I've not played all of them, which Motorstorm ran at 60fps?H-Huh
Driveclub is an arcade racer.
Evolution's last racer, Motorstorm, aimed for a much broader audience than Driveclub and yet that game still had 60fps. So this idea of 60fps not attracting a broader audience is silly.
There have also been dozens of 60fps arcade racers that have been successful in the history of gaming. I'm not understanding your point at all.
Is sacrificing smoother gameplay for prettier visuals going to be the trend in this generation of consoles?
This is disappointing.
It did, though. The environment views in DriveClub looked way better, but the racing footage looked downgraded from the gifs we were clamouring over last year. It may be a bit better than Forza, but it wasn't as impressive as footage from last year IMO.
Smooth gameplay vs better looking crowd? common now.
People had expectations and preferences, how unusual is that, huh? After all, if the game would be 30 fps from the start, why the delay? But you're just trolling, since your first post here. Nevermind then.
People that think arcade racers don't need 60fps are probably children that never actually played an arcade racer.
Pretty sure that MCLA was 60fps.Was Midnight Club LA 60 or 30? That was the best arcade racer last gen
It's always been this way. without sounding too trolly, If you want both you buy a decent PC.
Sexy times reinstated.
http://blog.eu.playstation.com/2014/04/30/driveclub-update-evolution-studios-2/DRIVECLUB is at its best when you’re connected, as you’ll always have fresh and exciting new challenges around every corner. It’s up to you how you play, when you play and who you play with. You can play solo if you want: online or offline. There’s a full single-player campaign for you along with the ability to set up your own events, which will all help you earn access to new cars and rewards. Everything is better when you’re online though, connected to friends and playing in a club, sharing every moment and competing in engaging challenges.
I'm surprised that people are saying that 30 FPS is fine. I can't imagine playing a racer of fighter under 60 FPS. Though I guess if someone never played a racer at 60 FPS they wouldn't know what they're missing, it's very possible during last gen after all.
People that think arcade racers don't need 60fps are probably children that never actually played an arcade racer.
That's probably it.
I already have a good PC, but the fact that Sony have been talking up the power of their console and hardly give us titles that utilize 60 fps is a disappointment.
I thought that when they announced the PS+ version they said you could play through the full game but just not have all the cars or tracks, sucks that now it is only part of the sp game.
It ran at 60fps on 360 too. Not really impressiveWhy the plural? Xbox One's 1st party showcase racing game runs at stable 60FPS they tell me.
That's some serious bullshit.People that think arcade racers don't need 60fps are probably children that never actually played an arcade racer.
Like the last gen?I promise you there will 60fps racers on this gen. Driveclub is not going to force every other developer to do the same as them.
No, crowd is less important. What is more important is that almost every F5 track is activley trying to blind gamers:
![]()
Dynamic weather and time of day plays a big role in sim racing. Its nice that arcade DriveClub will have TOD support [no rain/fog], but static weather in Forza5 made that game unappealing to me.
Because unfortunately people only want 30fps to be an issue when it suits them.
These consoles are disappointing.
What in the....What in these visuals is disappointing?
People that think arcade racers don't need 60fps are probably children that never actually played an arcade racer.
For fucks sake
I really do hate this attraction to graphics over framerate and gameplay. All I want are PS3 visuals, rendered in 1080p and 60fps, that would be fine for me
Man, a lot of people in here must have really hated or never played the PGR series, Forza Horizon, NFS, Motorstorm, etc.
... so try again to find a reason to discount my opinion on Driveclub.
Is sacrificing smoother gameplay for prettier visuals going to be the trend in this generation of consoles?
This is disappointing.
That's some serious bullshit.
I played the shit out of Forza 3 last gen but still had a blast while playing Horizon and never felt that the game should've been at 60.
People should try Driver: San Francisco off- and online before they say framerate isn't a big deal in racers.
For fucks sake
I really do hate this attraction to graphics over framerate and gameplay. All I want are PS3 visuals, rendered in 1080p and 60fps, that would be fine for me
Huge bummer about the frame rate. The only racing series I have ever truly loved was PGR and Burnout and in both I feel that high FPS was key.
Google image search gives you eye-candy. Game graphics are worthless when they aren't represented at a decent framerate.
One thing I've always wondered, many are quick to jump on DriveClub for being 30fps but aren't Forza Horizon and PGR also held in high regard and are 30fps?