I'm starting to realise Halo's biggest problems are the "traditional" Halo fans keeping the game in the past.
Halo needs drop in/drop out. Between matchmaking and the game trying to fill a lobby before starting a match it's causing the wait times to just be ridiculous. With drop in/drop out they should be able to reduce the wait times considerably and obviously solve the quitter problem.
I'm glad they released the MCC so all the traditionals can stop fucking crying and play their archaic version of Halo. 343 needs to completely release the shackles and really move Halo forward.
Haha, still keeping up with this huh? You do know you can just as easily say, go play Halo 4 if you need your archaic drop in/drop out game play.
It works in call of duty where you can just be put into a large field and start off with any weapons and Perks you want. What's going on in the game has little basis with you, as opposed to Halo. Additionally, join in progress, also promoted quitting as well. People would think "I'll quit and quickly join another game, and someone could take my spot in this".
Halo's biggest problems aren't the fans wanting to keep it traditional. It's the non-Halo fans who want the game to play like the myriad of other shooters out there. Who want to homogenize every game. "WAAHHHHH, WHY CAN'T I LOOK DOWN SIGHTS!", "WHY CAN'T I CHOOSE MY WEAPON", "WHY CAN'T I SPRINT?" "I CAN'T GET THE POWER WEAPONS, CAN SOMEONE PLEASE DROP THEM AT MY FEET WITH ORDNANCE".
This is not you Collingwood, but if you people love Titanfall, Call of Duty and Battlefield so much, keep fucking playing those games. Why does Halo need to turn into them for you to enjoy? Do you guys play Smash Bros. and wish you could do fatalities like in MK?