Question is how much did they spend.
Pretty useless showing the 3 billion figure if they spent 4 billion on running the service for the year for example.
Those GP games don’t come free especially Day 1.
Honestly at this point in time it's all investment, right now it's buy up and write down against tax benefits from Xbox/MS holistically. The reality is right now away from acquisitions GP is making bank, gaining significant numbers, locking up GP devs/studios, still selling full price multi-platform (maybe that changes, and GP gets to PS or Ninty maybe) while there is a huge market opportunity with MS's multi-prong agnostic approach. They're really pushing their own hardware and everywhere else simultaneously too. It's a pretty blanket attack with the focused specialisation for each segment e.g. GP sell anywhere, Xbox has its own platform, support Windows/device gaming anywhere, cloud backed by Azure, peripherals, first party, third party, indie and hardware killing it plus plenty more in the pipeline.
That "it" factor has returned to Xbox, and they've done it in a broad stroke sense too e.g. solo games, family plans, hardware, value proposition, games selection/genre support, local vs online coop/PvP support, backward compatibility, OS/platform sustain, genres etc.
Xbox is making bank while covering costs. It's up, up and away from here. If I was in acquisition, build and market leader chasing phases still I'd be super happy turning over billions and having more than 75% of costs covered (conservatively guessing). IMO they've already been turning profit on GP for the last 1-3 years massively anyhow. Christ MS have almost recouped all of their ActiBliz purchase already, it's going to be covered before regulation approval. Insane.