Did a framerate analysis, NOT on GameXplain's reupload that is in the OP (
https://www.youtube.com/watch?v=rBop-Dqp2ik ) but on the video of the full Nintendo Direct uploaded by
NintendoJPofficial (
https://www.youtube.com/watch?v=ghFEU4t_Pm8 ).
The YouTube video is 29.97fps.
Cutscene. Start: 27:21.018 (49183)
End: 27:43.273 (49850)
Total: 668 frames
among them, 14 frames are a repeat
AVERAGE FRAME RATE OF THIS SEQUENCE:
29.34fps
Gameplay, running in Gaur Plains. Start: 27:45.608 (49920)
End: 27:53.917 (50169)
Total: 250 frames
among them, 28 frames are a repeat
AVERAGE FRAME RATE OF THIS SEQUENCE:
26.61fps
Cutscene, flying ship with Mechons. Start: 27:53.950 (50170)
End: 27:59.455 (50335)
Total: 166 frames
among them, 4 frames are a repeat
AVERAGE FRAME RATE OF THIS SEQUENCE:
29.25fps
Gameplay, battle with LV 014 Mechon & minions. Start: 27:59.555 (50338)
End: 28:13.802 (50765)
Total: 428 frames
among them, 78 frames are a repeat
AVERAGE FRAME RATE OF THIS SEQUENCE:
24.51fps
Fades into a new scene of the battle (the one with the B button QTE). Start: 28:13.902 (50768)
End: 28:20.542 (50967)
Total: 200 frames
among them, 33 frames are a repeat
AVERAGE FRAME RATE OF THIS SEQUENCE:
25.02fps
Far from the 10fps people are claiming.
The PAL version of Xenoblade Chronicles on Wii ran at 25fps. only on Dolphin
American & Japanese version of Xenoblade Chronicles on Wii ran at 30fps.
Overall I'm quite impressed Monolith Soft managed to make this game run on the new 3DS almost as well as the Wii version.
Full analysis with the list of duplicate frames:
http://pastebin.com/jJTeKWqL