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That wait on Tuesday between midnight and Grace Chen Time is going to be agonizing.VLR is amazing.
999 is amazing.
I'm sure ZTD will be too.
Only a few more days..
That wait on Tuesday between midnight and Grace Chen Time is going to be agonizing.VLR is amazing.
999 is amazing.
I'm sure ZTD will be too.
Only a few more days..
You could say something similar about 999 given what happened with KID and the Infinity series.
Anyone know if the European version will have English voice acting?
ThanksYes, Dual audio is confirmed!
The Infinity series definitely had issues outside of time and budget, including Uchikoshi's writing. I'm curious to see what he writes after ZTD given how similar his later stories have been to a certain game in the Infinity series.Considering that train of thought, it seems Uchikoshi's main enemy is time and budget constraints. Maybe he'd have more success with Kickstarter with this surge of Western fandom. Though that might be too early to say since ZTD isn't out yet and reviews have been glowing so far, so that might not even be necessary if word-of-mouth boosts sales.
I've actually been playing Never7 to try and distract myself from the internet in order to avoid spoilers while I wait for ZTD, and it already seems to be exploring more concepts than 999 initially did. It just needsto explore a majority of the ideas present in VLR. I haven't even started therobots and spaceendings. It was honestly surprising since going in I assumed it would only deal with a few things like 999 and not get expanded on until Ever17.CURE
The Infinity series definitely had issues outside of time and budget, including Uchikoshi's writing. I'm curious to see what he writes after ZTD given how similar his later stories have been to a certain game in the Infinity series.
Can you use the touch screen to take notes in the 3DS version, like in VLR?
Will this work on Ps tv?
Apparently he wants to do either aor more Punchline related things.prequel about Ace's first Nonary game where he was the survivor
Oh please no, anything but this. Punchline was all sorts of awful - I only got suckered into watching it because of Uchikoshi's involvement, but I just couldn't get any enjoyment out of it.
Second half was ok, though. Much less fanservice and an interesting outcome.
Yeah, the way that you jump between the different branches was pretty neat. It easily beats out how tedious it was to replay entire sections of 999. The big problem with VLR is that it was too heavily infected by the middle child syndrome with too many of the key events happening outside of the game's story.VLR was certainly a much better designed game in terms of how the player interacts with it. In games like these which are essentially all about exploring possibilities, making the branching a direct gameplay element was really neat.
Nintendo only updates the eshop on irregular days for first party games. It'll go up in the afternoon, not midnight. :/That wait on Tuesday between midnight and Grace Chen Time is going to be agonizing.
Nintendo only updates the eshop on irregular days for first party games. It'll go up in the afternoon, not midnight. :/
So will the Vita version. In fact, great chance the 3ds version will be up hours before the vita version, as Nintendo updates at noon eastern, whereas sony's lucky to start dribbling out at 3!
Can somebody clarify something spoilerish regarding mostly the end of VLR and the beginning of ZTD?
Hey, SPOILERS!
RegardingSigma:his body and his mind are out of sync, because his mind traveled to the future to participate in the events of VLR and then back in time to ZTD to prevent the release of Radical-6. The Sigma we're seeing in ZTD is the same one who was in VLR, in his older body, with the machine arms and the eypatch (Zero Sr.'s, aka old Sigma's, body). That I get. But I'm a bit confused about exactly when his mind traveled back and forth. Can anyone explain the jumps his mind makes, from the original Sigma to this version?
Also, regarding:PhiAt the end of VLR, Phi's consciousness hasn't gone back in time like Sigma's, right? Or has she? Because she is still there after Sigma went back to his young body in the past, and she talks with "?". But still, she knows about what happened during VLR when she's in ZTD. So, what "version" of Phi is the one in ZTD?
Also,is kind of a dick in this one. The unnatural animation doesn't help much either...Junpei
I think I fucked up by ordering from Play-Asia.
Still hope it comes wednesday or earlier.
Lotsa spoilers!
Thanks for the clarification. I think I've got a tighter grasp on this now. I remember understading it pretty well a few years ago when I played the game, but now that time has passed... It's all a tangled mess
I guess we'll get to know why, right? That's something I don't fully understand yet.Phi jumped back to VLR after finishing ZTD
What we do know is that she says"I'm not Superman, that's for sure. And I'm not Batman, or Spiderman, or Aquaman, or a merman, or a wolfman. I'm not a brahman, or common, or ramen. I'm not a caiman either, so you don't really need to worry about anything. My name is Phi. I guess you could say... I am no man."
Seriously?I think its pretty clear Phi isthe dog. Seriously, we know that dog has some connection/importance to Sigma and it would explain the "I am no man."
Trust in Uchikoshi.Seriously?The "I am no man" was clearly a Lord of the Rings reference, meaning she is a woman. Plus... both Phi and the dog exist simultaneously. I don't understand your reasoning.
I didn't follow this thread so I have a few questions!
Is the 3DS version really ugly or is it serviceable? Did the developers make smart use of the two screens (like 999 and VLR), or not? Should I just buy the Steam version?
I must say something, I'm a little bit disappointed in how the story is told at the begenning to half of the game.
ZTD Spoiler (No story or character spoiler, just how the story is told, so it's a safe spoiler):
It's random, you get to pick the story the way you want it, it's not chronological, like 999/VLR
However, it doesn't make the game bad. Another thing is... this game feels more personal.
This was clarified a long time ago, when game's structure was announced.
There's a LOT of potential in telling a story like that.
Also, pure speculation, but ZTD SPOILERS FOR THE FIRST HOUR OR SO:
I'm really wondering how the very first scene fits into the great picture. The coin toss one. If the game begun with the following scene, the one in the lounge, nobody would have noticed anything.
The first scene just stands there. There's a coin toss and nobody remembers anything. But Carlos says something like "I know who you are..." before passing out. Also, Zero is physically there.
So, here's my first hour theory, read it at your own risk.
There's no reason to think that the first scene actually occurs before the second one. I really wouldn't know how everything fits together and why it should be like that, but I do want to find out a lot more about that scene and CQD End.
999 was pretty fucking great, but if ZTD lives up to the hype then it will surpass it imo. As much as I love VLR, it was a set up for this game.
It's random, you get to pick the story the way you want it, it's not chronological, like 999/VLR
Again, I'm not saying it's bad. But for example:
If you finish Team C first, and then you decide to do Team Q. Your memory not might as fresh as you would want to. Since there are too many deaths and then you gotta connect it yourself, and some other death don't make sense and then you need to play Team D and you'll forget what happened to Team C, etc. But once you're reaching 10 hours or so, it gets pretty good and it' doesn't matter anymore haha
Another thing is:
At first I thought the puzzle rooms made NO SENSE at all. You just woke up there and no idea how you got there. But I know how it makes sense, you just gotta advance the story a bit more.
http://blog.us.playstation.com/2016/06/26/the-drop-new-playstation-games-for-6282016/The Drop: New PlayStation Games for 6/28/2016
Zero Escape: Zero Time Dilemma
PS Vita — Digital, Retail
Zero Escape: Zero Time Dilemma features diabolic new puzzles and fully animated story sections that push the boundaries of interactive storytelling! Newcomers and familiar faces round out a robust cast of characters while English and Japanese voice over options flesh out the narrative. Multiple endings and non linear story mechanics will keep you coming back for more!
Platinum get on Vita. Now replaying on Steam with JP voices.
Stay way the hell away if you haven't played the first two. Your experience will be significantly diminished if you jump right in.So will this be good for someone that hasn't played the others? I will pick them up wen they are released on steam eventually but I really want to check out ZTD. It's like Danganronpa but without the silly quirks right?
Do we know if the price will be affected by the current steam sale at all or will it stay at 40$ for release? If anything it could be around 15% off.
So will this be good for someone that hasn't played the others? I will pick them up wen they are released on steam eventually but I really want to check out ZTD. It's like Danganronpa but without the silly quirks right?
No. No. No. You will likely get some enjoyment out of it but you will get 5% enjoyment instead of 1200000% enjoyment. Wait for them coming to Steam and just play something else in the meantime
It lacks the puzzles. So yeah, not the full game.Is the 999 on iOS the actual game? It says it's a novel in the discription
Same story but the puzzles are removed. If it's your only way to play 999 it's okay, but otherwise grab the DS version or wait for the Steam or Vita ports.Is the 999 on iOS the actual game? It says it's a novel in the discription
Is the 999 on iOS the actual game? It says it's a novel in the discription
Is the 999 on iOS the actual game? It says it's a novel in the discription