Ladies and gentlemen…here we are! We are finally at the point where we can play the third chapter in the Zero Escape series, Zero Time Dilemma. This long awaited installment nearly did not happen. Unfortunately in Japan, this series is not nearly as popular as it is in the West and as a result some of the people at Spike Chunsoft were a bit reluctant to green-light and work on this project. Thankfully, it is now upon us and can spread like Radical-6. I’m sure some will say you don’t need to play the previous two entries to get into this one, but I am saying otherwise. Playing the previous two is ESSENTIAL in order to properly understand what is going on in this game or even the game’s mechanics. It also does not help that many characters from previous games are returning in this one. Heck, even if you have played the previous two, it is wise to re-familiarize yourself with some of the story before tackling this entry. With that out the way, let’s get into what our main characters are up against.
[...]Despite some of its flaws, for $40 Zero Time Dilemma is a hell of a ride. The game is rated M for a reason. Its gory, messed up, unsettling and disturbing, but I like it! I think fans of the series will enjoy how it ties together some of the plot points from before.