Guess I'm at the point where I can finish up random stuff or go to the end game. Story so far feels right out of (game name)
. Some of the enemy design too I guess.
I've had the leader class mod installed from the start, but only recent started even training it up. Locking your guy into training takes your guy out of the fight too long to IMO, and I'd like it better if it worked like Psi Ops training.
They should have just called Serial, In The Zone, since it feels pretty much the same. That feeling being awesome.
I was thinking early on that having 100% chance to hit with a sword could be OP, but now I'm pretty sure I'd like to have the sword work just like a MECs kinetic strike. Fixed damage, and it never misses. You already put your ass out there to use it, so the random damage pushes it past any type of risk and reward balance. The choice of rapid fire and reaper is almost as silly as it was with rapid fire and flush at this point.