Flib said:Yeah, Thrall with a bad cold.
Didn't they explicitly say at Blizzcon that Deathwing was *not* Metzen?
Flib said:Yeah, Thrall with a bad cold.
When I first started, I played for 3 long weeks until a real life buddy of mine finally logged on and gave me a bunch of 18 slot bags and 100 gold. I was ready to hug the guy :lollordmrw said:Thank christ. When I first started playing I remember having to wait to buy my skills. Then I was inhumanly lucky to get a drop that sold for 50 gold in time to buy my mount back when you needed to be level 30 and it cost 30 gold for the training + 8 gold for the mount.
Yes, they did say that.mclem said:Didn't they explicitly say at Blizzcon that Deathwing was *not* Metzen?
In terms of voice acting, I noticed that I Metzen is missing from the panel. Every new major character sounds like Thrall, are you guys willing to open auditions for players?
Deathwing is actually not Metzen. We have a process (believe it or not), we've had a lot of talented actors, not just Chris (he has a lovely voice), and we'll keep adhering to that process in the future.
SnakeswithLasers said:Well, I'm glad to hear healing will be more difficult in Cataclysm. Especially considering that if people die it will be their fault.
I think my first love is tanking, and the instant dungeon queues don't hurt. The big disconnect for me happens when I leave a dungeon. If healers had instant queues (which they don't on my server, it's a few minutes), then I would probably have an 80 healer. But I really dislike leaving a dungeon to work on quests as a healer. I don't like feral or balance; I don't like Shadow. When I leave a group with my tanks, I know that I can instantly queue another one, or go and quest in prot--which is super fun to solo with in my opinion.
Maybe in Cataclysm this will change since healing is more difficult. There should be less healers, so more instant queues...so I won't have to muck about in an off-spec to get questing done.
My druid was my main for a while in BC. I loved bear questing after they made feral useful and you could just round up a bunch of enemies and swipe spam them to death. Those were the days. But this swipe cooldown has made me sad. And I don't like cat leveling for some reason.Flib said:Feral bear questing is great though. I'm Bear/Resto, it's nice to jump back and forth depending on if I get bored with one role (plus I have my hunter and DK if I need any more variety).
SnakeswithLasers said:My druid was my main for a while in BC. I loved bear questing after they made feral useful and you could just round up a bunch of enemies and swipe spam them to death. Those were the days. But this swipe cooldown has made me sad. And I don't like cat leveling for some reason.
Outdoor Miner said:Patrick Stewart should have voiced Deathwing!
He's only 72. I picked up my warrior once WotLK came out and mained him until I quit about 6 months in. Anything fun at that range? Or to look forward to soon?Flib said:You will have thrash now though. What level is your druid? Thrash/pulverize etc. break up the monotony. They're really useful in the 82-85 zones due to their survivability.
SnakeswithLasers said:He's only 72. I picked up my warrior once WotLK came out and mained him until I quit about 6 months in. Anything fun at that range? Or to look forward to soon?
Edit: I should point out, I'm not very familiar with feral at 4.0, so I may be just not getting how bears are supposed to play anymore.
Alright I think you got me :lol, I'll choo-choo-choose him instead of my priest for my healer. It'll be fun to split time between druid and Paladin to 80. Especially since I'm going to be turning my Pally into a female Tauren as soon as I can... She'll go well with my male Tauren druid.Flib said:Have you played your bear recently? I enjoy skull bash and the lacerate/pulverize mechanic, faerie fire is now sunder armor basically, and thrash at 81 gives you a second aoe with a bleed mechanic. I like our toolbox alot, and the rotation is fun, even if we are even closer to warriors now. Also, Wild Mushrooms at 85 are really fun to mess around with, and can be useful even in feral spec.
So bear is fun, plus I can heal when I feel like it, and I have swift flight form. I just like all the variation.
Evlar said:- Pain Suppression is our ultimate panic button. Use it when the tank will die if you don't. There's little advice I can give to help you on this one. As you gain experience with healing you'll start to recognize the standard damage spike moments from the real and imminent danger of wiping. Pain Suppression is reserved for the second case. Don't worry about the aggro cost: dead tanks have no aggro at all.
SnakeswithLasers said:Alright I think you got me :lol, I'll choo-choo-choose him instead of my priest for my healer. It'll be fun to split time between druid and Paladin to 80. Especially since I'm going to be turning my Pally into a female Tauren as soon as I can... She'll go well with my male Tauren druid.
SnakeswithLasers said:Alright I think you got me :lol, I'll choo-choo-choose him instead of my priest for my healer. It'll be fun to split time between druid and Paladin to 80. Especially since I'm going to be turning my Pally into a female Tauren as soon as I can... She'll go well with my male Tauren druid.
No one exactly dominates Shadow right now. Frost mages give us trouble as they match CC for CC, survival cooldown for survival cooldown, and can outburst us. Feral druids can be quite dangerous when they make good use of stealth and stuns to stack up DoTs. My priest is a Dwarf, so he can remove bleeds from himself, but other races will struggle a bit.Macattk15 said:On any class I've ever played, I ALWAYS ... ALWAYS struggle to kill shadowpriests in PvP.
Don't know why, but they are really the only class I have major problems with. I've PvP'ed on a Rogue, Warrior and Elemental Shaman.
Most recently been playing on my Ele Shaman who sits around 800 resilience now after painstakingly grinding out honor for several Wrathful pieces. I get insta-dotted with SWand Vampiric Touch. Then Mind Flay pops up and suddenly I get feared and disarmed from 20 miles away??? Then comes the SW
spam when my health drops low enough.
Even on my warrior who could break fear SPriests were still always bitches ... though I haven't played a PvP Warrior at 80.
At least with mages I can get grounding totem to eat some shots and have a fighting chance against them since I can also burst so damn high sometimes.
What class dominates Shadow Priests. Think I need to make 2 seperate Elemental Specs ... one with Elemental Warding and one without.
I also find it upsetting that Priests can survive much longer than me when I'm Resto in PvP.
Holy sh--I missed this post. Thanks so much for all the explanation.Evlar said:I'll field the Disc questions as best I can. Managing the cooldowns is a matter of prioritizing, which is the case for healing overall. I try to keep in mind the kinds of heals I'll need to cast in the next 5 to 10 seconds... Is there a likely damage spike on the tank incoming, which will require Penance + more? Is there group-wide AoE incoming that might make Prayer of Healing desirable? Am I about to be feared or silenced making shields, PoM, and renews my #1 priority? Taking the cooldowns in the reverse order you listed them:
- Archangel is a great healing buff and the cooldown itself is quite short, so you shouldn't feel any regret for using it whenever things get a little chaotic. I usually cast it whenever multiple people have (or soon will) take damage. Topping off an entire group (as opposed to simply bubbling them beforehand) is always the most time-consuming chore for a Disc priest, and Archangel helps by making your quickest tools more effective, i.e. your renews will heal them up faster, your PoM bounces will be bigger, and your PoH will get the job done in the fewest possible casts.
However, if you don't find a good place to use Archangel in a particular encounter, don't feel bad about popping it at the end. In addition to a great healing buff it's a FANTASTIC efficiency tool. Letting stacks of Evangelism expire while you're at less than full mana is never a good idea. I'm popping Archangel after most trash pulls just to get that mana back.
- Inner Focus has always been my most difficult cooldown to manage. It used to be fairly long (three minutes), and involved sacrificing a global cooldown for a bit of efficiency, and the efficiency you gained depended entirely on the spell you followed up with. Typically you only want to use Inner Focus on a spell with a huge mana cost, but those spells (PoH and GH, for example) are are long casts already and making the wait time for the heal even longer by hitting IF rarely seemed a good idea. Before 4.0.1 the best use for IF was to precede Divine Hymn, which was a big mana-cost channel and benefited greatly from IF's guaranteed crit.
The new IF is better for three reasons. First, it has a much shorter cooldown, so you don't have to save it for ohshit moments. Second, we're casting the big heals more frequently now, people will have longer health bars at 85, meaning "prepping" a PoH with IF makes more sense. Third, and this one seems counter-intuitive, the fact that it only works on a handful of heals now can work to your advantage. You don't need to cast IF immediately prior to the spell you intend to cast for free. If you know you might PoH soon just cast Inner Focus in any free moment you get, then continue casting shields, Penance, renew, whatever. The IF buff will persist through those little mana uses until you get around to needing that big heal.
- Power Infusion is a buff that I've tended to cast on DPS casters, not myself. Since so much of Disc's bread-and-butter healing was done through instant casts, and since mana wasn't an issue in Wrath, it made sense to give the big throughput buff to the arcane mage just to speed things up (though remembering to bubble him, too...) For Cata healing this will be a cooldown normally reserved for myself. Again, if you're just shielding and renewing don't concern yourself with it. If you know you're going to be chain-casting single-target heals on the tank through a damage spike or recovering the group for AoE or adds damage it makes sense to pop this. Another IDEAL time for this is as the new prequel to casting Divine Hymn (though I haven't tested it myself, I assume it will reduce the time of the channel).
- Pain Suppression is our ultimate panic button. Use it when the tank will die if you don't. There's little advice I can give to help you on this one. As you gain experience with healing you'll start to recognize the standard damage spike moments from the real and imminent danger of wiping. Pain Suppression is reserved for the second case. Don't worry about the aggro cost: dead tanks have no aggro at all.
webrunner said:Man.. 60-70's going to be hurtin' once you get out of the new old world into the old new world.
Technically Caverns of Time, with old Hillsbrad, otherwise Stratholme did, but you are blocked.Rapstah said:What instances that aren't Scholomance or Halls of Reflection have areas where you hit a loading screen and fall into the real world?
JoeMartin said:Is anyone else only getting 7g40s instead of 13g23s for 80 quests at level 80?
Angry Grimace said:I heard you can trade in your Frostwyrm for a dance studio
http://www.worldofwarcraft.com/info/story/index.htmlkodt said:So I am going to be starting WoW back up this week, and since all of the old content is going away soon (some of it is already gone), I wanted to know if there is a place I can read a fairly detailed recap of the storyline.
When I played vanilla WoW I never really payed any attention to the story. I just quested and ignored most of the quest text, just looked at the objectives. For BC I was power-leveled through the content so didn't have a chance to pay any attention to the storyline there.
In WotLC I started actually following the story a bit more, but I quit before our guild was ready to take down Arthas so I didn't get to see everything.
I'm always bad at hour estimates... My gut feeling is you don't have much time to spare.Sniper McBlaze said:So I'm level 74 now with a warrior. Wanna reach level 80 before Cataclysm arrives. If I play about 2 hours a day how long will it take me to reach level 80?
Sniper McBlaze said:So I'm level 74 now with a warrior. Wanna reach level 80 before Cataclysm arrives. If I play about 2 hours a day how long will it take me to reach level 80?
Took me 6 days, 4 hrs a day, to level from 74 to 80. Quest grind or dungeon grind.Sniper McBlaze said:So I'm level 74 now with a warrior. Wanna reach level 80 before Cataclysm arrives. If I play about 2 hours a day how long will it take me to reach level 80?