Final Fantasy 7 Remake Announced (First on PS4)

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Maybe Nomura shouldn't drop vague hints like that and just wait a little longer and flat out tell us what it's going to be like with relation to the battle system. I feel like people are dead stuck between exact same thing as original FFVII and all-out Kingdom Hearts action that there can not be anything in between when there in fact can.

My exact thoughts while reading this thread.
 
Maybe Nomura shouldn't drop vague hints like that and just wait a little longer and flat out tell us what it's going to be like with relation to the battle system. I feel like people are dead stuck between exact same thing as original FFVII and all-out Kingdom Hearts action that there can not be anything in between when there in fact can.

Maybe we'll see something in winter, but I'd imagine it's far to early to see what the battle system will look like. Especially when it will likely change and evolve over the course of its development.
 
He didn't say "remaster," he said "remake." He is saying that a PC > PS4 "remaster" (if you're generous), and remake from the ground up that is essentially the same game would be redundant. Expect something more drastic than what you've outlined for a remake.

You clearly need to go back and read my post. I'm pointing out the differences between a remaster and a remake.

What defines FF7's identity?
1) It's story
2) How it plays

If you fundamentally change either of these things it's essentially no longer FF7. You can make huge adjustments to either one in the attempt to modernize it or make it more exciting, but if it turns into a straight ARPG ala Kingdom Hearts or even FF15, you might as well include every other conceivable game genre as a viable candidate for the remake to take on.

Maybe Nomura shouldn't drop vague hints like that and just wait a little longer and flat out tell us what it's going to be like with relation to the battle system. I feel like people are dead stuck between exact same thing as original FFVII and all-out Kingdom Hearts action that there can not be anything in between when there in fact can.

Thank you, this is exactly what I was saying.
 
Maybe Nomura shouldn't drop vague hints like that and just wait a little longer and flat out tell us what it's going to be like with relation to the battle system. I feel like people are dead stuck between exact same thing as original FFVII and all-out Kingdom Hearts action that there can not be anything in between when there in fact can.

I would be legitimately surprised (in a bad way) if they went to a Kingdom Hearts style. Trying to put all of my cynicism about updated gameplay aside, I don't think we're going to see a gameplay change which is that dramatic. I imagine and hope that we'll get something that's akin to a much smoother and better animated FFX or X-2 system. Square would be straight up crazy if they actually turned the game into a semi-glorified beat-em-up and took control of the other party members out of the player's hands
 
I'm more in the "don't change anything" camp, but it is more a fear of how much they are going to cut out in the transition.
 
You clearly need to go back and read my post.

This is not what Nomura means by "just improve the graphics" -

An HD remaster of the game would be "just improve the graphics", which would mean flat 2D backgrounds with HD, high-poly models running around on it. The world map would still be a sparse representation of locales, and they'd probably redo FMV's. They'd redo the music and the UI. That's about it.

This is -

A remake allows them to rewrite dialogue, make fully 3D, explorable environments with a non-fixed camera, more movement options (maybe there will be hidden chests you'd need to jump to, for instance), enhancements to the combat to make it more exciting (but still ATB/turn based), new towns or dungeons on the overworld, new characters, maybe a new party member, new end-game content (more weapons, maybe adding a boss fight with Genesis), new Materia, new summons, new weapons and items, new minigames, the list goes on and on.

The former is implausible and he would never consider it. It's best to not entertain the complete insanity that is the notion that the game could in any way simply be "remastered," as has been repeated on NeoGAF. Even the most conservative remake will build upon the existing content, add new dungeons and materia, etc.
 
there is a whole spectrum between "stand in a line ATB" and "KH-style action"... but honestly i'm going to assume right now the remake will be closer to the latter. just how it's gonna be nowadays.

i'm not sure why anyone would be concerned about censoring violence and language either when GTA5 and the like is in the mainstream.
 
I would be legitimately surprised (in a bad way) if they went to a Kingdom Hearts style. Trying to put all of my cynicism about updated gameplay aside, I don't think we're going to see a gameplay change which is that dramatic. I imagine and hope that we'll get something that's akin to a much smoother and better animated FFX or X-2 system. Square would be straight up crazy if they actually turned the game into a semi-glorified beat-em-up and took control of the other party members out of the player's hands

Agreed. A smoother and better animated X-2 System would do wonders for the game and it would still maintain its identity intact, to a certain extent at least.
 
there is a whole spectrum between "stand in a line ATB" and "KH-style action"... but honestly i'm going to assume right now the remake will be closer to the latter. just how it's gonna be nowadays.

i'm not sure why anyone would be concerned about censoring violence and language either when GTA5 and the like is in the mainstream.

They need to aim for CERO B or C.
 
there is a whole spectrum between "stand in a line ATB" and "KH-style action"... but honestly i'm going to assume right now the remake will be closer to the latter. just how it's gonna be nowadays.

i'm not sure why anyone would be concerned about censoring violence and language either when GTA5 and the like is in the mainstream.

Im always in favor of more KH combat, but given its a remake I expect turn based. I will be VERY disappointed if traditional FF7 combat stand in a line though. I would at least like for people to move around the battlefield.
 
They gotta do a redone cover art of the original for the game.


FF7-box-art2.jpg
 
there is a whole spectrum between "stand in a line ATB" and "KH-style action"... but honestly i'm going to assume right now the remake will be closer to the latter. just how it's gonna be nowadays.

i'm not sure why anyone would be concerned about censoring violence and language either when GTA5 and the like is in the mainstream.
GTA doesn't aim for a T rating
 
There will be more changes than people are expecting for this remake, don't set yourselves up for disappointment people!

Like, I don't see them having photorealistic Cloud inspecting Tifa's "orthopedic underwear", or photorealistic Red XIII standing upright stuffed into a Sailor Suit when you're
on the boat tracking Jenova
early in the game lol.

A lot of the original charm will be gone, but I'm hoping they replace it with other humorous moments. Just PLEASE no "meme" humor.
 
That should be fine. There isn't a ton of graphic violence in FFVII. I doubt a couple of scenes with some blood/dead soldiers and a giant dead snake are going to make it M.
FF7 gore basically amounts to the Shinra massacre, the Midgar Zolom and Nibelheim.

Really, Barret's cussing is more likely to take a dive than the violence lol
 
Im always in favor of more KH combat, but given its a remake I expect turn based. I will be VERY disappointed if traditional FF7 combat stand in a line though. I would at least like for people to move around the battlefield.

I think no random battles, no battle transition and no partymembers standing in line is what most people agree on...
But should it be action combat or turn based or any possible combination of the two? :D
I guess they will surprise us with something new anyway.
 
"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.

Well, as a fan, it isn't enough.

Not at all.

After 20 years, I better be getting something more than just better graphics. I can get that on the PC version.
 
Did it overhaul the gameplay of the original to be more modern?

It changed a decent amount. Right now we don't know how much is going to change with FF7. All Nomura is saying is that he doesn't feel that there's much of a point to remake it if all they're going to do is a scene for scene, battle for battle, dialog for dialog remake of the original. That doesn't mean that it's going to change drastically. He's made it clear that this will still be FF7. But wouldn't it be a good thing if you could go in and be surprised (in a good way) by some things instead of that being limited to those that have never played FF7 before?

You brought up REmake, and that's a good example of a game that did just that. They implemented elements from other games like the 180 turn. It included new areas, enemies, bosses and even some story elements. Crimson Heads are one of the most praised elements of the game, and those weren't in the original. It changed quite a bit, but no one looks down on it for those changes because it actually made the game even better.
 
Why can't they just upgrade FFX-2's ATB system? That game had the most "realistic" ATB system of all the games. Not to mention it's by far the most fun to battle with.

This, this, this.

Makes the most sense in any regard:
- Nomura - rightfully so - doesn't want the party to stand around on the same spot, jumping back and forth, and the FFX-2 system would solve that problem

- it's not too technically ambitious (FFXIII basically built on FFX-2, too, with automatically moving party members), especially compared to something complex like FFXV's fully action-based system (huge amount of work going into collision-detection, animation-systems, AI/path-finding, etc.)

- also makes it easier for scripted, flashy stuff happening in-battle, like QTE-battles in FFXIII-2, than with an action-based battle system

- if it's menu-driven and you have control over the whole party, it still would feel oldschool enough for the conservatives who are afraid of change

- combined with seamless battles ala. FFXII it would remove the annoyance of random encounters (some here really want it back, seriously!?) and make it feel less outdated for the mainstream audience - of course, the level-design would have to accommodate with larger areas and some maps would be better off without monsters roaming (f.e. the Shinra Mansion should just be an atmospheric, creepy place straight out of a horror game, without battles (those swinging-scythe dudes would look hilariously out of place, haha))

- no gambits/automations like in FFXII/FFXIII, though, as that will make it feel more shallow and uninvolving, even if otherwise the game, like most FFs, could be mostly beaten with button-mashing, too, anyway (having to chose the commands yourself makes you think you're doing something strategic, even if it's the same simple rote memorization patterns all the time, e.g. "use fire against blue enemy" or "heal if HP low")
 
there is a whole spectrum between "stand in a line ATB" and "KH-style action"... but honestly i'm going to assume right now the remake will be closer to the latter. just how it's gonna be nowadays.

Yeah, that would be unfortunate for me, even though I love KH combat. I just hope that if they're not going to keep it closer to the original system, at least ensure everybody is directly controllable with pausing the game and assign command, like XII or like Versus XIII, real-time character switching. Throw in Gambit system too.

Do all that, or just have it play like X or X-2 with Materia and limit break, which is what I've seen to be the most frequently suggested here and elsewhere so far.
 
Improving the graphics is sufficient.

Why would Square settle for sufficient, though? There's an opportunity, a budget, a desire from the company, and guaranteed sales to take a modern approach to this game from a storytelling, world-building, and lore standpoint. More depth everywhere. More to explore, more to see, more to acquire, more to learn. More.

They're not going to remake FF7 twice.

Square is going to shoot for the fucking moon with this opportunity to blow out FF7, and if they don't make it there, they land on a Cloud. And we'll all be supremely happy for it.
 
Bleep that shit. Barret needs to talk like the goddamned marshmallow sailor he is

Most of the Turk's comic relief came Elena being a rookie though. Reno, Rude and Tseng were still pretty serious through the entire game.

I really hope they just go for the M rating. FF VII is a dark game with a lot of mature themes and implications, and neutering the impact of those with a T rating really doesn't do the game justice imo.

Reminds me of a scene from a recent T-rated RPG my friend showed me where a character gets shot and dies. It's clearly supposed to be dramatic, but since there was no blood and the bullet didn't look realistic, I swear to god the first thought that popped in my head was "SET PHASERS TO STUN" and the scene lost all impact.

Can you imagine Aerith's death not having any blood in it? Or not showing the sword impale her? Nah. This needs to be M.
 
That should be fine. There isn't a ton of graphic violence in FFVII. I doubt a couple of scenes with some blood/dead soldiers and a giant dead snake are going to make it M.

Who knows.

The ESRB then could be wholly different from the ESRB of today.

Either way, I'm expecting the game to aim for Rated Teen, which means concessions will be made to be rated T.

But, if you told me the Original shouldve been a M Rated game just for mentioning Don Corneo's whorehouse and the Honey Bee Inn, I'd believe it.
 
That should be fine. There isn't a ton of graphic violence in FFVII. I doubt a couple of scenes with some blood/dead soldiers and a giant dead snake are going to make it M.

The whole Shinra Building Sequence and Nibelheim Villa gets me to shit my pants, and it does it with nearly 20 Years old Graphics. Don't know if i can cope with the same scenes done in todays Graphics.
 
I'm not 100% hyped for this simply because we still have to wait at least 2 more years till we can get an exact release date. Literally the only work done for this remake so far has been the announcement trailer...
 
I really hope they just go for the M rating. FF VII is a dark game with a lot of mature themes and implications, and neutering the impact of those with a T rating really doesn't do the game justice imo.

Reminds me of a scene from a recent T-rated RPG my friend showed me where a character gets shot and dies. It's clearly supposed to be dramatic, but since there was no blood and the bullet didn't look realistic, I swear to god the first thought that popped in my head was "SET PHASERS TO STUN" and the scene lost all impact.

Can you imagine Aerith's death not having any blood in it? Or not showing the sword impale her? Nah. This needs to be M.
Sure I can.


The original game had a T rating and it didn't impact the themes and implications, did it now? The key here is how they deliver the scenes
 
It didn't.

Welp, someone get the OP and make it absolutely clear this thread is filled with spoilers.
I'd imagine Aeris' fate is as much of a spoiler as "Jesus dies" at this point lol

But yeah, a warning for people that never played this would probably be nice. Either that or we start tagging this shit.
 
In the remake Aeris's guts will spill all over the floor, and Sephiroth will finish her off with a decapitation.

Edgy.
 
Sure I can.


The original game had a T rating and it didn't impact the themes and implications, did it now? The key here is how they deliver the scenes

oh wow shut down

I legit could have swore there was blood in the original haha

Even so though, that particular shot with no blood would look a lot weirder with borderline CGI quality graphics and no blood haha.

Besides, a T rating back then was different from a T rating now, not unlike how film directors got away with a lot more under a PG rating back in the 80s than they do now.

In the remake Aeris's guts will spill all over the floor, and Sephiroth will finish her off with a decapitation.

Edgy.

oh come on lmao

is it really that weird to want his sword to be red and have a realistically sized puddle underneath her I'm not exactly asking for Kill Bill here
 
Would they be able to get away with the Shinra massacre and Nibelheim under a T rating today? I'm genuinely unsure and leaning towards no. That's really my main concern.
 
In the remake Aeris's guts will spill all over the floor, and Sephiroth will finish her off with a decapitation.

Edgy.
I maintain that people's confusion and disbelief about Aeris being dead dead came from the fact that there was no blood in the cutscene.
 
Would they be able to get away with the Shinra massacre and Nibelheim under a T rating today? I'm genuinely unsure and leaning towards no. That's really my main concern.

Never mind that but
cloud gets stabbed and thrown away by seph in his true past
 
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