I'm pretty sure they're resetting all ratings to 1500.J-Rzez said:Wow, what an oversight on their part of the bug that was happening in arenas. I wondered why people's ratings were all shooting up there, and they all said "it was easy". Including people that I know for a fact sucked at pvp or never did it up until this point. :lol
So they locked gear out until the end of Jan, instead of just doing a hard-flat reset on the arena season? Really? They already locked out gear, and reset some form of ratings. Just do a complete reset and put the gear back to normal.
All existing items requiring 2200 rating will have their minimum level requirement temporarily increased to make those items unusable. This change is currently planned to be reverted on January 25.
Weapons which require a 2200 rating will be unavailable for purchase. This limitation is also planned for reversion on January 25.
All player and team ratings for arenas will be reduced to a maximum of 1500. (Player, team and matchmaking ratings below 1500 will not be affected)
Match Making Values for all players will be set to 1500.
Dresden said:I'm pretty sure they're resetting all ratings to 1500.
I know, I was just referring to the latter part of his post.idlewild_ said:they are, but they're also locking out the weapons until the end of january :lol
Dresden said:I'm pretty sure they're resetting all ratings to 1500.
People would bitch endlessly about getting gear taken away.J-Rzez said:Right, but they're not stripping said players of weapons/gear, just locked out until Jan 23rd or whatever.
They need to strip all gear earned from arenas. Reset all ratings. Reset all points gained. Start fresh.
MattPeters said:What is it about Ozruk that tanks dont get? o.0
Its a pretty straighforward fight, yet I just had 3 different tanks get smacked my shatter.
If it's 3 tanks in a row, I might be inclined to blame it on education, not the tanks.MattPeters said:What is it about Ozruk that tanks dont get? o.0
Its a pretty straighforward fight, yet I just had 3 different tanks get smacked my shatter.
SnakeswithLasers said:If it's 3 tanks in a row, I might be inclined to blame it on education, not the tanks.
Three people have to approve the kick, so if the three approvals were received before you could vote he would be kicked anyway.MattPeters said:(doesnt every party member have to vote? he was gone before I could vote
Well then I just don't know. Maybe the tanks are DPS who got tired of queues and only knew the fight as DPS.MattPeters said:First tank we had to run down the fight for him. We wiped 3 or 4 times before someone voted kicked him (doesnt every party member have to vote? he was gone before I could vote)
2nd and 3rd tanks said they both knew the fight, even explained the fight. 2nd tank was one shot by the first shatter, and left.
3rd tank was hit by the first shatter, and 2 of our dps left, I tried to find more but the tank left, so I gave up.
scoobs said:I dont know anyone can stand doing arenas. Heres how a typical one goes: games starts >> feared >> stunned >> stunned >> cycloned >> stunned >> slowed >> deep freeze >> ice lance >> ice lance >> ice lance >> ice lance >> stunned >> feared >> dead.
5 like minded people in a random group are few and far between.MattPeters said:Oh well, I dont mind wiping on heroics.
I spent 2hrs in deadmines the other day. All 5 of us didnt know any of the fights, it was really fun learning and when we got Vanessa down it was a huge sense of accomplishment.
It is as long as it's not a small number of people. Arena sucks butt, always has. 1v1 world PvP sucks butt, always has (game's not balanced for 1v1).ch0mp said:PvP in any rpg type games has always frustrated me. It's just not any fun.
DeathNote said:People would bitch endlessly about getting gear taken away.
skull bash is new isn't it? that's very useful, not just for interrupts, but also for getting back into the fight quickly if feral charge is on cooldown. talented it's only a 10 sec cooldown, which is mandatory imo. as for stampeding roar... it feels very weak atm. its radius around the druid needs to be buffed.Dina said:Cats got nothing for themselves, only a partybuff.
that's not a trade...Dina said:Bears too, but they got a buffed swipe (while swipe is useless now), so it's more like a trade.
blizz said they were happy with resto and didn't want to change it or add anything unnecessary. good design decision imo.Dina said:Resto got no new spells WHATSOEVER
it is pretty shitty... i really don't understand what blizz's intention is for this ability. i don't play balance, so maybe i'm missing something obvious, but it seems completely inconsequential.Dina said:owls got a shitty mushroom.
i think the general rule of thumb is:ACE 1991 said:So should I be leveling in Vashj'ir/Hyjal until I ding 83? Also when do I get the quests for TotT? This chain is so fucking long.
should scale better this expansion now that our damage is calculated directly from the equipped weapon damage, instead of that nasty feral AP hack.water_wendi said:Feral Druids have always been very powerful at the start of each expansion. As time goes on their power diminishes because they don't seem to scale well with gear. Whether this is the case with Cata we will have to wait and see.
oh man, this. it's funny that our dots are our burst damage. when rip or rake dots crit it's a beautiful thing to behold. only other ability i've seen in the kitty's arsenal that can top a rake crit is a ravage crit (or fero bite if you don't have that glyph that stops FB from converting extra energy to bonus damage).water_wendi said:Another reason they are powerful are their bleeds. They cannot be removed, cannot be lowered with armor or resistance afaik, and have to be healed through. They seem to currently tick far higher than anything else ive come across.. Feral bleeds make Warlock/Shadow Priest dots look like a joke.. especially since those can be dispelled.
trinket and blow any CDs you have to break CC or mitigate damage. also use LoS. anything you can do to survive opening burst damage. but yes, i agree... PvP sucks.scoobs said:I dont know anyone can stand doing arenas. Heres how a typical one goes: games starts >> feared >> stunned >> stunned >> cycloned >> stunned >> slowed >> deep freeze >> ice lance >> ice lance >> ice lance >> ice lance >> stunned >> feared >> dead.
Scrow said:skull bash is new isn't it? that's very useful, not just for interrupts, but also for getting back into the fight quickly if feral charge is on cooldown. talented it's only a 10 sec cooldown, which is mandatory imo. as for stampeding roar... it feels very weak atm. its radius around the druid needs to be buffed.
Scrow said:that's not a trade...
Scrow said:Blizz said they were happy with resto and didn't want to change it or add anything unnecessary. good design decision imo.
Scrow said:right now i'm very happy with kitty druids. excellent damage, good utility, good party buffs. very strong class/spec at the moment.
who is the third boss? what're the mechanics you're referring to? i quickly forget these things.Rokam said:So I've heard horror stories about the 3rd boss in Stonecore, as a melee dps this fight is a freakin joke.
Ferrio said:So I found a use for heroic leap.
Seems it negates any falling damage. Fly up farrrr as you can and freefall... right before you hit the ground do a heroic leap... and you take no damage.
Yeah it's insane. When I was first fooling around going back to Feral, I was like "where the hell are these massive crits coming from!?"Scrow said:oh man, this. it's funny that our dots are our burst damage. when rip or rake dots crit it's a beautiful thing to behold. only other ability i've seen in the kitty's arsenal that can top a rake crit is a ravage crit (or fero bite if you don't have that glyph that stops FB from converting extra energy to bonus damage).
Ferrio said:So I found a use for heroic leap.
Seems it negates any falling damage. Fly up farrrr as you can and freefall... right before you hit the ground do a heroic leap... and you take no damage.
hamchan said:What's a minimum dps I should have before I start running heroics?
Ramirez said:Heroics are a lot of fun with guild mates, I can't even begin to imagine pugging a full group though.
SnakeswithLasers said:Gah, faction change should be included in server change. I know it's a moneypot for Blizzard, but it sucks when your stupid RL friends are alliance, but you've been playing horde for 5 years. =/
Dipindots said:My god, I am making a killing off of skinning right now. I advise all skinners to go farm in twilight highlands for savage leather while the prices are still ridiculous.
I've made 4k gold in the past 2 days from nothing but skinning :lol
Dunlop said:this morning with alchemy-->Click on Transmute living elemental for Volatile air. Get a crit for 32 volatile Air. Put on AH for 60G each, all are sold before I logout to go to work
total time: 90 seconds
Dipindots said:hahaha, that's insane :lol
My server is at like 30g currently, although I sold 18 for 75g each about a week ago. Past few days it's been fluctuating between 25 and 40. :\ Probably made like 5k off of it though, so I'm happy.Dunlop said:Enjoying it while it lasts, the lowest price was 70G per Volatile Air so I could have technically made more, but I wanted the quick sale