Xenoblade announced for New 3DS

...and they clearly don't look any better than the 3DS video, especially when you factor in the screen size. Did you watch the videos you just posted? All the pop-in and framerate drops?

You're telling that there is no noticeable difference between this

https://www.youtube.com/watch?v=LEm9vN57ODM

And this

https://www.youtube.com/watch?v=GZ2-Qu7ngts

Let alone the clear side by side comparison video

https://www.youtube.com/watch?v=Wxa0ik_Icj4

Showing said difference.
 
Did anyone notice that the one screenshot looks like it shows Super Mario 3D World running on the New 3DS or is that just 3D Land? I wonder if that will also be another game that will only run on the new hardware revision.

mW0cmUc.png
 
You're telling that there is no noticeable difference between this

https://www.youtube.com/watch?v=LEm9vN57ODM

And this

https://www.youtube.com/watch?v=GZ2-Qu7ngts

Let alone the clear side by side comparison video

https://www.youtube.com/watch?v=Wxa0ik_Icj4

Showing said difference.

Yeah... not much of a difference, really... a couple of moments of framestutter in an unfinished port... but beyond that it looks just about the same... That's impressive on 3DS hardware (even if it did get a slight overclock.) I don't see the problem. Shit looking game still looks like shit on a handheld...
 
So instead of getting an HD remaster for the Wii U to hype X like everyone asked for we get a downgraded 3DS version? Gee, thanks Nintendo @__@
 
This image has been sitting in my 3DS SD Card since the middle of 2011. Since then it's been a dream of mine to play it on my 3DS. Sadly, it isn't the one I have now, but I'll get it regardless.

There are actually a few more 3D shots that I found some years ago but Ive completely forgotten where I got them.
 
Yeah... not much of a difference, really... a couple of moments of framestutter in an unfinished port... but beyond that it looks just about the same... That's impressive on 3DS hardware (even if it did get a slight overclock.) I don't see the problem. Shit looking game still looks like shit on a handheld...

It's a clear difference considering that the 3DS version is running at a lower resolution and having framerate problems like that (Not that the Wii didn't have it's share of framerate issues but that was the main version running at a higher resolution, this is a downgraded port).

An unfinished port it might be but considering that places like Makna forest exist in Xenoblade that caused some framerate problems on the main version, what's that going to do to Xenoblade 3DS especially once 3D is turned on.
 
I honestly don't see much of a difference between this and the Gameboy Color and DSi.

If it bombs, they can just not make any more software for it and the people who bought it get nice external hardware changes. If it does well, they can start driving it with more software.

Neither the GBC nor the DSi stopped the GBA or 3DS from existing.
 
Did a framerate analysis, NOT on GameXplain's reupload that is in the OP ( https://www.youtube.com/watch?v=rBop-Dqp2ik ) but on the video of the full Nintendo Direct uploaded by NintendoJPofficial ( https://www.youtube.com/watch?v=ghFEU4t_Pm8 ).

The YouTube video is 29.97fps.

——————————

Cutscene. Start: 27:21.018 (49183)
End: 27:43.273 (49850)
Total: 668 frames
among them, 14 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 29.34fps

——————————

Gameplay, running in Gaur Plains. Start: 27:45.608 (49920)
End: 27:53.917 (50169)
Total: 250 frames
among them, 28 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 26.61fps

——————————

Cutscene, flying ship with Mechons. Start: 27:53.950 (50170)
End: 27:59.455 (50335)
Total: 166 frames
among them, 4 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 29.25fps

——————————

Gameplay, battle with LV 014 Mechon & minions. Start: 27:59.555 (50338)
End: 28:13.802 (50765)
Total: 428 frames
among them, 78 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 24.51fps

——————————

Fades into a new scene of the battle (the one with the B button QTE). Start: 28:13.902 (50768)
End: 28:20.542 (50967)
Total: 200 frames
among them, 33 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 25.02fps

——————————————————————————————


Far from the “10fps” people are claiming.
The PAL version of Xenoblade Chronicles on Wii ran at 25fps. only on Dolphin
American & Japanese version of Xenoblade Chronicles on Wii ran at 30fps.
Overall I'm quite impressed Monolith Soft managed to make this game run on the “new 3DS” almost as well as the Wii version.

Full analysis with the list of duplicate frames: http://pastebin.com/jJTeKWqL
 
Never played Xenoblade outside of around 1 hour or so even though I have it for the Wii. I hate playing on consoles, so Wii U with off-TV play would have been perfect but I'll get this for sure! Love playing games on portables, especially bigger games since I can just close the thing whenever I want without having to get to checkpoints etc. Gonna have fun with this IF it comes out in the UK that is :p Now I can get Xenoblade X since I can finish the first! The visuals don't phase me, the game play and portability means more to me. Just thinking of lying in bed with headphones on playing this is making me excited :)
 
So basically releasing said demake to a install base of exactly 0 (Or one that will be significantly smaller than the WiiU's) is smarter than releasing the remake that everyone who's played the game has been clamoring for since the sequel was announced on a console where the sequel will come out.

I think your perception of the size of the Xenoblade fan base is greatly over exaggerated. On top of that you are only appealing to a subset of that fan base that want to replay the game in HD when many already played it on Dolphin. So you have extremely hardcore fanbase + people that couldn't find copies. You are probably in the 10s of thousands that would buy the game and probably thousands that would purchase a console for it.

Instead you can release it to a handheld hungry country in Japan and have it help push hardware.

Just my opinion, I could be completely wrong, but I think a Wii U remake of Xenoblade is just bound for financial failure compared to the lesser financial failure of putting it on a handheld. Either way it's probably going to not sell well.
 
So what if it doesn't look as good as on Wii? The ability to have Xenoblade on the go means a lot more to me as a consumer than graphical parity.

It's fucking Xenoblade, one of the best RPGs of recent years, on a handheld!
I agree. I don't mind the graphics as long as the game is playable.
 
I think your perception of the size of the Xenoblade fan base is greatly over exaggerated. On top of that you are only appealing to a subset of that fan base that want to replay the game in HD when many already played it on Dolphin. So you have extremely hardcore fanbase + people that couldn't find copies. You are probably in the 10s of thousands that would buy the game and probably thousands that would purchase a console for it.

Instead you can release it to a handheld hungry country in Japan and have it help push hardware.

Just my opinion, I could be completely wrong, but I think a Wii U remake of Xenoblade is just bound for financial failure compared to the lesser financial failure of putting it on a handheld. Either way it's probably going to not sell well.

If a WiiU remake of Xenoblade is a financial failure then what would a ground up WiiU Xenoblade be then?

Appealing to the currently non existent handheld base for the sake of one region that's almost going the way of mobile anyway while essentially leaving the tangible console base out in the cold that you want to buy your sequel makes no sense at all.
 
I know what Xenoblade looks like, i have Xenoblade and have played Xenoblade. I also have played Xenoblade via Dolphin.

http://www.nintendo-insider.com/201...xenoblade-chronicles-screenshots-and-artwork/

https://www.youtube.com/watch?v=WKgMkAJeszc

https://www.youtube.com/watch?v=N7Xc6in86rs

https://www.youtube.com/watch?v=GZ2-Qu7ngts

Those are clearly not Dolphin shots.

The framerate for the 3DS version was noticeably worse than the Wii version, that's not even been a debatable thing in this. There is a clear slowdown during the mechon battle on the 3DS vs Wii video i linked. Not to mention the clear smudged look of the 3DS version.
then just stick to the Wii and stop complaing about it.
 
This is really cool since I never played the Wii version but... the graphics don't look very good and the gameplay looked slow. But maybe my judgment is off since I never played the game, maybe that's similar to how it ran on the Wii. Curious to see how it looks and plays when it's released though. If it's solid, I'll definitely pick it up.
 
I honestly don't see much of a difference between this and the Gameboy Color and DSi.

If it bombs, they can just not make any more software for it and the people who bought it get nice external hardware changes. If it does well, they can start driving it with more software.

Neither the GBC nor the DSi stopped the GBA or 3DS from existing.

i feel the same way. however there's a bit more going on here than the upgrades the gbc and dsi received. new controls for an updated system is brand new territory for nintendo. not that it hasn't been done before though, it's just been a long time since the last one (dual shock/sony).

xenoblade makes more sense on 3ds versus remaking it or including it with chronicles x. it's too bad that chronicles x is doomed to failure on the wii u, but it's possible it finds a fanbase in the united states at least. the 3ds has proven to be very friendly to rpgs.
 
Why do people care about an HD release for the Wii u when the Wii u is getting the sequel. Just jump in on the sequel. This announcement is a non-issue for me and does not sell me on the new 3ds harware.
 
If a WiiU remake of Xenoblade is a financial failure then what would a ground up WiiU Xenoblade be then?

Appealing to the currently non existent handheld base while essentially leaving the tangible console base out in the cold that you want to buy your sequel makes no sense at all.

The console base isn't out in the cold. They can play the original on their Wii U or Dolphin already. I agree not everyone can get it, but that is a very very small portion of people.

But yes, X Wii U is likely not going to turn a profit. Just like the Wonderful 101, ZombiU and probably Bayonetta 2. I don't know what the budget is but with 3-4 years of development I think it'll have to sell millions and considering the original sold less than a million I'm not sure it will be a financial success. I'm very excited for it but this is far from a system seller outside of a very devoted, but small, fan base.
 
Cool that it is coming to the "new" 3DS, however I am rather disappointed. I was hoping for a HD remaster for the Wii U. The assets are already there... just needed to work on faces. So long as it has decent FPS (and looks decent) I will grab it and a new 3ds. Xenoblade on the go seems amazing.
 
It's a clear difference considering that the 3DS version is running at a lower resolution and having framerate problems like that (Not that the Wii didn't have it's share of framerate issues but that was the main version running at a higher resolution, this is a downgraded port).

An unfinished port it might be but considering that places like Makna forest exist in Xenoblade that caused some framerate problems on the main version, what's that going to do to Xenoblade 3DS especially once 3D is turned on.


Lets see...

Unfinished port

completely different hardware

The original couldn't maintain a steady frame rate (Not just Makna Forest, it was throughout the game)

Looks almost identical visually

Given that it's still being polished, I don't see the problem.

If it launches and has the same frame stutter, then we can all complain. (even if it was a 4fps difference if the analysis is to be believed) There's no reason to act like this is some terrible downgradaton based on what we've just seen, though.
 
Cool that it is coming to the "new" 3DS, however I am rather disappointed. I was hoping for a HD remaster for the Wii U. The assets are already there... just needed to work on faces. So long as it has decent FPS (and looks decent) I will grab it and a new 3ds. Xenoblade on the go seems amazing.
porting it to the 3DS it's probably way easier and cheaper to do.

Wii U is getting the sequel anyway.


The reactions are amazing.

Starting to wonder that no matter what Nintendo does the bitching will be immense.
yeah, so many nintendo haters here.

why aren't ya all excited for a 240p port of a wii game to this "new" 3DS? Come on, look at how ugly and slow it is.
 
The console base isn't out in the cold. They can play the original on their Wii U or Dolphin already. I agree not everyone can get it, but that is a very very small portion of people.

But yes, X Wii U is likely not going to turn a profit. Just like the Wonderful 101, ZombiU and probably Bayonetta 2. I don't know what the budget is but with 3-4 years of development I think it'll have to sell millions and considering the original sold less than a million I'm not sure it will be a financial success. I'm very excited for it but this is far from a system seller outside of a very devoted, but small, fan base.

How is that a small portion and how is it a solution when Xenoblade isn't exactly overflowing on store shelves for every one. I seriously doubt that the lucky ones that doesn't hold true for outnumber the ones that it doesn't.

Also define what you mean when you say a small portion because i would challenge that a larger portion of the fanbase has not played Xenoblade in HD than the portion that has and of the ones that have played it on Dolphin i'm willing to bet a decent portion of them acquired it through other means to do that as opposed to using their own copy.

The existence of Dolphin WW didn't invalidate WWHD. There's nothing that says a Nintendo HD remake of Xenoblade would also be the exact same game. They fixed things that people had issues with in WW and there is nothing to say they can't or would not do the same for a HD remake of Xenoblade. After all why should a select few be the only ones to experience Xenoblade in HD just because they can use Dolphin a program that Nintendo as far as i know doesn't even officially recognize.

Not to mention the fact that when your release schedule is as sparse as it is for the WiiU (Comparatively speaking) any game that can help fill it out is welcome especially one that brings more of a spotlight on it's sequel on that same console. Not every single game can light up the world sales wise. Part of the reason people give Nintendo so much crap is because of the perceived belief that they rely on specific IPs too much while leaving others out in the cold. If they want to grow their fanbase in any way even slightly games like Xenoblade need to happen. You attract customers by offering a variety of games, a console starting it's life with a glut of platformers doesn't create a wide fanbase.

Lets see...

Unfinished port

completely different hardware

The original couldn't maintain a steady frame rate (Not just Makna Forest, it was throughout the game)

Looks almost identical visually

Given that it's still being polished, I don't see the problem.

If it launches and has the same frame stutter, then we can all complain. (even if it was a 4fps difference if the analysis is to be believed) There's no reason to act like this is some terrible downgradaton based on what we've just seen, though.

I'm not acting like it's a terrible downgradeton i am simply stating what's what. Which is the Wii version looked clearly better than the 3DS version which is more or less what we've come to expect of Wii to 3DS ports.
 
The console base isn't out in the cold. They can play the original on their Wii U or Dolphin already. I agree not everyone can get it, but that is a very very small portion of people.

But yes, X Wii U is likely not going to turn a profit. Just like the Wonderful 101, ZombiU and probably Bayonetta 2. I don't know what the budget is but with 3-4 years of development I think it'll have to sell millions and considering the original sold less than a million I'm not sure it will be a financial success. I'm very excited for it but this is far from a system seller outside of a very devoted, but small, fan base.

Driving sales for the WiiU through Nintendo software that might not necessarily turn a profit on their own is also important for Nintendo.

But, I'm just happy the game is coming, regardless if I'm the only one who buys it.
 
yeah, so many nintendo haters here.

why aren't ya all excited for a 240p port of a wii game to this "new" 3DS? Come on, look at how ugly and slow it is.

I think that we're so used to seeing "gameplay" footage from other companies that looks better than the final product that we forget that Nintendo actually tends to improve games up till release.
 
I'm so excited for this! Today has been one interesting day with this and the Shulk reveal in Smash. Is this gonna be a launch game with 3DS new?
 
The New 3DS is a new product, what's so difficult to understand? It's not dividing a user base, it's just like an Iphone 4S and an Iphone 5S. I think it's a new generation for the handheld and I believe it was a smart move.

I own a 3DS XL and will buy the new model because I believe it's justifiable for all the new things it brings. And, of course, because of Xenoblade.
 
How is that a small portion and how is it a solution when Xenoblade isn't exactly overflowing on store shelves for every one. I seriously doubt that the lucky ones that doesn't hold true for outnumber the ones that it doesn't.

Also define what you mean when you say a small portion because i would challenge that a larger portion of the fanbase has not played Xenoblade in HD than the portion that has and of the ones that have played it on Dolphin i'm willing to bet a decent portion of them acquired it through other means to do that as opposed to using their own copy.

The existence of Dolphin WW didn't invalidate WWHD. There's nothing that says a Nintendo HD remake of Xenoblade would also be the exact same game. They fixed things that people had issues with in WW and there is nothing to say they can't or would not do the same for a HD remake of Xenoblade. After all why should a select few be the only ones to experience Xenoblade in HD just because they can use Dolphin a program that Nintendo as far as i know doesn't even officially recognize.

Not to mention the fact that when your release schedule is as sparse as it is for the WiiU (Comparatively speaking) any game that can help fill it out is welcome especially one that brings more of a spotlight on it's sequel on that same console.

It's just pure conjecture by both of us, so there will be no end to this discussion. I'll just summarize my thoughts and leave it be.

I'm guessing the amount of people that would buy an HD remake of a game that they can already play on the same console, or emulate, (couldn't play WW on the Wii U) is small. I think so because it is a niche game that is readily available to the majority of people. I feel your pain on the importing, that sucks, but I think your case at this point in time is relatively rare. Like on the scale of 10s of thousands. I think an even smaller number would be the number of people that would buy the console specifically because of said remake. Both numbers small enough to not turn a profit or outweigh the benefits of tapping into the crazy handheld market in Japan and push new hardware.

Driving sales for the WiiU through Nintendo software that might not necessarily turn a profit on their own is also important for Nintendo.

But, I'm just happy the game is coming, regardless if I'm the only one who buys it.

Totally agree, there is lots of value in first party software driving sales even if they don't turn a profit. I'm just debating the ability of an HD remake that is already playable on the consoles to do that.
 
The New 3DS is a new product, what's so difficult to understand? It's not dividing a user base, it's just like an Iphone 4S and an Iphone 5S. I think it's a new generation for the handheld and I believe it was a smart move.

I own a 3DS XL and will buy the new model because I believe it's justifiable for all the new things it brings. And, of course, because of Xenoblade.

"New generation" that can't even be stronger than the current gen adversary?

This might have happened before, can't remember, but I still think it's crap. If you do a new generation you go all out.
 
The New 3DS is a new product, what's so difficult to understand? It's not dividing a user base, it's just like an Iphone 4S and an Iphone 5S. I think it's a new generation for the handheld and I believe it was a smart move.

I own a 3DS XL and will buy the new model because I believe it's justifiable for all the new things it brings. And, of course, because of Xenoblade.

If its a new generation, then why did they choose a wii port that looks and runs slightly worse than the original as its flagship title?
 
It's just pure conjecture by both of us, so there will be no end to this discussion. I'll just summarize my thoughts and leave it be.

I'm guessing the amount of people that would buy an HD remake of a game that they can already play on the same console, or emulate, (couldn't play WW on the Wii U) is small. I think so because it is a niche game that is readily available to the majority of people. I feel your pain on the importing, that sucks, but I think your case at this point in time is relatively rare. Like on the scale of 10s of thousands. I think an even smaller number would be the number of people that would buy the console specifically because of said remake. Both numbers small enough to not turn a profit or outweigh the benefits of tapping into the crazy handheld market in Japan and push new hardware.

Fair enough, we'll agree to disagree and leave it at that.

However i will say that focusing on the handheld market in Japan that isn't exactly as healthy as it was in the past is also a mistake for Nintendo. Japan to gaming simply isn't what it used to be. Sony right now is sitting happy with the PS4 even though it's not doing well in Japan because of how great it's doing worldwide. Japan is an ever shrinking market that you can't imo focus all your attention on to the detriment of the rest of the world.
 
I just watched a comparison video of this version and the Wii version and I'm really impressed. If Nintendo can show me a few more games that convince me that this is essentially a brand new platform (performance wise, since I'm pretty sure the 3DS couldn't run this game) and that it'll be getting support as such, I'll be on board. If not, I'll stick with the XL I bought this year.
 
I would only be tempted if they fixed the difficulty level.
Eh, they don't really need to make it harder. What they need to do is make it so you can hit enemies more than six levels above you, even if it's just a paltry sum. The way they have it now just makes it take a long time, not really making it more difficult.
 
I'm not acting like it's a terrible downgradeton i am simply stating what's what. Which is the Wii version looked clearly better than the 3DS version which is more or less what we've come to expect of Wii to 3DS ports.

I know this is completely subjective, but I do not feel that statement is accurate. You have to take the screen size and native resolution into consideration when stating that something looks clearly better. A 480p image blown up on a 1080p TV will never look clearly better than a native res image on a smaller screen. All they need to do is smooth out the frame stutter and it'll surpass the Wii. If they manage to fix the pop-in that happens throughout the Wii game and is also visible in the 3DS port, then that would be even better.
 
I just got a new 3DS XL less than two weeks ago and I've always wanted to play Xenoblade.

Why are you doing this to me Nintendo?
 
wait wait wait

what did i miss

what is happening

Yeah, I just woke up and all of a sudden there's a new 3DS with Xenoblade and Shahadan is sucking my dick.

Anyway, Dolphin is still the best way to play Xenoblade as far as I can tell, but if New 3DS gets some good exclusives in the future, I might consider picking this up when I upgrade.
 
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