charlequin said:
It was a second glyphs system, actually. You'd have regular talents, and then glyphs, and then you'd pick one Titan to emulate and get access to a set of seven (or something) extra glyphs that were specific to that Titan. I'm sure it got cut for the same reason Blizzard cuts every non-class-based post-endgame advancement system they invent: balancing 21 specs is already hard and balancing 21 specs crossed with 7 (or whatever) post-endgame "paths" would be exponentially harder.
Ah, yeah, I think I knew that. Shame. I love customization, and while I appreciate not having to THINK as much with the way talent trees work now, I hate the lack of freedom. Really, I wish they'd trash their talent tree system entirely and go the way of... Torchlight. The only requirement for a talent is LEVEL. No filling up a tree from top-down, just be the right level for the right tier of talents (although you still have to "fill up", IIRC, you just do it across multiple "trees" instead of one).
It'd require an absolutely enormous rehaul, though, and I dunno if the playerbase would accept such a thing. Probably not, heh.
J-Rzez said:
With Rift, Star Wars, and Guild Wars 2, this will be the first real test of WoW's dominance if it can stave off all three.
Eh. People say that every other year. U;
Everything I've heard about Rift has been negative - though that may just be WoW-hards shitting down its neck. Star Wars and Guild Wars 2... I just don't know. I want them to be good - well, GW2, anyway... I'm not a fan of Star Wars in general - but every time an MMO developer hypes up their game as much as they are (especially ArenaNET with GW2), it ends up being... rather mediocre. Sure, like WoW, they might become fantastic over time, but they're not going to
beat WoW.
I really want to know more about Titan. Rumors abound that it's a confirmed MMOFPS, right? Did Blizzard ever comment on THAT specifically? I don't know. I really want to know more. Pardo is the big PvP guy at Blizzard, or so I've read, and he's essentially at the helm of Titan, right? This makes me... happy.
...
A random, interesting (to me) tangent: It occurred to me earlier today that when people complain about balance in PvE, I really just can't even begin to empathize. I think I'm mentally incapable of caring enough about PvE to care if I'm the best or worst spec for PvE. I just do what's fun. I see people talk about how this or that class or spec is so much better at healing or tanking or DPSing, and I'm just like "can I do my job as the class I'm playing?" If the answer is yes, then I'm happy. But... when PvP balance is broken, it really does break the entire game for me. I can go from being way overpowered (fun for a while, but a bit monotonous) to ridiculously underpowered (horribly frustrating in
so many ways) from one expansion to the next in PvP, but in PvE, I always find my niche, no matter how many people cry about PvE imbalances. I know I'm not a hardcore PvE'er and likely never will be, but I do enjoy it enough that
in theory imbalances should bother me. They just... don't.
I dunno why I typed that out, but fuck if I'm gonna delete it now!