mgs2master2
Banned
So how long til after I get Quiet, who is jail right now, will I be able to use her as a buddy?
The second Eli turns into Psycho Mantis and disappears, the two have a connection.Can someone answer this please?
I have.
But my post wasn't necessarily about Solid Snake; he was just one of many examples. The essence of my post was that most fan have that one element (or more) that they expect, want or need to see in a new Metal Gear game. And when Kojima doesn't deliver on that expectation, they often emotionally lash out at the game. It's that emotion (disappointment) that often stands in the way of them being able to properly look at the narrative, underlying messages or mechanics that Kojima did deliver on. (This is also the reason why I know quite a few MGS fans who hated Sons of Liberty when it came out, but subsequently started appreciating it for the post-modern, Ulysses-like masterpiece it is years later, after their initial emotional response had faded away and they were suddenly able to play it without undermining expectations.)
Whether that element is being able to play as Solid Snake or Big Boss, or wanting the narrative to be grounded in either reality or the supernatural, or wanting a certain character to get more screen time, doesn't matter.
You can argue that TPP might still be badly written in your opinion, and that's fine; it's a matter of opinion that we can discuss but, in the end, should always respect. But you can't argue that a very large part of the fandom has the problem that I just described. In fact, it's what I hate about fandom in general, whether it's being a fan of a game series, film series or a band. When someone becomes part of a fandom, they feel somehow entitled to see a sequel that pleases them emotionally. Which is understandable but in the end a bit self-defeating when it comes to wanting to be impressed by an author. Critics often don't have this problem, as they can see separate products or pieces of art for what they're supposed to be more easily than consumers.
This also has to do with being a fan for escapism reasons or for a game's artistic value; two very different things. Often the fans of the former criticize the latter, which I think isn't always fair. (It's possible to be fan of both elements, of course.)
Thank you EmCee, this is what I was saying a few pages back, it has ruined Solid as a character.
This isn't really the discussion for me to have, though. I wouldn't call myself a fan of the franchise anymore. I just want to see a trainwreck.
So how long til after I get Quiet, who is jail right now, will I be able to use her as a buddy?
ok guys ive been stuck on this mission for legit 10 hours...
mission 16
no matter what i try
1* i get caught anyway
2* the truck blows up after they run and smash the truck
i really have no idea wtf i need to do
Uh, you realize that BB being Solid's father is a retcon from MGS1, there is no "moment".It does for me though, one of the reasons he's my greatest character ever was the fact his backstory was awsome. Kojima changing that moment when Big Boss told him he was his father is now ruined.
The fact that he was so determined to stop Liquid, Solidus and Ocelot all stems from the fact he was betrayed in MG1 by his own father/clone.
Err that's what I said.He was betrayed by his father/clone in MG1.
This is why I said this changes things for me, indeed nowhere in MG1/MG2 does Big Boss say "I am your father" but when snake described the way Big Boss told him in MGS1 naturally makes you have an image in your mind of what happened. For me this is ruined.Uh, you realize that BB being Solid's father is a retcon from MGS1, there is no "moment".
I'll tell you one thing though... I was holding out for a reason they went after Keifer.
None to be found. And he's awwwwful.
BB > SSSo the best part is that this twist has indirectly screwed over Solid Snake, again.
In MG2, Snake was traumatized and had nightmares over Big Boss betraying him. In MGS1, that trauma is worsened by the knowledge that he's killed his own father.
Then in MGSV we find out that Snake wasn't really fighting Big Boss in Outer Heaven at all, and in MGS4 it turns out that Big Boss got over that little case of death pretty quickly.
Like for 15-20 years Snake's most meaningful moments of his life are total lies and he has no idea. Heck, he never found out about the phantom thing, because Big Boss had to spend 10 minutes yammering about 0s and 1s and never got around to explaining that part. What a pecker!
I have.
But my post wasn't necessarily about Solid Snake; he was just one of many examples. The essence of my post was that most fan have that one element (or more) that they expect, want or need to see in a new Metal Gear game. And when Kojima doesn't deliver on that expectation, they often emotionally lash out at the game. It's that emotion (disappointment) that often stands in the way of them being able to properly look at the message that Kojima did deliver. (This is also the reason why I know quite a few MGS fans who hated Sons of Liberty when it came out, but subsequently started appreciating it for the post-modern, Ulysses-like masterpiece it is years later, after they're initial emotional response had faded away.)
Whether that element is being able to play as Solid Snake or Big Boss, or wanting the narrative to be grounded in either reality or the supernatural, or wanting a certain character to get more screen time, doesn't matter.
This right here is the problem with most fans, and the reason why there was a gigantic initial backlash to Sons of Liberty and, now, this game (if you replace Solid Snake with Big Boss). Most fans say they care about the story, but in the end what they most care about is being able to fulfill a power fantasy through their favorite hero. When that gets taken away from them in order to impressively subvert earlier established plot points or player agency, everyone loses their shit and calls Kojima a hack. Which I think is super unfair, as I think it's hypocritical to judge Kojima on his writing if you secretly (and possibly even unconsciously) just want him to, essentially, just make new versions of MGS1 or 3.
(I'm not hating on you btw, snake_eater_raiden; I'm just using your post to express a "problem" which, I think, is very prevalent in MG fandom and is also eschewing players from enjoying Kojima's messages. And I say "problem" with parenthesis because it's not a real problem, of course, just something I personally regret. I also want to point out that I don't think it's "wrong" to (merely and) primarely want to play as Solid Snake; everyone should enjoy the game in the way they see fit, of course.)
The second Eli turns into Psycho Mantis and disappears, the two have a connection.
I honestly don't understand the hate for Sutherland and the love for Hayter. Well, in a way I do, of course; Hayter was instantly recognizable as Snake and one of the more iconic voice actors in gaming because of it. I understand some people might need time to get to terms with the absence of such a beloved voice.
But let's be honest here, guys: he was cheesier than a Friday evening fondue. His Snake voice was a very forced one; the gravel in his voice was in no way part of his own, natural timbre. The effort he had to do to attain that iconic sound stood in the way of more nuanced performances and portrayal of emotions.
... Which was fine for most MGS games, of course. But both MGS V games are darker, grittier, more realistic games. They contain scenes that require more natural and nuanced performances, and someone like Sutherland (who has a natural gravelly voice and is an experienced actor) fits the bill a lot more than Hayter. The latter would've butchered some scenes due to his theatrical portrayal, I'm positive of it.
Snake was Hayter's Batman voice. It was cool and iconic, sure, but it stood in the way of anything remotely believable.
I was undoubtedly convinced of Sutherland's casting the moment I saw the cutscene where he saves Paz in GZ. There's no way Hayter could've pulled off something that whispery and subtle.
Solid and Liquid. Or is this the new trailer?Can someone answer this please?
BB > SS
BB got his fiddles everywhere.
Is that the one where you have to capture a truck but then get ambushed by Skulls?
The answer is: don't drive away with the truck until you have defeated or incapacitated the Skulls. They'll only smash the truck if you're in it, so if you get out and fight them, they'll leave it alone. So, yes, you have to kill them all (or most). It's easier if you equip explosive weaponry before the mission, but you can also take em out with regular guns if you wait for them to get in their "fleshy" state. And don't forget to dodge the rocks they throw at you.
Err that's what I said.
The setup for the scene is contrived as hell, before the mission we're told about how important it is for the mission to be completed, Big Boss surprisingly admits that he needs backup, so...backup includes the unstable kid who's tried to kill Big Boss multiple times?Fuck. How boring... Deeply disappointed with that.
Thank for replying!
I honestly don't understand the hate for Sutherland and the love for Hayter. Well, in a way I do, of course; Hayter was instantly recognizable as Snake and one of the more iconic voice actors in gaming because of it. I understand some people might need time to get to terms with the absence of such a beloved voice.
But let's be honest here, guys: he was cheesier than a Friday evening fondue. His Snake voice was a very forced one; the gravel in his voice was in no way part of his own, natural timbre. The effort he had to do to attain that iconic sound stood in the way of more nuanced performances and portrayal of emotions.
... Which was fine for most MGS games, of course. But both MGS V games are darker, grittier, more realistic games. They contain scenes that require more natural and nuanced performances, and someone like Sutherland (who has a natural gravelly voice and is an experienced actor) fits the bill a lot more than Hayter. The latter would've butchered some scenes due to his theatrical portrayal, I'm positive of it.
Snake was Hayter's Batman voice. It was cool and iconic, sure, but it stood in the way of anything remotely believable.
I was undoubtedly convinced of Sutherland's casting the moment I saw the cutscene where he saves Paz in GZ. There's no way Hayter could've pulled off something that whispery and subtle.
Not at all; Solid Snake as a character (i.e. the sum of his personality, thoughts, emotions and actions) stays the same. The only thing that has changed is the context around him, which (if anything) only makes Solid Snake a much more tragic hero. Which I actually enjoy quite a bit, especially since it fits the overarching themes of deception, betrayal, the vapidness of the term "hero", etc.
You can argue that the game has has ruined your previous perception of Big Boss, but saying that it has ruined Solid Snake as a character is just a bit wrong. Nothing in The Phantom Pain has changed Solid Snake.
But the personality, thoughts, emotions and actions have been retconned though, why would Venom Snake tell Solid Snake that he's his father if Venom knew that he wasn't Big Boss and was working freely for Big Boss? It doesn't make sense, Venom is told in TPP that Liquid isn't his Son/Clone so why would he come out to Liquids brother and tell him he is?
If he did it as a mind fuck then all of the above is wrong. It still doesn't change the fact that for me, Solid Snakes determination in MGS1 is fake, he isn't the legend made out to be, as you pointed out it makes him a tragic hero, how though? He isn't a hero at all if all he did was kill Venom Snake, a fake ruler of Outer Heaven.
https://a.pomf.cat/wzdclx.webm
Video of the second ending. YOU HAVE BEEN WARNED FOR SPOILERS
Ending on Op Intrude N313 is a nice touch but Keifer ruins the entire delivery. Just awful
So the best part is that this twist has indirectly screwed over Solid Snake, again.
In MG2, Snake was traumatized and had nightmares over Big Boss betraying him. In MGS1, that trauma is worsened by the knowledge that he's killed his own father.
Then in MGSV we find out that Snake wasn't really fighting Big Boss in Outer Heaven at all, and in MGS4 it turns out that Big Boss got over that little case of death pretty quickly.
Like for 15-20 years Snake's most meaningful moments of his life are total lies and he has no idea. Heck, he never found out about the phantom thing, because Big Boss had to spend 10 minutes yammering about 0s and 1s and never got around to explaining that part. What a pecker!
But the personality, thoughts, emotions and actions have been retconned though, why would Venom Snake tell Solid Snake that he's his father if Venom knew that he wasn't Big Boss and was working freely for Big Boss? It doesn't make sense, Venom is told in TPP that Liquid isn't his Son/Clone so why would he come out to Liquids brother and tell him he is?
If he did it as a mind fuck then all of the above is wrong. It still doesn't change the fact that for me, Solid Snakes determination in MGS1 is fake, he isn't the legend made out to be, as you pointed out it makes him a tragic hero, how though? He isn't a hero at all if all he did was kill Venom Snake, a fake ruler of Outer Heaven.
But the personality, thoughts, emotions and actions have been retconned though, why would Venom Snake tell Solid Snake that he's his father if Venom knew that he wasn't Big Boss and was working freely for Big Boss? It doesn't make sense, Venom is told in TPP that Liquid isn't his Son/Clone so why would he come out to Liquids brother and tell him he is?
If he did it as a mind fuck then all of the above is wrong. It still doesn't change the fact that for me, Solid Snakes determination in MGS1 is fake, he isn't the legend made out to be, as you pointed out it makes him a tragic hero, how though? He isn't a hero at all if all he did was kill Venom Snake, a fake ruler of Outer Heaven.
But the personality, thoughts, emotions and actions have been retconned though, why would Venom Snake tell Solid Snake that he's his father if Venom knew that he wasn't Big Boss and was working freely for Big Boss? It doesn't make sense, Venom is told in TPP that Liquid isn't his Son/Clone so why would he come out to Liquids brother and tell him he is?
If he did it as a mind fuck then all of the above is wrong. It still doesn't change the fact that for me, Solid Snakes determination in MGS1 is fake, he isn't the legend made out to be, as you pointed out it makes him a tragic hero, how though? He isn't a hero at all if all he did was kill Venom Snake, a fake ruler of Outer Heaven.
To be fair, and if my memory works, Big Boss tells Solid to be his father in MG2.
You're trying hard to defend this game and at the the same time "discredit" those like me who do not like the twist :'(
To retcon is a thing, but some of us just can't deal with all of this.
It destroys the figure of Big Boss as well as changing too many things and trying to explain some others with bullshit science.
MGSV as a game itself is fine (great actually) but you've, let's say, responsabilities when you're making the (last?) chapter of a saga that has almost 30 years.
And yet, he was known as a terrorist and a criminal, just like The Boss, and in MGSV I wanted to see why and how that happened.
And what they did? They made him a coward.
If only this Medic was someone we knew, someone we cared about.
But the personality, thoughts, emotions and actions have been retconned though, why would Venom Snake tell Solid Snake that he's his father if Venom knew that he wasn't Big Boss and was working freely for Big Boss?
You were insinuating that Solid's character changes from the what we know because he wasnt really betrayed by his father. But it doesnt. BB still betrayed him no matter what.
Not sure where you read that. It seems most things decrease demon points and increase hero points though. Completing missions, s ranking missions, blah blah all raise hero and lower demon. Might get more demon points as an invasion thing like Souls games (lol)
Sorry buddy! He tells he is his father in MG2. However, now that Venom Snake is BB in MG1, it means SS got trained by VS? I donno man. MGSV has made things more complicated more than they were meant to be,
Spainkiller, you're really killin it lately. We really need a 'Spainkiller explains to Metal Gear detractors why they ain't shit' thread someday.
Some people mention it parallels MGS2, which is a nice sentiment. But if that's what they were going for then this is actually a huge undermining of MGS2. If the Patriots already had data on how they could turn a soldier into a Snake through manipulation, why would they need to carry out a similar exercise in 2009?
So does anyone know what became of the head transplant doctor?
So does anyone know what became of the head transplant doctor?
It seems to fit as Medic basically got a head transplant lol...
Yep, I got that one wrong thanks to Kojima. Anyway my point still stands minus the outer heaven incident.Dude.
Check your facts.
i can't beat them man...takes like 50 missle attacks and i only got 5
https://a.pomf.cat/wzdclx.webm
Video of the second ending. YOU HAVE BEEN WARNED FOR SPOILERS
Ending on Op Intrude N313 is a nice touch but Keifer ruins the entire delivery. Just awful
For yoyr fears-Sounds like the story is everything I feared.
Lack of VO from Keifer.
Answerers no big questions about how we go from peace walker to MG1
Big Boss / Zero rivalry is barely touched on.
Story is just "another adventure of Big Boss where be beats some random bad guy"
The whole body double thing is OK in my book on paper but it seems like they did nothing with it in the end other then "IT WAS ACTUALLY A FAKE BIG BOSS IN OUTER HEAVEN LOL". And even that doesnt seem to be explained outside of one line of text in the credits. Its a twist for the sake of a twist that doesnt seem to add anything.
For yoyr fears-
Theres plenty of VO by keifer
It answers how VS gets to mg1
Its touched on through the tapes moreso than cutscenes
And that actually isnt the story.
Its a twist because as it is right now, having BB die in MG1 and come then in a contrived manner be the final boss in MG2 again. Suddenly we can say "oh it was a body double!"
Now see, that in itself would be a cop out. But its not. Because the idea of having someone try to mimic something else is an ongoing theme in the MGS series. Decoy Octopus, Raiden following Snakes footsteps in a simulated live excercise, Liquid and Solidus keep trying to achieve being Big Boss("there can only be one snake, and one big boss!"), Ocelot getting psychotherapy to mimic Liquid...
To call it a twist for the sake of being a twist is well, not giving it credit. People imitating another has always been one of the overarching themes of the series. Its in every single game except for MGS3, and that is chronologically the progenitor of the series. I think that its amazing its been able to wrap around and provide something that fits to this series.