Succinct Verbosity
Member
Hmm to digital deluxe or not to digital deluxe?
Unfortunately, that code expired at 0000 GMT this morning.
Did you guys who ordered from GMG already get your key to preload, or are you going to have to wait until release day to get it?
XCOM 2 is ranked in the top 1.2% of games scored on OpenCritic
Yeah my only qualm about it was I remember reading at one point they said they were designing the interface with mouse and keyboard in mind so it wouldn't work as well with a controller but as far as I can tell it's basically the same thing as the last game?
Hmm to digital deluxe or not to digital deluxe?
That's how I'm playing the game. SC will probably work great with this, especially using touch pad commands.
One this to consider is that DD features the Reinforcement Pack (season pass) and game Soundtrack, along with the Resistance Warrior skins pack on all pre-orders.
If you later decide to simply buy the Reinforcement Pack ($19.99) standalone, you'll miss out on the Soundtrack and RW skin pack as they're not part of that package.
Could be possible they just didn't want to limit when they could do by making sure everything could work intuitively with a controller at launch. Apparently soldiers can have way more abilities now which means nearly 10 items on the hotbar. And the way the geoscape works looks built for mouse and keyboard primarily. Some of the other stuff ui elements are just holdovers from the last game. Either way it looks like a much improved mouse and keyboard setup all around even if it doesn't outwardly show it right away.It sure seems similar, but generally with just more. Maybe they felt once you got even more small icons and a more crowded overworld that it would continue to become slightly harder to work with a controller?
Just used it about 20 mins ago. It definitely hasn't expired.
Well they were on console. As much as controllee support is cool, it's not really necessary anymore.
This doesn't seem available at all in North America. And by that I don't mean that the voucher doesn't work, I just mean that the game can't even be pre-ordered.
If you preorder the standard edition you get the RW skin pack anyway don't you?
Is there any reason this isnt coming to consoles? I loved the first Xcom enemy unknown.. My pc cant even run the first game![]()
10/10 console port begging thread
More people should play the orignial(s) and/or Xenonauts. Helps you really get in the XCOM mood.Would you guys play the first one before Xcom 2 as a new player in the series?
I've played some turn-based games over the last few months, but haven't touched the Xcom Series yet.
No controller support?? NOoooo.. that's basically a dealbreaker for me. Will wait until it's added in then, game sounds awesome otherwise.Strange there is no controller support. The first one played great with a controller. It's turned based so there really isn't any need for quick mouse movements like in an RTS.
Not a big deal to me either way. I still haven't finished playing EU nor even touched EW. It runs great on the Alienware Alpha. Played a few missions this weekend.
Last one didn't sell well on consoles and they're trying to make this into a Civ style success by being heavily modable and designed first for that audience. That said, wouldn't put it past them for this on consoles but it really depends on the route they take post launch. They could go hard into DLC and full expansions like Civ 5 instead since the team is pretty small.Is there any reason this isnt coming to consoles? I loved the first Xcom enemy unknown.. My pc cant even run the first game![]()
Is there any reason this isnt coming to consoles? I loved the first Xcom enemy unknown.. My pc cant even run the first game![]()
Hoping for some sort of controller support fairly soon after launch. I absolutely disliked playing Enemy Unknown with KB/M and controller was fantastic with that game.
As someone who has never gotten into strategy games, I'm wondering if XCOM 2 would be the one to finally hook me.
Everyone wanting controller support needs a Steam Controller.
This looks great but I don't think I have a punishing and stressful game in me right now.
I am beyond psyched for this game. XCOM EU was so good that I bought it on both PC and console, which is something I never do. I had to buy a new graphics card to play this one, hopefully it runs good when I dive in.
Did they make the Long War or whatever it was called part of the game this time around? The whole racing the aliens to the finish line sounds cool, but I'd honestly rather play a long drawn out campaign.
Yes but I won't buy the game on the chance it will happen, it has to happen before I lay down money. I'm super disappointed![]()
it's not so simple as to "mod" controller support. You could do that with games like Mass Effect because the modder was pulling the controller stuff out of the 360 version. Otherwise, there isn't really a way to get the game to recognize a controller if it wasn't designed to do so outside of xpadder or something like that, which is really just mouse and keyboard emulation
They've said that legend difficulty is 1.5-2 times as long as a normal game, so kinda. Might not fully get there though.
I'm a console gamer first, but don't mind KB/M for a slow paced, point and click game like this. Enemy Unknown played fine without it. I actually bought Enemy Within on Android (better than the PS3 version). So, I'll live for a while without controller support.
Hell, I wanted to buy it and play it on my computer, but it won't run it. Kind of sucks. Might buy it anyways and play it on a friend's...10/10 console port begging thread
I tried Enemy Unknown with a KB/M and I just couldn't do it. Preferences I suppose. I don't even have anything against KB/M (I play a lot of League, so I'm pretty conformable with the setup). Controller was just better for me.
Still gonna play the game regardless. I have it pre-ordered, just waiting on GMG to send me a key.
That's the code I used. Im in the UK.Doesn't work for me. Talking about the code 27PERC-OFFXCO-M2GAME (EU/euro store).
Re: The 27% code
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But that'll do just as well, thanks!That code doesn't work for me (in the UK), but this 25% one did: GREENM-ANGAME-25PJAN
10/10 console port begging thread
Strange there is no controller support. The first one played great with a controller. It's turned based so there really isn't any need for quick mouse movements like in an RTS.
Not a big deal to me either way. I still haven't finished playing EU nor even touched EW. It runs great on the Alienware Alpha. Played a few missions this weekend.
This gameplay of random chance was part of what made people fall in love with Enemy Unknown, yet it feels more frustrating this time around. Taking issue with a probabilistic system is always a dangerous gambit considering the abundance of counter-arguments, but my issue is not the fact that an attack with an 80% chance to hit may end up missing. My issue is that that one miss can quickly snowball into your otherwise sound team being demolished, which in turn can snowball into serious issues for the overall campaign, often in ways that are just too difficult to recover from. This is not a direct criticism of the game itself, but it is something new players should be aware of before they put a huge time commitment into something that can blow up in their face with a luck of the draw.