Right on the money

. In film, games and animation, if I can create a trick to get my audience to truly believe that I'm using real-time reflections, etc, you bet your ass it will be used over the more costly (financial, technical or otherwise) alternative. It's about the "illusion of life" but time is money among other things. Shortcuts, illusions, etc., are key. When it comes to the creative and visual arts or storytelling, if it looks "cool" then you're half done.
The console game development space....it is also filled with fascinating and awe inspiring stories of how limitations really pushed those devs to truly think outside the box. Reading the story of how the employee at Rare figured out ways to really push the SNES to deliver the beautiful rendered graphics.