Cross posting from the community thread. The images are Zealot from Reach, Heretic from Halo 3 and Midship Halo 2.
I hope one thing they improve for launch is to work on the visual "clarity" in the game itself. I have no doubt it'll be a "looker" and the Sprint showed us they are working their asses off on each small detail of the maps. But maybe it's me and my eyes going bad or something. But I find the maps dark, there is too much random light and glare, too much haze and "cloudiness" and tint and a washed out look. In the past, the games were much sharper, clearer, with more saturated colors allowing for easy spotting. Coupled with crushed Xbox One blacks, things like ADS/Scopes/digital stuff, it just makes it tough to see enemies clearly sometimes on Truth. Forget about it if you also get Prophets Bane and the solar flare type effect it gives off. Anyone else feel the same way? I wonder if I should get some Gunnar glasses or something. Maybe that'll help.