It's funny, two of gaming's greatest female characters are from 2013 games and both are based on Ellen Page (TLOU's Ellie and Beyond's Jodie)
My sarcasm detector must be broken, I actually felt offended by this.
It's funny, two of gaming's greatest female characters are from 2013 games and both are based on Ellen Page (TLOU's Ellie and Beyond's Jodie)
Basically any female covered up and semi unattractive is a good representation for women.
You said it's a core theme in MGS that female soldiers die like every other soldier. But this simply isn't true, because every single woman is a Special Snowflake who dies an emotional, dialogue-filled death, whereas the random shmucks you gun down regularly are all men. Maybe you're right and it is a prominent theme, but it's a rather ironic one given the noticeable lack of killable female enemies.
Here's the thing, we very rarely get female characters that are powerful, smart, and independent. Thus, they tend to stand out over others and are considered to be Golden Standards.I am kinda confused here. Does perfect representation of woman must be woman who is powerful, smart and independent?
Does woman who does not have any of that trait means she is not what true woman is?
Basically any female covered up and semi unattractive is a good representation for women.
Basically any female covered up and semi unattractive is a good representation for women.
Here's the thing, we very rarely get female characters that are powerful, smart, and independent. Thus, they tend to stand out over others and are considered to be Golden Standards.
Let's keep it real, the majority of females in video games are there as eyecandy, romance, or plot devices, and not much more.
One of the better examples out of Japan, no doubt.
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Emily from Deadly Premontion
This is funny to me. You put down Ellie who kills only to survive, then champion The Boss who kills because she is told to do so? Alright then.How is Ellie a respectable role model?
I mean yeah she stabs necks real good yall.
...
She has a great arc but respectable role model is a bit of a stretch.
Anyway my vote goes for The Boss.
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glaDOS>>>>>>>>>>>>>>>>>>>>>>>>all.
Dont get The Boss love.
I guess if you like really bad dialogue she is great.
Good idea for a character but boy.... Kojima is being his most Kojima with some of her lines.
You can argue that very easily. But that's not all she is though, which is what sets her apart from the majority of other female characters in gaming today. She has depth and isn't here for just a singular shallow purpose.I'd argue that Ellie *is* a plot device though![]()
Almost every male boss dies the same way. Almost every character dies that way.
Your argument isn't really clear to me, yeah, there aren't female grunt soldiers, but women don't get special treatment when it comes to death.
This is funny to me. You put down Ellie who kills only to survive, then champion The Boss who kills because she is told to do so? Alright then.
Please provide an example to make your case.
Okay, this gal looks really intimidating. Yikes! 0_0I also want to shout out Junon in Dragon Force because she slips my mind and is never, ever mentioned for any of these threads:
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It's been a long time since I've played the game and don't remember a lot about her story, but I know she repped.
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Bayonetta might seem like a joke answer because her sexuality is so up front, but she's one of the greatest examples of positive female representation in games.
Bayonetta displays incredible power and poise in every situation. She is never at the mercy of misogynistic stereotypes. In fact, her game takes special care to set them up so Bayonetta can shoot them down. She subverts every cliche by playing on your assumptions and then defying your expectations.
The whole story of the game is basically about Bayonetta learning to be the best version of herself by becoming her own role model. Seriously, she is an entirely self-actualized superhero who defies her fated role as a powerless outcast and pawn, and I find that fucking awesome.
The way you're describing her paints a picture of a pretty strong and powerful person to me. *shrugs*For example: Haunting Ground Fiona Belli she is not strong physically. She is also not yet mature as she is mentally dependant on her partner dog. She is also easy to get scared which is understandable as almost everyone who is suddenly placed on such condition is surely going to get freak out.
However she slowly grow using her smartness and teamwork with the dog, she is able to beat the enemies.
This is also another example of woman right? Or this does not count as all girl must be strong and powerful?
For example: Haunting Ground Fiona Belli she is not strong physically. She is also not yet mature as she is mentally dependant on her partner dog. She is also easy to get scared which is understandable as almost everyone who is suddenly placed on such condition is surely going to get freak out.
However she slowly grow using her smartness and teamwork with the dog, she is able to beat the enemies.
This is also another example of woman right? Or this does not count as all girl must be strong and powerful?
2 Pages and no Elena Fisher, you guys disgust me.
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Almost every male boss dies the same way. Almost every character dies that way.
Your argument isn't really clear to me, yeah, there aren't female grunt soldiers, but women don't get special treatment when it comes to death. MGS is melodramatic as fuck, one of the reasons why I love the series to begin with.
Psycho Mantis talks a lot before his death. Vulcan Raven talks a lot before his death. Gray Fox talks a lot before his death. Sniper Wolf talks a lot before her death. Liquid gets all philosophical before his death. Vamp talks a lot, Fortune talks a lot, Fatman talks a lot.
Honestly I feel Bayonetta is probably the best female character ever.
She is strong, sexy and confident.
I don't understand the people bringing up Glados and Samus. One is a computer program
, the other is a silent vessel for the player, who when opened her mouth for the first time was a submissive person who was bossed around the entire game not to mention constantly talking about the baby.
For example: Haunting Ground Fiona Belli she is not strong physically. She is also not yet mature as she is mentally dependant on her partner dog. She is also easy to get scared which is understandable as almost everyone who is suddenly placed on such condition is surely going to get freak out.
However she slowly grow using her smartness and teamwork with the dog, she is able to beat the enemies.
This is also another example of woman right? Or this does not count as all girl must be strong and powerful?
My favorite, such a natural character. They don't really do anything that feels overly blatant in demonstrating that she's "tough" and not just some "damsel in distress". They don't give her the ability to do the same things the seasoned adventurerscan do, but you still feel like she's a match for the male characters, and a versatile ally that they need. Even when she's the one in trouble. She's just, like... "one of the guys".(serial killers)
Honestly I feel Bayonetta is probably the best female character ever.
She is strong, sexy and confident.
Yup.
Also giving a nod to femshep
I don't understand the people bringing up Glados and Samus. One is a computer program, the other is a silent vessel for the player, who when opened her mouth for the first time was a submissive person who was bossed around the entire game not to mention constantly talking about the baby.
This is funny to me. You put down Ellie who kills only to survive, then champion The Boss who kills because she is told to do so? Alright then.
Only the women get really really, really long sobstory delivered by in a cringeworthy monologue, though. And only the women get into a weird white room segment which they suggestively pose for the camera. And the only bosses who seem to be barely functioning mentally are women.
She's sexualized rather shamelessly on that game though... so many male gazes there, hahaha. Although if we're not talking about costumes but strictly character only, then yeah she's alright.
Pffffffffffffffffft. I must have been playing different games than you then: she's just as capable as Drake when killing seasoned mercenaries and even as able as him in performing death-defying acrobatic moves on cliffs! Hahaha.
You don't have to educate me about The Boss, breh. You're preaching to the choir on that one.I would put Ellie down if her biggest contribution to TLOU was killing (and it doesn't seem like it was), but maybe his picking the Boss could be more than just about killing. I look at her as a legendary soldier who's not only killed, but led her own special unit, helped shaped civilization in the century she was a part of, sacrificed a great deal and held on to her beliefs no matter the cost.
I'm not saying Ellie has to measure up to that to be any kind of good female representation, but it's a tall order to compare to someone of The Boss's caliber.
You can argue that very easily. But that's not all she is though, which is what sets her apart from the majority of other female characters in gaming today. She has depth and isn't here for just a singular shallow purpose.
She gets her licks in and survives the unsurvivable like a pulp heroine should but she is definitely NOT Drake with boobs.
You don't have to educate me about The Boss, breh. You're preaching to the choir on that one.
I just found it amusing that he seemed put off by Ellie, mainly for being a killer, and then goes on to praise The Boss, who is also a killer...both of these characters contribute so much more than that in their games. So much more.
The way you're describing her paints a picture of a pretty strong and powerful person to me. *shrugs*
The the female death scenes usually last as long as the men to my recollection. It's hard to think of who had a longer death segment than Psycho Mantis; his was almost literally a life story. The reason the B&B corps got white-roomed is because their character models were based on actual real-life models (in retrospect, it might've been better to set that aside as some sort of extra instead of in the campaign, as I didn't understand it at first). As for barely functioning mentally, again, that's the B&B. Sniper Wolf, Fortune, the Boss, they were pretty much intact.
U are wrong though. As even till the end of the game, she is always worried about everything. While her mental strength have indeed increase, she still run from the enemies. She still get scared easily and highly dependent on her dog. She does not even swear againts the final boss.
That is in my opinion another type of woman, which is while not powerful, had her own kind of charm.
Geez what is going on here.
First, why is representation of women something we should rank, such that there is a "best"? Why not "great examples of women characters in video games"? Representation of women is not a subject for list wars.
Second, why is "women" in quotation marks? All this seems to do is suggest you don't mean women literally, but rather as a euphemism.
And holy shit could people stop listing Alyx as this ultimate, flawless representation of female empowerment in gaming or whatever platitude people toss her way?
She's a good character, no she's a great character.
But don't pretend she wasn't haphazardly lusting after you in the HL2 sequels. At the start of Episode I she literally hugs you in first person.
Not that being attracted to the MC is a bad thing, just that she went from zero to horny in-between games, and no one ever calls notice to that.