Destiny The Taken King Review Thread

Why is everyone hating it on metacritic?

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Because nobody actually reviews anything on metacritic, they just throw a 10 or 1 on anything they like or don't like.
 
Metacritic user score = zero fucks given. It's an absolutely meaningless number.

That's not true. From that user score, I can tell that consumers are unhappy with Bungie or Destiny for some reason. Whenever I see a score like that, I can tell that there was some kind of controversy (DRM, red/blue ending, bad port, etc).
 
That's not true. From that user score, I can tell that consumers are unhappy with Bungie or Destiny for some reason. Whenever I see a score like that, I can tell that there was some kind of controversy (DRM, red/blue ending, bad port, etc).

If you put that kind of faith in user Metacritic scores I have some bad news for you.....
 
My Early Review:

You can get to LVL 40 by doing missions, killing things
Yes, there is a story this time.
Very low level might need to go to make room for new ones,
Exotic/Legendary weapons still have perks that some of these weapons dont.
You can get Legendary marks by doing Weekly Heroic vanguard playlist. you get plus 10 but the level on that playlist is LVL 41.
The new enemies have a shade of black and white, no innovation there.
 
Thanks for clarifying this for me - I was on the fence for purchasing an Aussie retail release but if it's just a DLC code it won't work with my US PSN account. Looks like digital it is, but with our horrific exchange rate it'll cost me over A$100 for the pack.

Not including all this content on the disc is ridiculous, and seems super lazy and misleading. (Though, I'm sure it's printed on the box. That won't stop me stamping my feet :P )

Damn, I'm in the same boat. The price seems insane. I'd like to play it, but don't think I can justify paying full price for an expansion pack (decently sized though it may be)
 
Good news for people on the fence.
Personally can't say this changes my main concerns with Destiny. I'm out on repetitive PVE elements and I'm not really interested in Console FPS Multiplayer.
 
wait what, so they've actually essentially taken features away from players? I can only see three 'old' playlists now which are essentially FFA, 3v3, and 6v6. what about the other stuff? really locked behind TTK now? :(
 
My Early Review:

You can get to LVL 40 by doing missions, killing things
Yes, there is a story this time.
Very low level might need to go to make room for new ones,
Exotic/Legendary weapons still have perks that some of these weapons dont.
You can get Legendary marks by doing Weekly Heroic vanguard playlist. you get plus 10 but the level on that playlist is LVL 41.
The new enemies have a shade of black and white, no innovation there.

and the fact they have different move sets, abilities, and act totally differntly
they're not just palette swaps....
 
That's not true. From that user score, I can tell that consumers are unhappy with Bungie or Destiny for some reason. Whenever I see a score like that, I can tell that there was some kind of controversy (DRM, red/blue ending, bad port, etc).

The numbers are literally meaningless to me, it's just a forum for angry fanchildren to rate games they've never played 0 or 10.
 
Skimming through the reviews the majority seem to be complaints about either the price or the way the Taken King interacts with past Dlc. Some people are giving a bad review because they are angry that because they didn't buy the Taken King that their options are now limited in the game. This is not really a valid criticism of the Dlc itself though.

IMO it's a very valid criticism. This DLC is locking them out of other content that they have already paid for. It would be akin to you buying the first 3 map packs for CoD, but then the 4th comes out and you pass on it. After that, you no longer have full access to the prior 3 packs beyond a single playlist for you to 'dabble' in.

I'm not trying to Destiny troll. Fact is, it's a foregone conclusion that I'll eventually buy TTK on both 360 and XB1 just to maintain my 100% completion percentage, so of course they 'got' me and will get my money. I'm waiting for it to be at LEAST 50% off though so I don't have to pay full price twice.

But for those that actually played and enjoyed the previous expansions, but aren't ready (or financially able) to buy TKK right this second, they should NOT have their already-paid-for content limited in usage. They ought to have full, unfettered access to the stuff they've already paid for.

Note: I'm saying all this based off what I've read here and elsewhere, as I do not have first-hand experience with how this expansion works/doesn't work with regard to interacting with previous DLC. If I'm factually incorrect in any of these statements, my mistake.
 
lolwhat

I guess this is what happens when you try to push a game with mmo tendencies into the general market

People who purchased the original game but not the DLC can either A) buy all 3 dlc items for $80 or B) buy the same disc they already own with DLC codes in the box for $60. Do I understand this correctly? And you wonder why people are confused? No MMO I know of has such bizarre pricing.
 
People who purchased the original game but not the DLC can either A) buy all 3 dlc items for $80 or B) buy the same disc they already own with DLC codes in the box for $60. Do I understand this correctly? And you wonder why people are confused? No MMO I know of has such bizarre pricing.

I did option B and it is dumb as hell. It's not even different disc art lol
 
Hasn't Destiny been super popular the entire time, though?

No doubt but there was also a huge chunk of players who burned out and dropped off right when end game grind hit. Bungie themselves admitted that.

TTK seems to be bringing a lot of people back though and even a good chunk of new players
 
People who purchased the original game but not the DLC can either A) buy all 3 dlc items for $80 or B) buy the same disc they already own with DLC codes in the box for $60. Do I understand this correctly? And you wonder why people are confused? No MMO I know of has such bizarre pricing.

you're right, most mmo's charge money every month, fail, and then re-release as a f2p mmo.
 
No doubt but there was also a huge chunk of players who burned out and dropped off right when end game grind hit.

Yeah, that's basically why I stopped. I thought the game was really fun until then when it just came down to grinding the same things over and over for RNG loot.
 
As someone who might not ever play raids, I just want to know if the base game is better for a solo player. I own Destiny but got bored and stopped playing once I hit LV10. It sounds like it's much better for a player like myself, this time around.

I feel like most people who love raids are probably going to grab TTK no matter what. Seems like a safe assumption, IMO.
There are a lot of ways to give readers impressions without pretending you can give it a thorough review based on two days of playing at Bungie, IMO. Most of the reputable outlets just posted impressions and noted that their reviews would be coming later.
 
That's not true. From that user score, I can tell that consumers are unhappy with Bungie or Destiny for some reason. Whenever I see a score like that, I can tell that there was some kind of controversy (DRM, red/blue ending, bad port, etc).

The issue is people are reactionary and its either worst game ever it best
 
Kind of intimidated to get back into Destiny, as I haven't really played it since the start of the year.

Also TTK is $70 in Australia, pretty sure you can get the whole thing for that price physically with base game and other expansions.
 
There are a lot of ways to give readers impressions without pretending you can give it a thorough review based on two days of playing at Bungie, IMO. Most of the reputable outlets just posted impressions and noted that their reviews would be coming later.

Ah so Bungie gave the press 2 days access? Dig you guys get access to the Raid? No spoiler obviously just curious
 
That's not true. From that user score, I can tell that consumers are unhappy with Bungie or Destiny for some reason. Whenever I see a score like that, I can tell that there was some kind of controversy (DRM, red/blue ending, bad port, etc).
Probably something about the pricing? Or that energy drink think from forever ago? Or some kind of "this should have been the way the game was from the start"?
 
Probably something about the pricing? Or that energy drink think from forever ago? Or some kind of "this should have been the way the game was from the start"?

nah, a lot of them are realizing that without TTK they lose access to things that they had gained when purchasing the previous 2 expansions.

Almost like paying for something, then being told if you don't pay again you can't keep what they sold you the first time.
 
There are a lot of ways to give readers impressions without pretending you can give it a thorough review based on two days of playing at Bungie, IMO. Most of the reputable outlets just posted impressions and noted that their reviews would be coming later.
Oh dang, I didn't know some of these reviews were coming from 2-day events. My bad.
 
Damn, I'm in the same boat. The price seems insane. I'd like to play it, but don't think I can justify paying full price for an expansion pack (decently sized though it may be)
I might be mistaken on that price, just checked the US Store (at work, so only briefly) and it seems the pack, if you already have Destiny, is US$59.99. Still pricey but not quite as horrific. Works out to about A$84.
 
greatest game comeback?
Lol, no, it's not even close to the miracle that FFXIV:ARR was, or even what Blizzard managed with D3 and it's expansion, Reaper of Souls. The Taken King is good, no doubt, but it doesn't go anywhere near far enough for a full-scale "comeback". It's not going to convert anyone. It's just more Destiny, only with less bullshit and more reason.
 
Lol, no, it's not even close to the miracle that FFXIV:ARR was, or even what Blizzard managed with D3 and it's expansion, Reaper of Souls. The Taken King is good, no doubt, but it doesn't go anywhere near far enough for a full-scale "comeback". It's not going to convert anyone. It's just more Destiny, only with less bullshit and more reason.

I would say launch Destiny to what we have now is easily on par with those jumps
 
I'd probably pick it up of if I didn't have to pick up the other two dlcs with it. It is so stupid there is not just a cheap bundle with just the DLC only for people who bought vanilla digitally.
 
Also TTK is $70 in Australia, pretty sure you can get the whole thing for that price physically with base game and other expansions.

The digital price of just TTK DLC is fucked in Australia.

You can buy The Taken King Legendary Edition at JB Hifi for $79. This included vanilla Destiny on disc, and download codes for Dark Below, House of Wolves and The Taken King. So you're getting the entire Year One content for a tenner.
 
wait what, so they've actually essentially taken features away from players? I can only see three 'old' playlists now which are essentially FFA, 3v3, and 6v6. what about the other stuff? really locked behind TTK now? :(

Every single game mode from Year 1 is available to all players in those 3 lists, and contain every non Taken King PvP map for free.

You didn't lose PvP content if you haven't bought any DLC. You actually just gained all of the House of Wolves maps.
 
I foresee a lot of this line in the reviews.

Which is insane since this game now is absolutely massive in content and is beyond what people should rightfully expect for a $60 flat fee. It's nuts.

Lol, no, it's not even close to the miracle that FFXIV:ARR was, or even what Blizzard managed with D3 and it's expansion, Reaper of Souls. The Taken King is good, no doubt, but it doesn't go anywhere near far enough for a full-scale "comeback". It's not going to convert anyone. It's just more Destiny, only with less bullshit and more reason.

You're wrong about d3 and right about ff14ARR. Only because ARR was a great game and base 14 was hardly a game at all. I'd say taken king is my game of the year easily. Destiny has so much content and is so slick and well put together I simply never want to stop playing. Reaper of would just added more content with the flaws of the game still shinning through to me. The combat is drole.

Likewise for the people who praise it on this site. There is legitimate critique to be had here. There is simply not enough content to justify another year's worth of play/grind and then you have the shitty practice of punishing users for not opting into an annual subscription
Why? Destiny is a completely online game with constant support. Expecting this support to come free forever is quite silly and nothing has been hidden about that since the first DLC. If you like the game enough to be playing a year after launch I would think you would want to buy the DLC.

When I hear people complain about bungie/activision pricing and DLC all I really hear is "why can't I get it all for free/what I paid initially/my used price because I truly don't understand how games like these work". As a pc gamer this design seems completely and entirely fair. If I didn't want the DLC I wouldn't want to play destiny either therefore eliminating the problem for me.

The problem is not that people think it doesn't have enough content for a $60 fee. It's that the game is to many people absolutely nothing like the vision Bungie had originally laid out for the product. Maybe you can argue that is a misinterpretation, but people definitely expected a game with a far different scope of exploration than is currently available even now among other things. And part of that is due to direct quotes people on Bungie made about that fact. Others complain about the amount of repetitiveness relating to trying to get legendary gear. Still others were furious at how the game neutered the story, because as we now know tons of story content was removed at the last minute and their way of delivering story now is really off putting to many people.

Yes, content at the start was also not mighty impressive, particularly given the amount of high level content at the launch, but that is not why people were really angry with the product overall. Promises were made, but clearly not all were kept. It's revisionist history to act like we don't know why some are upset.

This dead horse you are trying to beat isn't even what I was replying to. The whole "we were misled by bungie and the now imfamous vidocs" thing isn't the same as the argument of "this is how it should have been at launch" because you still can't go to those mountains and the game is still limited in scope to what some of you thought was coming despite an entirely honest beta. If people are still upset truly and honestly it's time to move on about years old vidocs.
 
Which is insane since this game now is absolutely massive in content and is beyond what people should rightfully expect for a $60 flat fee. It's nuts.

The problem is not that people think it doesn't have enough content for a $60 fee. It's that the game is to many people absolutely nothing like the vision Bungie had originally laid out for the product. Maybe you can argue that is a misinterpretation, but people definitely expected a game with a far different scope of exploration than is currently available even now among other things. And part of that is due to direct quotes people on Bungie made about that fact. Others complain about the amount of repetitiveness relating to trying to get legendary gear. Still others were furious at how the game neutered the story, because as we now know tons of story content was removed at the last minute and their way of delivering story now is really off putting to many people.

Yes, content at the start was also not mighty impressive, particularly given the amount of high level content at the launch, but that is not why people were really angry with the product overall. Promises were made, but clearly not all were kept. It's revisionist history to act like we don't know why some are upset.
 
This dead horse you are trying to beat isn't even what I was replying to. The whole "we were misled by bungie and the now imfamous vidocs" thing isn't the same as the argument of "this is how it should have been at launch" because you still can't go to those mountains and the game is still limited in scope to what some of you thought was coming despite an entirely honest beta. If people are still upset truly and honestly it's time to move on about years old vidocs.

I am not beating a dead horse at all, I'm telling you the reality. Whether or not the veracity of the phrase "this is how it should have been at launch" is accurate is besides the scope of my argument. You stated people are ridiculous at this point if they complain about the game given how much content it has for $60. The reality is most people are not angry about the content. They are angry about much more significant problems, from the scope of exploration, to the negative way many people interpret it handles its narrative (and as we now know, they cut tons of story content at the 11th hour), to the repetitiveness of gear grinding. You may not like to hear it - it's clear where you hitched your horse in this fight - but that is the actual framing that is necessary to understand why people remain annoyed at Destiny.

It is perhaps still true by the way that given what we did get at launch, people might decide to say things like "this is how it should have been at launch" if they interpret that the content of Taken King finally delivers on the promise that the neutered version of Destiny people got hinted at in its original launch. Arguments are far more nuanced than you are trying to give them credit for. It's not some blind attack on your favorite property.
 
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