Halo The Master Chief Collection |OT| Halo Never Died, It Was Just Missing In Action

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Megasoum

Banned
Going from Halo 1 to Halo 2 is kinda mind blowing.

Much better graphics, more polished and modern UI and Mechanics, dual wield, 2 brand new weapons from the get go, etc.

That's great.
 

Duxxy3

Member
Even though the collection is RIDDLED with bugs, I would still recommend to fans of the halo campaigns. That comes with the caveat that you are going to experience a lot of bugs - you're probably going to skip levels, lose your save, lose your hud and fail to get most achievements.

The collection just comes with SO MUCH CONTENT, that it's tough to ignore even with all the bugs.
 

JayEH

Junior Member
And to think a couple of weeks ago we were talking about how maybe 343 might redeem themselves with this. Ha. Haven't gotten into a game for the past half hour.
 
Well, after getting some games in I can officially say I am fucking terrible at Halo online. Dear god those games were not pretty. I think the score on the last game was 34-3 when I had enough and just left.
 

Vinc

Member
Really getting pissed now. Achievements not popping, now I just got hit with that bug that puts you right in the library, skipping a level. They should be ashamed for releasing such sloppy unfinished shit. It sucks because I want to love this so much!!

This seems to happen to everyone and even offline... they hadn't found this?
 

link1201

Member
The games that I've been in that work are amazing. I can only imagine how fun the weekend would have been if it worked as advertised.
 

Esiquio

Member
Just as necessary as all 343i's excuses so far the "we are so SO sorry FORGIVE US!" when they had all this time to test the game or even release a Beta.

Fuck yes it's necessary when my best friend got me an Xbone as a gift with a copy of Halo only to have this thing broken for two weeks and I can't even play with him online.

All the disappointments and failed damage control is intoxicating.

Be cool about it all the power to you man, but don't insinuate this is okay and all will be fixed when all is broken.

Meanwhile, behold, another ViDoc from 343i about Halo 5 beta and how awesome and a privilege it is to work on it is gonna be released for the beta in the next two weeks.

"is this really necessary?" is why companies release BROKEN. ASS. GAMES cause they know the backlash will be Meh, this behavior in the industry is wrong and 343i BUYING TIME with a patch ETA is horrible, copies will still get sold and people will still get disappointed, the patch will release and there will be a shit ton of things wrong with the game.

IGN's review was a disgrace, they spent almost all of the time of the review mentioning how broken the MP is, the lifeblood of Halo, and they still end up stamping it a 9,even after the score they mention the broken Multiplayer. If your product has half the components BROKEN, what kind of message you're sending giving it an almost perfect score.

I want what I paid for (my friend paid for) to WORK, does that make me entitled that I want my game to work on release? Does it make me impatient and it's my fault that I didn't restart my MM search every 5 minutes with a glimmer of hope that this should do it? If so, this generation is even worse than I thought expecting to pay for a working product and that I'm a jerk for expecting my games to work on release.

Because hey, "these things are a norm now on release".

You got a free Xbox One and the MCC from your friend? I actually don't give a shit about any bugs you have to complain about right now, man.

But I do understand the anguish to be had with games being released that aren't thoroughly tested with QA - it is a trend that is a bad thing, but I would typically give the developers the benefit of the doubt and really peg it more on the publishers pushing for a release date that may force an incomplete product out the door.
 

JayEH

Junior Member
You got a free Xbox One and the MCC from your friend? I actually don't give a shit about any bugs you have to complain about right now, man.

But I do understand the anguish to be had with games being released that aren't thoroughly tested with QA - it is a trend that is a bad thing, but I would typically give the developers the benefit of the doubt and really peg it more on the publishers pushing for a release date that may force an incomplete product out the door.

Just because he was gifted the game and console doesn't mean he can't complain.
 

Megasoum

Banned
You got a free Xbox One and the MCC from your friend? I actually don't give a shit about any bugs you have to complain about right now, man.

But I do understand the anguish to be had with games being released that aren't thoroughly tested with QA - it is a trend that is a bad thing, but I would typically give the developers the benefit of the doubt and really peg it more on the publishers pushing for a release date that may force an incomplete product out the door.

I can't wait for the day when people will finally understand how game developpement actually works and realize that it's almost never QA's fault when a game releases with bugs.
 

GavinGT

Banned
It's like 343i just do not care for split-screen anymore when 2-4 players count as 1 vote only and the framerate is sub-par.

What the FUCK.

I'm so glad I haven't invited my friends over to play yet, because they would be soured by the whole experience.
 
Even though the collection is RIDDLED with bugs, I would still recommend to fans of the halo campaigns. That comes with the caveat that you are going to experience a lot of bugs - you're probably going to skip levels, lose your save, lose your hud and fail to get most achievements.

The collection just comes with SO MUCH CONTENT, that it's tough to ignore even with all the bugs.

Not sure if this is sarcasm or not but I'm still looking forward to playing this game next week when I get it. Call me crazy.
 

Zel3

Member
The more and more I attempt to play the game the more i realize how much stuff is completely messed up. Matchmaking issues, fine, I understand.. server issues. But there are things like broken control settings, skipping missions, sceipting issues etc that should have been encountered while bug testing. :/
 

FordGTGuy

Banned
Just as necessary as all 343i's excuses so far the "we are so SO sorry FORGIVE US!" when they had all this time to test the game or even release a Beta.

That's not a excuse, it's a apology.

They already confirmed before that this problem did not show in testing.

This kind thing happens sometimes and it sucks that it happens but they are working on fixing it and that's what matters.
 

sonto340

Member
I've been getting in games on and off today. I wish there was a counter for how many people were playing in each playlist so id know which one would get a game fastest.

I
 

Random17

Member
Me to, the second half of the game drags a bit. Still pretty great stuff though. The first mission of Halo 2 was excellent. Really into the story, but based on people's impressions, I'm preparing myself for a shit sandwich.

The campaign only gets better after Cairo Station. Especially when using the Arbiter's camo to sneak past enemies.
 

RSB

Banned
Oh well... I'm only 1 level in Halo 2 and so far it's 10x better than the second half of CE. I'll take what I can.
Well, the combat, the AI, and the encounter design are much better in Halo CE. But if you are one of those people that can't look past the visual repetition, then you may actually enjoy Halo 2 more.

Still way inferior to Halo CE though.
 

GavinGT

Banned
Going from Halo 1 to Halo 2 is kinda mind blowing.

Much better graphics, more polished and modern UI and Mechanics, dual wield, 2 brand new weapons from the get go, etc.

That's great.

Shitty grenade arcs and melees, and weapons I loved in Halo 1 being nerfed for the sake of dual-wielding.
 

FordGTGuy

Banned
Shitty grenade arcs and melees, and weapons I loved in Halo 1 being nerfed for the sake of dual-wielding.

Honestly I feel like Halo 4 has the best balance when it comes to guns. Funny thing is that as much as people hate on the game when I had those 16 player matches going it was the funnest matches we had that night.
 

Random17

Member
Well, the combat, the AI, and the encounter design are much better in Halo CE. But if you are one of those people that can't look past the visual repetition, then you may actually enjoy Halo 2 more.

Still way inferior to Halo CE though.

Disagree on all fronts, especially the AI part (aside from the Elites). Halo 2 AI were simply far more dangerous than their CE counterparts; especially the Grunts and non-sniper Jackals who received mobility buffs. Hunters are more dangerous in Halo 2, as are Jackals since both of their AIs are less exploitable.

Encounter design in CE involves a variety of repetitive rooms filled with soldiers. There's no coordination between the troops as each AI tends to act more independently. This is less of a problem in Halo 2 but it is only really fixed in Reach.

Friendly AI in Halo 2 OG was an order of magnitude better as well. However the MCC version is apparently dumbed down for some reason.
 

Derpyduck

Banned
I don't play Halo for multiplayer, so the servers being fucked don't bother me. What bothers me is I bought this because 343 advertised a 60fps Halo experience. What I'm actually getting is far less than that too often, not to mention all the fucking bugs that are making single player campaign a less-than-fun experience. I'm real close to contacting support and getting a refund for my digital purchase. I can understand some online server issues, but to fuck up the easily tested single player stuff too? GTFO.
 

Seventy70

Member
That's not a excuse, it's a apology.

They already confirmed before that this problem did not show in testing.

This kind thing happens sometimes and it sucks that it happens but they are working on fixing it and that's what matters.

The campaign, ui and framerate issues didn't show up in "testing"? I highly doubt it.
 

Zel3

Member
The campaign, ui and framerate issues didn't show up in "testing"? I highly doubt it.

speaking of user interface...

d9xcGg1.jpg


theres a UI stuck behind my UI

to be fair the game of team slayer on turf was extremely fun even if it was P2P
 

JayEH

Junior Member
I can't wait for the day when people will finally understand how game developpement actually works and realize that it's almost never QA's fault when a game releases with bugs.

Well you can't blame people for an industry that shrouds itself in mystery.
 

FordGTGuy

Banned
The campaign, ui and framerate issues didn't show up in testing? I highly doubt it.

There are definitely things that aren't found until you having hundreds of thousands to millions of people playing a game. Personally I haven't even had any of these campaign issues so who knows.

Framerate is kind of a touchy subject when you think about what happened with some of these games.

Halo CE: Developed on Xbox, ported to PC, remastered for Xbox 360 and ported to Xbox One while running the original graphical engine at the same time.

Halo 2: Developed on Xbox, remastered for Xbox One while running the original graphical and audio engine at the same time.

Halo 3: Developed on Xbox 360 and ported to Xbox One with a new lighting engine.

Halo 4: Developed on Xbox 360 and ported to Xbox One with a new lighting engine.

Comes down to the plain honest truth that a game not directly developed for a console is not going to run perfectly smooth on it. I'm sure they will continue to release updates to help smooth out the framerate in these games and fix the campaign and UI.

Just bad design and testing period

This game is easily bigger than most games if not all games this generation or last generation. There was bound to be bugs found when huge amounts of people started playing it, it always happens.
 

-PXG-

Member
Normally I'm not a fan of the whining, bitching or vitriol that is aimed at games and the devs who make them. A lot of the time it's totally unnecessary and misguided. But you know what? Fuck that.

People have every right to be pissed and impatient. Far too long and far too many times games have been released poorly tested, lacking polish or even unfinished. It's unacceptable. Expecting my $60+ investment to fulfill its basic, advertised functionality out of the box isn't asking for much and isn't having a sense of entitlement. I shouldn't have to hope and pray shit works and then wait days or weeks to see if it MIGHT work later on. Something as big as fucking HALO, with the collaboration of at least SEVEN studios (if not more), with hundreds of people involved, with the backing of goddamn MICROSOFT, should damn well work with very little incident. Consumers should neither have to settle nor allow this to become the norm. So I'm glad people are mad. I encourage people to talk shit and express their outrage. Tell 343, MS, all those involved in the production of this game and everyone in the industry that this isn't okay.

Manners and decorum go out the fucking window at this point. This is business. You have our money. You fucked up. We were nice enough to buy your game in the first place. We don't owe you a anything else at this point. So fix it. Get it done and make sure it doesn't happen again.
 

Xbudz

Member
There was an update for Preview Program members from November 13th designed to fix some Party Chat issues, I downloaded it hoping it would trick Halo into working better.

Well, it doesn't. Just thought I would share.
 

Megasoum

Banned
Well you can't blame people for an industry that shrouds itself in mystery.

It's simple really. QA are there to report the issues. The devs are there to fix them. In between the two you got a Producer/Management team that decides which of the bugs found by the QA that gets fixed before the game is shipped.

It's all about money, risk and time. You get to a point in a project when the management will decide to not fix some of the issues because you are either out of time, out of money or because fixing that issue could cause 10 other bugs to appears. Most of the time it's a mix of those three factors.

Basically what I'm saying is that while the QA will obviously miss some bugs from time to time, the vast majority of any issues reported by players on the retail games were actually flagged by QA long before release and simply not fixed.

No problems show up in testing when you don't test...

Sigh... You do realize that there's a huge difference between having a team of 100 or so testers testing a game for a couple of months and 1+ millions users in the first week playing a game right? No matter how good the QA departement is, some situations are just impossible to see or reproduce before the game goes live.
 

Seventy70

Member

I was actually watching your LASO stream this morning. That sucks :(

There's no excuse for this.
Um it's pretty normal for there to be bugs that only show up when you have way more people playing a game.

I mean honestly, you have 4 games(two of which running two graphical engines) that can be played back to back. I've never seen another game do this... ever. This game needed much more time in the oven but they didn't want to miss the holidays.

Except for the fact that there are so many bugs that occur so frequently. There is a .0001% chance that they didn't come across the bugs. When you look at the amount of studios that were working on this, it's no surprise at all. I have no idea why you're defending this. "They wanted it out for the holidays" is no excuse. If they wanted it out by the holidays, they should have started development earlier or paid for more work time.
 

FordGTGuy

Banned
No problems show up in testing when you don't test...

Um it's pretty normal for there to be bugs that only show up when you have way more people playing a game.

I mean honestly, you have 4 games(two of which running two graphical engines) that can be played back to back. I've never seen another game do this... ever. This game needed much more time in the oven but they didn't want to miss the holidays.
 

JayEH

Junior Member
I can't support this, I'm out until they fix this. I'll probably pick it back up right before the Halo 5 Beta launches.

I'm on hold for 23 minutes with Xbox chat lol. Bunch of people want refunds it seems.
 

FordGTGuy

Banned
Except for the fact that there are so many bugs that occur so frequently. There is a .0001% chance that they didn't come across the bugs. When you look at the amount of studios that were working on this, it's no surprise at all. I have no idea why you're defending this.

I've come across a single bug while playing the game, I guess I'm just a lucky one.
 

Brolic Gaoler

formerly Alienshogun
I've come across a single bug while playing the game, I guess I'm just a lucky one.


To be fair, you probably have more time here defending a developer than playing the game they fucked up.

Normally I'm not a fan of the whining, bitching or vitriol that is aimed at games and the devs who make them. A lot of the time it's totally unnecessary and misguided. But you know what? Fuck that.

People have every right to be pissed and impatient. Far too long and far too many times games have been released poorly tested, lacking polish or even unfinished. It's unacceptable. Expecting my $60+ investment to fulfill its basic, advertised functionality out of the box isn't asking for much and isn't having a sense of entitlement. I shouldn't have to hope and pray shit works and then wait days or weeks to see if it MIGHT work later on. Something as big as fucking HALO, with the collaboration of at least SEVEN studios (if not more), with hundreds of people involved, with the backing of goddamn MICROSOFT, should damn well work with very little incident. Consumers should neither have to settle nor allow this to become the norm. So I'm glad people are mad. I encourage people to talk shit and express their outrage. Tell 343, MS, all those involved in the production of this game and everyone in the industry that this isn't okay.

Manners and decorum go out the fucking window at this point. This is business. You have our money. You fucked up. We were nice enough to buy your game in the first place. We don't owe you a anything else at this point. So fix it. Get it done and make sure it doesn't happen again.


Pretty much sums it up. Pretty astounding after Gears 2 this is still a thing.
 

Iorv3th

Member
Um it's pretty normal for there to be bugs that only show up when you have way more people playing a game.

I mean honestly, you have 4 games(two of which running two graphical engines) that can be played back to back. I've never seen another game do this... ever. This game needed much more time in the oven but they didn't want to miss the holidays.

As many times as they would have played the game for QA purposes you think some of these problems would have shown up on a few of them. I really doubt these single player bugs only started popping up once the game was in the publics hands.
 

Megasoum

Banned
As many times as they would have played the game for QA purposes you think some of these problems would have shown up on a few of them. I really doubt these single player bugs only started popping up once the game was in the publics hands.

See my previous post.
 

Head.spawn

Junior Member
So... umm... Halo CE Anniversary is gross. The lighting is so static and everything is super over-saturated. I'm honestly spending most of my time in old-school mode. Also, the upgrade job isn't 1:1 with all of the objects on the level; so sometimes I'm shooting or throwing a grenade and it is hitting an "invisible" wall, until I switch and realize there is indeed a wall there. Night-vision is completely useless because of how busted the lighting is, everything just becomes an overly bright washed out green and you can't make anything out... similar to if you were to use on in the day-time.

I just tried Silent Cartographer in Anniversary mode, and it feels like the framerate is farting around 20fps or so in the beginning. Once again, switched back to OG mode, I think I'll just stick with that unless they update the framerate or something.
 
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