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World of Warcraft |OT9| People still play this? Isn't it from 2004

Tarazet

Member
If you're ilevel 852 you shouldn't be doing content that only drops 850 loot at a base level. You're doing content well below you and expecting it to drop upgrades, the fact that it can drop upgrades at all is a product of the system, but if you insist on spamming heroics or mythic +2s, yes you're going to be subject to some RNG.

Been a while since I did only a Mythic +2. Typically a +4 then +6 then +7. I've gotten upgrades from them in the typical spotty pattern, but Mythic +4/5 base is 850, and +6/7 is a real problem for our group to clear in time. I'm not playing all day every day, because I have to work. But I'm already devoting all of my free time to WoW and pushing the hardest content I can. Just trying to get a little bit of progression every week and I haven't had good luck with it.

It's the usual Blizzard pattern of people who devote a lot of time to content reap disproportionate rewards, for a lot of people that's not reasonable.
 

Lanrutcon

Member
So...don't do the WQs that reward gear? The vast majority are AP/OR/Gold. These resources are equally useful for the life of the expansion. I guess I don't understand if people expect literally the easiest form of content in the game to continually be a consistent upgrade path. The fact that 75% of it remains useful is a credit to the system. The fact that you don't HAVE to go do the ones that aren't worth it to you, is a credit to the system. Like, you're not designed to log in and go knock out every world quest, then wait for more to pop and do those too. There are intentionally so many that you don't do that.

No, they really aren't. If a 60g world quest is worth it to you then super. I can go tear an old raid apart and make a shitload more money than that for about the same effort. 450 order resources? who gives a shit after a week or two. I can't spend that stuff fast enough. Are you snorting the stuff? 1k artifact power? incredibly unexciting. Worthwhile? sure. Fun? oh god I need 80k just to buy another forced filler power. I admire anyone who has the motivation to farm AP via world quests once you've gotten all your gold perks. You are a better man than I.

This whole conversation started around WQs being good content, btw. We've kinda wandered off into "Are WQs worth it".
 

Anoregon

The flight plan I just filed with the agency list me, my men, Dr. Pavel here. But only one of you!
I started leveling my 100 rogue a few days ago, and god damn is Subtlety a lot of fun. I thought Outlaw was the go to spec but actually started to dislike it fairly quickly; it felt kind of boring, energy starved, and I wasn't in love with roll the bones. Got to 102 and grabbed both dagger spec artifacts and immediately liked both more, but especially sub. Everythin just melts so fast opening from stealth, especially with how strong marked for death is as a leveling talent.

If only the artifact was a bit cooler. I'm super jelly of the assassination hidden appearance.
 

TheYanger

Member
Been a while since I did only a Mythic +2. Typically a +4 then +6 then +7. I've gotten upgrades from them in the typical spotty pattern, but Mythic +4/5 base is 850, and +6/7 is a real problem for our group to clear in time. I'm not playing all day every day, because I have to work. But I'm already devoting all of my free time to WoW and pushing the hardest content I can. Just trying to get a little bit of progression every week and I haven't had good luck with it.

It's the usual Blizzard pattern of people who devote a lot of time to content reap disproportionate rewards, for a lot of people that's not reasonable.

Except it's not, sorry but base 850 means you're going to get upgrades from almost anything. You're getting rewards for the amount of time you spend. I BARELY play outside of raids anymore, I don't do world quests, I run one +10 each week to get my chest reward, I don't do shit. This game literally hands you loot.

"Typical blizzard" is fucking ridiculous, in any aspect of life, be it gaming or otherwise, no matter who publishes or develops them, spending more time is going to get you more on average. The level of RNG you're talking about at 850ish ilevel is very low, you're not reliant on titanforged gear unless you're running content woefully beneath you, period.
 

Lanrutcon

Member
Currently, you hit a loot wall in the 850s unless you are in an active guild, but maybe it should be like that? The guys pushing the more advanced content get the bigger shinies?

And I say this as a Warlock in a social guild.
 

TheYanger

Member
Currently, you hit a loot wall in the 850s unless you are in an active guild, but maybe it should be like that? The guys pushing the more advanced content get the bigger shinies?

And I say this as a Warlock in a social guild.

Not sure what your guild has to do with it. Currently you hit a loot wall at whatever level of content you're completing. That doesn't sound incorrect to me, that's how it's always been, the difference is now there's a variety of types of content instead of just raiding. You can pvp, you can do dungeons, it's not the games responsibility to do those things for you though, no.

I mean, it's an online game, you do in fact need to play with other people, that shouldn't be a surprise. Beyond that? It's purely a matter of the game supporting the skill level you're playing it at. Just like every other game in the world. If I can't beat world 4 in Mario world, that's where the game ends for me. If I can, I keep going.

I'll let you guys in on a secret: If you're a top level raider, you actually run out of avenues to progress FASTER. You haven't actually run out at all, you're just hitting the point where you don't want to try anymore. that's very different. This is the most approachable/easy the game has ever been in htis sense. I don't mean that it's literally trivial to do well at wow in terms of playing well, but that the game is not the thing stopping you anymore. You get out exactly what you put in to it. It no longer tells you "Hey you need to raid"

Instead it says "Ok, if you want to keep doing 5 mans that's great, here's a harder version of 5 mans" or "Here's pvp, it scales with you and people won't stomp you based on gear as much anymore" or "Here's 4 different difficulties of raid, all of which are puggable but the hardest one, go for it man"

Don't have friends? Here's a group finder, find some people, thanks game!


EDIT: I realize this might sound a bit condescending, but it's not meant to be that way entirely, so much as I can't fathom people wanting to just whine about problems instead of fixing them. The game isn't in your way anymore. The gear is just there, waiting to drop from the sky if you actually do anything remotely challenging. If they just threw it at you for doing normal and heroic dungeons, it would completely invalidate everything else.
 

Lanrutcon

Member
Not sure what your guild has to do with it.

Have you tried to PUG high level mythics? It's a crap shoot, and you're competing against a million dudes with better gear. Atm the best way to breach the 850s is with a bunch of friends/guildies who are active in the mythic scene. Without that avenue, it's...pretty dire out here.

But like I said, that's probably how it should work. M(M)Orpg.
 

TheYanger

Member
Have you tried to PUG high level mythics? It's a crap shoot, and you're competing against a million dudes with better gear. Atm the best way to breach the 850s is with a bunch of friends/guildies who are active in the mythic scene. Without that avenue, it's...pretty dire out here.

But like I said, that's probably how it should work. M(M)Orpg.

Impossible to pass 850 without a guild, because the pugs are full of people that are over 850. You get what I'm getting at right? Those people are pugging too, and they clearly got the gear somewhere.

I don't disagree that the EASIEST avenue is to already have a group of friends, but being in a guild doesn't guarantee you that either, hell I don't buddy up to the only two tanks we have running these all day, I pug about half of my mythic +s. It's actually quite easy: Make groups yourself, or just spam request invites from all of them. It's not your ilevel that doesn't get you invited typically either, I show as 873 when I queue and I get declined plenty, it's simple math, there are tons of people looking for groups and the leaders can afford to be picky. So, again, just make your own. Or make some friends, having a tank or a healer goes a LONG way towards instantly fixing the problem. My guild gets me raid gear and a bunch of friends. It gives me a place to type "Anyone wanna do a heroic?" or something, but it doesn't mean I just 'get' groups on a whim.

I'm not claiming groups just materialize out of thin air, but I always find that they're a lot easier to get into or make than those who complain about them seem to act. Play well, make friends, get invites, etc. It's how social games can and should work. If it's as hard as you're claiming to have good runs, then when you do you should DAMN SURE be adding those people to your friends list, or they adding you to theirs. If you can prove you're valuable to a group they will remember that.


Honestly, the biggest advice in general to getting something you want in wow, is to take on an aura of leadership. It doesn't have to come naturally, I'm VERY shy irl, but I'm very confident when it comes to wow, and that wasn't always that way. It literally is just bred from within, but it is what gets you to leading groups of 5 people so that they remember you. Make sure you know what you're doing in a dungeon, which doesn't require research but only observation. If you can become confident that you know what you're doing, you can influence those around you to play better and you can talk your way into groups or situations that you desire with ease. I'm sure Real life is the same way, I wouldn't know, but it is one hundred percent true in wow. If I get in a 5 man I take the reins whether I'm tanking or DPSing or whatever, and because I know what I'm talking about (which people can tell very easily just from how you're typing and what you're saying), they will listen. Similarly, I find I get into Mythic + groups more frequently when I start whispering the party leader after signing up. Just strike up conversation and make it personal. Doesn't walways work, but it doesn't hurt.
 

ampere

Member
You can have success with pugging, but there's going to be times when it's frustrating and since you aren't necessarily going to ever run with those people again there's very little accountability. Overall I find it too frustrating to be worth it, and I tend to almost exclusively run with my guild.

The best way to have fun in WoW is to find a good guild. Check wowprogress.com for guilds that look appealing to you if you are open to realm transferring, or try to find a guild on your realm via trial and error

Honestly, the biggest advice in general to getting something you want in wow, is to take on an aura of leadership.

This is solid advice. When I started tanking in Wrath and became willing to lead groups, I started an ICC25 (normal) weekly pug with some guildies. Kinda went from there and now I'm pretty comfortable leading groups. If you are never willing to lead a group, there are going to be a lot of times where you can't find a group to your liking. Lead groups, meet people you like, befriend them, repeat, and eventually you'll have a better social circle in-game
 

Tenebrous

Member
Brewmasters are awesome right now, very fun. Wasn't expecting the changes to work so well, but the devs actually delivered.

I just got my DH to 110, wanted to try out the new tanking

That is good advice, honestly. Be versatile, play tank/healer when needed, and find a guild around the level you want to play at... You'll ALWAYS be busy.
 

Rambaldi

Member
I did Cenarius for the first time ever last night. That was an interesting fight. I found it more fun than the eye tumor though!

Hopefully we will get it down next week. I'm in no rush but we've been making slow but steady progress and I really want to finish the Suramar quest line.
 

Mupod

Member
Cenarius is definitely the toughest fight in EN, at least on normal-heroic. Xavius didn't give us nearly as much trouble, although our last pull got really messy and it came down to two dead tanks and a lot of our raid fully corrupted and insane (which meant more DPS). But considering we consistently had people somehow getting mind controlled 30 seconds into the fight it seems odd we beat it so quickly. I last raided in early WoD and by comparison both Imperator and Blackhand on heroic took quite a bit of work and were very involved fights.

Sölf;220378165 said:
Wheeeee, finished Halls of Valor +7. Only took us ~90 minutes. xD

our record for worst shitshow of a mythic+ was 2 hours for Vault of the Wardens +8. Most of that was up to and including the second boss, after that is easy.
 

v1perz53

Member
I think you can be reasonably successful in the pugging scene with a core of people as small as 3, as long as one of you is a tank or healer. A group of three with at least one of the two "rare" roles will get basically constant applications, and if the three of you are skilled enough you can push reasonably high in mythic+ even getting random extra people with unknown skill level. That said, trying to push forward alone in this expansion is definitely frustrating, since as said above, any group with 3 or more people gets 10+ apps in a minute once posted to group finder. Kind of an odd issue though, its almost too easy to get to ~845-850, comparative to how hard it is to get higher than that. In the past, casual players' max ilvl was still 30 lower than mythic raiders, but it took a while to work towards it and people were mostly ok with it. Now, because 5 man content that can potentially be pugged exists as a progression path along with a relatively quick time to get to the "mythic raid gear -30" ilvl range, people are frustrated.
 

scy

Member
It's easy to say it's not RNG when you were actually on the good side of it.

I mean, it is RNG on whether or not you get something and all the RNG behind bonus ilvl rolls but ... do things, get drops, rinse, repeat? We're literally playing a game about RNG on whether or not you get loot. The bigger point is this whole "all upgrades are locked behind RNG on the RNG on the RNG!" Warforged/Titanforged.

I will say I feel bad about loot sharing prospects for you though. I think most of my upgrades / sidegrades are typically because I run with 3-4 Leather users. In that regard, you're left out of doubling-tripling up on your runs unless you have like pocket Resto Shaman or Hunters.

Currently, you hit a loot wall in the 850s unless you are in an active guild, but maybe it should be like that? The guys pushing the more advanced content get the bigger shinies?

And I say this as a Warlock in a social guild.

On one hand, I'd like to agree. I spend every day thinking how much easier things would be if I had a guild instead of just one with myself and a Resto Druid as active players and with no DPS to pull from reliably.

On the other hand, we're both 860+ (maybe both 870+?) despite usually just pugging things. I've been doing Normal/Heroic EN since the first week with a friend-of-a-friend group and got my AotC this week, my most consistent M+ grouping is someone who added me from a GAF post. I typically shy away from using group finder / filling random pugs so those two things have been my source of running stuff.

EDIT: I realize this might sound a bit condescending, but it's not meant to be that way entirely, so much as I can't fathom people wanting to just whine about problems instead of fixing them. The game isn't in your way anymore. The gear is just there, waiting to drop from the sky if you actually do anything remotely challenging. If they just threw it at you for doing normal and heroic dungeons, it would completely invalidate everything else.

The part I find weird about it is that it's complaining to ... a community about the lack of a community? I feel like the first step here is trying to make use of GAF to flesh out groups. I know there's a semi-active LFG Discord community as well but I haven't really used it t all to know how relaxed or reliable it is.

Put another way, I've been pretty vocal (I think, anyway) about wanting to add more and more people from GAF to run stuff with and I've gotten I want to say 5 total people out of that and the hours / roles don't usually line up.
 

Mupod

Member
If I didn't have a solid group to play this game with I wouldn't play it. Simple as that. Same as most any MMO really.

It almost feels that because of this I am apparently in a tiny minority in WoW these days. The LFG tools are amazingly effective at allowing people to be lone wolves. Which is great for them, and I probably would have loved doing that back when MMOs were sparkly and new to me. But nowadays I'd rather play any other game than pug something in WoW.
 

Sölf

Member
our record for worst shitshow of a mythic+ was 2 hours for Vault of the Wardens +8. Most of that was up to and including the second boss, after that is easy.

I mean, it was our very first +7 so far. And Halls of Valor is definitly not the best one for that. It took us ~45 minutes to reach the grand hall because of those fucking 5 and 6 pack groups and then another 45 minutes for the rest... xD

And then we did Darkheart +6, which is normally rather easy for us, but of course now we played like shit, aggroing additional mobs which led to a wipe, letting one of the small water elementals regrow, pets being to slow and pulling the second big water elemental and then pulling the boss while still having whelps.

God, worst run ever. Still got an upgrade. Black Rook Hold +7. Yeah, nope, not this week.
 

Lomax

Member
Might be old news but have World Quest item rewards been nerfed?

I leveled my hunter up first and used WQ to go from a fresh 110 at around ilvl 800 to ilvl 840 (I did a couple of dungeons but it was 80% World Quests, this was before the upgrade to chest items so I vendored every item that came out of an emissary chest as it was a downgrade)

I'm now trying to do the same with my druid but almost all of my WQs seems to be offering gold, order hall resources or the odd relic. In 5 days I've had the the same pair of shoulders twice (5 ilvls above my existing shoulders and a downgrade due to stats) and a ring.

They felt nerfed to me after the first couple of weeks. My guess is it was tuned to give more (and better) gear early on, but now more people are going to prefer the other rewards, so it's been tilted the other way. All that's anecdotal of course, afaik the only official "nerf" was that the PvP related world quests were giving people with low honor ranks higher rewards than it was supposed to.
 

Mupod

Member
Sölf;220384177 said:
I mean, it was our very first +7 so far. And Halls of Valor is definitly not the best one for that. It took us ~45 minutes to reach the grand hall because of those fucking 5 and 6 pack groups and then another 45 minutes for the rest... xD

And then we did Darkheart +6, which is normally rather easy for us, but of course now we played like shit, aggroing additional mobs which led to a wipe, letting one of the small water elementals regrow, pets being to slow and pulling the second big water elemental and then pulling the boss while still having whelps.

God, worst run ever. Still got an upgrade. Black Rook Hold +7. Yeah, nope, not this week.

It's funny how hard it was for my group - and myself - to accept that CC becomes a necessity once you reach the higher levels of keystone. At least in places like HoV and Black Rook.

Hopefully next week has easier affixes, although raging/necrotic has turned me into a master of kiting.
 

Sölf

Member
It's funny how hard it was for my group - and myself - to accept that CC becomes a necessity once you reach the higher levels of keystone. At least in places like HoV and Black Rook.

Hopefully next week has easier affixes, although raging/necrotic has turned me into a master of kiting.

Yeah, our group doesn't really have that much. Heal Druid, Tank Demon Hunter, Warlock, DK and Hunter as DPS. We probably still have to optimize quite a bit. Well, we also still don't use flasks, which would make some things definitly easier.
 

cdyhybrid

Member
Any Sub Rogues here? I've only played Outlaw until now and I'm trying out Sub for the first time.

I've been practicing the rotation but one thing that I'm not quite sure of is regarding Shadow Dance - Since it has 3 charges and the CD is reduced by combo points spent because of the passive, am I just supposed to use it to spam much Shadowstrikes (but also spend combo points with Eviscerate according to Icy Veins)? Is it a use 2 charges and always have 1 saved type of situation?
Short answer: It depends.

Long answer: https://riff.tf
 

Vengal

Member
I can concur that I will be more likely to take someone in mythic plus runs that messages me instead of just waiting to be invited. I've been burned afew times though by people making claims they couldn't backup then just having a really shitty attitude in party. The kind of crap where I would normally vote kick for.

I still have the hardest time getting into runs as DPs and after leading multiple groups a day I really get why it's so hard. People just want these to be easy and go well. We also slowly build up prejudices based on our experiences that are just not representative of the games population as a whole. Like there is one sever that I do my best not to invite people from not because they're bad but because they're just mean typically. I also have had so many hunters and demon hunters play poorly in my groups pulling extra groups that I am hesitant to invite them now.

As a tank I love warlocks, durable, give me cookies, and everyone I've dealt with has been an absolute pro. Maybe not top DPs but just reliable. This probably isn't everyone's experience just what I've seen.

I started this expansion as a DPs but it can be soul crushing competing for groups. So I've spent most my time tanking these days but a day or two a week without having the pressure of high level tanking is a God send.

Anyone setting up Mythic+ runs here?
 

M.D

Member
I started leveling my 100 rogue a few days ago, and god damn is Subtlety a lot of fun. I thought Outlaw was the go to spec but actually started to dislike it fairly quickly; it felt kind of boring, energy starved, and I wasn't in love with roll the bones. Got to 102 and grabbed both dagger spec artifacts and immediately liked both more, but especially sub. Everythin just melts so fast opening from stealth, especially with how strong marked for death is as a leveling talent.

If only the artifact was a bit cooler. I'm super jelly of the assassination hidden appearance.

I've been playing Outlaw and gave Sub a try today (never played Rogue before Outlaw) and it has been fun. I both love and hate Outlaw because of the RNG but I also love the aspect of resetting your CDs and having to decide what buffs I need at what point and decide whether I need to re-roll based on that.

Icy Veins says Sub scales better especially at 870+ (which I am now) so I decided to it now, but I still see Ass and Outlaw are on top of every fight at EN at 870 ilvl so that's curious..
I would say being immune to fall damage might be what pushes me to Sub lol

Short answer: It depends.

Long answer: https://riff.tf

Thanks!
 

Lanrutcon

Member
I can concur that I will be more likely to take someone in mythic plus runs that messages me instead of just waiting to be invited. I've been burned afew times though by people making claims they couldn't backup then just having a really shitty attitude in party. The kind of crap where I would normally vote kick for.

I still have the hardest time getting into runs as DPs and after leading multiple groups a day I really get why it's so hard. People just want these to be easy and go well. We also slowly build up prejudices based on our experiences that are just not representative of the games population as a whole. Like there is one sever that I do my best not to invite people from not because they're bad but because they're just mean typically. I also have had so many hunters and demon hunters play poorly in my groups pulling extra groups that I am hesitant to invite them now.

As a tank I love warlocks, durable, give me cookies, and everyone I've dealt with has been an absolute pro. Maybe not top DPs but just reliable. This probably isn't everyone's experience just what I've seen.

I started this expansion as a DPs but it can be soul crushing competing for groups. So I've spent most my time tanking these days but a day or two a week without having the pressure of high level tanking is a God send.

Anyone setting up Mythic+ runs here?

All the flavor of the week Warlocks rerolled Mages. The only locks you see now are the ones that are lifers.
 

Sarcasm

Member
Need 104k for a point in my artifact, don't even want to know next amount needed.

What is the best way of gaming artifact power?
 

scy

Member
Sölf;220390037 said:
Yeah, our group doesn't really have that much. Heal Druid, Tank Demon Hunter, Warlock, DK and Hunter as DPS. We probably still have to optimize quite a bit. Well, we also still don't use flasks, which would make some things definitly easier.

Depending on the pulls and how you want to split them, DH have a 30s ranged AoE CC. I get to be abusive with them and the Legendary wrists that resets my Seals and perma-CC with it but it's still 30 seconds! Assuming you don't hit them!
Okay it's actually pretty shitty but still

Anyone setting up Mythic+ runs here?

Depends on region and faction I guess. I'm on NA Horde and I could always use more DPS on my friend's list to try and actually set up groups with. Usually sitting around the 5-8+ key range but I'm pretty sure there's quite a few GAF that have lower keys just trying to find groups to run with as well that I'd love to try and help out.

Either way, scy#1745 for NA Horde. ~870 Vengeance DH and ~853-ish Blood / Frost DK. My current key is a +7 DHT if there's people who just want any chest for the end of the week or can try and set up some runs for lower keys if there's more interest / more availability for that.
 

v1perz53

Member
Need 104k for a point in my artifact, don't even want to know next amount needed.

What is the best way of gaming artifact power?

Mythic+ runs are always my most lucrative source. One night of doing them with my group (we did maybe 4-5 runs of +5-7 and maybe 3-4 +2 carries?) and I got ~50k towards that 104k point.

Also, all the people mentioning the difficulty of breaking 850 ilvl, Kara seems to be coming out at the perfect time in that case. Just a standard mythic and only a single dungeon, so possible to pug, and it drops 855/860 ilvl base, so a nice way to break that 850 barrier.
 

Entropia

No One Remembers
Need 104k for a point in my artifact, don't even want to know next amount needed.

What is the best way of gaming artifact power?

You're a Guardian Druid, right?

1. Keep an eye out for when there's the Call to Arms for tanks.
2. M+'s
3. Only do WQs that give AP


Aside from that, just be patient.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
I don't think 850 is too hard. 860 is a challenge though. At that level people are just really anal about getting MAX ILEVEL BEST WARCRAFTLOGS CLASS for their +6 keys. Though things might've changed since last week. I haven't pugged DPS in a while.

I got two tank upgrades from BRH last night, both passed to me from others. Ring of Contempt and Raven Filigree Pendant.

Getting Vers/Haste (or just Vers) in this game is damn near impossible.
 

cdyhybrid

Member
I've been playing Outlaw and gave Sub a try today (never played Rogue before Outlaw) and it has been fun. I both love and hate Outlaw because of the RNG but I also love the aspect of resetting your CDs and having to decide what buffs I need at what point and decide whether I need to re-roll based on that.

Icy Veins says Sub scales better especially at 870+ (which I am now) so I decided to it now, but I still see Ass and Outlaw are on top of every fight at EN at 870 ilvl so that's curious..
I would say being immune to fall damage might be what pushes me to Sub lol



Thanks!
From what I've read, Sub starts to overtake the other two in Nighthold gear, so people are starting to dump points into Sub now in preparation.
 

Data West

coaches in the WNBA
From what I've read, Sub starts to overtake the other two in Nighthold gear, so people are starting to dump points into Sub now in preparation.

Discord was saying Assassination is possibly going to be the way to go. Outlaw is still a wildly better all-around spec due to its CC and cleave damage. Subtlety is as niche as niche can get
 

Tarazet

Member
I will say I feel bad about loot sharing prospects for you though. I think most of my upgrades / sidegrades are typically because I run with 3-4 Leather users. In that regard, you're left out of doubling-tripling up on your runs unless you have like pocket Resto Shaman or Hunters.

Mmm-hmm. I'm the only Shaman in our guild. We do have two Hunters, but one of them is Survival and playing M+ with another melee is like getting kicked in the balls repeatedly. They really fucked up making that a melee spec.

Can't wait for 7.1 so Elemental is actually usable.
 
Impossible to pass 850 without a guild, because the pugs are full of people that are over 850. You get what I'm getting at right? Those people are pugging too, and they clearly got the gear somewhere.

.

I already hit that wall, its impossible to go up unless RNG grants you some random 860+ gear with world bosses or mythics.

I talked with my GM about joining the core and told me I have to be dedicated to play with them the core days and install discord is obligatory.
 

scy

Member
Mmm-hmm. I'm the only Shaman in our guild. We do have two Hunters, but one of them is Survival and playing M+ with another melee is like getting kicked in the balls repeatedly. They really fucked up making that a melee spec.

Can't wait for 7.1 so Elemental is actually usable.

Elemental is pretty good in M+ at least. They're basically just burst damage and a non-stun CC in Earthquake. I'd probably take one as a top 3 pick for ranged.

I already hit that wall, its impossible to go up unless RNG grants you some random 860+ gear with world bosses or mythics.

I talked with my GM about joining the core and told me I have to be dedicated to play with them the core days and install discord is obligatory.

RNG in the sense of actually getting a drop, sure. Nothing new there from before though except you can farm the drops though, really?

...and what's so wrong about having Discord? Even if you don't speak, it's convenient. If nothing else, I like it so people can hear me cry about the dumbest shit that goes wrong (usually related to me being bad).
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I enjoy raiding, but our guild has really really gotten lazy at pushing content. We're now at a point where we cut raid days to 2 days a week (I rarely even show up for the second one since its on a relatively inconvenient day) and while we cleared Normal pretty easily, we're struggling on Heroic. It doesn't bother me at all though since there's almost no pressure for me to actually show up.
 

Vengal

Member
All the flavor of the week Warlocks rerolled Mages. The only locks you see now are the ones that are lifers.

Yeah anyone willing to play a very weak class after being warned that the class is weak is either crazy or a lifer. I think it breeds a special kind of person though that isn't down with the flavor of the month crowd.

Depends on region and faction I guess. I'm on NA Horde and I could always use more DPS on my friend's list to try and actually set up groups with. Usually sitting around the 5-8+ key range but I'm pretty sure there's quite a few GAF that have lower keys just trying to find groups to run with as well that I'd love to try and help out.

Either way, scy#1745 for NA Horde. ~870 Vengeance DH and ~853-ish Blood / Frost DK. My current key is a +7 DHT if there's people who just want any chest for the end of the week or can try and set up some runs for lower keys if there's more interest / more availability for that.

Vengal#1557 I do DK tanking and dps. Best i've done is a mythic+8 but that was with a pug and I don't have a consistent group right now.
 
Anyone else thing the Xavius fight is pretty lame? Like, almost unfinished?

- No Mythic phase
- No cinematic upon defeat
- No line when pulled, no line when phase changes, same lines for the entire fight (NO! I WILL NOT PERMIT IT! TIME TO CRUSH YOUR DREAMS! I WILL SEVER YOU FROM THE WAKING WORLD!)
- No special music
- Easier then Cenarius

The opening to the fight with the horrors coming out of the fog and then Xavius himself slowly walking forward to you is great though. I'm sure Nighthold will be awesome though so I think most people will let it slide.
 

Entropia

No One Remembers
The seeming death of Openraid really sucked because I used it a lot as it was 'pugging with accountability'

I haven't used it in awhile, but is OpenRaid really not that active anymore? I could see why with the in game tool being improved. Though OpenRaid is mostly nice because of the scheduling part.

Anyone else thing the Xavius fight is pretty lame? Like, almost unfinished?

- No Mythic phase
- No cinematic upon defeat
- No line when pulled, no line when phase changes, same lines for the entire fight (NO! I WILL NOT PERMIT IT! TIME TO CRUSH YOUR DREAMS! I WILL SEVER YOU FROM THE WAKING WORLD!)
- No special music
- Easier then Cenarius

The opening to the fight with the horrors coming out of the fog and then Xavius himself slowly walking forward to you is great though. I'm sure Nighthold will be awesome though so I think most people will let it slide.

I wouldn't say so. Not all fights need a mythic-only phase, or a cutscene. People would only know of Xavius through books/extended lore, but most people would only know him through encountering him in Val'sharah.
 

Tacitus_

Member
Continuing my adventures in Mythic+...

In Eye of Azshara, Ignite auto spread to the sea gulls even if they're flying. That was fun to find out during Serpentrix.

And the Volcanic graphic is drawn below everything the bosses do -- and below the sand dunes on Hatecoil. So when you have to stand on the dunes, better pray that you don't get the fire under your ass.
 
RNG in the sense of actually getting a drop, sure. Nothing new there from before though except you can farm the drops though, really?

...and what's so wrong about having Discord? Even if you don't speak, it's convenient. If nothing else, I like it so people can hear me cry about the dumbest shit that goes wrong (usually related to me being bad).

I am not used to use voice chat before due my casual play but hey, I want better gear and play this expansion as much as I can.
 

erawsd

Member
Anyone else thing the Xavius fight is pretty lame? Like, almost unfinished?

- No Mythic phase
- No cinematic upon defeat
- No line when pulled, no line when phase changes, same lines for the entire fight (NO! I WILL NOT PERMIT IT! TIME TO CRUSH YOUR DREAMS! I WILL SEVER YOU FROM THE WAKING WORLD!)
- No special music
- Easier then Cenarius

The opening to the fight with the horrors coming out of the fog and then Xavius himself slowly walking forward to you is great though. I'm sure Nighthold will be awesome though so I think most people will let it slide.


I havent done it but the general sentiment does seem to be that Mythic Xavius is undertuned and could have used a special mythic phase.

The lack of a cinematic isn't really odd, those typically have only happened for the final boss of the expansion. That said, it would be criminal if Guldan doesnt have one in Nighthold.
 

Mupod

Member
Continuing my adventures in Mythic+...

In Eye of Azshara, Ignite auto spread to the sea gulls even if they're flying. That was fun to find out during Serpentrix.

And the Volcanic graphic is drawn below everything the bosses do -- and below the sand dunes on Hatecoil. So when you have to stand on the dunes, better pray that you don't get the fire under your ass.

I expect Volcanic will be one of the US affixes next week. It'll be nice having affixes that make everyone else's life miserable instead of just the tank's.
 
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