Sony E3 Conference 2015

What do you want from Sony's E3?


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During the conference I agree with you. Whilst people are excited in the heat of the moment, it's poor form to be the moaner in the room. It makes it kinda grim to follow GAF and the conference simultaneously.

When taking a retrospective look the next day though, it's fine to be honest, critical, and negative. If all people want to do is sit and reiterate how excited they are and that last night changed their life, there are platform specific message boards for that kind of thing.

Well, people are certainly free to express their opinion regardless. I simply don't think pissing in people's coffee is a worthwhile expenditure of energy. Let people be happy. Discuss what needs to be discussed (the impact of kickstarter, say) but pissing on people's dreams just to piss on them (as several, at least, are doing) is just kind of shitty imo.

A serious question - is Qwerty710710's comment any less valid then those who posted little more then squeals of excitement? Neither add substantially to the conversation, but both are valid reactions to the show.

No, not less valid. But it comes down to what you add to the world you live in. If people are excited about something you don't care about, you can choose to ignore it, or try to bring them down. What does spending your energy bringing them down add to this world? Some people think they're some sort of beacon of truth that must tell the world how it 'really is'... when in fact, we're all just beacons, transmitting - in this case, positivity or negativity.

I care far more about the Bard's Tale kickstarter than any of these announcements. Doesn't mean I'm going to trash talk them while people are still riding high. I'm happy for the people that are getting Shenmue 3 for the same reason I'm happy about Bard's Tale IV... even though I have no knowledge of Shenmue 3, I can relate to the excitement.
 
A serious question - is Qwerty710710's comment any less valid then those who posted little more then squeals of excitement? Neither add substantially to the conversation, but both are valid reactions to the show.

My personal take on the show was that it was solid, but honestly a bit boring. I never had a PS2 so I never played Shadow of the Colossus. As someone largely unfamiliar with the material I found the demo felt really long and uninteresting. I actually have no clue what Shenmue is about, so a kickstarter announcement is not thrilling. I've never played Final Fantasy so a multiplatform remaster remake is not for me. Most of the game shown were like that - no personal connection or real interest. Most of the other games were either multiplatform, coming sometime in the future, or both. I feel that Sony's show relied far more on nostalgia then most e3 shows.

One thing is you don´t feel attracted by those games, and another thing is some people is unable to see why people gaming for years yesterday felt it like the best conference ever. And what is worse, insisting in criticize this "fact" is what makes it annoying, and sometimes even suspicious.
 
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A bunch of people who can't quite find that other hobby.
 
But that doesnt make any sense. Does "big name big budget exclusive" = the only games that exist? There's supposedly Persona 5, Dragon Quest Heroes, Tales of Zestiria and Until Dawn as well as UC Collection to name a few off my head that are coming to PS4 this year. That's plenty to play.

Even MS has decent stuff coming out with Halom Forza, Gears, Fable and Tomb Raider(even though none of those interest me in the least except TR which is coming to PS4 next year))

And that's on top of the overwhelming multiplats.

Oh, please. I hate posts like this where the original poster has to reiterate what he meant repeatedly to an audience who would much rather reply to something it was obvious he didn't mean. Do I really have to go on a semantics merry go round? I think we can all hash out the big name qualifier, subjective as it is, and what that truly means to the mainstream. Once you sort that out, the lists aren't big for either. Sheesh.
 
A good showing from Sony. I liked the look of The Last Guardian, Horizon and Uncharted 4. I was expecting more on Morpheus and a price reveal when Andrew House was on though.
 
The Last Guardian: 6/10. I think it's exciting to see a game that's gone through such a troubled development emerge from it, and I'm a fan of both Ueda's past games, so I'm looking forward to it. I do think it was pretty brave to do this as an all in-game demo, because a lot went wrong: wonky animations, bad textures, collision issues, a demo player who wasn't very assertive, the creature AI seemed pretty frustrating, and the section they showed wasn't really interesting. My wife asked "is that a PS3 game?"--yes, of course, it is, just one that's been moved to PS4. I look forward to playing it, and I'm glad it's got done, and I hope it turns out well, even if dated and rough around the edges.

Horizon: Zero Dawn: 10/10. I can't believe Guerrilla made something so interesting. Really fresh premise, I like the combination of low-tech nomadic aboriginal era society and advanced fighting dog robots. Great visual take on post-apocalypse. Combat looked good, like there's strategy, UI looked good, character had a great design and good VA in the trailer. This was the best thing Sony showed.

Hitman: 7/10. CG trailer, so of course it tells us nothing about the game, but I'm interested that it's a reboot and the trailer was cut very well with great music, great synchronization with what was going on, and a wonderful conclusion. Seems like it goes into, among other things, sexual exploitation in the fashion industry. Always liked the kind of parapolitical themes in Hitman.

No Man's Sky: 7/10. I thought the game has come together nicely, the resource collection looked good, the fluid movement between world, space battle, and universal view looked great, and this is still a game I'm rooting for very much. If there was something wrong with the demo is that it's still very much a continued elaboration on the same demo we've seen for a while. More directed, yes, but it's time to actually finish up and release the game :p

Dreams: 9/10. Looked beautiful, one of the best takes on a sort of pastel-y art style I've seen. The polar bear segment was off the charts adorable. I'm not sure what it will end up being, it looks like it's a sort of video director / game maker with art components. That sounds cool to me. Super creative. Something doesn't have to be a game game to be worth playing. I loved Mario Party, and this looks great.

Firewatch: 9/10. Open world park ranger sim is a great idea, visuals look beautiful, loved the voiceover relationship, good variety of stuff in the trailer, and it's produced by a company that made their money making FTP clients. How cool is that?

Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

World of Final Fantasy: 6/10. Cute little surprise, interested in whether "First on Sony platforms" means PC or 3DS, and what kind of actual game it is.

Final Fantasy 7 Remake: 8/10. I have two positive things to say about this. One is that I thought the trailer production, direction, and voiceover were great and totally bereft of the absolute fucking nonsense "My destiny is to unlock the dream of my fate, now I can be the heroic hero of the generation of the True World inside the fantastic dream of the destiny time! Through my spirit I evoke the fated hero's burden!" garbage cliche-speak that has plagued Final Fantasy XIII and now Final Fantasy XV. By virtue of maybe approaching something sounding like someone who doesn't watch Dragonball 24/7 would say, the trailer's voiceover was really appealing to me. The city looked really well realized, far moreso than in Crisis Core or Advent Children. Also, it's a game that I really like. It's not perfect or unbelievable. Actually it's a kinda rough game that I think will need a lot of TLC to round it out. But I'm looking forward to see what it ends up being. I'm sure it's several years out. I'm glad it's multiplatform.

Devolver: 3/10. Good get for Sony, Devolver has a good track record, but mostly this is stuff that was already announced for other platforms and so not very interesting.

Shenmue 3: 6/10. I get that Shenmue is a legendary game. I played a bit of the first one on Dreamcast and thought it was a neat game with some cool ideas, many of which were not common at the time. I do have the Xbox version of the second game but never played it. The outsized interest in a Shenmue 3 is interesting to me: some of it is clearly die-hard fans, but there's also a big component of "I've never played Shenmue but I'm so HYPED for Shenmue 3" that I think comes from the idea of being "part" of something mysterious or legendary. I'm wondering if those people will actually be blown away with Shenmue or if they'll even play it. The KS reveal was very interesting and I'm sure a trial balloon other platform owners are thinking about. I thought the updated footage looked good; like the original games but slightly more modern. I think keeping it visually simple and old looking is good for continuity and budget control. I'm glad to see the game got funded and looking forward to trying it out.

and here's where we enter the notorious sony conference shit zone

Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.
Vue TV: 0/10. Slingbox already exists, I don't give a shit. Sony has to stop talking about their 9999999 different video offerings every year.
Morpheus: 0/10. RIGS looked pretty bad and I see it getting the same kind of traction as Nexuiz, the recent Tribes games, or Shootmania. I get that VR doesn't demo well and so I'm sure the stuff on the show floor is going to be really interesting, but as a segment in the conference...
Call of Duty: 0/10. Call of Duty sucks when it's shown at Microsoft conferences, it sucks when it's shown at Sony conferences. It sucks here. It looks ugly, it's stupid, it looks like the same shit from a different year. Totally get why they spend time on it, it's a big deal financially, but what a snoozefest.
Disney Infinity: 0/10. What a bizarrely enthusiastic presentation for the third version of an annualized toy game. Star Wars is so dull at this point.
Battlefront: 3/10. I thought this demoed very well at EA and very poorly here. Duller level, even more UI pollution (seriously this is a Call of Duty level bad UI, prompts and indicators everywhere, the worst of which is when you walk near a Rebel Icon and an indicator pops up near it ... and the indicator is just a Rebel Icon. Wow!)

Uncharted 4: 5/10. I'm not going to dock them points from having a loading screen that goes on too long or a controller that didn't work. That's part of E3. But I can dock them points for having a really boring demo that was same-old same-old. Same cover shooting, same wise cracking, same vehicle and chase segments, graphics in the same style. It doesn't look like what's NEXT for Uncharted, it looks like more of the Uncharted we already had. That's fine, I played the first three, I'll try this. But, it wasn't closing material for me.

Overall I would say that as usual Sony had a very high amount of quality content, but was also let down with a too-long conference. Every year Sony does 90-120 minutes, and every year I feel like they could trim to a tight 60-75 without losing anything.
 
What surprised me
-no ps plus year round line up update
-no new firmware update details
-no price drop or bigger hard drive
-no release date for uncharted
- no teaser for god of war since it's their 10th anveesiary this year
Overall a great conference but I did feel like it was shorter then last year

It was shorter this year. Sony usually runs closer to 2 hours and this was only 1.5.

I think the pacing was fantastic and a great improvement over years past and i think it was due to them really going Microsoft route ad just focusing on games.

Firmware updates, ps plus news, hard drives, and price drops while nice to get info on can easily be announced outside of e3 and still have a great impact.

I was hoping for an uncharted update, but with how busy march is looking, and 2 demos with technical issues (game has still looked good) im fine with them waiting till things are closer before announcing a date.

There is still hope for god of war reveal this year. I think it is going to be the one big reveal they save for PSX as i feel celebrating that anniversary with that announcement fits well with that event. But i guess we will see, that game could still vary well be far out.
 
Pretty sure it's general consensus? For this E3 specifically, Adam Boyes made it pretty clear on stage that the reason these games were announced was because of overwhelming popular demand. TLG and FF7 (Shenmue to some extent as well) were always spoken in the same vein as Half-Life 3, and I'm pretty sure general gaming-websites polls hold the above four as leaders by voting in the "what game announcement would you like to see the most"-polls prior to big trade show. I mean, Shenmue 3 crowdfunded in 8 hours, fastest video game funding ever, should speak for that fact.
Or we could also try to google for "most wanted video game sequels" or something...but I don't have the time for that :)

So you were not using the term "objectively" correctly. Got it.
 
Sigh... It seams the narrative that game lineup for the first 10 months of the year don't count, and indie games are still not games.
The Order, Bloodborne, MLB The Show, Until Dawn, Hell Drivers are what I remember off the top of my head. But because they didn't release in November and December thus the PS4 "has no gamez" narrative continues. For those who think that way, serious question what Exclusive Games have you been playing for the first 10 months on Xbox?
 
One thing is you don´t feel attracted by those games, and another thing is some people is unable to see why people gaming for years yesterday felt it like the best conference ever. And what is worse, insisting in criticize this "fact" is what makes it annoying and suspicious.

That's what makes the extreme polarity of the opinions a bit hard to read. I would hope that someone who calls Sony's conference the greatest of all time would realize that that is significantly based on nostalgia for some franchises. Similarly I would hope that those who say nothing interesting was shown would realize that that is largely based on their lack of familiarity or interest in some franchises. Then depressingly we have people sniping back and forth as if their respective position is based on some objective truth rather then a fairly subjective appreciation of certain game genres, platforms, and franchises.
 
Oh, please. I hate posts like this where the original poster has to reiterate what he meant repeatedly to an audience who would much rather reply to something it was obvious he didn't mean. Do I really have to go on a semantics merry go round? I think we can all hash out the big name qualifier, subjective as it is, and what that truly means to the mainstream. Once you sort that out, the lists aren't big for either. Sheesh.

I've had to say it a lot this year and i'll say it directly to the post you made that insinuated there are no games this year that qualify as games outside of big name exclusives.

There's plenty to play. Just because it doesn't fit one's qualifications doesn't make it not apart of the lineup and worth being excited for. That's my point.
 
Sean Layden handled himself really well this time. He was a lot more relaxed, confident, kept the elaborate hand gestures to a minimum, and didn't waffle on too much with boring talk about statistics (that elongated opening speech leading into The Last Guardian had to have intentional). He was an actual welcome presence this time. Well done to him.


Christ, look at them. They look like they're dead inside.
 
Let me see if I got this straight. Giant Bomb guys didn't run around like their hair was on fire or pee themeselves over Sony's conference, and they suck! They didn't say Sony's 2015 E3 conference was the best conference ever, there will never be a greater E3 show, and they suck.

GAF.
 
The Last Guardian: 6/10. I think it's exciting to see a game that's gone through such a troubled development emerge from it, and I'm a fan of both Ueda's past games, so I'm looking forward to it. I do think it was pretty brave to do this as an all in-game demo, because a lot went wrong: wonky animations, bad textures, collision issues, a demo player who wasn't very assertive, the creature AI seemed pretty frustrating, and the section they showed wasn't really interesting. My wife asked "is that a PS3 game?"--yes, of course, it is, just one that's been moved to PS4. I look forward to playing it, and I'm glad it's got done, and I hope it turns out well, even if dated and rough around the edges.

Horizon: Zero Dawn: 10/10. I can't believe Guerrilla made something so interesting. Really fresh premise, I like the combination of low-tech nomadic aboriginal era society and advanced fighting dog robots. Great visual take on post-apocalypse. Combat looked good, like there's strategy, UI looked good, character had a great design and good VA in the trailer. This was the best thing Sony showed.

Hitman: 7/10. CG trailer, so of course it tells us nothing about the game, but I'm interested that it's a reboot and the trailer was cut very well with great music, great synchronization with what was going on, and a wonderful conclusion. Seems like it goes into, among other things, sexual exploitation in the fashion industry. Always liked the kind of parapolitical themes in Hitman.

No Man's Sky: 7/10. I thought the game has come together nicely, the resource collection looked good, the fluid movement between world, space battle, and universal view looked great, and this is still a game I'm rooting for very much. If there was something wrong with the demo is that it's still very much a continued elaboration on the same demo we've seen for a while. More directed, yes, but it's time to actually finish up and release the game :p

Dreams: 9/10. Looked beautiful, one of the best takes on a sort of pastel-y art style I've seen. The polar bear segment was off the charts adorable. I'm not sure what it will end up being, it looks like it's a sort of video director / game maker with art components. That sounds cool to me. Super creative. Something doesn't have to be a game game to be worth playing. I loved Mario Party, and this looks great.

Firewatch: 9/10. Open world park ranger sim is a great idea, visuals look beautiful, loved the voiceover relationship, good variety of stuff in the trailer, and it's produced by a company that made their money making FTP clients. How cool is that?

Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

World of Final Fantasy: 6/10. Cute little surprise, interested in whether "First on Sony platforms" means PC or 3DS, and what kind of actual game it is.

Final Fantasy 7 Remake: 8/10. I have two positive things to say about this. One is that I thought the trailer production, direction, and voiceover were great and totally bereft of the absolute fucking nonsense "My destiny is to unlock the dream of my fate, now I can be the heroic hero of the generation of the True World inside the fantastic dream of the destiny time! Through my spirit I evoke the fated hero's burden!" garbage cliche-speak that has plagued Final Fantasy XIII and now Final Fantasy XV. By virtue of maybe approaching something sounding like someone who doesn't watch Dragonball 24/7 would say, the trailer's voiceover was really appealing to me. The city looked really well realized, far moreso than in Crisis Core or Advent Children. Also, it's a game that I really like. It's not perfect or unbelievable. Actually it's a kinda rough game that I think will need a lot of TLC to round it out. But I'm looking forward to see what it ends up being. I'm sure it's several years out. I'm glad it's multiplatform.

Devolver: 3/10. Good get for Sony, Devolver has a good track record, but mostly this is stuff that was already announced for other platforms and so not very interesting.

Shenmue 3: 6/10. I get that Shenmue is a legendary game. I played a bit of the first one on Dreamcast and thought it was a neat game with some cool ideas, many of which were not common at the time. I do have the Xbox version of the second game but never played it. The outsized interest in a Shenmue 3 is interesting to me: some of it is clearly die-hard fans, but there's also a big component of "I've never played Shenmue but I'm so HYPED for Shenmue 3" that I think comes from the idea of being "part" of something mysterious or legendary. I'm wondering if those people will actually be blown away with Shenmue or if they'll even play it. The KS reveal was very interesting and I'm sure a trial balloon other platform owners are thinking about. I thought the updated footage looked good; like the original games but slightly more modern. I think keeping it visually simple and old looking is good for continuity and budget control. I'm glad to see the game got funded and looking forward to trying it out.

and here's where we enter the notorious sony conference shit zone

Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.
Vue TV: 0/10. Slingbox already exists, I don't give a shit. Sony has to stop talking about their 9999999 different video offerings every year.
Morpheus: 0/10. RIGS looked pretty bad and I see it getting the same kind of traction as Nexuiz, the recent Tribes games, or Shootmania. I get that VR doesn't demo well and so I'm sure the stuff on the show floor is going to be really interesting, but as a segment in the conference...
Call of Duty: 0/10. Call of Duty sucks when it's shown at Microsoft conferences, it sucks when it's shown at Sony conferences. It sucks here. It looks ugly, it's stupid, it looks like the same shit from a different year. Totally get why they spend time on it, it's a big deal financially, but what a snoozefest.
Disney Infinity: 0/10. What a bizarrely enthusiastic presentation for the third version of an annualized toy game. Star Wars is so dull at this point.
Battlefront: 3/10. I thought this demoed very well at EA and very poorly here. Duller level, even more UI pollution (seriously this is a Call of Duty level bad UI, prompts and indicators everywhere, the worst of which is when you walk near a Rebel Icon and an indicator pops up near it ... and the indicator is just a Rebel Icon. Wow!)

Uncharted 4: 5/10. I'm not going to dock them points from having a loading screen that goes on too long or a controller that didn't work. That's part of E3. But I can dock them points for having a really boring demo that was same-old same-old. Same cover shooting, same wise cracking, same vehicle and chase segments, graphics in the same style. It doesn't look like what's NEXT for Uncharted, it looks like more of the Uncharted we already had. That's fine, I played the first three, I'll try this. But, it wasn't closing material for me.

Overall I would say that as usual Sony had a very high amount of quality content, but was also let down with a too-long conference. Every year Sony does 90-120 minutes, and every year I feel like they could trim to a tight 60-75 without losing anything.
Not sure how you can saw that about uncharted? It was a significant step up gameplay wise and interactivity wise for the series with much bigger maps. Looked impressive all around.
 
Well, people are certainly free to express their opinion regardless. I simply don't think pissing in people's coffee is a worthwhile expenditure of energy. Let people be happy. Discuss what needs to be discussed (the impact of kickstarter, say) but pissing on people's dreams just to piss on them (as several, at least, are doing) is just kind of shitty imo.



No, not less valid. But it comes down to what you add to the world you live in. If people are excited about something you don't care about, you can choose to ignore it, or try to bring them down. What does spending your energy bringing them down add to this world? Some people think they're some sort of beacon of truth that must tell the world how it 'really is'... when in fact, we're all just beacons, transmitting - in this case, positivity or negativity.

I care far more about the Bard's Tale kickstarter than any of these announcements. Doesn't mean I'm going to trash talk them while people are still riding high.

exactly , I mean is it really that hard to leave the thread and just move on? Yes? then enjoy your ban for contributing nothing/shitposting.

I probably won't buy any of those three megatons but I don't come in here and tell my life story about how I didn't play shenmue, overplayed FF7 , etc... I'm just happy there's good games coming and loving people's enthusiasm...

zero dawn looks awesome!
 
TLG had me extremely hyped but I've never played Shenmue and I'd much rather a FF9 remake (I only ever found FF7 to be alright).

Saying that, I'd love an airships-swords-and-sorcery classic JRPG by Level-5, instead of a remake of FFIX. I really love it when fantasy games have airships in them, along with a big world to traverse.

I wonder what the Level-5 game is and when we'll find out about it. TGS maybe?
 
Let me see if I got this straight. Giant Bomb guys didn't run around like their hair was on fire or pee themeselves over Sony's conference, and they suck! They didn't say Sony's 2015 E3 conference was the best conference ever, there will never be a greater E3 show, and they suck.
Nope.
 
Sigh... It seams the narrative that game lineup for the first 10 months of the year don't count, and indie games are still not games.
The Order, Bloodborne, MLB The Show, Until Dawn, Hell Drivers are what I remember off the top of my head. But because they didn't release in November and December thus the PS4 "has no gamez" narrative continues. For those who think that way, serious question what Exclusive Games have you been playing for the first 10 months on Xbox?
It is an embarassingly stupid narrative.
 
Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

Yeah I don't know what's worse, seeing awful Destiny and AC crap at every Sony conference or going through yet another cycle of Microsoft's Forza, Fable, Halo, Gears repeat.
 
I find it funny how people are trying to downplay Sony's conference.
Just one of those games was Pipedream and Sony delivered all fucking 3.
We watch E3 for for maybe one or two megaton announcements in the entire show and Sony didn't just have one, they had an arsenal full of bombs ready to drop, they killed it.
We'll be lucky to see in the futue 3 E3's combined that'll match Sony's presser.
 
The Last Guardian: 6/10. I think it's exciting to see a game that's gone through such a troubled development emerge from it, and I'm a fan of both Ueda's past games, so I'm looking forward to it. I do think it was pretty brave to do this as an all in-game demo, because a lot went wrong: wonky animations, bad textures, collision issues, a demo player who wasn't very assertive, the creature AI seemed pretty frustrating, and the section they showed wasn't really interesting. My wife asked "is that a PS3 game?"--yes, of course, it is, just one that's been moved to PS4. I look forward to playing it, and I'm glad it's got done, and I hope it turns out well, even if dated and rough around the edges.

Horizon: Zero Dawn: 10/10. I can't believe Guerrilla made something so interesting. Really fresh premise, I like the combination of low-tech nomadic aboriginal era society and advanced fighting dog robots. Great visual take on post-apocalypse. Combat looked good, like there's strategy, UI looked good, character had a great design and good VA in the trailer. This was the best thing Sony showed.

Hitman: 7/10. CG trailer, so of course it tells us nothing about the game, but I'm interested that it's a reboot and the trailer was cut very well with great music, great synchronization with what was going on, and a wonderful conclusion. Seems like it goes into, among other things, sexual exploitation in the fashion industry. Always liked the kind of parapolitical themes in Hitman.

No Man's Sky: 7/10. I thought the game has come together nicely, the resource collection looked good, the fluid movement between world, space battle, and universal view looked great, and this is still a game I'm rooting for very much. If there was something wrong with the demo is that it's still very much a continued elaboration on the same demo we've seen for a while. More directed, yes, but it's time to actually finish up and release the game :p

Dreams: 9/10. Looked beautiful, one of the best takes on a sort of pastel-y art style I've seen. The polar bear segment was off the charts adorable. I'm not sure what it will end up being, it looks like it's a sort of video director / game maker with art components. That sounds cool to me. Super creative. Something doesn't have to be a game game to be worth playing. I loved Mario Party, and this looks great.

Firewatch: 9/10. Open world park ranger sim is a great idea, visuals look beautiful, loved the voiceover relationship, good variety of stuff in the trailer, and it's produced by a company that made their money making FTP clients. How cool is that?

Destiny: 2/10. Honestly this is a game that looked mildly impressive the first time it was demoed and has become increasingly less interesting to me every time I've seen it up to and including after release. I appreciate that Activision/Bungie is trying the Software as a Service MMO subscription revenue model, but disguising it by selling you map packs, but at some point it's like: great, this is an MMO. *shrugs*

AC Syndicate: 0/10. Glad they're making an interesting female lead character, other than that this is a crap franchise that keeps getting worse and it's totally overexposed in E3 marketing every year.

World of Final Fantasy: 6/10. Cute little surprise, interested in whether "First on Sony platforms" means PC or 3DS, and what kind of actual game it is.

Final Fantasy 7 Remake: 8/10. I have two positive things to say about this. One is that I thought the trailer production, direction, and voiceover were great and totally bereft of the absolute fucking nonsense "My destiny is to unlock the dream of my fate, now I can be the heroic hero of the generation of the True World inside the fantastic dream of the destiny time! Through my spirit I evoke the fated hero's burden!" garbage cliche-speak that has plagued Final Fantasy XIII and now Final Fantasy XV. By virtue of maybe approaching something sounding like someone who doesn't watch Dragonball 24/7 would say, the trailer's voiceover was really appealing to me. The city looked really well realized, far moreso than in Crisis Core or Advent Children. Also, it's a game that I really like. It's not perfect or unbelievable. Actually it's a kinda rough game that I think will need a lot of TLC to round it out. But I'm looking forward to see what it ends up being. I'm sure it's several years out. I'm glad it's multiplatform.

Devolver: 3/10. Good get for Sony, Devolver has a good track record, but mostly this is stuff that was already announced for other platforms and so not very interesting.

Shenmue 3: 6/10. I get that Shenmue is a legendary game. I played a bit of the first one on Dreamcast and thought it was a neat game with some cool ideas, many of which were not common at the time. I do have the Xbox version of the second game but never played it. The outsized interest in a Shenmue 3 is interesting to me: some of it is clearly die-hard fans, but there's also a big component of "I've never played Shenmue but I'm so HYPED for Shenmue 3" that I think comes from the idea of being "part" of something mysterious or legendary. I'm wondering if those people will actually be blown away with Shenmue or if they'll even play it. The KS reveal was very interesting and I'm sure a trial balloon other platform owners are thinking about. I thought the updated footage looked good; like the original games but slightly more modern. I think keeping it visually simple and old looking is good for continuity and budget control. I'm glad to see the game got funded and looking forward to trying it out.

and here's where we enter the notorious sony conference shit zone

Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.
Vue TV: 0/10. Slingbox already exists, I don't give a shit. Sony has to stop talking about their 9999999 different video offerings every year.
Morpheus: 0/10. RIGS looked pretty bad and I see it getting the same kind of traction as Nexuiz, the recent Tribes games, or Shootmania. I get that VR doesn't demo well and so I'm sure the stuff on the show floor is going to be really interesting, but as a segment in the conference...
Call of Duty: 0/10. Call of Duty sucks when it's shown at Microsoft conferences, it sucks when it's shown at Sony conferences. It sucks here. It looks ugly, it's stupid, it looks like the same shit from a different year. Totally get why they spend time on it, it's a big deal financially, but what a snoozefest.
Disney Infinity: 0/10. What a bizarrely enthusiastic presentation for the third version of an annualized toy game. Star Wars is so dull at this point.
Battlefront: 3/10. I thought this demoed very well at EA and very poorly here. Duller level, even more UI pollution (seriously this is a Call of Duty level bad UI, prompts and indicators everywhere, the worst of which is when you walk near a Rebel Icon and an indicator pops up near it ... and the indicator is just a Rebel Icon. Wow!)

Uncharted 4: 5/10. I'm not going to dock them points from having a loading screen that goes on too long or a controller that didn't work. That's part of E3. But I can dock them points for having a really boring demo that was same-old same-old. Same cover shooting, same wise cracking, same vehicle and chase segments, graphics in the same style. It doesn't look like what's NEXT for Uncharted, it looks like more of the Uncharted we already had. That's fine, I played the first three, I'll try this. But, it wasn't closing material for me.

Overall I would say that as usual Sony had a very high amount of quality content, but was also let down with a too-long conference. Every year Sony does 90-120 minutes, and every year I feel like they could trim to a tight 60-75 without losing anything.

I'm with you until Uncharted. It has evolved in so many ways and the demo did an excellent job showing how much better the combat has become oh and it's also insane looking
 
Yeah I don't know what's worse, seeing awful Destiny and AC crap at every Sony conference or going through yet another cycle of Microsoft's Forza, Fable, Halo, Gears repeat.

I give Sony credit this year, the time spent on both Assassins creed and Destiny was MUCH better. Both had just the game trailer showing and not the long drawn out "mission game play" that drags on and on like most year.

Yea i get the hardcore doesn't care about these games, but Sony spent a lot of money to partner with these franchises that the general public seem to love so there's no getting around it. I'm just glad they kept it short and didn't demo the game along side the trailer.
 
I find it funny how people are trying to downplay Sony's conference.
Just one of those games was Pipedream and Sony delivered all fucking 3.
We watch E3 for for maybe one or two megaton announcements in the entire show and Sony didn't just have one, they had an arsenal full of bombs ready to drop, they killed it.
We'll be lucky to see in the futue 3 E3's combined that'll match Sony's presser.

While I am disappointed at no exclusives for holiday 2015 and think Microsoft wins handily on that and features, Sony won hands-down and overall with announcements for games coming later. There is no arguing that for me. A legendary E3 for them.
 
Sigh... It seams the narrative that game lineup for the first 10 months of the year don't count, and indie games are still not games.
The Order, Bloodborne, MLB The Show, Until Dawn, Hell Drivers are what I remember off the top of my head. But because they didn't release in November and December thus the PS4 "has no gamez" narrative continues. For those who think that way, serious question what Exclusive Games have you been playing for the first 10 months on Xbox?

And it's not like there are no new games upcoming too.

Somehow I guess the following do not count:

- GoW 3 remaster
- Nathan Dake Collection
- Until Dawn
- Persona 5 (as far as we know)
- Disgaea 5
- No Man's Sky (allegedly)
- Dragon Quest Heroes
- Tearaway Unfolded
- Tales of Zestiria
- Sword Art Online (2 of them?)
...

I guess for some if it's not AAA+ exclusive and western it doesn't count. :shrug:
(now obviously I would have been happier with UC4 and R&C releasing during the Holidays, but when I see how crowded it already is going to be ...)

Last, from Sony's point of view, they have the following co-marketing deals (of which I am really not a fan of by the way, but viewed from their perspective):

Sept 1: MGS V TPP
Sept 15: Destiny Expansion
Oct 23: Ass Creed Syndicate
Nov 6: COD Blops III
Nov 17 Battlefront
Dec 8: Hitman

+ Somewhere in there throw in Disney Infinity 3.0 Star Wars...

Again from -their- point of view, it's packed.
 
Sigh... It seams the narrative that game lineup for the first 10 months of the year don't count, and indie games are still not games.
The Order, Bloodborne, MLB The Show, Until Dawn, Hell Drivers are what I remember off the top of my head. But because they didn't release in November and December thus the PS4 "has no gamez" narrative continues. For those who think that way, serious question what Exclusive Games have you been playing for the first 10 months on Xbox?


Forza 5
Forza Horizon 2
Rise son of Rome
Dead rising 3
Sunset Overdrive
Titanfall

" what I remember off the top of my head "
 
Let me see if I got this straight. Giant Bomb guys didn't run around like their hair was on fire or pee themeselves over Sony's conference, and they suck! They didn't say Sony's 2015 E3 conference was the best conference ever, there will never be a greater E3 show, and they suck.

GAF.

No not at all they are just so apathetic. I stopped listening to them after the last GOTY podcast where they almost seemed annoyed to award something.
 
No, not less valid. But it comes down to what you add to the world you live in. If people are excited about something you don't care about, you can choose to ignore it, or try to bring them down. What does spending your energy bringing them down add to this world? Some people think they're some sort of beacon of truth that must tell the world how it 'really is'... when in fact, we're all just beacons, transmitting - in this case, positivity or negativity.

I care far more about the Bard's Tale kickstarter than any of these announcements. Doesn't mean I'm going to trash talk them while people are still riding high.

I think that's where I am leaning as well. As this is an enthusiast gaming forum I would expect to see people excited by games they've been waiting to see. It's natural to be really excited. Given the nature of these forums I personally feel that those who want to criticize a have a bit of an onus to at least detail what their objection with the material is, rather then simply state they're not interested in the face of lots of excitement.
 
I'm with you until Uncharted. It has evolved in so many ways and the demo did an excellent job showing how much better the combat has become oh and it's also insane looking

Plus they car was being driven, not on rails, which may not be obvious in the video. That is a huge upgrade from last gen.
 
While I am disappointed at no exclusives for holiday 2015 and think Microsoft wins handily on that and features, Sony won hands-down and overall with announcements for games coming later. There is no arguing that for me. A legendary E3 for them.

I agree. Personally, I like E3 to be forward looking. I like to get that glimpse of the future. I think MS had a very solid conference, very good overall. But Sony's conference has some gigaton announcements and I don't feel like the MS conference really had any.
 
Arkham Knight: 4/10. Interested in the game, totally uninterested in story heavy CG trailers. It's been shown for so long at this point.

Not that it makes much difference, but what was shown was likely the intro of the game proper, in-engine and playable (once it switches to first-person).

Agree with the rest though — glad to see people acknowledge how well done that Hitman trailer was despite it being CG.
 
Batman, Fallout, Battlefront (maybe Blops3) is well enough to keep me active through this year.

The only bombshell Sony has left is Crash (which is doubtful will happen)

What I learned from this thread is that so many people watched a completely different conference than what I did.
Dont listen to it too much, look at it this way, you are more noticeable at the top
 
Just saying, I saw the MS conference on the Giant Bomb stream and they were so fucking boring. And what's probably more annoying, they didn't know what the fuck they were talking about. But of course they insisted on talking while actually interesting stuff was going on.

Never. Again.
 
Now, I don't know if this is some weird confirmation bias from my end, but does anyone else feel like there is an intresting disrepancy between the nature of the majority of MS and Sonys exclusive content?

I get the feeling almost all MS partnerships and exclusivity are "bought", for the lack of better word. Content that was never really intended to be exclusive, but has become so after MS threw a big wad of cash in the other party’s direction.
With Sony, I obviously still see this happening, but to a much lesser degree. This year was actually worse than I remember it being in the past, but it's still not even close.

The whole Oculus thing is a good example.

So, can anyone tell me if I'm just being a biased fanboy asshole here? Because I actively try not to be, and would like to be reigned in if I sound unfair.

While there are instances where developers choose to start on one platform for financial reasons (read: Indie Developers), I think it's safe to say that most exclusive content is due to a wad of cash thrown at developers or publishers. So, yes, you are probably being biased here.
 
Not that it makes much difference, but what was shown was likely the intro of the game proper, in-engine and playable (once it switches to first-person).

Agree with the rest though — glad to see people acknowledge how well done that Hitman trailer was despite it being CG.

I took it as the start of the exclusive mission scarecrow nightmares for PS4.Its focus was heavy on scarecrow, and after the footage cut away the screen was highlighting the exclusive mission and not just the arkham night logo.
 
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