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SPOILER: Spoiler Metal Gear Solid V (TPS) Spoiler Thread (Contains Spoilers, Thanos).

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This Summer

Tom Cruise plays Ruse in: Ruse Cruise

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Still a better and more coherent plot twist than the magical surgery that changes voice height eye color race hair nature without the receiver ever suspecting a thing.

I assume they selected a candidate that already had those aspects matching.
There's even an old concept art that shows the "canon" face of Venom Snake, having a similar bone structure to BB.
Of course, you can fuck it up in the character creator, but i guess that was the META aspect of it, since Venom Snake is supposed to be you.
 
I wish I could get my memory wiped like Ocelot, and have the game story end with Chapter 1. Most of Chapter 2 reminds me of the last episode of Battlestar Galactica, rushed and incomplete.

I listened to all of the unlocked cipher/zero recordings after finishing the game. These make a disappointing ending even worse.

  • Skull Face has weak ass motives to be a dick, and just wants to watch the world burn.
  • Zero screwing over Big Boss in Ground Zeroes was a "whoops, my bad", my branch managers should probably communicate more.
  • Zero was completely responsible for protecting BB during his coma, and was the mastermind behind creating a phantom BB.
  • BB comes out of his coma, gets the run down from Ocelot, and is like "This Zero plan sounds great, let's do it!".

Removing Quiet as a buddy post game is also bullshit. End game should expand content, not remove it. Especially if you invested heavily into it (Weapons, Sniper Wolf & XOF Outfit)
 
Still a better and more coherent plot twist than the magical surgery that changes voice height eye color race hair nature without the receiver ever suspecting a thing.

Eh.... is it really less believable in a MGS world(which is pretty much fantasy land) than in MI, which is at least supposed to be a present day - near future sci-fi story.

Also it was incredibly lame compared to John Woo's one true masterpiece - Face Off.

FaceOff.gif


I'm still convinced that Kojima always wanted to explain all these super powers just like they did in the X-men, but didn't want to be called a fraud since they did it first. I mean radiation and mutation always seemed like a better fit, since it ties closely to MGS' nuke core.
 
Now I have had time for my thoughts to coalesce, my verdict is that chapter two and the ultimate unresolved ending and twist of MGSV was so bad it actually fooled me into thinking I hadn't really enjoyed the previous 70 hours when I had.

The promise of getting all my questions answered while playing some super satisfying gameplay was in itself one of the most enjoyable weeks in gaming I have had in years.

It's just a damn shame it all came to nothing.

Kind of like your girlfriend having sex with you one last time before dropping the bomb that she's leaving you.

The Sex was still good.
 
Chapter 1 is definitely better. I don't really know how I feel about Eli/Liquid being in the story but I'm shocked they cut mission 51 as that is insane since it wraps up his story. My only thought is they are planning a ground zeroes style dlc or release for it.

Huey whines more than Otacon. Kaz always felt like something was up the whole game so it makes sense that he's butthurt about the whole plan. I still don't understand why Ocelot would work with the real Big Boss.

Quiet was...ok. She was not a great character but want awful. My favorite cutscene was her last ass kicking one and that tank battle has the best music in the game.

The best mission was the Metal Gear fight, which makes me more sad they cut the rematch.

In the end I actually really like the twist and called it about 20 missions in. Not detail for detail but I decided we were not playing as Big Boss and the other guy in the intro was indeed Big Boss.

Lastly, I love Kojima but fuck that guy for not bringing Hayter back.
 
Uh, have you guys even played this game? That room with all the veg is under the support platform, I have seen it nearly 100 times as the exit point on the Support Platform FOB infiltration mission is there.
 
No its an abortion of a story. Even the bare story in this is infinitely better. 4 shits on everything the series had built up.

If you think the story in 4 is anything other than an embarrassing mess then I feel sorry for you.
This.



That said, it is not the worst game ever, it's the worst in the series.
 
Uh, have you guys even played this game? That room with all the veg is under the support platform, I have seen it nearly 100 times as the exit point on the Support Platform FOB infiltration mission is there.

I don't play that FOB shit lmao
 
That plants are to be find in the underground of the Support platform, the goal is in there too. I love to invade on those because they offer Fuel.
 
Eh.... is it really less believable in a MGS world(which is pretty much fantasy land) than in MI, which is at least supposed to be a present day - near future sci-fi story.

Also it was incredibly lame compared to John Woo's one true masterpiece - Face Off.

FaceOff.gif


I'm still convinced that Kojima always wanted to explain all these super powers just like they did in the X-men, but didn't want to be called a fraud since they did it first. I mean radiation and mutation always seemed like a better fit, since it ties closely to MGS' nuke core.

Yeah but no.

The only far fetched thing in Mission Impossible, is how easy they can produce masks. Not the fact that they can make convincing disguises. Make up artists can make almost anybody look like anybody they want.

The voice can be an issue I agree. Maybe those agents are taught to impersonate ?

But you see, this is the beauty of the intellectual disaster of MGS V is :

Ahab has NO CLUE he isn't big boss, yet becomes as skilled, as strong minded, and SOUNDS THE SAME. He doesn't even try, he just literally is like Snake.

As well as having eye color, hair nature change, maybe not race if we take the ground zeroes face, but still.

They only picked that dude because he was on the chopper, hell he had lost an arm too, and all muscles, it's not like they couldn't have picked anybody else otherwise, and big boss and him were also in a coma for about the same amount of time.

This is far too "convenient" to the point where my suspension of disbelief has to cease.

I can tolerate clones, I can tolerate bionic arms, giant robots, hell I can accept Quiet to some extent because we always had shit like that (vamp and stuff).

But that whole phony big boss is obnoxious and preposterous.
 
You mean the rail gun (I assumed that's what it was)? Sure, at some point in the battle it jumps on top of a cliff and starts shooting at you/the chopper.

You cannot upgrade the silencer on your tranq gun (aside from the infinite one) unfortunately but you can upgrade your assault rifle/sniper rifle silencers by researching the first assault rifle with medium durability suppressor. Lemme check... it's the level 4 AM MRS-4. You can then outfit your other weapons in the same category with it.

And yes, D-Walker is amazing against the Skulls. I S-ranked both the Metallic Archaea missions with it.

No I mean this thing:

5q6JFqV.jpg


does it have an attack that uses it? It is the coolest weapon you can put on a robot.
 
This.



That said, it is not the worst game ever, it's the worst in the series.

There are downright awful things. Big Boss body, him being alive, Ocelot pretending to be Liquid, the wedding. It's almost like Kojima was trying to piss everyone off.

Buuuut I love the game as a whole. There are some amazing scenes and at least it has done good boss fights unlike V which only has like one real boss fight. Admittedly the Metal Gear S fight is amazing and I loved it.
 
This.



That said, it is not the worst game ever, it's the worst in the series.

MGS4 was great for one chapter, in the middle east. Then it started tanking in the second chapter but still held alright. After that, it was just a rushed game made to be stretched as much as possible so we wouldn't feel half the game is missing. The whole design of chapter 3 was horrible, you just walk and have a chase. Chapter 4 only had a Gekkou and those annoying hands-balls, and the level was really tiny. Chapter 5 is a straight hallway.

The B&B boss fights were "alright", but I always knew the whole open world approach would work better. Heck, the Frogs fight in MGS4 was the best, and it was kind of a cross with open world because at least you weren't stuck in a small box just dealing with repetitive patterns, which when you think about it feels like a cutscene because you're just peeling away at "steps" needed to end the boss fight. With the Frogs, you were actually fighting agile enemies, with your buddies, in a semi-open environment. That was pretty good, you were actually playing.

But really, MGS4 is indeed the worst MGS game to me because it's like 1/5th of a game when you don't consider the cutscenes. They should have just made the whole game set in the middle east to cut down on asset production, and make the most out of that environment, add some day cycle to it to vary the way the battlefield is, etc, done.
 
I don't play that FOB shit lmao

Its also on motherbase free roam and completely accessible there also. I don't get what you're complaining about here. There's a lot more legitimate reasons to be down on this game, now it seems some people in this thread are actively looking for reasons to be pissed off.
 
MGS4 was great for one chapter, in the middle east. Then it started tanking in the second chapter but still held alright. After that, it was just a rushed game made to be stretched as much as possible so we wouldn't feel half the game is missing. The whole design of chapter 3 was horrible, you just walk and have a chase. Chapter 4 had a Gekkou and those dumb balls, and the level was really tiny. Chapter 5 is a straight hallway.

The boss fights were alright, but I always knew the whole open world approach would work better. Heck, the Frogs fight in MGS4 was the best, and it was kind of a cross with open world because at least you weren't stuck in a small box just dealing with patterns, you were actually fighting agile enemies, with your buddies, in a semi-open environment. That was pretty good.

But really, MGS4 is indeed the worst MGS game to me because it's like 1/5th of a game when you don't consider the cutscenes. They should have just made the whole game set in the middle east to cut down on asset production, and make the most out of that environment, add some day cycle to it to vary the way the battlefield is, etc, done.

I don't agree. It felt like hell of a ride.

you traveled a lot, the story had a beginning middle and end.

I enjoy replaying MGS 4.

I am never gonna replay MGS 5 despite it having a great gameplay. Funny heh ?

In terms of "games" i'm sure MGS 5 is the best out of them all.

And yet my most hated one. There are games that are more than just pure gameplay. With games like life is strange i thought this was obvious.

Metal Gear Solid 2 also had quite an awful amount of down time. Still a great game.
 
I still dont get why this game has almost no boss fights.

Awesome boss fights have been a series staple for so long.
To just throw it all away...mind boggling.
 
So i just finished it. I think.

Mission 46 is the TRUE ending right? Because i haven´t nearly done everything in the game like i heard you need to, to unlock it. Anyway.

I kinda thought that the Big Boss you play might not actually be the real one, but with the parasite shit and that psycho kid materializing thoughts and emotions, the game convinced me the whole time, that Ishmael is just the materialized will of Big Boss to survive. Guess i got played like a, hmmmm, like a... can´t think of it.

Also, i don´t want to do the rest of the game anyway since Quiet is gone now :(

Also those truth tapes you get at the end.
- Zero put Snake into the hospital. Snake hears that from Ocelot and is like k. And hops onto his bike.
- Like everyone talked to Zero, like, sup, let´s talk. I thought he was supposed to be hard to get a hold of. Whatever

Great game, disappointing Metal Gear game and the real Big Boss never really became a villain. Neither did the fake one.

Also did i miss something or did Liquid just fuck off with the Sahelanthropus and they didn´t resolve anything about that? Like, oh, bye. Never seeing you again.

Time to watch the gametrailers spoiler podcast.
 
I don't agree. It felt like hell of a ride.

you traveled a lot, the story had a beginning middle and end.

I enjoy replaying MGS 4.

I am never gonna replay MGS 5 despite it having a great gameplay. Funny heh ?

In terms of "games" i'm sure MGS 5 is the best out of them all.

And yet my most hated one. There are games that are more than just pure gameplay. With games like life is strange i thought this was obvious.

Metal Gear Solid 2 also had quite an awful amount of down time. Still a great game.

MGS2 is fine, it's an actual game even if it has a lot of cutscenes. I don't mind cutscenes, unless they are used to stretch a short cut game. MGS2 is MGS1 and MG2 and MG1, it plays like a game, and it was in line with the previous ones. MGS4 doesn't, past the second chapter. From there onward it plays like a paint-by-the-numbers book, the "gameplay" is there just for you to finish the story.
 
I still dont get why this game has almost no boss fights.

Awesome boss fights have been a series staple for so long.
To just throw it all away...mind boggling.

Yep. It has some good characters to have fights with and they just all die or go away without your involvement.

Two good sniper fights (Quiet was really easy but I enjoyed the Skulls sniper fight) and a Metal Gear (which was a fantastic mission) but give me a real fight with Volgin and Skull Face and Eli (which was obviously cut) and maybe even young Psycho Mantis.
 
I still dont get why this game has almost no boss fights.

Awesome boss fights have been a series staple for so long.
To just throw it all away...mind boggling.

What about codecs ?

No codecs, no boss fight. That's how it goes buddy.

MGS2 is fine, it's an actual game even if it has a lot of cutscenes. I don't mind cutscenes, unless they are used to stretch a short cut game. MGS2 is MGS1 and MG2 and MG1, it plays like a game. MGS4 doesn't, past the second chapter. From there onward it plays like a paint-by-the-numbers book, the "gameplay" is there just for you to finish the story.

Well no.

Chapter 1 and 2 are pretty big. Chapter 3 is awful. 4 isn't bad, the fact that it's a different playstyle, arguably not as good, doesn't mean it's not a game. Just like chapter 5, despite its linearity, to "finish the story", is still a game, and offered some cool gameplay sequences.

So in the end you have one awful chapter and maybe a pace issue in the two last chapters. Hardly makes it "not a game"...
 
So i just finished it. I think.

Mission 46 is the TRUE ending right? Because i haven´t nearly done everything in the game like i heard you need to, to unlock it. Anyway.

I kinda thought that the Big Boss you play might not actually be the real one, but with the parasite shit and that psycho kid materializing thoughts and emotions, the game convinced me the whole time, that Ishmael is just the materialized will of Big Boss to survive. Guess i got played like a, hmmmm, like a... can´t think of it.

Also, i don´t want to do the rest of the game anyway since Quiet is gone now :(

Also those truth tapes you get at the end.
- Zero put Snake into the hospital. Snake hears that from Ocelot and is like k. And hops onto his bike.
- Like everyone talked to Zero, like, sup, let´s talk. I thought he was supposed to be hard to get a hold of. Whatever

Great game, disappointing Metal Gear game and the real Big Boss never really became a villain. Neither did the fake one.

Also did i miss something or did Liquid just fuck off with the Sahelanthropus and they didn´t resolve anything about that? Like, oh, bye. Never seeing you again.

Time to watch the gametrailers spoiler podcast.

To be fair, it's Ocelot that tells you that Zero is almost impossible to find. (He is obviously lying)

The Eli resolution is the cut 51 "Lord of the flies" mission. You can see footage of it on youtube.
 
Yeah but no.

The only far fetched thing in Mission Impossible, is how easy they can produce masks. Not the fact that they can make convincing disguises. Make up artists can make almost anybody look like anybody they want.

Would like the receipts on that.

Also, as i said they selected a suitable candidate who was already similar to BB AND you have to adjust for MGS sci fi fuckery.
MGS is full of stuff like this, unless you think all the shit Vamp and all the others do is A-ok.

Not to mention the dumb ass concept of a Metal Gear itself.
 
I still dont get why this game has almost no boss fights.

Awesome boss fights have been a series staple for so long.
To just throw it all away...mind boggling.

In my opinion a couple of reasons:

The open world nature makes it hard to create interesting boss fights compared to a close space with multiple objects to interact with. Quiet Boss battle is basically the end 2.0

Finally it's hard to out do yourself with the expectations of previous boss battles. The only interesting twist you can do is with the Metal Gear. The infiltration is basically at the root of everything and it's what basically drives TPP, with this game going open world I expected this.
 
although this will probably sound like drama, i need to vent:
gameplay wise, TPP is amazing. most fun i had in a long time. really satisfying, so no buyers remorse at all. Plot wise, besides the pacing and lack of longer cutscenes, until the end, i didn't really have a problem with the story. I mean, yeah, Skullface has a sorta ridiculous underdeveloped motive, i'm not ashamed of my words and deeds, etc.
That ending though... really ruins things in retrospect. It feels like plot wise, all i did was for nothing, even though i makes sense in a realistic way; making a body double.
i got so pissed after finishing the game that i changed all of my computer and phone wallpapers that i was using(MGSV) to others not related... and now i'm considering deleting the game. can't be arsed to play it, for now. REALLY dissapointed.
 
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