You making leaps in logic is getting tired.cuevas said:Arguing about mounts is just stupid so I'll stop. Do you only play MMOs? There is a big FPS competitive scene that people spend just as much time with their teams practicing and going to lans with them too. Same goes for RTSs and other genres.
Are you serious with this virtual reality? What the hell? I just want to play a game with other good people, I don't want to role play. Most people in the guild have families, jobs, or school that take up most of their time. They don't need to log in just to say hi to people and go on e-dates with them. How is it psychotic to want to play a different type of game a few times a week with other skilled people? You guys act like there is only one way to play an MMO and if you don't you are just wasting your time. I do enjoy some of the lore, I love the gameplay, learning new bosses, and possibly a new class if the guild needs. That's what I like about the game.
"Mount collection!" when discussing someone getting and using their favorite mount even if it's old.
Now it's "Roleplaying!". Do you not understand the difference between roleplaying and the experience a MMO gives in general over other multiplayers? It's an open world heavily reliant on socialization, community, economy. Virtual reality doesn't force you to pretend to be sir fucking Camelot even tho you can a la RP servers.
Edit: Adding this on since no one has replied yet.
Rob Pardo Interview:
What do you view as the holy grail for MMOG development, whether that be in World Of Warcraft or in your next project
The fantasy thats out there is something like Snow Crash - the Neil Stephenson novel about the metaverse. Thats the vision - if we can only make an MMOG thats like that, or a fun version of The Matrix that becomes so real that you can actually live within this virtual world. Thats where wed ideally like to head one day.
There are already talks of Titan having a Second Life hub before you get into the FPS aspect.
MMO's getting as close as they can to a metaverse is going to happen, which relies heavily on socilization, huge populations, etc.
"Roleplaying" is acting and not being yourself in a virtual world.
Aesthetics and character customization will become and already have become increasingly important to MMO games. You want to stand out and not look like a clone in something you spend a lot of time in. It's literally a Second Life.