It could be worth it if it had local 4v4 modes...
How you know it ain't 4VS4? I mean, at Expos they managed to have 4VS4.
It could be worth it if it had local 4v4 modes...
Yup! Black belly skatepark sucks in splatzones
How you know it ain't 4VS4? I mean, at Expos they managed to have 4VS4.
But it's the best one
Man, if only they had a system that would rate your performance instead of a team as a whole cause holy crap it sucks when your team plays poorly.
I totally agree with this.
Seems like my typical experience. I'm both killer AND painter, not that I dislike it but I see many snipers painting (???) and rollers just moving random.Apparently being high level means nothing, people seem to refuse to paint their own turf, or they're lazy and think I'll just do it every match. Last match I went 1-0, just spent the entire match painting our own turf, a shitload of spots that nobody claimed, dominating the opponents turf, then at the end come back and reclaim my own turf. It was like I was the only one who knew what the winning conditions are.
Err for splat zones? Because your strategy is a bad one for that mode lolApparently being high level means nothing, people seem to refuse to paint their own turf, or they're lazy and think I'll just do it every match. Last match I went 1-0, just spent the entire match painting our own turf, a shitload of spots that nobody claimed, dominating the opponents turf, then at the end come back and reclaim my own turf. It was like I was the only one who knew what the winning conditions are.
Painting with the charger is actually really easy, if you just fully charge up and do it in lines. It covers a lot of ground very quickly. basically any long stretch of turf can be easily painted in 2 shots with a charger. I love it.Seems like my typical experience. I'm both killer AND painter, not that I dislike it but I see many snipers painting (???) and rollers just moving random.
Err for splat zones? Because your strategy is a bad one for that mode lol
OK gang, what's the best video to show to friends who don't know what this game is so I can get them interested? Something five minutes or less that shows off gameplay with a close match maybe.
Apparently being high level means nothing, people seem to refuse to paint their own turf, or they're lazy and think I'll just do it every match. Last match I went 1-0, just spent the entire match painting our own turf, a shitload of spots that nobody claimed, dominating the opponents turf, then at the end come back and reclaim my own turf. It was like I was the only one who knew what the winning conditions are.
Ohh gotcha lol. I was gonna say!Turf War, sorry I didn't clarify.
I'm really not feeling splat zones. To use the daft Eurogamer analogy of the game being a MOBA. Splat zones totally is a MOBA in that the mentality becomes anything less than victory is a complete waste of time. Which is not healthy. The games own feedback reinforces this as well.
Heck the victories themselves don't seem to reward much more than turf wars (1500 is highest I've seem though I've heard others getting 2000, I've heard members here getting those kind of numbers from turf wars) but the potential of losing and getting absolutely fuck all is a reality. It really goes against the ethos turf wars showed in that even a loss can be very rewarding as taking part counts (I've gotten over 1000 from losses before there, even my worse less is a lot more than 0).
So any suggestions for improvements? Well for one flipping the pool of 500, win is 1000 around would help a little as it would make losses twice as rewarding (still less than turf wars mind you). Secondly, make it harder to get completely wiped out. Perhaps better placement of the zones as the stages I've played either have one zone or two zones so close together a vantage point covers both.
100% agree. There's chaos, then there's Splat Zone. It's really just not enjoyable.
Turf War needs to be in ranked, dammit.
Wait inking walls has no effect on score? Is this confirmed? If so this is a huge revelation for me and honestly kind of weird in my opinion.
Anything that can't be seen from birdseye view doesn't count towards points since you can't know where you need to replace enemy ink. Walls are only for mobility.
Wait inking walls has no effect on score? Is this confirmed? If so this is a huge revelation for me and honestly kind of weird in my opinion.
Painting with the charger is actually really easy, if you just fully charge up and do it in lines. It covers a lot of ground very quickly. basically any long stretch of turf can be easily painted in 2 shots with a charger. I love it.
I'm really not feeling splat zones. To use the daft Eurogamer analogy of the game being a MOBA. Splat zones totally is a MOBA in that the mentality becomes anything less than victory is a complete waste of time. Which is not healthy. The games own feedback reinforces this as well.
Heck the victories themselves don't seem to reward much more than turf wars (1500 is highest I've seem though I've heard others getting 2000, I've heard members here getting those kind of numbers from turf wars) but the potential of losing and getting absolutely fuck all is a reality. It really goes against the ethos turf wars showed in that even a loss can be very rewarding as taking part counts (I've gotten over 1000 from losses before there, even my worse less is a lot more than 0).
Yep. Same as it saying never stop painting. It's better to sometimes hold back and defend the hot zonesSaying that kills don't help your team because you aren't inking surface is the same as saying that defending your goal in football (soccer) doesn't help your team because you aren't making goals.
Saltspray Rig Splatzones:
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Damn did I just totally miss this or is it "assumed"? That is huge for me I won't waste as much time painting walls now! >_<
Partly agree on the sentiment.
The ranked battles can be fun, but most of the time it's just mud-fight/camping and since the A ranks, I'm not sure I actually enjoyed a lot of match.
Guess I'll stick mainly with Turf War and see how it goes once there's more people in each rank, maybe it will evolve in something more interesting/less chaotic.
I really wish there was a ranked Turf War mode too.
Will add the Mall when available to recon.
the way this splat zone is set up is so hype
Wait inking walls has no effect on score? Is this confirmed? If so this is a huge revelation for me and honestly kind of weird in my opinion.
the way this splat zone is set up is so hype
And it's pretty much required in Splat Zones.Camping is a very useful strategy even in Turf War. Especially when there's a good Charger doing it.
I know, some snipers are really good at that. I don't think that there's anything really wrong to do in this game, not even camping that can actually help during turf wars in some stages.Painting with the charger is actually really easy, if you just fully charge up and do it in lines. It covers a lot of ground very quickly. basically any long stretch of turf can be easily painted in 2 shots with a charger. I love it.
the way this splat zone is set up is so hype
I just posted it on the last page.
At work and all I can think of is Splatoon. This game. Have the inkgirl amiboo waiting to be picked up too, which is awesome since I thought I would have to wait forever for a new shipment.
Finished the singleplayer yesterday and the last boss is one of Nintendo's finest hours. Just so good. And the credits. Hnnnng.