years.

Why be surprised when Phil Spencer and the CEO said that's exactly what they're going to do? And slowly? Eleven of their 13 announced titles for 2016 are coming to PC, too, so I suspect by 2017 everything they publish will be announced for Windows 10 and Xbox One.
 
Why be surprised when Phil Spencer and the CEO said that's exactly what they're going to do? And slowly? Eleven of their 13 announced titles for 2016 are coming to PC, too, so I suspect by 2017 everything they publish will be announced for Windows 10 and Xbox One.[/QUOTE]

By 'surprise' I mean the move away from selling hardware. Not sure I see how the x-box home console hardware and brand help them anymore. Why hassle selling x-boxes when you can just sell your software to everyone? Why not just go 3rd party?
 
By 'surprise' I mean the move away from selling hardware. Not sure I see how the x-box home console hardware and brand help them anymore. Why hassle selling x-boxes when you can just sell your software to everyone? Why not just go 3rd party?

They won't stop selling hardware and we'll be getting at least one more console generation. Just because they're publishing games on Xbox One and PC doesn't mean they're dumping the Xbox brand, it just means they are finally doing what they should have done 5 years ago and bring Microsoft published games to both the Xbox platform and PC.
 
They won't stop selling hardware and we'll be getting at least one more console generation. Just because they're publishing games on Xbox One and PC doesn't mean they're dumping the Xbox brand, it just means they are finally doing what they should have done 5 years ago and bring Microsoft published games to both the Xbox platform and PC.

MS seems to always be in a losing situation. they don't bring their games to PC, they're alienating their fanbase; they bring their games over to PC, they're dropping out of the console race.

ya'll shut up.
 
They won't stop selling hardware and we'll be getting at least one more console generation. Just because they're publishing games on Xbox One and PC doesn't mean they're dumping the Xbox brand, it just means they are finally doing what they should have done 5 years ago and bring Microsoft published games to both the Xbox platform and PC.

What makes you so sure they will stop there?
 
Why stop at making their software for only x-box and windows 10?

By the same logic that brought them to make x-box games on PC, they might as well make their software available to the most consumers possible.

Because they are 2 platforms they own and they make the absolute most money on a sale by selling on those platforms. Retail sales are one thing but pushing content on their platforms allows them to make more money. They don't face the 30% loss of publishing it in other marketplaces like Steam.
 
By 'surprise' I mean the move away from selling hardware. Not sure I see how the x-box home console hardware and brand help them anymore. Why hassle selling x-boxes when you can just sell your software to everyone? Why not just go 3rd party?

They've explained that they're using the Xbox brand to build consumer preference for Windows. They said similar about rolling the hardware group under Windows; so they could build hardware that showcases innovative experiences possible with Windows to create more Windows fans. Going third-party doesn't help build up Windows.

I'm just guessing that they've seen the PS4 do exceptionally well and still see the potential for a large install base of TV-based Windows 10 devices. A 50 million or 75 million console install base against their 1 billion Windows 10 devices by 2018 target would theoretically help close the gap a fair bit. That's probably not in the cards for 2018, but surely they'll have more growth in mind past that 1 billion and having things like phones, tablets, laptops, and consoles selling tens of millions helps achieve that growth.

Do they eventually go third-party with something like a Xbox App? Maybe, but Nadella was explicit that he put Xbox in the Windows group to grow the Windows business, so I think that's where it will stay for a while.
 
I don't fanboy or make choices that negate other options. My PC is definitely the most capable system I own by an extremely large margin, but I like them all. My Xbone will remain in my entertainment center along with the PS4, PS3, X360, Wii U, and PC; they all serve a purpose, especially with the backwards compatibility on the Bone now. If anything my 360 is starting to seem a bit expendable.
 
Because they are 2 platforms they own and they make the absolute most money on a sale by selling on those platforms. Retail sales are one thing but pushing content on their platforms allows them to make more money. They don't face the 30% loss of publishing it in other marketplaces like Steam.

They will without a doubt selling the game on GMG, Amazon, Gamesplanet, etc. THe 30% argument doesn't work. They, just like Ubisoft and EA, will sell the game on a crapload of online marketplaces and they will forfeit 30% to do so. This "oh they aren't putting it on steam because 30%" doesn't make sense, and it never did.
 
They will without a doubt selling the game on GMG, Amazon, Gamesplanet, etc. THe 30% argument doesn't work. They, just like Ubisoft and EA, will sell the game on a crapload of online marketplaces and they will forfeit 30% to do so. This "oh they aren't putting it on steam because 30%" doesn't make sense, and it never did.

We don't know how they'll sell Quantam Break for PC yet. You can't buy the Windows Store version of Rise of the Tomb Raider on any store other than the Windows Store. The reason it's available else where is because it has a Steam version. All we know for Quantam Break is that it is Windows 10 exclusive and because of that I wouldn't be surprised if the only way you can get it is from the Windows Store.
 
Because they are 2 platforms they own and they make the absolute most money on a sale by selling on those platforms. Retail sales are one thing but pushing content on their platforms allows them to make more money. They don't face the 30% loss of publishing it in other marketplaces like Steam.

This is true, they do need to keep their software within the Microsoft OS to make the most profits, but if the idea is to increase the size of their platform so why stop at x-box home consoles and PC's?

Rather than think of x-box as being hardware bound, imagine x-box being an integrated part of their services/OS. If your Microsoft you want that to work on many many devices as possible. If X-box becomes integrated in this way (which it looks like it will be moving in that direction) any device with the hardware capacity and Microsoft OS's could run x-box content and Microsoft can sell to a much broader demographic .

Selling software across x-box and pc is a move toward making the x-box home console a part of a much larger family of x-box enable devices. Who cares about hardware. They want to sell software and will do anything they can to increase the size of Microsoft OS x-box available devices.

I'm not saying Microsoft will stop making hardware. Of course they will sell some of the hardware, but at some point there is no reason why the hardware couldn't be 3rd party with Microsoft x-box enabled OS. Why would they care?
 
Scalebound on pc would make me so happy, would save me ~$300 next year. Not to mention smooth 60fps. Hope it was a "mistake".

I'll be sure to pick up quantum break on pc as well.
 
This X1 games on PC thing makes there be no reason to own an X1. At least for me.

Considering Sony isn't as big as Microsoft I can't see this being a good thing for them to even consider doing. (Unless the game is going to PC anyway)
 
Microsoft has to know lack of true exclusives will hurt hardware sales and probably don't care! Obviously the low install base and slow sales of Ones has made Microsoft rethink their strategy. Why create and sell expensive hardware to drive software when they can make more money selling software everywhere.

No way they come out and say it, but from my perspective this change in strategy looks like the first of many steps in which we see Microsoft backing away from dedicated x-box hardware.

Wouldn't surprise me at all to see them slowly re-position x-box to a software/service brand over the next 5-10 years.

I see it more as a calculated move to push the Windows 10 Store even if it causes their console sales to take a hit.

This doesn't mean they're going to reposition the Xbox--they've just decided that, at least for now, pushing the Windows Store is more important.

This is also why I highly doubt we'll see these games come to Steam.
 
Scalebound on pc would make me so happy, would save me ~$300 next year. Not to mention smooth 60fps. Hope it was a "mistake".

I'll be sure to pick up quantum break on pc as well.

You can already get a XB1 for less than $300 with 3 games.
By the time this releases, who knows how low it will go.
 
Buy the console version and you get the PC version for free. Also, you can cross-save. Why sell the console?
 
I cancelled my xbone preorder for now, I'll think about it a bit more closer to release. If win10 keys are traded/sold for $20-25 then I may as well pick that up instead of paying $48-60. It'll all sort of depend on where pricing shakes out, how good the PC port is, if it truly requires a 980 or if a 970 is fine, how long the game is, what the replay value is like, if there will be any VR support on PC down the road, and how fun the game is.
 
I quit PC gaming last generation. I just don't care for it anymore. That being said, if the cross buy thing continues, it would be silly to ditch your XB1 now. Get both versions and play on both.
 
Has anyone mentioned the Forza games in here? They are my personal reason for owning the XB1 now that KI is on PC. Forza Horizon 2 at 120fps or 4k 60fps, using my G27 wheel, makes my brain explode.
 
I had a feeling QB would be released on PC at some point and I only have a 660 so I will need to upgrade that eventually

Also Scalebound and Recore coming to PC has me intrigued
 
Has anyone mentioned the Forza games in here? They are my personal reason for owning the XB1 now that KI is on PC. Forza Horizon 2 at 120fps or 4k 60fps, using my G27 wheel, makes my brain explode.
They're saving Halo and Forza for Windows Phone.
 
Has anyone mentioned the Forza games in here? They are my personal reason for owning the XB1 now that KI is on PC. Forza Horizon 2 at 120fps or 4k 60fps, using my G27 wheel, makes my brain explode.

No mention yet, but they will have Forza 6 at that Windows & Xbox event later this month. Probably just showing off new content (cars, tracks), but I hoping it means Turn 10 has a PC version to talk about or show off.

I would LOVE to play Forza Horizon 2 at higher settings. I'm going to be so happy if Forza Horizon 3 is announced at E3 for the PC.
 
They will without a doubt selling the game on GMG, Amazon, Gamesplanet, etc. THe 30% argument doesn't work. They, just like Ubisoft and EA, will sell the game on a crapload of online marketplaces and they will forfeit 30% to do so. This "oh they aren't putting it on steam because 30%" doesn't make sense, and it never did.

They're not comparable to Ubisoft or EA because they have a system set in place that depends on them bringing consumers to it rather than getting the games to the widest available audience.
 
Why sell a system you could get maybe $200 for when you can buy the game on the Xbox and get the PC version for free? $150 net is not worth it...just keep the Xbox and build the PC. Or, give the Xbox to a friend and be the coolest dude ever.
 
MS seems to always be in a losing situation. they don't bring their games to PC, they're alienating their fanbase; they bring their games over to PC, they're dropping out of the console race.

ya'll shut up.

it's another thread simply to shit on the xbox. that's all it is. why it continues to be allowed...shits and giggles i guess.
 
Why sell a system you could get maybe $200 on when you can buy the game for the Xbox and get the PC version for free? $150 net is not worth it...just keep the Xbox and build the PC. Or, give the Xbox to a friend and be the coolest dude ever.

Because this thread is not about rational decision-making, it's about overreacting. Get your ducks in a row, son.
 
Xbox brand is on the way out even though they've doubled down on Xbox across Windows platforms?

Okay.



Xbox as a Microsoft manufactured console was good as dead as soon as the TV & Kinect stuff fell through. sure they can keep it alive but why would MS continue to spend money on hardware when they can get more of a return on Windows 10 licences with hardware they don't have to manufacture their self?

I think Xbox will live on as a platform for STB , TV sticks & so on.

Kinect & TV was important for keeping Xbox alive hate them or love them it was MS vision for the living room.
 
Xbox as a Microsoft manufactured console was good as dead as soon as the TV & Kinect stuff fell through. sure they can keep it alive but why would MS continue to spend money on hardware when they can get more of a return on Windows 10 licences with hardware they don't have to manufacture their self?

I think Xbox will live on as a platform for STB , TV sticks & so on.

Replace "TV stick" with "TV box" and I'll agree with you.

It's obvious that Xbox is going in a direction in which games will be playable on various Windows devices with crossplay/cross buy.

Xbox is still a big name in console gaming and it would be silly to not continue the brand alongside the people who've been supporting it the most (console/"TV" gamers).
 
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