Xenoblade announced for New 3DS

Exactly. To me, this feels like they're saying "The next-gen handheld we're working in R&D isn't commercially viable yet and it won't be for quite some time. So have this new, beefed up, faster 3DS for the same price as the current 3DS."

It's not a necessary purchase if you already have a 3DS. You might miss a some games, but you'll live.

And yet the hardware is still inferior to that of the iPhone that came out four years ago.

Obviously "I'll live". I just think it's a scummy, anti-consumer product. I'm not buying it and that's fine.
 
I'm an early adoptor of the 3DS... And honestly I couldn't begin to be butthurt about this. The first 3DS is pretty old at this point. I dunno... Feels like it's pretty much time for an upgrade.

My iPhone 4S, which I bought after the 3DS, is 3 years old and due for an upgrade.... So why not the 3DS itself? Electronics get outdated fast these days...
 
There's plenty of threads for bitching about New 3DS. Can we please try to keep this one on topic and bitching about Xenoblade 3D?
 
^ Agree with the above. If you're still angry about the new revision go here: http://www.neogaf.com/forum/showthread.php?t=884771

I'd like to read about Xenoblade without drowning in a whole page of rage please.

For those people worried about the graphics - it's absolutely true that you're not going to get anywhere near parity with Wii, a million times less Dolphin. I don't think 'Graphics' is the whole sum of Xenoblade.

I played through the majority of Xenoblade on my HDTV with a poor upscale of Wii's low resolution and after a short while I got used to it. It's a really immersive experience that's created from a combination of music, world building and imagination.

If you really want the cutting edge in graphics, clearly this is not your kind of game, nor is it your kind of games console.
 
And yet the hardware is still inferior to that of the iPhone that came out four years ago.

Obviously "I'll live". I just think it's a scummy, anti-consumer product. I'm not buying it and that's fine.

But it's not a $600 device. It's a dedicated game machine to play games like Xenoblade.

If you don't want to play Xenoblade, that's cool.

Edit - On Topic

For people that actually played Xenoblade on the Wii, were the graphics really the selling point?

That discussion seems funny, especially looking in retrospect at the discussions about how ugly Monado looked.
 
To talk seriously about this Xenoblade port for a moment, I'm not sure even the Nu3ds LL screens are large enough to display all the information that comes up during battle. I know we have that little bit from the trailer, but Xenoblade is a complicated game. Even on my large HD tv it's a lot of visual information to take in, and sometimes I find the text to be tiny. I wonder if any of this is going to be properly adapted to these much, much smaller screens.
 
Feel like I'm going to be stuck between a rock and a hard place. Getting a Wii U this fall and I'm really interested in Xenoblade. Do I pony up the $50 and get a "used" copy from GameStop? Do I wait to see how this port turns out?

I'm not sure what to expect realistically from this port. I don't care how it looks as long as it plays well. I'll be in wait and see mode heading closer to the holiday season where I'll be buying my Wii U.
 
And yet the hardware is still inferior to that of the iPhone that came out four years ago.

Obviously "I'll live". I just think it's a scummy, anti-consumer product. I'm not buying it and that's fine.

You're also comparing a $150 3DS to a smartphone that debuted at $600.

Not really in the same ballpark.
 
Feel like I'm going to be stuck between a rock and a hard place. Getting a Wii U this fall and I'm really interested in Xenoblade. Do I pony up the $50 and get a "used" copy from GameStop? Do I wait to see how this port turns out?

I'm not sure what to expect realistically from this port. I don't care how it looks as long as it plays well. I'll be in wait and see mode heading closer to the holiday season where I'll be buying my Wii U.

If you want a Wii U and want to play Xenoblade, get a Wii U. This port will not be as good as the original. I just don't see how that is possible.
 
To talk seriously about this Xenoblade port for a moment, I'm not sure even the Nu3ds LL screens are large enough to display all the information that comes up during battle. I know we have that little bit from the trailer, but Xenoblade is a complicated game. Even on my large HD tv it's a lot of visual information to take in, and sometimes I find the text to be tiny. I wonder if any of this is going to be properly adapted to these much, much smaller screens.

Hopefully most of that is moved to the bottom screen. Has to be right?
 
wait, they didn't improve the screen on the 3DS? Man...the ports looks pretty shitty...think I'll just get the Wii game and play it on WiiU...

Still I like New3DS, I see where both sides are coming from though.

I'm one of those that don't really buy that much Nintendo stuff outside of Smash/Kart/3D Marios, so its still kinda annoying that Capcom and SE put there best stuff exclusively on weaker hardware...But this is a step up from the 3DS that's out now, so I won't complain, definitely gonna pick up the new one.
 
Hopefully most of that is moved to the bottom screen. Has to be right?

From the trailer in the OP, most if not all of the battle information is staying on the top screen. The problem is that's a lot of visual information on a much smaller screen with a much worse resolution.

I'm sure the bottom screen will be well utilized for menu options and heavy customization stuff. But battle info is another question, and to be honest I am somewhat worried that this is going to be a barebones port. Meaning not well optimized and no new features/content. Having played this game on the Wii, framerate, pop in, and texture quality are huge concerns.
 
Feel like I'm going to be stuck between a rock and a hard place. Getting a Wii U this fall and I'm really interested in Xenoblade. Do I pony up the $50 and get a "used" copy from GameStop? Do I wait to see how this port turns out?

I'm not sure what to expect realistically from this port. I don't care how it looks as long as it plays well. I'll be in wait and see mode heading closer to the holiday season where I'll be buying my Wii U.

I'd play it on the TV for the superior experience, unless you think you'll definitely have more time to play with a portable?
 
From the trailer in the OP, most if not all of the battle information is staying on the top screen. The problem is that's a lot of visual information on a much smaller screen with a much worse resolution.

I'm sure the bottom screen will be well utilized for menu options and heavy customization stuff. But battle info is another question, and to be honest I am somewhat worried that this is going to be a barebones port. Meaning not well optimized and no new features/content. Having played this game on the Wii, framerate, pop in, and texture quality are huge concerns.

Yeah, when I saw the trailer I was more worried about how much info was on the top screen than how bad it looked. Hopefully this is well optimized, having all those things popping up and being crammed into the top screen would be horrible.
 
Game Boy Color is a completely different system.

The Game Boy Color was more or less as much of an upgrade as this is:

The processor, which is a Z80 workalike made by Sharp with a few extra (bit manipulation) instructions, has a clock speed of approximately 8 MHz, twice as fast as that of the original Game Boy. The Game Boy Color also has three times as much memory as the original (32 kilobytes system RAM, 16 kilobytes video RAM). The screen resolution was the same as the original Game Boy, which is 160x144 pixels.
 
it looked way better for this on my tv.
though I remember wii images/nintendo game images looking like crap even for good looking games. i remember some Prime 3 screenshots looking pretty horrible, when in motion, the game looked great.

I don't know man. Xenoblade has quite a busy UI and image quality on Wii isn't great to begin with. Using composite cables, I had a very hard time playing XB on a TV, especially as far as small text was concerned. Don't think I would have ever gotten very far if it wasn't for Dolphin.

The Game Boy Color was more or less as much of an upgrade as this is:
Cool comparison. So based on the jump between GBC and GBA, what would Nintendo's next handheld be like, spec-wise?
(I know this is a meaningless prediction, it's just for the fun :D )

edit: OK, so looking it up, the GBA had 8 times the RAM and VRAM of the GBC, approx. twice the screen resolution, 15 bit color as opposed to roughly 5 bit, and a 32 bit ARM7vs. an 8 bit Z80 derivative, making the clock comparisons rather pointless I'd imagine as the architectures are probably too different (GBA was 16 MHz, GBC was 8 MHz, for those curious). Also the GBC could use on cartridge RAM if it was available, and I can't see anything comparable for GBA, but the GBA also had that same Z80 derivative as an additional CPU for backwards compatibility, though I'm not sure if new games could use it as a coprocessor (update: apparently the ARM and the Z80 cannot operate simultaneously, so no coprocessor).
 
But it's not a $600 device. It's a dedicated game machine to play games like Xenoblade.

If you don't want to play Xenoblade, that's cool.

Edit - On Topic

For people that actually played Xenoblade on the Wii, were the graphics really the selling point?

That discussion seems funny, especially looking in retrospect at the discussions about how ugly Monado looked.

I tried it on Dolphin. I'm fine with it as I have a high tolerance on this thing, but I know some people are probably going to vomit seeing the textures and models. I don't know how people would react if it looks even worse than that.
 
I'll elaborate with an example.

Dolphin:


Wii:


Instead of the Wii's 480p resolution, Xenoblade 3DS' resolution will be 240p.

Horrible comparison, you will be playing this Xenoblade on a 3.88"/4.66" screen instead, which will allieviate most of this bs based on youtube videos blown up at big screen sizes.
Like with every 3DS game before, it looks crap on a tv trhough a youtube video, but actually great on the actual devices.
 
it looked way better for this on my tv.
though I remember wii images/nintendo game images looking like crap even for good looking games. i remember some Prime 3 screenshots looking pretty horrible, when in motion, the game looked great.

You may have rose tinted glasses. I booted it yesterday and was surprised by how terrible it looks. My memory had filled in all the jaggies and upgraded the textures...

Edit: Just to clarify, I'm talking about playing Xenoblade yesterday.
 
I've just decided i will not be buying the "new" 3DS eventhough i love all the new features. If that means i will be missing out on a bunch of games, i'm guessing their next portable will have backwards compatibility and will be out in a year or two. I'll just get those games then.

But i can't agree with splitting the userbase, for the sake of a barely more powerful version of the same product.
 
You may have rose tinted glasses. I booted it yesterday and was surprised by how terrible it looks. My memory had filled in all the jaggies and upgraded the textures...

Prime 3's jags aren't so bad, but the textures were pretty painful when I came to revisit it. Still a pretty game for the hardware it was running on, but I'd love an HD remix.
 
Prime 3's jags aren't so bad, but the textures were pretty painful when I came to revisit it. Still a pretty game for the hardware it was running on, but I'd love an HD remix.

We were talking about Xenoblade originally, he had just mentioned Prime 3 as an aside. I agree that Prime 3 doesn't look that bad.
 
Gameboy Color.
DSi.

It happens every generation. You probably haven't been buying Nintendo products for long if you think this is new.
Gameboy Color was released something like 10 years after the original and DSi didn't divide the userbase as badly as New 3DS seems to do. There were some digital games that were mostly meh, not all that interesting, but all major DS games still worked on every DS model. I have rocked my OG launch DS Phat to this day, now, I'm left without Xenoblade and whatever games come in the future.
 
Spare me. I'm 29, I grew up on Nintendo consoles and handhelds.

All the DSi did was provide a camera and access to overpriced subpar downloadable games.

Game Boy Color is a completely different system. Game Boy being the name of nintendo's handheld line at the time. GBA and GBA SP could all play the same games, one just happened to have a back light and better design. "New" 3ds is going to divide the market because I'm assuming that it'll play 3ds games just fine and that there's only going to be select games specifically for the "new" 3ds.

Calling it the "new" 3ds is a slap in the face of the people who are early adopters and i'd wager that you yourself haven't been playing nintendo products as long as I have because you'd probably be angry too. Nintendo has fell so far from where they were in the 90's and early 2000's. They're a shell of their former self and it's pathetic and sad. Not only were they too dumb to bring xenoblade over on the wii when NA wii supporters were clamoring for it, they now have the audacity to create a "new" 3ds that leaves millions of 3ds owners out in the cold.

There's nothing cool about this.

There's no market to divide because New 3DS is to 3DS what Wii was to Gamecube. They didn't just increase the RAM, they OC'd the CPU and maybe even the GPU. (Wii was just an OC'd GC with waggle)

That said, it was probably a bad idea to call it New 3DS. 3DS 2 or Super 3DS might've gotten the idea across better
 
As far as I'm concerned, I feel like this announcement is a waste. Not because it's an "exclusive" (because it's a port) but because it's a wasted opportunity. This game should've been a launch line up game for their next handheld. Less work would've been required, performances would've been better. I feel like New 3DS is going to sell not because of Xenoblade but because of new functions.

Having such a game at launch for their next handheld could've been a way to have something good enough.


There's no market to divide because New 3DS is to 3DS what Wii was to Gamecube. They didn't just increase the RAM, they OC'd the CPU and maybe even the GPU. (Wii was just an OC'd GC with waggle)

That said, it was probably a bad idea to call it New 3DS. 3DS 2 or Super 3DS might've gotten the idea across better


More like what DSi was to DS. Nintendo is clearly marketing it as a 3DS upgrade, not a successor and for a good reason, the different comparisons with the 3DS in term of OS speed and such. Also, they would've made a far bigger reveal for a new hardware with more games.
 
As far as I'm concerned, I feel like this announcement is a waste. Not because it's an "exclusive" (because it's a port) but because it's a wasted opportunity. This game should've been a launch line up game for their next handheld. Less work would've been required, performances would've been better. I feel like New 3DS is going to sell not because of Xenoblade but because of new functions.

Having such a game at launch for their next handheld could've been a way to have something good enough.

Of course the system isn't going to sell because of Xenoblade, it's just a nice bonus. It's probably also an attempt to grow the franchise in the handheld focused country of Japan before Xenoblade X comes out.
 
i wanna see a comparison between the 3DS version and wii emulated version on PC
this
kalddv.gif

and this
BowedShadyBluetickcoonhound.gif
 
Of course the system isn't going to sell because of Xenoblade, it's just a nice bonus. It's probably also an attempt to grow the franchise in the handheld focused country of Japan before Xenoblade X comes out.


Yes, that's why I think that's a release they could've easily held for a launch line-up.
 
i wanna see a comparison between the 3DS version and wii emulated version on PC
this
and this

Why would you even compare those things? Clearly PC and the original wii game will be leagues beyond what the 3DS can achieve. But it's not like you can buy a PC for $150 and take it with you on the train.
 
I'm seriously impressed that this is doable at all tbh. Resident Evil 4 3D next pls.

Face it, you can't own RE4 on too many platforms
 
work with me here.

is it really unfathomable that the game, as it stands, will see improvements? I'm not being obtuse here.
it's not, I don't see however how that is "surely going to happen". also I believe that even if that's the case, the game will still be very ugly.

www.youtube.com/watch?v=Wxa0ik_Icj4&index=19&list=WL
Not a great comparison since half of it is comparing stuff that isn't even the same, but what it does compare well enough shows that the game hasn't really taken that big of a hit graphically and as a 2015 title it will probably look even closer to the Wii version when it comes out.
Wii version looks way way better.
 
Wow, I'm actually pretty shocked they're doing this instead of an hd remaster on wii u. Some of these reactions are way over the top though. A slap in the face? This is the FIRST exclusive game announced for the new hardware and knowing Nintendo's track record with expansions it may very well be one of the last. Plus we can be almost certain that their handheld will be able to play new 3ds games. So basically if you're that upset about this, maybe go take a walk outside or something.
 
For those inquiring about the framerate, I'll quote PotionBleue's earlier post. Good analysis on his part.

Did a framerate analysis, NOT on GameXplain's reupload that is in the OP ( https://www.youtube.com/watch?v=rBop-Dqp2ik ) but on the video of the full Nintendo Direct uploaded by NintendoJPofficial ( https://www.youtube.com/watch?v=ghFEU4t_Pm8 ).

The YouTube video is 29.97fps.

——————————

Cutscene. Start: 27:21.018 (49183)
End: 27:43.273 (49850)
Total: 668 frames
among them, 14 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 29.34fps

——————————

Gameplay, running in Gaur Plains. Start: 27:45.608 (49920)
End: 27:53.917 (50169)
Total: 250 frames
among them, 28 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 26.61fps

——————————

Cutscene, flying ship with Mechons. Start: 27:53.950 (50170)
End: 27:59.455 (50335)
Total: 166 frames
among them, 4 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 29.25fps

——————————

Gameplay, battle with LV 014 Mechon & minions. Start: 27:59.555 (50338)
End: 28:13.802 (50765)
Total: 428 frames
among them, 78 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 24.51fps

——————————

Fades into a new scene of the battle (the one with the B button QTE). Start: 28:13.902 (50768)
End: 28:20.542 (50967)
Total: 200 frames
among them, 33 frames are a repeat

AVERAGE FRAME RATE OF THIS SEQUENCE: 25.02fps

——————————————————————————————


Far from the “10fps” people are claiming.
The PAL version of Xenoblade Chronicles on Wii ran at 25fps. only on Dolphin
American & Japanese version of Xenoblade Chronicles on Wii ran at 30fps.
Overall I'm quite impressed Monolith Soft managed to make this game run on the “new 3DS” almost as well as the Wii version.

Full analysis with the list of duplicate frames: http://pastebin.com/jJTeKWqL
 
Wait, nobody was seriously claiming that was 10fps were they?

Talk about desperate.

25fps is still terrible and I hope the game is a solid 30, but come the fuck on.
 
Feel like I'm going to be stuck between a rock and a hard place. Getting a Wii U this fall and I'm really interested in Xenoblade. Do I pony up the $50 and get a "used" copy from GameStop? Do I wait to see how this port turns out?

I'm not sure what to expect realistically from this port. I don't care how it looks as long as it plays well. I'll be in wait and see mode heading closer to the holiday season where I'll be buying my Wii U.

Pony up $50 for the gutted copy. Hell do it today because last time I checked gamestop was trying to flush it's wii stock.
 
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