It's not my fault the vast majority of people who play this game are idiots.Won said:Man, Twig. You are wrong so often, but I don't think I have seen you being that wrong. Wow. Damn.
Twig said:It's not my fault the vast majority of people who play this game are idiots.
I guess my server is just better than yours.
Twig said:It's not my fault the vast majority of people who play this game are idiots.
I guess my server is just better than yours.
I mean, that was a joke, dude. CALM DOWN. IT'LL BE OKAY.krypt0nian said:Shit like this is why I never go back to the battle.net forums. GTFO.
Stay coordinated.Won said:Well then, explain how, with proper orginazation, the attackers can win against the big in the middle spawning defender zerg ball.
There is already a reason to want to win as Defense. Its called the Raid that in TB. Cant raid it if you dont control it.Twig said:Also, do you want to know WHY it should be harder for offense to win? Especially compared to the laughable idea that it should be easier for defense to win?
Because there needs to be a reason for defense to actually want to play.
Ideally you dont make it impossible to win as Defense. That said, if the game could only be made to either make it impossible to Defend or impossible to Attack, you make it impossible to Defend so the faction that doesnt control has a shot at the perks controlling TB gives.You already get a reward for winning, but if you're defending, then you've already had a chance at the sweet bonuses you get for holding TB. Knowing that, if it's impossible for defense to win, no one's going to actually want to play. EVERYONE wants to play offense, because they want to get access to the content, regardless of how difficult it is to win.
Tol Barad is garbage and sloppy game design that should be an embarrassment to the supposedly great Blizzard. You will not see anyone saying its awesome unless its someone like you where your faction controls it. And before you say my faction doesnt so im bitter, wrong again. We won it a week ago during server reset and have had it in our control until win trading. Even then i dont even go most of the time as a PVP player because my idea of fun isnt to fucking faceroll every time. Some people like playing God-mode i guess, i dont.This is basic game design, and the fact that you don't understand it makes me doubt your ability to objectively criticize something like Tol Barad. You're just complaining. That's all you're doing.
That's why you want to win every time you're on offense?water_wendi said:Some people like playing God-mode i guess, i dont.
Twig said:How do you get that out of
Poor reading comprehension.
Also, do you want to know WHY it should be harder for offense to win? Especially compared to the laughable idea that it should be easier for defense to win?
Because there needs to be a reason for defense to actually want to play. You already get a reward for winning, but if you're defending, then you've already had a chance at the sweet bonuses you get for holding TB. Knowing that, if it's impossible for defense to win, no one's going to actually want to play. EVERYONE wants to play offense, because they want to get access to the content, regardless of how difficult it is to win.
This is basic game design, and the fact that you don't understand it makes me doubt your ability to objectively criticize something like Tol Barad. You're just complaining. That's all you're doing.
Of course, the above is completely broken when it's much better for BOTH sides to just roll over and lose every other 4 hours thanks to the win-trading.
This does not matter. Attackers fight on flags.. Defense outnumbers.. flags change to our side. Remember, Offense has to cap all the way to the other side of the flag meter.. Defense just needs to move it to the grey.Twig said:Defend the points you've taken, instead of everybody rushing one point at a time.
FIGHT ON THE FUCKING FLAG INSTEAD OF AT THE GATES (this is the worst thing people do in TB, and they never seem to learn).
Harassing the GY in center works until they spawn at the top and go where the harassers arent.Harassing their graveyard also doesn't hurt, as long as it's a small number of people (preferably prot warriors/paladins, etc... you know, people who can take a lot of hits without going down too fast).
Holy shit :lol :lol This is the strategy of someone who has only had the luxury of playing Defense. Hint: there is no strategy as Offense. You have to wait for Defense to mess up.Attack more than one point at a time - scout out which is most vulnerable, and send the right number of people instead of EVERYONE.
There was only once in the 50 or so games ive played as Defense where we lost. It was early morning and we had a low numbers game. TTwig said:That's why you want to win every time you're on offense?
Bullshit. The biggest (subjective) reason I have for preferring it the way it is now is because I like the challenge that comes with offense.
I've played offense almost as much as I've played defense. :3water_wendi said:Holy shit :lol :lol This is the strategy of someone who has only had the luxury of playing Defense. Hint: there is no strategy as Offense. You have to wait for Defense to mess up.
:lol i dont believe you sorry. You are so wrong is embarrassing.Twig said:I've played offense almost as much as I've played defense. :3
You can believe what you want; I don't give a shit!water_wendi said::lol i dont believe you sorry. You are so wrong is embarrassing.
Here is strategy for Defense.Twig said:You can believe what you want; I don't give a shit!
Also, that strategy is a complete failure of a strategy on defense. You don't "send the appropriate number of people" in defense. You overpower the fuck out of them so they don't have a chance and you can take it as quick as possible.
I question whether or not you've actually played defense!
That assumes offense is doing nothing but zerging, man. This runs completely counter to "coordination" and "strategy."water_wendi said:Here is strategy for Defense.
1) Go to two places at start of match
2) When Offense starts to take one, the rezzers at center go to node where Offense isnt
3) Do this for 30 min
4) Get dailies/farm herbs/mine ore
keeblerdrow said:Yeah, got them reversed. In a game where so many people reduce things to abbreviations, dumping Arcane Blast and Arcane Barrage right next to each other in a rotation of 3 spells might've been a bad idea. Heh. Which ever one you stack to 4 with... that's the one you use. What I haven't figured out is more important yet: Hitting Missiles every time it procs regardless of AB stacks or wait til 4.
CC and interrupts is a given. Mages without Polymorph or Counterspell or Spell Steal on their bars should just reroll.
Heh, it's true.notsol337 said:Now that it's a bunch of win trading, the only hard thing about Tol Barad is getting the queue.
:lol Even with their best strategies, coordinated efforts over Ventrilo, PVP guilds assisting.. Offense cannot win. Even killing us quickly does nothing since we rez closer to objectives. They can defend nodes all they want but a 10 person elite squad of Grand Marshal feral druids, ice mages and warriors cannot hold the node when they are outnumbered 3-to-1.Twig said:That assumes offense is doing nothing but zerging, man. This runs completely counter to "coordination" and "strategy."
YOU'RE RIGHT I'M COMPLETELY DREAMING THE TWO TIMES I DID WIN OFFENSE OH DEARY MEwater_wendi said:Offense cannot win.
Like ive said. Offense can only win if Defense screws up.Twig said:YOU'RE RIGHT I'M COMPLETELY DREAMING THE TWO TIMES I DID WIN OFFENSE OH DEARY ME
water_wendi said::lol Even with their best strategies, coordinated efforts over Ventrilo, PVP guilds assisting.. Offense cannot win. Even killing us quickly does nothing since we rez closer to objectives. They can defend nodes all they want but a 10 person elite squad of Grand Marshal feral druids, ice mages and warriors cannot hold the node when they are outnumbered 3-to-1.
On top of straight up ignoring the facts that I've been stating (I won offense TWICE, not through sheer luck), you're being incredibly elitist and insulting:water_wendi said:And how am i being a jerk?
And I know you realize this, so I don't know why I bothered to point it out.If you dont want that emote used stop saying hilarious things.
Either you are better than anyone on any server ever or you won through luck. There is no strategy for winning Tol Barad as Offense. There are strategies for everything else but Tol Barad. This is not coincidence.Twig said:On top of straight up ignoring the facts that I've been stating (I won offense TWICE, not through sheer luck),
im coming across as elitist? :lolyou're being incredibly elitist and insulting:
water_wendi said:Like ive said. Offense can only win if Defense screws up.
And how am i being a jerk? By putting the :lol emote to the things you are posting? If you dont want that emote used stop saying hilarious things.
water_wendi said:i dont believe you sorry. You are so wrong is embarrassing.
water_wendi said:If you cannot see how the game is bad, i hope you have nothing to do with any game design ever.
water_wendi said:Holy shit This is the strategy of someone who has only had the luxury of playing Defense. Hint: there is no strategy as Offense. You have to wait for Defense to mess up.
water_wendi said::lol
Okay.. you guys got me. Tol Barad is totally balanced and has no issues like what i described. All the threads everywhere about Tol Barad being a clusterfuck was just me trolling and is just my own personal experience and not something that all servers are reporting. In fact, Tol Barad works so well that i hacked Wow to give 1800 honor for Offense winners so it would appear that Blizzard themselves thought that winning as Offense was such a herculean feat as to reward almost half the honor cap for one win! im just a grinch like that.
notsol337 said:http://i52.tinypic.com/2s5xs8l.jpg[IMG]
You actually are a giant jerk. Enjoy your high blood pressure because of the internet. I'm sorry that your life is filled with rage.[/QUOTE]
You were serious? :lol i thought you were trolling me!
This is the last thing I will say to you on the subject:water_wendi said::lol
Okay.. you guys got me. Tol Barad is totally balanced and has no issues like what i described. All the threads everywhere about Tol Barad being a clusterfuck was just me trolling and is just my own personal experience and not something that all servers are reporting. In fact, Tol Barad works so well that i hacked Wow to give 1800 honor for Offense winners so it would appear that Blizzard themselves thought that winning as Offense was such a herculean feat as to reward almost half the honor cap for one win! im just a grinch like that.
water_wendi said:You were serious? :lol i thought you were trolling me!
Twig said:Tol Barad is a lot of fun as it is.
When it comes to PvP? Yeah, I kind of am.Rokam said:I see the problem. You're a masochist!
Dipindots said:So I kind of hate the mmr thing...
Paladin friend and I went 6-1 in our little session today getting us up to 1400.... BUT OUR MMR IS 2350 WTF.
Can I please just fight 1400 rated teams and not 2350 bracketed players? Even when I hit glad in BC I never got that high :lol
And yes, I shouldn't be complaining because we're still winning. This was supposed to be for fun though and every game is freakin intense and always so close to the wire that I'm fuckin screaming into my mic and taking it way too seriously :lol
J-Rzez said:Yeah, things are a little wonky yet with the rating system apparently. And yes, that's the outcome of it, you get into some crazy matches. I guess that's the fun though (to some people lol).
I didn't understand it as we won 3 games in a row, went up to ~2000, then lost one, dropped to 1800, then won two more and now we're sitting at 1400. So yeah, things are a little, umm, "off" atm. :lol
mcrae said:so i finally bound my abilities to keys. combined with a spec shift (havent played destro in oh, 4 years) this is gonna take some getting used to. on the off chance that there are some destro warlocks posting here, im gonna post my binds and see where i've probably gone wrong in case anyone have better advice.
Q: soulburn
E: incinerate
1:soulfire
2:immolate
3:conflagrate
4:chaos bolt
5: shadowflame
mwheeldown:corruption
mwheelup: fel flame
so the only spells i use that arent bound are
demon soul (2mincd)
bane of doom (1min)
curse of elements (5min)
drain soul
shadowbolt (30 second debuff)
lifetap
deathcoil
any advice? my mouse only has 3 buttons
The odds are already stacked against the attacking force. In fact, they're stacked in favor of the defense more so than we would like at this point. We're looking to address this in an upcoming patch so that defending Tol Barad doesn't feel like there's virtually no fear of loss.
you should also bind abilities to R, F and X. just rebind "Reply" to T or Y. you could probably bring Shadowflame down to R so it's easier to reach than 5, and put something less important on 5.mcrae said:so i finally bound my abilities to keys. combined with a spec shift (havent played destro in oh, 4 years) this is gonna take some getting used to. on the off chance that there are some destro warlocks posting here, im gonna post my binds and see where i've probably gone wrong in case anyone have better advice.
Q: soulburn
E: incinerate
1:soulfire
2:immolate
3:conflagrate
4:chaos bolt
5: shadowflame
mwheeldown:corruption
mwheelup: fel flame
so the only spells i use that arent bound are
demon soul (2mincd)
bane of doom (1min)
curse of elements (5min)
drain soul
shadowbolt (30 second debuff)
lifetap
deathcoil
any advice? my mouse only has 3 buttons
#showtooltip Corruption
/castsequence reset=5 Corruption, Curse of Elements